mirror of
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1112 lines
37 KiB
C++
1112 lines
37 KiB
C++
// Copyright 2017 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_CONTAINERS_CIRCULAR_DEQUE_H_
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#define BASE_CONTAINERS_CIRCULAR_DEQUE_H_
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#include <algorithm>
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#include <cstddef>
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#include <iterator>
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#include <type_traits>
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#include <utility>
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#include "base/containers/vector_buffer.h"
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#include "base/logging.h"
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#include "base/macros.h"
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#include "base/template_util.h"
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// base::circular_deque is similar to std::deque. Unlike std::deque, the
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// storage is provided in a flat circular buffer conceptually similar to a
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// vector. The beginning and end will wrap around as necessary so that
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// pushes and pops will be constant time as long as a capacity expansion is
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// not required.
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//
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// The API should be identical to std::deque with the following differences:
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//
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// - ITERATORS ARE NOT STABLE. Mutating the container will invalidate all
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// iterators.
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//
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// - Insertions may resize the vector and so are not constant time (std::deque
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// guarantees constant time for insertions at the ends).
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//
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// - Container-wide comparisons are not implemented. If you want to compare
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// two containers, use an algorithm so the expensive iteration is explicit.
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//
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// If you want a similar container with only a queue API, use base::queue in
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// base/containers/queue.h.
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//
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// Constructors:
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// circular_deque();
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// circular_deque(size_t count);
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// circular_deque(size_t count, const T& value);
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// circular_deque(InputIterator first, InputIterator last);
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// circular_deque(const circular_deque&);
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// circular_deque(circular_deque&&);
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// circular_deque(std::initializer_list<value_type>);
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//
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// Assignment functions:
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// circular_deque& operator=(const circular_deque&);
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// circular_deque& operator=(circular_deque&&);
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// circular_deque& operator=(std::initializer_list<T>);
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// void assign(size_t count, const T& value);
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// void assign(InputIterator first, InputIterator last);
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// void assign(std::initializer_list<T> value);
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//
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// Random accessors:
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// T& at(size_t);
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// const T& at(size_t) const;
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// T& operator[](size_t);
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// const T& operator[](size_t) const;
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//
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// End accessors:
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// T& front();
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// const T& front() const;
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// T& back();
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// const T& back() const;
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//
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// Iterator functions:
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// iterator begin();
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// const_iterator begin() const;
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// const_iterator cbegin() const;
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// iterator end();
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// const_iterator end() const;
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// const_iterator cend() const;
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// reverse_iterator rbegin();
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// const_reverse_iterator rbegin() const;
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// const_reverse_iterator crbegin() const;
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// reverse_iterator rend();
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// const_reverse_iterator rend() const;
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// const_reverse_iterator crend() const;
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//
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// Memory management:
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// void reserve(size_t); // SEE IMPLEMENTATION FOR SOME GOTCHAS.
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// size_t capacity() const;
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// void shrink_to_fit();
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//
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// Size management:
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// void clear();
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// bool empty() const;
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// size_t size() const;
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// void resize(size_t);
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// void resize(size_t count, const T& value);
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//
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// Positional insert and erase:
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// void insert(const_iterator pos, size_type count, const T& value);
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// void insert(const_iterator pos,
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// InputIterator first, InputIterator last);
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// iterator insert(const_iterator pos, const T& value);
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// iterator insert(const_iterator pos, T&& value);
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// iterator emplace(const_iterator pos, Args&&... args);
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// iterator erase(const_iterator pos);
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// iterator erase(const_iterator first, const_iterator last);
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//
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// End insert and erase:
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// void push_front(const T&);
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// void push_front(T&&);
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// void push_back(const T&);
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// void push_back(T&&);
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// T& emplace_front(Args&&...);
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// T& emplace_back(Args&&...);
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// void pop_front();
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// void pop_back();
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//
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// General:
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// void swap(circular_deque&);
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namespace base {
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template <class T>
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class circular_deque;
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namespace internal {
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// Start allocating nonempty buffers with this many entries. This is the
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// external capacity so the internal buffer will be one larger (= 4) which is
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// more even for the allocator. See the descriptions of internal vs. external
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// capacity on the comment above the buffer_ variable below.
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constexpr size_t kCircularBufferInitialCapacity = 3;
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template <typename T>
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class circular_deque_const_iterator {
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public:
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using difference_type = std::ptrdiff_t;
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using value_type = T;
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using pointer = const T*;
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using reference = const T&;
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using iterator_category = std::random_access_iterator_tag;
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circular_deque_const_iterator() : parent_deque_(nullptr), index_(0) {
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#if DCHECK_IS_ON()
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created_generation_ = 0;
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#endif // DCHECK_IS_ON()
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}
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// Dereferencing.
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const T& operator*() const {
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CheckUnstableUsage();
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parent_deque_->CheckValidIndex(index_);
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return parent_deque_->buffer_[index_];
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}
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const T* operator->() const {
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CheckUnstableUsage();
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parent_deque_->CheckValidIndex(index_);
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return &parent_deque_->buffer_[index_];
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}
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const value_type& operator[](difference_type i) const { return *(*this + i); }
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// Increment and decrement.
