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101 lines
3.3 KiB
C++
101 lines
3.3 KiB
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_TEST_MOCK_LOG_H_
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#define BASE_TEST_MOCK_LOG_H_
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#include <stddef.h>
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#include <string>
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#include "base/logging.h"
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#include "base/macros.h"
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#include "base/synchronization/lock.h"
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#include "testing/gmock/include/gmock/gmock.h"
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namespace base {
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namespace test {
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// A MockLog object intercepts LOG() messages issued during its lifespan. Using
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// this together with gMock, it's very easy to test how a piece of code calls
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// LOG(). The typical usage:
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//
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// TEST(FooTest, LogsCorrectly) {
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// MockLog log;
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//
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// // We expect the WARNING "Something bad!" exactly twice.
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// EXPECT_CALL(log, Log(WARNING, _, "Something bad!"))
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// .Times(2);
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//
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// // We allow foo.cc to call LOG(INFO) any number of times.
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// EXPECT_CALL(log, Log(INFO, HasSubstr("/foo.cc"), _))
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// .Times(AnyNumber());
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//
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// log.StartCapturingLogs(); // Call this after done setting expectations.
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// Foo(); // Exercises the code under test.
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// }
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//
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// CAVEAT: base/logging does not allow a thread to call LOG() again when it's
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// already inside a LOG() call. Doing so will cause a deadlock. Therefore,
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// it's the user's responsibility to not call LOG() in an action triggered by
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// MockLog::Log(). You may call RAW_LOG() instead.
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class MockLog {
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public:
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// Creates a MockLog object that is not capturing logs. If it were to start
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// to capture logs, it could be a problem if some other threads already exist
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// and are logging, as the user hasn't had a chance to set up expectation on
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// this object yet (calling a mock method before setting the expectation is
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// UNDEFINED behavior).
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MockLog();
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// When the object is destructed, it stops intercepting logs.
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~MockLog();
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// Starts log capturing if the object isn't already doing so.
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// Otherwise crashes.
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void StartCapturingLogs();
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// Stops log capturing if the object is capturing logs. Otherwise crashes.
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void StopCapturingLogs();
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// Log method is invoked for every log message before it's sent to other log
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// destinations (if any). The method should return true to signal that it
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// handled the message and the message should not be sent to other log
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// destinations.
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MOCK_METHOD5(Log,
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bool(int severity,
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const char* file,
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int line,
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size_t message_start,
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const std::string& str));
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private:
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// The currently active mock log.
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static MockLog* g_instance_;
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// Lock protecting access to g_instance_.
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static Lock g_lock;
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// Static function which is set as the logging message handler.
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// Called once for each message.
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static bool LogMessageHandler(int severity,
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const char* file,
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int line,
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size_t message_start,
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const std::string& str);
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// True if this object is currently capturing logs.
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bool is_capturing_logs_;
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// The previous handler to restore when the MockLog is destroyed.
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logging::LogMessageHandlerFunction previous_handler_;
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DISALLOW_COPY_AND_ASSIGN(MockLog);
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};
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} // namespace test
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} // namespace base
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#endif // BASE_TEST_MOCK_LOG_H_
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