naiveproxy/base/win/i18n.cc
2018-08-14 22:19:20 +00:00

172 lines
5.9 KiB
C++

// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/win/i18n.h"
#include <windows.h>
#include "base/logging.h"
#include "base/macros.h"
namespace {
// Keep this enum in sync with kLanguageFunctionNames.
enum LanguageFunction {
SYSTEM_LANGUAGES,
USER_LANGUAGES,
PROCESS_LANGUAGES,
THREAD_LANGUAGES,
NUM_FUNCTIONS
};
const char kSystemLanguagesFunctionName[] = "GetSystemPreferredUILanguages";
const char kUserLanguagesFunctionName[] = "GetUserPreferredUILanguages";
const char kProcessLanguagesFunctionName[] = "GetProcessPreferredUILanguages";
const char kThreadLanguagesFunctionName[] = "GetThreadPreferredUILanguages";
// Keep this array in sync with enum LanguageFunction.
const char *const kLanguageFunctionNames[] = {
&kSystemLanguagesFunctionName[0],
&kUserLanguagesFunctionName[0],
&kProcessLanguagesFunctionName[0],
&kThreadLanguagesFunctionName[0]
};
static_assert(NUM_FUNCTIONS == arraysize(kLanguageFunctionNames),
"LanguageFunction enum and kLanguageFunctionNames array must be "
"kept in sync");
// Calls one of the MUI Get*PreferredUILanguages functions, placing the result
// in |languages|. |function| identifies the function to call and |flags| is
// the function-specific flags (callers must not specify MUI_LANGUAGE_ID or
// MUI_LANGUAGE_NAME). Returns true if at least one language is placed in
// |languages|.
bool GetMUIPreferredUILanguageList(LanguageFunction function, ULONG flags,
std::vector<wchar_t>* languages) {
DCHECK(0 <= function && NUM_FUNCTIONS > function);
DCHECK_EQ(0U, (flags & (MUI_LANGUAGE_ID | MUI_LANGUAGE_NAME)));
DCHECK(languages);
HMODULE kernel32 = GetModuleHandle(L"kernel32.dll");
if (NULL != kernel32) {
typedef BOOL (WINAPI* GetPreferredUILanguages_Fn)(
DWORD, PULONG, PZZWSTR, PULONG);
GetPreferredUILanguages_Fn get_preferred_ui_languages =
reinterpret_cast<GetPreferredUILanguages_Fn>(
GetProcAddress(kernel32, kLanguageFunctionNames[function]));
if (NULL != get_preferred_ui_languages) {
const ULONG call_flags = flags | MUI_LANGUAGE_NAME;
ULONG language_count = 0;
ULONG buffer_length = 0;
if (get_preferred_ui_languages(call_flags, &language_count, NULL,
&buffer_length) &&
0 != buffer_length) {
languages->resize(buffer_length);
if (get_preferred_ui_languages(call_flags, &language_count,
&(*languages)[0], &buffer_length) &&
0 != language_count) {
DCHECK(languages->size() == buffer_length);
return true;
} else {
DPCHECK(0 == language_count)
<< "Failed getting preferred UI languages.";
}
} else {
DPCHECK(0 == buffer_length)
<< "Failed getting size of preferred UI languages.";
}
} else {
DVLOG(2) << "MUI not available.";
}
} else {
NOTREACHED() << "kernel32.dll not found.";
}
return false;
}
bool GetUserDefaultUILanguage(std::wstring* language, std::wstring* region) {
DCHECK(language);
LANGID lang_id = ::GetUserDefaultUILanguage();
if (LOCALE_CUSTOM_UI_DEFAULT != lang_id) {
const LCID locale_id = MAKELCID(lang_id, SORT_DEFAULT);
// max size for LOCALE_SISO639LANGNAME and LOCALE_SISO3166CTRYNAME is 9
wchar_t result_buffer[9];
int result_length =
GetLocaleInfo(locale_id, LOCALE_SISO639LANGNAME, &result_buffer[0],
arraysize(result_buffer));
DPCHECK(0 != result_length) << "Failed getting language id";
if (1 < result_length) {
language->assign(&result_buffer[0], result_length - 1);
region->clear();
if (SUBLANG_NEUTRAL != SUBLANGID(lang_id)) {
result_length =
GetLocaleInfo(locale_id, LOCALE_SISO3166CTRYNAME, &result_buffer[0],
arraysize(result_buffer));
DPCHECK(0 != result_length) << "Failed getting region id";
if (1 < result_length)
region->assign(&result_buffer[0], result_length - 1);
}
return true;
}
} else {
// This is entirely unexpected on pre-Vista, which is the only time we
// should try GetUserDefaultUILanguage anyway.
NOTREACHED() << "Cannot determine language for a supplemental locale.";
}
return false;
}
bool GetPreferredUILanguageList(LanguageFunction function, ULONG flags,
std::vector<std::wstring>* languages) {
std::vector<wchar_t> buffer;
std::wstring language;
std::wstring region;
if (GetMUIPreferredUILanguageList(function, flags, &buffer)) {
std::vector<wchar_t>::const_iterator scan = buffer.begin();
language.assign(&*scan);
while (!language.empty()) {
languages->push_back(language);
scan += language.size() + 1;
language.assign(&*scan);
}
} else if (GetUserDefaultUILanguage(&language, &region)) {
// Mimic the MUI behavior of putting the neutral version of the lang after
// the regional one (e.g., "fr-CA, fr").
if (!region.empty())
languages->push_back(std::wstring(language)
.append(1, L'-')
.append(region));
languages->push_back(language);
} else {
return false;
}
return true;
}
} // namespace
namespace base {
namespace win {
namespace i18n {
bool GetUserPreferredUILanguageList(std::vector<std::wstring>* languages) {
DCHECK(languages);
return GetPreferredUILanguageList(USER_LANGUAGES, 0, languages);
}
bool GetThreadPreferredUILanguageList(std::vector<std::wstring>* languages) {
DCHECK(languages);
return GetPreferredUILanguageList(
THREAD_LANGUAGES, MUI_MERGE_SYSTEM_FALLBACK | MUI_MERGE_USER_FALLBACK,
languages);
}
} // namespace i18n
} // namespace win
} // namespace base