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circular_deque_const_iterator& operator++() {
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Increment();
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return *this;
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}
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circular_deque_const_iterator operator++(int) {
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circular_deque_const_iterator ret = *this;
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Increment();
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return ret;
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}
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circular_deque_const_iterator& operator--() {
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Decrement();
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return *this;
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}
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circular_deque_const_iterator operator--(int) {
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circular_deque_const_iterator ret = *this;
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Decrement();
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return ret;
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}
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// Random access mutation.
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friend circular_deque_const_iterator operator+(
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const circular_deque_const_iterator& iter,
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difference_type offset) {
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circular_deque_const_iterator ret = iter;
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ret.Add(offset);
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return ret;
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}
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circular_deque_const_iterator& operator+=(difference_type offset) {
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Add(offset);
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return *this;
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}
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friend circular_deque_const_iterator operator-(
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const circular_deque_const_iterator& iter,
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difference_type offset) {
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circular_deque_const_iterator ret = iter;
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ret.Add(-offset);
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return ret;
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}
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circular_deque_const_iterator& operator-=(difference_type offset) {
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Add(-offset);
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return *this;
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}
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friend std::ptrdiff_t operator-(const circular_deque_const_iterator& lhs,
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const circular_deque_const_iterator& rhs) {
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lhs.CheckComparable(rhs);
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return lhs.OffsetFromBegin() - rhs.OffsetFromBegin();
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}
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// Comparisons.
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friend bool operator==(const circular_deque_const_iterator& lhs,
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const circular_deque_const_iterator& rhs) {
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lhs.CheckComparable(rhs);
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return lhs.index_ == rhs.index_;
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}
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friend bool operator!=(const circular_deque_const_iterator& lhs,
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const circular_deque_const_iterator& rhs) {
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return !(lhs == rhs);
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}
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friend bool operator<(const circular_deque_const_iterator& lhs,
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const circular_deque_const_iterator& rhs) {
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lhs.CheckComparable(rhs);
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return lhs.OffsetFromBegin() < rhs.OffsetFromBegin();
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}
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friend bool operator<=(const circular_deque_const_iterator& lhs,
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const circular_deque_const_iterator& rhs) {
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return !(lhs > rhs);
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}
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friend bool operator>(const circular_deque_const_iterator& lhs,
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const circular_deque_const_iterator& rhs) {
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lhs.CheckComparable(rhs);
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return lhs.OffsetFromBegin() > rhs.OffsetFromBegin();
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}
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friend bool operator>=(const circular_deque_const_iterator& lhs,
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const circular_deque_const_iterator& rhs) {
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return !(lhs < rhs);
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}
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protected:
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friend class circular_deque<T>;
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circular_deque_const_iterator(const circular_deque<T>* parent, size_t index)
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: parent_deque_(parent), index_(index) {
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#if DCHECK_IS_ON()
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created_generation_ = parent->generation_;
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#endif // DCHECK_IS_ON()
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}
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// Returns the offset from the beginning index of the buffer to the current
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// item.
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size_t OffsetFromBegin() const {
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if (index_ >= parent_deque_->begin_)
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return index_ - parent_deque_->begin_; // On the same side as begin.
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return parent_deque_->buffer_.capacity() - parent_deque_->begin_ + index_;
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}
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// Most uses will be ++ and -- so use a simplified implementation.
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void Increment() {
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CheckUnstableUsage();
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parent_deque_->CheckValidIndex(index_);
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index_++;
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if (index_ == parent_deque_->buffer_.capacity())
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index_ = 0;
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}
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void Decrement() {
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CheckUnstableUsage();
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parent_deque_->CheckValidIndexOrEnd(index_);
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if (index_ == 0)
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index_ = parent_deque_->buffer_.capacity() - 1;
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else
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index_--;
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}
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void Add(difference_type delta) {
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CheckUnstableUsage();
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#if DCHECK_IS_ON()
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if (delta <= 0)
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parent_deque_->CheckValidIndexOrEnd(index_);
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else
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parent_deque_->CheckValidIndex(index_);
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#endif
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// It should be valid to add 0 to any iterator, even if the container is
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// empty and the iterator points to end(). The modulo below will divide
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// by 0 if the buffer capacity is empty, so it's important to check for
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// this case explicitly.
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if (delta == 0)
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return;
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difference_type new_offset = OffsetFromBegin() + delta;
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DCHECK(new_offset >= 0 &&
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new_offset <= static_cast<difference_type>(parent_deque_->size()));
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index_ = (new_offset + parent_deque_->begin_) %
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parent_deque_->buffer_.capacity();
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}
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#if DCHECK_IS_ON()
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void CheckUnstableUsage() const {
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DCHECK(parent_deque_);
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// Since circular_deque doesn't guarantee stability, any attempt to
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// dereference this iterator after a mutation (i.e. the generation doesn't
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// match the original) in the container is illegal.
