naiveproxy/net/tools/naive/naive_proxy.h
2018-12-27 09:30:47 -05:00

101 lines
3.1 KiB
C++

// Copyright 2018 The Chromium Authors. All rights reserved.
// Copyright 2018 klzgrad <kizdiv@gmail.com>. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_TOOLS_NAIVE_NAIVE_PROXY_H_
#define NET_TOOLS_NAIVE_NAIVE_PROXY_H_
#include <cstddef>
#include <map>
#include <memory>
#include <string>
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "net/base/completion_repeating_callback.h"
#include "net/log/net_log_with_source.h"
#include "net/third_party/quic/tools/quic_simple_server_backend.h"
#include "net/tools/naive/naive_connection.h"
namespace spdy {
class SpdyHeaderBlock;
} // namespace spdy
namespace quic {
class QuicNaiveServerStream;
class QuicHeaderList;
} // namespace quic
namespace net {
class ClientSocketHandle;
class HttpNetworkSession;
class NaiveConnection;
class ServerSocket;
class StreamSocket;
struct NetworkTrafficAnnotationTag;
class NaiveProxy : public quic::QuicSimpleServerBackend {
public:
NaiveProxy(std::unique_ptr<ServerSocket> server_socket,
NaiveConnection::Protocol protocol,
bool use_proxy,
HttpNetworkSession* session,
const NetworkTrafficAnnotationTag& traffic_annotation);
~NaiveProxy() override;
// Implements quic::QuicSimpleServerBackend
bool InitializeBackend(const std::string& backend_url) override;
bool IsBackendInitialized() const override;
void FetchResponseFromBackend(
const spdy::SpdyHeaderBlock& request_headers,
const std::string& incoming_body,
quic::QuicSimpleServerBackend::RequestHandler* quic_stream) override;
void CloseBackendResponseStream(
quic::QuicSimpleServerBackend::RequestHandler* quic_stream) override;
void OnReadHeaders(quic::QuicNaiveServerStream* stream,
const quic::QuicHeaderList& header_list) override;
void OnReadData(quic::QuicNaiveServerStream* stream) override;
void OnDeleteStream(quic::QuicNaiveServerStream* stream) override;
private:
void DoAcceptLoop();
void OnAcceptComplete(int result);
void HandleAcceptResult(int result);
void DoConnect();
void OnConnectComplete(unsigned int connection_id, int result);
void HandleConnectResult(NaiveConnection* connection, int result);
void DoRun(NaiveConnection* connection);
void OnRunComplete(unsigned int connection_id, int result);
void HandleRunResult(NaiveConnection* connection, int result);
void Close(unsigned int connection_id, int reason);
NaiveConnection* FindConnection(int connection_id);
std::unique_ptr<ServerSocket> listen_socket_;
NaiveConnection::Protocol protocol_;
bool use_proxy_;
HttpNetworkSession* session_;
NetLogWithSource net_log_;
unsigned int last_id_;
std::unique_ptr<StreamSocket> accepted_socket_;
std::map<unsigned int, std::unique_ptr<NaiveConnection>> connection_by_id_;
const NetworkTrafficAnnotationTag& traffic_annotation_;
base::WeakPtrFactory<NaiveProxy> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(NaiveProxy);
};
} // namespace net
#endif // NET_TOOLS_NAIVE_NAIVE_PROXY_H_