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163 lines
6.5 KiB
C++
163 lines
6.5 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// This file defines FileStream, a basic interface for reading and writing files
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// synchronously or asynchronously with support for seeking to an offset.
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// Note that even when used asynchronously, only one operation is supported at
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// a time.
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#ifndef NET_BASE_FILE_STREAM_H_
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#define NET_BASE_FILE_STREAM_H_
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#include <stdint.h>
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#include <memory>
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#include "base/files/file.h"
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#include "base/macros.h"
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#include "net/base/completion_callback.h"
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#include "net/base/net_export.h"
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namespace base {
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class FilePath;
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class TaskRunner;
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}
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namespace net {
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class IOBuffer;
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class NET_EXPORT FileStream {
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public:
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// Creates a FileStream.
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// Uses |task_runner| for asynchronous operations.
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explicit FileStream(const scoped_refptr<base::TaskRunner>& task_runner);
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// Construct a FileStream with an existing valid |file|.
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// Uses |task_runner| for asynchronous operations.
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FileStream(base::File file,
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const scoped_refptr<base::TaskRunner>& task_runner);
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// The underlying file is closed automatically.
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virtual ~FileStream();
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// Call this method to open the FileStream asynchronously. The remaining
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// methods cannot be used unless the file is opened successfully. Returns
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// ERR_IO_PENDING if the operation is started. If the operation cannot be
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// started then an error code is returned.
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//
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// Once the operation is done, |callback| will be run on the thread where
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// Open() was called, with the result code. open_flags is a bitfield of
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// base::File::Flags.
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//
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// If the file stream is not closed manually, the underlying file will be
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// automatically closed when FileStream is destructed in an asynchronous
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// manner (i.e. the file stream is closed in the background but you don't
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// know when).
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virtual int Open(const base::FilePath& path, int open_flags,
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const CompletionCallback& callback);
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// Returns ERR_IO_PENDING and closes the file asynchronously, calling
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// |callback| when done.
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// It is invalid to request any asynchronous operations while there is an
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// in-flight asynchronous operation.
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virtual int Close(const CompletionCallback& callback);
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// Returns true if Open succeeded and Close has not been called.
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virtual bool IsOpen() const;
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// Adjust the position from the start of the file where data is read
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// asynchronously. Upon success, ERR_IO_PENDING is returned and |callback|
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// will be run on the thread where Seek() was called with the the stream
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// position relative to the start of the file. Otherwise, an error code is
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// returned. It is invalid to request any asynchronous operations while there
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// is an in-flight asynchronous operation.
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virtual int Seek(int64_t offset, const Int64CompletionCallback& callback);
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// Call this method to read data from the current stream position
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// asynchronously. Up to buf_len bytes will be copied into buf. (In
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// other words, partial reads are allowed.) Returns the number of bytes
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// copied, 0 if at end-of-file, or an error code if the operation could
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// not be performed.
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//
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// The file must be opened with FLAG_ASYNC, and a non-null
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// callback must be passed to this method. If the read could not
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// complete synchronously, then ERR_IO_PENDING is returned, and the
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// callback will be run on the thread where Read() was called, when the
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// read has completed.
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//
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// It is valid to destroy or close the file stream while there is an
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// asynchronous read in progress. That will cancel the read and allow
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// the buffer to be freed.
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//
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// It is invalid to request any asynchronous operations while there is an
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// in-flight asynchronous operation.
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//
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// This method must not be called if the stream was opened WRITE_ONLY.
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virtual int Read(IOBuffer* buf, int buf_len,
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const CompletionCallback& callback);
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// Call this method to write data at the current stream position
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// asynchronously. Up to buf_len bytes will be written from buf. (In
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// other words, partial writes are allowed.) Returns the number of
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// bytes written, or an error code if the operation could not be
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// performed.
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//
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// The file must be opened with FLAG_ASYNC, and a non-null
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// callback must be passed to this method. If the write could not
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// complete synchronously, then ERR_IO_PENDING is returned, and the
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// callback will be run on the thread where Write() was called when
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// the write has completed.
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//
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// It is valid to destroy or close the file stream while there is an
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// asynchronous write in progress. That will cancel the write and allow
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// the buffer to be freed.
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//
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// It is invalid to request any asynchronous operations while there is an
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// in-flight asynchronous operation.
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//
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// This method must not be called if the stream was opened READ_ONLY.
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//
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// Zero byte writes are not allowed.
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virtual int Write(IOBuffer* buf, int buf_len,
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const CompletionCallback& callback);
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// Forces out a filesystem sync on this file to make sure that the file was
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// written out to disk and is not currently sitting in the buffer. This does
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// not have to be called, it just forces one to happen at the time of
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// calling.
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//
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// The file must be opened with FLAG_ASYNC, and a non-null
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// callback must be passed to this method. If the write could not
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// complete synchronously, then ERR_IO_PENDING is returned, and the
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// callback will be run on the thread where Flush() was called when
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// the write has completed.
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//
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// It is valid to destroy or close the file stream while there is an
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// asynchronous flush in progress. That will cancel the flush and allow
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// the buffer to be freed.
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//
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// It is invalid to request any asynchronous operations while there is an
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// in-flight asynchronous operation.
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//
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// This method should not be called if the stream was opened READ_ONLY.
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virtual int Flush(const CompletionCallback& callback);
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private:
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class Context;
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// Context performing I/O operations. It was extracted into a separate class
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// to perform asynchronous operations because FileStream can be destroyed
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// before completion of an async operation. Also if a FileStream is destroyed
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// without explicitly calling Close, the file should be closed asynchronously
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// without delaying FileStream's destructor.
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std::unique_ptr<Context> context_;
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DISALLOW_COPY_AND_ASSIGN(FileStream);
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};
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} // namespace net
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#endif // NET_BASE_FILE_STREAM_H_
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