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DCHECK_EQ(created_generation_, parent_deque_->generation_)
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<< "circular_deque iterator dereferenced after mutation.";
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}
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void CheckComparable(const circular_deque_const_iterator& other) const {
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DCHECK_EQ(parent_deque_, other.parent_deque_);
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// Since circular_deque doesn't guarantee stability, two iterators that
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// are compared must have been generated without mutating the container.
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// If this fires, the container was mutated between generating the two
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// iterators being compared.
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DCHECK_EQ(created_generation_, other.created_generation_);
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}
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#else
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inline void CheckUnstableUsage() const {}
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inline void CheckComparable(const circular_deque_const_iterator&) const {}
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#endif // DCHECK_IS_ON()
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const circular_deque<T>* parent_deque_;
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size_t index_;
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#if DCHECK_IS_ON()
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// The generation of the parent deque when this iterator was created. The
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// container will update the generation for every modification so we can
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// test if the container was modified by comparing them.
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uint64_t created_generation_;
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#endif // DCHECK_IS_ON()
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};
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template <typename T>
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class circular_deque_iterator : public circular_deque_const_iterator<T> {
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using base = circular_deque_const_iterator<T>;
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public:
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friend class circular_deque<T>;
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using difference_type = std::ptrdiff_t;
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using value_type = T;
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using pointer = T*;
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using reference = T&;
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using iterator_category = std::random_access_iterator_tag;
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// Expose the base class' constructor.
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circular_deque_iterator() : circular_deque_const_iterator<T>() {}
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// Dereferencing.
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T& operator*() const { return const_cast<T&>(base::operator*()); }
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T* operator->() const { return const_cast<T*>(base::operator->()); }
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T& operator[](difference_type i) {
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return const_cast<T&>(base::operator[](i));
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}
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// Random access mutation.
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friend circular_deque_iterator operator+(const circular_deque_iterator& iter,
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difference_type offset) {
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circular_deque_iterator ret = iter;
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ret.Add(offset);
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return ret;
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}
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circular_deque_iterator& operator+=(difference_type offset) {
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base::Add(offset);
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return *this;
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}
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friend circular_deque_iterator operator-(const circular_deque_iterator& iter,
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difference_type offset) {
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circular_deque_iterator ret = iter;
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ret.Add(-offset);
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return ret;
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}
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circular_deque_iterator& operator-=(difference_type offset) {
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base::Add(-offset);
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return *this;
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}
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// Increment and decrement.
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circular_deque_iterator& operator++() {
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base::Increment();
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return *this;
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}
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circular_deque_iterator operator++(int) {
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circular_deque_iterator ret = *this;
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base::Increment();
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return ret;
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}
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circular_deque_iterator& operator--() {
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base::Decrement();
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return *this;
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}
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circular_deque_iterator operator--(int) {
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circular_deque_iterator ret = *this;
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base::Decrement();
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return ret;
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}
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private:
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circular_deque_iterator(const circular_deque<T>* parent, size_t index)
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: circular_deque_const_iterator<T>(parent, index) {}
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};
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} // namespace internal
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template <typename T>
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class circular_deque {
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private:
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using VectorBuffer = internal::VectorBuffer<T>;
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public:
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using value_type = T;
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using size_type = std::size_t;
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using difference_type = std::ptrdiff_t;
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using reference = value_type&;
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using const_reference = const value_type&;
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using pointer = value_type*;
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using const_pointer = const value_type*;
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using iterator = internal::circular_deque_iterator<T>;
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using const_iterator = internal::circular_deque_const_iterator<T>;
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using reverse_iterator = std::reverse_iterator<iterator>;
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using const_reverse_iterator = std::reverse_iterator<const_iterator>;
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// ---------------------------------------------------------------------------
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// Constructor
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constexpr circular_deque() = default;
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// Constructs with |count| copies of |value| or default constructed version.
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circular_deque(size_type count) { resize(count); }
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circular_deque(size_type count, const T& value) { resize(count, value); }
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// Range constructor.
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template <class InputIterator>
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circular_deque(InputIterator first, InputIterator last) {
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assign(first, last);
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}
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// Copy/move.
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circular_deque(const circular_deque& other) : buffer_(other.size() + 1) {
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assign(other.begin(), other.end());
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}
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circular_deque(circular_deque&& other) noexcept
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: buffer_(std::move(other.buffer_)),
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begin_(other.begin_),
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end_(other.end_) {
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other.begin_ = 0;
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other.end_ = 0;
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}
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circular_deque(std::initializer_list<value_type> init) { assign(init); }
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~circular_deque() { DestructRange(begin_, end_); }
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// ---------------------------------------------------------------------------
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// Assignments.
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//
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// All of these may invalidate iterators and references.
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circular_deque& operator=(const circular_deque& other) {
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if (&other == this)
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return *this;
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reserve(other.size());
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assign(other.begin(), other.end());
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return *this;
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}
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circular_deque& operator=(circular_deque&& other) noexcept {
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if (&other == this)
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return *this;
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// We're about to overwrite the buffer, so don't free it in clear to
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// avoid doing it twice.
