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121 lines
4.0 KiB
C++
121 lines
4.0 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_QUIC_TEST_TOOLS_SIMULATOR_QUEUE_H_
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#define NET_QUIC_TEST_TOOLS_SIMULATOR_QUEUE_H_
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#include "net/quic/core/quic_alarm.h"
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#include "net/quic/test_tools/simulator/link.h"
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namespace net {
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namespace simulator {
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// A finitely sized queue which egresses packets onto a constrained link. The
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// capacity of the queue is measured in bytes as opposed to packets.
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class Queue : public Actor, public UnconstrainedPortInterface {
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public:
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class ListenerInterface {
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public:
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virtual ~ListenerInterface();
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// Called whenever a packet is removed from the queue.
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virtual void OnPacketDequeued() = 0;
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};
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Queue(Simulator* simulator, std::string name, QuicByteCount capacity);
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~Queue() override;
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void set_tx_port(ConstrainedPortInterface* port);
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void AcceptPacket(std::unique_ptr<Packet> packet) override;
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void Act() override;
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inline QuicByteCount capacity() const { return capacity_; }
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inline QuicByteCount bytes_queued() const { return bytes_queued_; }
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inline QuicPacketCount packets_queued() const { return queue_.size(); }
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inline void set_listener_interface(ListenerInterface* listener) {
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listener_ = listener;
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}
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// Enables packet aggregation on the queue. Packet aggregation makes the
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// queue bundle packets up until they reach certain size. When the
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// aggregation is enabled, the packets are not dequeued until the total size
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// of packets in the queue reaches |aggregation_threshold|. The packets are
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// automatically flushed from the queue if the oldest packet has been in it
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// for |aggregation_timeout|.
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//
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// This method may only be called when the queue is empty. Once enabled,
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// aggregation cannot be disabled.
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void EnableAggregation(QuicByteCount aggregation_threshold,
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QuicTime::Delta aggregation_timeout);
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private:
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typedef uint64_t AggregationBundleNumber;
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// In order to implement packet aggregation, each packet is tagged with a
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// bundle number. The queue keeps a bundle counter, and whenever a bundle is
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// ready, it increments the number of the current bundle. Only the packets
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// outside of the current bundle are allowed to leave the queue.
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struct EnqueuedPacket {
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EnqueuedPacket(std::unique_ptr<Packet> packet,
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AggregationBundleNumber bundle);
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EnqueuedPacket(EnqueuedPacket&& other);
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~EnqueuedPacket();
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std::unique_ptr<Packet> packet;
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AggregationBundleNumber bundle;
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};
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// Alarm handler for aggregation timeout.
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class AggregationAlarmDelegate : public QuicAlarm::Delegate {
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public:
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explicit AggregationAlarmDelegate(Queue* queue);
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void OnAlarm() override;
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private:
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Queue* queue_;
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};
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inline bool IsAggregationEnabled() const {
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return aggregation_threshold_ > 0;
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}
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// Increment the bundle counter and reset the bundle state. This causes all
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// packets currently in the bundle to be flushed onto the link.
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void NextBundle();
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void ScheduleNextPacketDequeue();
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const QuicByteCount capacity_;
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QuicByteCount bytes_queued_;
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QuicByteCount aggregation_threshold_;
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QuicTime::Delta aggregation_timeout_;
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// The number of the current aggregation bundle. Monotonically increasing.
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// All packets in the previous bundles are allowed to leave the queue, and
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// none of the packets in the current one are.
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AggregationBundleNumber current_bundle_;
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// Size of the current bundle. Whenever it exceeds |aggregation_threshold_|,
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// the next bundle is created.
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QuicByteCount current_bundle_bytes_;
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// Alarm responsible for flushing the current bundle upon timeout. Set when
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// the first packet in the bundle is enqueued.
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std::unique_ptr<QuicAlarm> aggregation_timeout_alarm_;
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ConstrainedPortInterface* tx_port_;
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QuicQueue<EnqueuedPacket> queue_;
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ListenerInterface* listener_;
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DISALLOW_COPY_AND_ASSIGN(Queue);
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};
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} // namespace simulator
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} // namespace net
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#endif // NET_QUIC_TEST_TOOLS_SIMULATOR_QUEUE_H_
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