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152 lines
5.7 KiB
C++
152 lines
5.7 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_BASE_UPLOAD_DATA_STREAM_H_
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#define NET_BASE_UPLOAD_DATA_STREAM_H_
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#include <stdint.h>
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#include <memory>
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#include <vector>
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#include "base/macros.h"
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#include "net/base/completion_callback.h"
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#include "net/base/net_export.h"
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#include "net/base/upload_progress.h"
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#include "net/log/net_log_with_source.h"
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namespace net {
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class IOBuffer;
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class UploadElementReader;
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// A class for retrieving all data to be sent as a request body. Supports both
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// chunked and non-chunked uploads.
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class NET_EXPORT UploadDataStream {
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public:
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// |identifier| identifies a particular upload instance, which is used by the
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// cache to formulate a cache key. This value should be unique across browser
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// sessions. A value of 0 is used to indicate an unspecified identifier.
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UploadDataStream(bool is_chunked, int64_t identifier);
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virtual ~UploadDataStream();
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// Initializes the stream. This function must be called before calling any
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// other method. It is not valid to call any method (other than the
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// destructor) if Init() fails. This method can be called multiple times.
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// Calling this method after an Init() success results in resetting the
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// state (i.e. the stream is rewound).
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//
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// Does the initialization synchronously and returns the result if possible,
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// otherwise returns ERR_IO_PENDING and runs the callback with the result.
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//
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// Returns OK on success. Returns ERR_UPLOAD_FILE_CHANGED if the expected
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// file modification time is set (usually not set, but set for sliced
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// files) and the target file is changed.
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int Init(const CompletionCallback& callback, const NetLogWithSource& net_log);
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// When possible, reads up to |buf_len| bytes synchronously from the upload
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// data stream to |buf| and returns the number of bytes read; otherwise,
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// returns ERR_IO_PENDING and calls |callback| with the number of bytes read.
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// Partial reads are allowed. Zero is returned on a call to Read when there
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// are no remaining bytes in the stream, and IsEof() will return true
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// hereafter.
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//
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// If there's less data to read than we initially observed (i.e. the actual
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// upload data is smaller than size()), zeros are padded to ensure that
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// size() bytes can be read, which can happen for TYPE_FILE payloads.
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//
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// TODO(mmenke): Investigate letting reads fail.
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int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
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// Returns the total size of the data stream and the current position.
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// When the data is chunked, always returns zero. Must always return the same
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// value after each call to Initialize().
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uint64_t size() const { return total_size_; }
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uint64_t position() const { return current_position_; }
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// See constructor for description.
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int64_t identifier() const { return identifier_; }
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bool is_chunked() const { return is_chunked_; }
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// Returns true if all data has been consumed from this upload data
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// stream. For chunked uploads, returns false until the first read attempt.
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// This makes some state machines a little simpler.
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bool IsEOF() const;
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// Cancels all pending callbacks, and resets state. Any IOBuffer currently
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// being read to is not safe for future use, as it may be in use on another
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// thread.
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void Reset();
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// Returns true if the upload data in the stream is entirely in memory, and
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// all read requests will succeed synchronously. Expected to return false for
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// chunked requests.
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virtual bool IsInMemory() const;
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// Returns a list of element readers owned by |this|, if it has any.
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virtual const std::vector<std::unique_ptr<UploadElementReader>>*
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GetElementReaders() const;
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// Returns the upload progress. If the stream was not initialized
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// successfully, or has been reset and not yet re-initialized, returns an
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// empty UploadProgress.
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virtual UploadProgress GetUploadProgress() const;
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protected:
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// Must be called by subclasses when InitInternal and ReadInternal complete
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// asynchronously.
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void OnInitCompleted(int result);
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void OnReadCompleted(int result);
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// Must be called before InitInternal completes, for non-chunked uploads.
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// Must not be called for chunked uploads.
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void SetSize(uint64_t size);
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// Must be called for chunked uploads before the final ReadInternal call
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// completes. Must not be called for non-chunked uploads.
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void SetIsFinalChunk();
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private:
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// See Init(). If it returns ERR_IO_PENDING, OnInitCompleted must be called
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// once it completes. If the upload is not chunked, SetSize must be called
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// before it completes.
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virtual int InitInternal(const NetLogWithSource& net_log) = 0;
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// See Read(). For chunked uploads, must call SetIsFinalChunk if this is the
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// final chunk. For non-chunked uploads, the UploadDataStream determins which
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// read is the last based on size. Must read 1 or more bytes on every call,
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// though the final chunk may be 0 bytes, for chunked requests. If it returns
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// ERR_IO_PENDING, OnInitCompleted must be called once it completes. Must not
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// return any error, other than ERR_IO_PENDING.
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virtual int ReadInternal(IOBuffer* buf, int buf_len) = 0;
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// Resets state and cancels any pending callbacks. Guaranteed to be called
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// before all but the first call to InitInternal.
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virtual void ResetInternal() = 0;
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uint64_t total_size_;
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uint64_t current_position_;
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const int64_t identifier_;
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const bool is_chunked_;
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// True if the initialization was successful.
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bool initialized_successfully_;
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bool is_eof_;
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CompletionCallback callback_;
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NetLogWithSource net_log_;
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DISALLOW_COPY_AND_ASSIGN(UploadDataStream);
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};
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} // namespace net
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#endif // NET_BASE_UPLOAD_DATA_STREAM_H_
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