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ClearRetainCapacity();
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buffer_ = std::move(other.buffer_);
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begin_ = other.begin_;
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end_ = other.end_;
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other.begin_ = 0;
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other.end_ = 0;
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IncrementGeneration();
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return *this;
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}
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circular_deque& operator=(std::initializer_list<value_type> ilist) {
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reserve(ilist.size());
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assign(std::begin(ilist), std::end(ilist));
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return *this;
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}
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void assign(size_type count, const value_type& value) {
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ClearRetainCapacity();
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reserve(count);
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for (size_t i = 0; i < count; i++)
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emplace_back(value);
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IncrementGeneration();
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}
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// This variant should be enabled only when InputIterator is an iterator.
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template <typename InputIterator>
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typename std::enable_if<::base::internal::is_iterator<InputIterator>::value,
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void>::type
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assign(InputIterator first, InputIterator last) {
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// Possible future enhancement, dispatch on iterator tag type. For forward
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// iterators we can use std::difference to preallocate the space required
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// and only do one copy.
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ClearRetainCapacity();
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for (; first != last; ++first)
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emplace_back(*first);
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IncrementGeneration();
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}
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void assign(std::initializer_list<value_type> value) {
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reserve(std::distance(value.begin(), value.end()));
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assign(value.begin(), value.end());
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}
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// ---------------------------------------------------------------------------
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// Accessors.
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//
|
|
// Since this class assumes no exceptions, at() and operator[] are equivalent.
|
|
|
|
const value_type& at(size_type i) const {
|
|
DCHECK(i < size());
|
|
size_t right_size = buffer_.capacity() - begin_;
|
|
if (begin_ <= end_ || i < right_size)
|
|
return buffer_[begin_ + i];
|
|
return buffer_[i - right_size];
|
|
}
|
|
value_type& at(size_type i) {
|
|
return const_cast<value_type&>(
|
|
const_cast<const circular_deque*>(this)->at(i));
|
|
}
|
|
|
|
value_type& operator[](size_type i) { return at(i); }
|
|
const value_type& operator[](size_type i) const {
|
|
return const_cast<circular_deque*>(this)->at(i);
|
|
}
|
|
|
|
value_type& front() {
|
|
DCHECK(!empty());
|
|
return buffer_[begin_];
|
|
}
|
|
const value_type& front() const {
|
|
DCHECK(!empty());
|
|
return buffer_[begin_];
|
|
}
|
|
|
|
value_type& back() {
|
|
DCHECK(!empty());
|
|
return *(--end());
|
|
}
|
|
const value_type& back() const {
|
|
DCHECK(!empty());
|
|
return *(--end());
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// Iterators.
|
|
|
|
iterator begin() { return iterator(this, begin_); }
|
|
const_iterator begin() const { return const_iterator(this, begin_); }
|
|
const_iterator cbegin() const { return const_iterator(this, begin_); }
|
|
|
|
iterator end() { return iterator(this, end_); }
|
|
const_iterator end() const { return const_iterator(this, end_); }
|
|
const_iterator cend() const { return const_iterator(this, end_); }
|
|
|
|
reverse_iterator rbegin() { return reverse_iterator(end()); }
|
|
const_reverse_iterator rbegin() const {
|
|
return const_reverse_iterator(end());
|
|
}
|
|
const_reverse_iterator crbegin() const { return rbegin(); }
|
|
|
|
reverse_iterator rend() { return reverse_iterator(begin()); }
|
|
const_reverse_iterator rend() const {
|
|
return const_reverse_iterator(begin());
|
|
}
|
|
const_reverse_iterator crend() const { return rend(); }
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// Memory management.
|
|
|
|
// IMPORTANT NOTE ON reserve(...): This class implements auto-shrinking of
|
|
// the buffer when elements are deleted and there is "too much" wasted space.
|
|
// So if you call reserve() with a large size in anticipation of pushing many
|
|
// elements, but pop an element before the queue is full, the capacity you
|
|
// reserved may be lost.
|
|
//
|
|
// As a result, it's only worthwhile to call reserve() when you're adding
|
|
// many things at once with no intermediate operations.
|
|
void reserve(size_type new_capacity) {
|
|
if (new_capacity > capacity())
|
|
SetCapacityTo(new_capacity);
|
|
}
|
|
|
|
size_type capacity() const {
|
|
// One item is wasted to indicate end().
|
|
return buffer_.capacity() == 0 ? 0 : buffer_.capacity() - 1;
|
|
}
|
|
|
|
void shrink_to_fit() {
|
|
if (empty()) {
|
|
// Optimize empty case to really delete everything if there was
|
|
// something.
|
|
if (buffer_.capacity())
|
|
buffer_ = VectorBuffer();
|
|
} else {
|
|
SetCapacityTo(size());
|
|
}
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// Size management.
|
|
|
|
// This will additionally reset the capacity() to 0.
|
|
void clear() {
|
|
// This can't resize(0) because that requires a default constructor to
|
|
// compile, which not all contained classes may implement.
|
|
ClearRetainCapacity();
|
|
buffer_ = VectorBuffer();
|
|
}
|
|
|
|
bool empty() const { return begin_ == end_; }
|
|
|
|
size_type size() const {
|
|
if (begin_ <= end_)
|
|
return end_ - begin_;
|
|
return buffer_.capacity() - begin_ + end_;
|
|
}
|
|
|
|
// When reducing size, the elements are deleted from the end. When expanding
|
|
// size, elements are added to the end with |value| or the default
|
|
// constructed version. Even when using resize(count) to shrink, a default
|
|
// constructor is required for the code to compile, even though it will not
|
|
// be called.
