mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-12-01 01:36:09 +03:00
200 lines
8.4 KiB
C++
200 lines
8.4 KiB
C++
// Copyright 2013 The Chromium Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#ifndef NET_WEBSOCKETS_WEBSOCKET_BASIC_STREAM_H_
|
|
#define NET_WEBSOCKETS_WEBSOCKET_BASIC_STREAM_H_
|
|
|
|
#include <memory>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "base/memory/scoped_refptr.h"
|
|
#include "net/base/completion_once_callback.h"
|
|
#include "net/base/net_export.h"
|
|
#include "net/traffic_annotation/network_traffic_annotation.h"
|
|
#include "net/websockets/websocket_frame_parser.h"
|
|
#include "net/websockets/websocket_stream.h"
|
|
|
|
namespace net {
|
|
|
|
class ClientSocketHandle;
|
|
class DrainableIOBuffer;
|
|
class GrowableIOBuffer;
|
|
class IOBufferWithSize;
|
|
struct WebSocketFrame;
|
|
struct WebSocketFrameChunk;
|
|
|
|
// Implementation of WebSocketStream for non-multiplexed ws:// connections (or
|
|
// the physical side of a multiplexed ws:// connection).
|
|
//
|
|
// Please update the traffic annotations in the websocket_basic_stream.cc and
|
|
// websocket_stream.cc if the class is used for any communication with Google.
|
|
// In such a case, annotation should be passed from the callers to this class
|
|
// and a local annotation can not be used anymore.
|
|
class NET_EXPORT_PRIVATE WebSocketBasicStream : public WebSocketStream {
|
|
public:
|
|
typedef WebSocketMaskingKey (*WebSocketMaskingKeyGeneratorFunction)();
|
|
|
|
// Adapter that allows WebSocketBasicStream to use
|
|
// either a TCP/IP or TLS socket, or an HTTP/2 stream.
|
|
class Adapter {
|
|
public:
|
|
virtual ~Adapter() = default;
|
|
virtual int Read(IOBuffer* buf,
|
|
int buf_len,
|
|
CompletionOnceCallback callback) = 0;
|
|
virtual int Write(
|
|
IOBuffer* buf,
|
|
int buf_len,
|
|
CompletionOnceCallback callback,
|
|
const NetworkTrafficAnnotationTag& traffic_annotation) = 0;
|
|
virtual void Disconnect() = 0;
|
|
virtual bool is_initialized() const = 0;
|
|
};
|
|
|
|
// This class should not normally be constructed directly; see
|
|
// WebSocketStream::CreateAndConnectStream() and
|
|
// WebSocketBasicHandshakeStream::Upgrade().
|
|
WebSocketBasicStream(std::unique_ptr<Adapter> connection,
|
|
const scoped_refptr<GrowableIOBuffer>& http_read_buffer,
|
|
const std::string& sub_protocol,
|
|
const std::string& extensions);
|
|
|
|
// The destructor has to make sure the connection is closed when we finish so
|
|
// that it does not get returned to the pool.
|
|
~WebSocketBasicStream() override;
|
|
|
|
// WebSocketStream implementation.
|
|
int ReadFrames(std::vector<std::unique_ptr<WebSocketFrame>>* frames,
|
|
CompletionOnceCallback callback) override;
|
|
|
|
int WriteFrames(std::vector<std::unique_ptr<WebSocketFrame>>* frames,
|
|
CompletionOnceCallback callback) override;
|
|
|
|
void Close() override;
|
|
|
|
std::string GetSubProtocol() const override;
|
|
|
|
std::string GetExtensions() const override;
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
// Methods for testing only.
|
|
|
|
static std::unique_ptr<WebSocketBasicStream>
|
|
CreateWebSocketBasicStreamForTesting(
|
|
std::unique_ptr<ClientSocketHandle> connection,
|
|
const scoped_refptr<GrowableIOBuffer>& http_read_buffer,
|
|
const std::string& sub_protocol,
|
|
const std::string& extensions,
|
|
WebSocketMaskingKeyGeneratorFunction key_generator_function);
|
|
|
|
private:
|
|
// Reads until socket read returns asynchronously or returns error.
|
|
// If returns ERR_IO_PENDING, then |read_callback_| will be called with result
|
|
// later.
|
|
int ReadEverything(std::vector<std::unique_ptr<WebSocketFrame>>* frames);
|
|
|
|
// Called when a read completes. Parses the result, tries to read more.
|
|
// Might call |read_callback_|.
|
|
void OnReadComplete(std::vector<std::unique_ptr<WebSocketFrame>>* frames,
|
|
int result);
|
|
|
|
// Writes until |buffer| is fully drained (in which case returns OK) or a
|
|
// socket write returns asynchronously or returns an error. If returns
|
|
// ERR_IO_PENDING, then |write_callback_| will be called with result later.
|
|
int WriteEverything(const scoped_refptr<DrainableIOBuffer>& buffer);
|
|
|
|
// Called when a write completes. Tries to write more.
|
|
// Might call |write_callback_|.