|
|
//
|
|
// There are two versions rather than using a default value to avoid
|
|
// creating a temporary when shrinking (when it's not needed). Plus if
|
|
// the default constructor is desired when expanding usually just calling it
|
|
// for each element is faster than making a default-constructed temporary and
|
|
// copying it.
|
|
void resize(size_type count) {
|
|
// SEE BELOW VERSION if you change this. The code is mostly the same.
|
|
if (count > size()) {
|
|
// This could be slighly more efficient but expanding a queue with
|
|
// identical elements is unusual and the extra computations of emplacing
|
|
// one-by-one will typically be small relative to calling the constructor
|
|
// for every item.
|
|
ExpandCapacityIfNecessary(count - size());
|
|
while (size() < count)
|
|
emplace_back();
|
|
} else if (count < size()) {
|
|
size_t new_end = (begin_ + count) % buffer_.capacity();
|
|
DestructRange(new_end, end_);
|
|
end_ = new_end;
|
|
|
|
ShrinkCapacityIfNecessary();
|
|
}
|
|
IncrementGeneration();
|
|
}
|
|
void resize(size_type count, const value_type& value) {
|
|
// SEE ABOVE VERSION if you change this. The code is mostly the same.
|
|
if (count > size()) {
|
|
ExpandCapacityIfNecessary(count - size());
|
|
while (size() < count)
|
|
emplace_back(value);
|
|
} else if (count < size()) {
|
|
size_t new_end = (begin_ + count) % buffer_.capacity();
|
|
DestructRange(new_end, end_);
|
|
end_ = new_end;
|
|
|
|
ShrinkCapacityIfNecessary();
|
|
}
|
|
IncrementGeneration();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// Insert and erase.
|
|
//
|
|
// Insertion and deletion in the middle is O(n) and invalidates all existing
|
|
// iterators.
|
|
//
|
|
// The implementation of insert isn't optimized as much as it could be. If
|
|
// the insertion requires that the buffer be grown, it will first be grown
|
|
// and everything moved, and then the items will be inserted, potentially
|
|
// moving some items twice. This simplifies the implemntation substantially
|
|
// and means less generated templatized code. Since this is an uncommon
|
|
// operation for deques, and already relatively slow, it doesn't seem worth
|
|
// the benefit to optimize this.
|
|
|
|
void insert(const_iterator pos, size_type count, const T& value) {
|
|
ValidateIterator(pos);
|
|
|
|
// Optimize insert at the beginning.
|
|
if (pos == begin()) {
|
|
ExpandCapacityIfNecessary(count);
|
|
for (size_t i = 0; i < count; i++)
|
|
push_front(value);
|
|
return;
|
|
}
|
|
|
|
iterator insert_cur(this, pos.index_);
|
|
iterator insert_end;
|
|
MakeRoomFor(count, &insert_cur, &insert_end);
|
|
while (insert_cur < insert_end) {
|
|
new (&buffer_[insert_cur.index_]) T(value);
|
|
++insert_cur;
|
|
}
|
|
|
|
IncrementGeneration();
|
|
}
|
|
|
|
// This enable_if keeps this call from getting confused with the (pos, count,
|
|
// value) version when value is an integer.
|
|
template <class InputIterator>
|
|
typename std::enable_if<::base::internal::is_iterator<InputIterator>::value,
|
|
void>::type
|
|
insert(const_iterator pos, InputIterator first, InputIterator last) {
|
|
ValidateIterator(pos);
|
|
|
|
size_t inserted_items = std::distance(first, last);
|
|
if (inserted_items == 0)
|
|
return; // Can divide by 0 when doing modulo below, so return early.
|
|
|
|
// Make a hole to copy the items into.
|
|
iterator insert_cur;
|
|
iterator insert_end;
|
|
if (pos == begin()) {
|
|
// Optimize insert at the beginning, nothing needs to be shifted and the
|
|
// hole is the |inserted_items| block immediately before |begin_|.
|
|
ExpandCapacityIfNecessary(inserted_items);
|
|
insert_end = begin();
|
|
begin_ =
|
|
(begin_ + buffer_.capacity() - inserted_items) % buffer_.capacity();
|
|
insert_cur = begin();
|
|
} else {
|
|
insert_cur = iterator(this, pos.index_);
|
|
MakeRoomFor(inserted_items, &insert_cur, &insert_end);
|
|
}
|
|
|
|
// Copy the items.
|
|
while (insert_cur < insert_end) {
|
|
new (&buffer_[insert_cur.index_]) T(*first);
|
|
++insert_cur;
|
|
++first;
|
|
}
|
|
|
|
IncrementGeneration();
|
|
}
|
|
|
|
// These all return an iterator to the inserted item. Existing iterators will
|
|
// be invalidated.
|
|
iterator insert(const_iterator pos, const T& value) {
|
|
return emplace(pos, value);
|
|
}
|
|
iterator insert(const_iterator pos, T&& value) {
|
|
return emplace(pos, std::move(value));
|
|
}
|
|
template <class... Args>
|
|
iterator emplace(const_iterator pos, Args&&... args) {
|
|
ValidateIterator(pos);
|
|
|
|
// Optimize insert at beginning which doesn't require shifting.
|
|
if (pos == cbegin()) {
|
|
emplace_front(std::forward<Args>(args)...);
|
|
return begin();
|
|
}
|
|
|
|
// Do this before we make the new iterators we return.
|
|
IncrementGeneration();
|
|
|
|
iterator insert_begin(this, pos.index_);
|
|
iterator insert_end;
|
|
MakeRoomFor(1, &insert_begin, &insert_end);
|
|
new (&buffer_[insert_begin.index_]) T(std::forward<Args>(args)...);
|
|
|
|
return insert_begin;
|
|
}
|
|
|
|
// Calling erase() won't automatically resize the buffer smaller like resize
|
|
// or the pop functions. Erase is slow and relatively uncommon, and for
|
|
// normal deque usage a pop will normally be done on a regular basis that
|
|
// will prevent excessive buffer usage over long periods of time. It's not
|
|
// worth having the extra code for every template instantiation of erase()
|
|
// to resize capacity downward to a new buffer.
|
|
iterator erase(const_iterator pos) { return erase(pos, pos + 1); }
|
|
iterator erase(const_iterator first, const_iterator last) {
|
|
ValidateIterator(first);
|
|
ValidateIterator(last);
|
|
|
|
IncrementGeneration();
|
|
|
|
// First, call the destructor on the deleted items.
|
|
if (first.index_ == last.index_) {
|
|
// Nothing deleted. Need to return early to avoid falling through to
|
|
// moving items on top of themselves.
|
|
return iterator(this, first.index_);
|
|
} else if (first.index_ < last.index_) {
|
|
// Contiguous range.
|
|
buffer_.DestructRange(&buffer_[first.index_], &buffer_[last.index_]);
|
|
} else {
|
|
// Deleted range wraps around.
|
|
buffer_.DestructRange(&buffer_[first.index_],
|
|
&buffer_[buffer_.capacity()]);
|
|
buffer_.DestructRange(&buffer_[0], &buffer_[last.index_]);
|
|
}
|
|
|
|
if (first.index_ == begin_) {
|
|
// This deletion is from the beginning. Nothing needs to be copied, only
|
|
// begin_ needs to be updated.
|
|
begin_ = last.index_;
|
|
return iterator(this, last.index_);
|
|
}
|
|
|
|
// In an erase operation, the shifted items all move logically to the left,
|
|
// so move them from left-to-right.
|
|
iterator move_src(this, last.index_);
|
|
iterator move_src_end = end();
|
|
iterator move_dest(this, first.index_);
|
|
for (; move_src < move_src_end; move_src++, move_dest++) {
|
|
buffer_.MoveRange(&buffer_[move_src.index_],
|
|
&buffer_[move_src.index_ + 1],
|
|
&buffer_[move_dest.index_]);
|
|
}
|
|
|
|
end_ = move_dest.index_;
|
|
|
|
// Since we did not reallocate and only changed things after the erase
|
|
// element(s), the input iterator's index points to the thing following the
|
|
// deletion.
|
|
return iterator(this, first.index_);
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// Begin/end operations.
|
|
|
|
void push_front(const T& value) { emplace_front(value); }
|
|
void push_front(T&& value) { emplace_front(std::move(value)); }
|
|
|
|
void push_back(const T& value) { emplace_back(value); }
|
|
void push_back(T&& value) { emplace_back(std::move(value)); }
|
|
|
|
template <class... Args>
|
|
reference emplace_front(Args&&... args) {
|
|
ExpandCapacityIfNecessary(1);
|
|
if (begin_ == 0)
|
|
begin_ = buffer_.capacity() - 1;
|
|
else
|
|
begin_--;
|
|
IncrementGeneration();
|
|
new (&buffer_[begin_]) T(std::forward<Args>(args)...);
|
|
return front();
|
|
}
|
|
|
|
template <class... Args>
|
|
reference emplace_back(Args&&... args) {
|
|
ExpandCapacityIfNecessary(1);
|
|
new (&buffer_[end_]) T(std::forward<Args>(args)...);
|
|
if (end_ == buffer_.capacity() - 1)
|
|
end_ = 0;
|
|
else
|
|
end_++;
|
|
IncrementGeneration();
|
|
return back();
|
|
}
|
|
|
|
void pop_front() {
|
|
DCHECK(size());
|
|
buffer_.DestructRange(&buffer_[begin_], &buffer_[begin_ + 1]);
|
|
begin_++;
|
|
if (begin_ == buffer_.capacity())
|
|
begin_ = 0;
|
|
|
|
ShrinkCapacityIfNecessary();
|
|
|
|
// Technically popping will not invalidate any iterators since the
|
|
// underlying buffer will be stable. But in the future we may want to add a
|
|
// feature that resizes the buffer smaller if there is too much wasted
|
|
// space. This ensures we can make such a change safely.