|
|
void OnWriteComplete(const scoped_refptr<DrainableIOBuffer>& buffer,
|
|
int result);
|
|
|
|
// Attempts to parse the output of a read as WebSocket frames. On success,
|
|
// returns OK and places the frame(s) in |frames|.
|
|
int HandleReadResult(int result,
|
|
std::vector<std::unique_ptr<WebSocketFrame>>* frames);
|
|
|
|
// Converts the chunks in |frame_chunks| into frames and writes them to
|
|
// |frames|. |frame_chunks| is destroyed in the process. Returns
|
|
// ERR_WS_PROTOCOL_ERROR if an invalid chunk was found. If one or more frames
|
|
// was added to |frames|, then returns OK, otherwise returns ERR_IO_PENDING.
|
|
int ConvertChunksToFrames(
|
|
std::vector<std::unique_ptr<WebSocketFrameChunk>>* frame_chunks,
|
|
std::vector<std::unique_ptr<WebSocketFrame>>* frames);
|
|
|
|
// Converts a |chunk| to a |frame|. |*frame| should be NULL on entry to this
|
|
// method. If |chunk| is an incomplete control frame, or an empty middle
|
|
// frame, then |*frame| may still be NULL on exit. If an invalid control frame
|
|
// is found, returns ERR_WS_PROTOCOL_ERROR and the stream is no longer
|
|
// usable. Otherwise returns OK (even if frame is still NULL).
|
|
int ConvertChunkToFrame(std::unique_ptr<WebSocketFrameChunk> chunk,
|
|
std::unique_ptr<WebSocketFrame>* frame);
|
|
|
|
// Creates a frame based on the value of |is_final_chunk|, |data| and
|
|
// |current_frame_header_|. Clears |current_frame_header_| if |is_final_chunk|
|
|
// is true. |data| may be NULL if the frame has an empty payload. A frame in
|
|
// the middle of a message with no data is not useful; in this case the
|
|
// returned frame will be NULL. Otherwise, |current_frame_header_->opcode| is
|
|
// set to Continuation after use if it was Text or Binary, in accordance with
|
|
// WebSocket RFC6455 section 5.4.
|
|
std::unique_ptr<WebSocketFrame> CreateFrame(
|
|
bool is_final_chunk,
|
|
const scoped_refptr<IOBufferWithSize>& data);
|
|
|
|
// Adds |data_buffer| to the end of |incomplete_control_frame_body_|, applying
|
|
// bounds checks.
|
|
void AddToIncompleteControlFrameBody(
|
|
const scoped_refptr<IOBufferWithSize>& data_buffer);
|
|
|
|
// Storage for pending reads. All active WebSockets spend all the time with a
|
|
// call to ReadFrames() pending, so there is no benefit in trying to share
|
|
// this between sockets.
|
|
scoped_refptr<IOBufferWithSize> read_buffer_;
|
|
|
|
// The connection, wrapped in a ClientSocketHandle so that we can prevent it
|
|
// from being returned to the pool.
|
|
std::unique_ptr<Adapter> connection_;
|
|
|
|
// Frame header for the frame currently being received. Only non-NULL while we
|
|
// are processing the frame. If the frame arrives in multiple chunks, it can
|
|
// remain non-NULL until additional chunks arrive. If the header of the frame
|
|
// was invalid, this is set to NULL, the channel is failed, and subsequent
|
|
// chunks of the same frame will be ignored.
|
|
std::unique_ptr<WebSocketFrameHeader> current_frame_header_;
|
|
|
|
// Although it should rarely happen in practice, a control frame can arrive
|
|
// broken into chunks. This variable provides storage for a partial control
|
|
// frame until the rest arrives. It will be NULL the rest of the time.
|
|
scoped_refptr<GrowableIOBuffer> incomplete_control_frame_body_;
|
|
|
|
// Only used during handshake. Some data may be left in this buffer after the
|
|
// handshake, in which case it will be picked up during the first call to
|
|
// ReadFrames(). The type is GrowableIOBuffer for compatibility with
|
|
// net::HttpStreamParser, which is used to parse the handshake.
|
|
scoped_refptr<GrowableIOBuffer> http_read_buffer_;
|
|
|
|
// This keeps the current parse state (including any incomplete headers) and
|
|
// parses frames.
|
|
WebSocketFrameParser parser_;
|
|
|
|
// The negotated sub-protocol, or empty for none.
|
|
const std::string sub_protocol_;
|
|
|
|
// The extensions negotiated with the remote server.
|
|
const std::string extensions_;
|
|
|
|
// This can be overridden in tests to make the output deterministic. We don't
|
|
// use a Callback here because a function pointer is faster and good enough
|
|
// for our purposes.
|
|
WebSocketMaskingKeyGeneratorFunction generate_websocket_masking_key_;
|
|
|
|
// User callback saved for asynchronous writes and reads.
|
|
CompletionOnceCallback write_callback_;
|
|
CompletionOnceCallback read_callback_;
|
|
};
|
|
|
|
} // namespace net
|
|
|
|
#endif // NET_WEBSOCKETS_WEBSOCKET_BASIC_STREAM_H_
|