|
|
IncrementGeneration();
|
|
}
|
|
void pop_back() {
|
|
DCHECK(size());
|
|
if (end_ == 0)
|
|
end_ = buffer_.capacity() - 1;
|
|
else
|
|
end_--;
|
|
buffer_.DestructRange(&buffer_[end_], &buffer_[end_ + 1]);
|
|
|
|
ShrinkCapacityIfNecessary();
|
|
|
|
// See pop_front comment about why this is here.
|
|
IncrementGeneration();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// General operations.
|
|
|
|
void swap(circular_deque& other) {
|
|
std::swap(buffer_, other.buffer_);
|
|
std::swap(begin_, other.begin_);
|
|
std::swap(end_, other.end_);
|
|
IncrementGeneration();
|
|
}
|
|
|
|
friend void swap(circular_deque& lhs, circular_deque& rhs) { lhs.swap(rhs); }
|
|
|
|
private:
|
|
friend internal::circular_deque_iterator<T>;
|
|
friend internal::circular_deque_const_iterator<T>;
|
|
|
|
// Moves the items in the given circular buffer to the current one. The
|
|
// source is moved from so will become invalid. The destination buffer must
|
|
// have already been allocated with enough size.
|
|
static void MoveBuffer(VectorBuffer& from_buf,
|
|
size_t from_begin,
|
|
size_t from_end,
|
|
VectorBuffer* to_buf,
|
|
size_t* to_begin,
|
|
size_t* to_end) {
|
|
size_t from_capacity = from_buf.capacity();
|
|
|
|
*to_begin = 0;
|
|
if (from_begin < from_end) {
|
|
// Contiguous.
|
|
from_buf.MoveRange(&from_buf[from_begin], &from_buf[from_end],
|
|
to_buf->begin());
|
|
*to_end = from_end - from_begin;
|
|
} else if (from_begin > from_end) {
|
|
// Discontiguous, copy the right side to the beginning of the new buffer.
|
|
from_buf.MoveRange(&from_buf[from_begin], &from_buf[from_capacity],
|
|
to_buf->begin());
|
|
size_t right_size = from_capacity - from_begin;
|
|
// Append the left side.
|
|
from_buf.MoveRange(&from_buf[0], &from_buf[from_end],
|
|
&(*to_buf)[right_size]);
|
|
*to_end = right_size + from_end;
|
|
} else {
|
|
// No items.
|
|
*to_end = 0;
|
|
}
|
|
}
|
|
|
|
// Expands the buffer size. This assumes the size is larger than the
|
|
// number of elements in the vector (it won't call delete on anything).
|
|
void SetCapacityTo(size_t new_capacity) {
|
|
// Use the capacity + 1 as the internal buffer size to differentiate
|
|
// empty and full (see definition of buffer_ below).
|
|
VectorBuffer new_buffer(new_capacity + 1);
|
|
MoveBuffer(buffer_, begin_, end_, &new_buffer, &begin_, &end_);
|
|
buffer_ = std::move(new_buffer);
|
|
}
|
|
void ExpandCapacityIfNecessary(size_t additional_elts) {
|
|
size_t min_new_capacity = size() + additional_elts;
|
|
if (capacity() >= min_new_capacity)
|
|
return; // Already enough room.
|
|
|
|
min_new_capacity =
|
|
std::max(min_new_capacity, internal::kCircularBufferInitialCapacity);
|
|
|
|
// std::vector always grows by at least 50%. WTF::Deque grows by at least
|
|
// 25%. We expect queue workloads to generally stay at a similar size and
|
|
// grow less than a vector might, so use 25%.
|
|
size_t new_capacity =
|
|
std::max(min_new_capacity, capacity() + capacity() / 4);
|
|
SetCapacityTo(new_capacity);
|
|
}
|
|
|
|
void ShrinkCapacityIfNecessary() {
|
|
// Don't auto-shrink below this size.
|
|
if (capacity() <= internal::kCircularBufferInitialCapacity)
|
|
return;
|
|
|
|
// Shrink when 100% of the size() is wasted.
|
|
size_t sz = size();
|
|
size_t empty_spaces = capacity() - sz;
|
|
if (empty_spaces < sz)
|
|
return;
|
|
|
|
// Leave 1/4 the size as free capacity, not going below the initial
|
|
// capacity.
|
|
size_t new_capacity =
|
|
std::max(internal::kCircularBufferInitialCapacity, sz + sz / 4);
|
|
if (new_capacity < capacity()) {
|
|
// Count extra item to convert to internal capacity.
|
|
SetCapacityTo(new_capacity);
|
|
}
|
|
}
|
|
|
|
// Backend for clear() but does not resize the internal buffer.
|
|
void ClearRetainCapacity() {
|
|
// This can't resize(0) because that requires a default constructor to
|
|
// compile, which not all contained classes may implement.
|
|
DestructRange(begin_, end_);
|
|
begin_ = 0;
|
|
end_ = 0;
|
|
IncrementGeneration();
|
|
}
|
|
|
|
// Calls destructors for the given begin->end indices. The indices may wrap
|
|
// around. The buffer is not resized, and the begin_ and end_ members are
|
|
// not changed.
|
|
void DestructRange(size_t begin, size_t end) {
|
|
if (end == begin) {
|
|
return;
|
|
} else if (end > begin) {
|
|
buffer_.DestructRange(&buffer_[begin], &buffer_[end]);
|
|
} else {
|
|
buffer_.DestructRange(&buffer_[begin], &buffer_[buffer_.capacity()]);
|
|
buffer_.DestructRange(&buffer_[0], &buffer_[end]);
|
|
}
|
|
}
|
|
|
|
// Makes room for |count| items starting at |*insert_begin|. Since iterators
|
|
// are not stable across buffer resizes, |*insert_begin| will be updated to
|
|
// point to the beginning of the newly opened position in the new array (it's
|
|
// in/out), and the end of the newly opened position (it's out-only).
|
|
void MakeRoomFor(size_t count, iterator* insert_begin, iterator* insert_end) {
|
|
if (count == 0) {
|
|
*insert_end = *insert_begin;
|
|
return;
|
|
}
|
|
|
|
// The offset from the beginning will be stable across reallocations.
|
|
size_t begin_offset = insert_begin->OffsetFromBegin();
|
|
ExpandCapacityIfNecessary(count);
|
|
|
|
insert_begin->index_ = (begin_ + begin_offset) % buffer_.capacity();
|
|
*insert_end =
|
|
iterator(this, (insert_begin->index_ + count) % buffer_.capacity());
|
|
|
|
// Update the new end and prepare the iterators for copying.
|
|
iterator src = end();
|
|
end_ = (end_ + count) % buffer_.capacity();
|
|
iterator dest = end();
|
|
|
|
// Move the elements. This will always involve shifting logically to the
|
|
// right, so move in a right-to-left order.
|
|
while (true) {
|
|
if (src == *insert_begin)
|
|
break;
|
|
--src;
|
|
--dest;
|
|
buffer_.MoveRange(&buffer_[src.index_], &buffer_[src.index_ + 1],
|
|
&buffer_[dest.index_]);
|
|
}
|
|
}
|
|
|
|
#if DCHECK_IS_ON()
|
|
// Asserts the given index is dereferencable. The index is an index into the
|
|
// buffer, not an index used by operator[] or at() which will be offsets from
|
|
// begin.
|
|
void CheckValidIndex(size_t i) const {
|
|
if (begin_ <= end_)
|
|
DCHECK(i >= begin_ && i < end_);
|
|
else
|
|
DCHECK((i >= begin_ && i < buffer_.capacity()) || i < end_);
|
|
}
|
|
|
|
// Asserts the given index is either dereferencable or points to end().
|
|
void CheckValidIndexOrEnd(size_t i) const {
|
|
if (i != end_)
|
|
CheckValidIndex(i);
|
|
}
|
|
|
|
void ValidateIterator(const const_iterator& i) const {
|
|
DCHECK(i.parent_deque_ == this);
|
|
i.CheckUnstableUsage();
|
|
}
|
|
|
|
// See generation_ below.
|
|
void IncrementGeneration() { generation_++; }
|
|
#else
|
|
// No-op versions of these functions for release builds.
|
|
void CheckValidIndex(size_t) const {}
|
|
void CheckValidIndexOrEnd(size_t) const {}
|
|
void ValidateIterator(const const_iterator& i) const {}
|
|
void IncrementGeneration() {}
|
|
#endif
|
|
|
|
// Danger, the buffer_.capacity() is the "internal capacity" which is
|
|
// capacity() + 1 since there is an extra item to indicate the end. Otherwise
|
|
// being completely empty and completely full are indistinguishable (begin ==
|
|
// end). We could add a separate flag to avoid it, but that adds significant
|
|
// extra complexity since every computation will have to check for it. Always
|
|
// keeping one extra unused element in the buffer makes iterator computations
|
|
// much simpler.
|
|
//
|
|
// Container internal code will want to use buffer_.capacity() for offset
|
|
// computations rather than capacity().
|
|
VectorBuffer buffer_;
|
|
size_type begin_ = 0;
|
|
size_type end_ = 0;
|
|
|
|
#if DCHECK_IS_ON()
|
|
// Incremented every time a modification is made that could affect iterator
|
|
// invalidations.
|
|
uint64_t generation_ = 0;
|
|
#endif
|
|
};
|
|
|
|
// Implementations of base::Erase[If] (see base/stl_util.h).
|
|
template <class T, class Value>
|
|
void Erase(circular_deque<T>& container, const Value& value) {
|
|
container.erase(std::remove(container.begin(), container.end(), value),
|
|
container.end());
|
|
}
|
|
|
|
template <class T, class Predicate>
|
|
void EraseIf(circular_deque<T>& container, Predicate pred) {
|
|
container.erase(std::remove_if(container.begin(), container.end(), pred),
|
|
container.end());
|
|
}
|
|
|
|
} // namespace base
|
|
|
|
#endif // BASE_CONTAINERS_CIRCULAR_DEQUE_H_
|