mirror of
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160 lines
5.8 KiB
C++
160 lines
5.8 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_SOCKET_SOCKET_POSIX_H_
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#define NET_SOCKET_SOCKET_POSIX_H_
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#include <memory>
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#include "base/compiler_specific.h"
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#include "base/macros.h"
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#include "base/memory/ref_counted.h"
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#include "base/message_loop/message_pump_for_io.h"
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#include "base/threading/thread_checker.h"
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#include "net/base/completion_once_callback.h"
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#include "net/base/net_export.h"
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#include "net/socket/socket_descriptor.h"
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#include "net/traffic_annotation/network_traffic_annotation.h"
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namespace net {
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class IOBuffer;
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struct SockaddrStorage;
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// Socket class to provide asynchronous read/write operations on top of the
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// posix socket api. It supports AF_INET, AF_INET6, and AF_UNIX addresses.
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class NET_EXPORT_PRIVATE SocketPosix
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: public base::MessagePumpForIO::FdWatcher {
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public:
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SocketPosix();
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~SocketPosix() override;
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// Opens a socket and returns net::OK if |address_family| is AF_INET, AF_INET6
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// or AF_UNIX. Otherwise, it does DCHECK() and returns a net error.
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int Open(int address_family);
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// Takes ownership of |socket|, which is known to already be connected to the
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// given peer address.
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int AdoptConnectedSocket(SocketDescriptor socket,
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const SockaddrStorage& peer_address);
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// Takes ownership of |socket|, which may or may not be open, bound, or
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// listening. The caller must determine the state of the socket based on its
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// provenance and act accordingly. The socket may have connections waiting
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// to be accepted, but must not be actually connected.
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int AdoptUnconnectedSocket(SocketDescriptor socket);
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// Releases ownership of |socket_fd_| to caller.
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SocketDescriptor ReleaseConnectedSocket();
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int Bind(const SockaddrStorage& address);
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int Listen(int backlog);
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int Accept(std::unique_ptr<SocketPosix>* socket,
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CompletionOnceCallback callback);
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// Connects socket. On non-ERR_IO_PENDING error, sets errno and returns a net
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// error code. On ERR_IO_PENDING, |callback| is called with a net error code,
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// not errno, though errno is set if connect event happens with error.
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// TODO(byungchul): Need more robust way to pass system errno.
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int Connect(const SockaddrStorage& address, CompletionOnceCallback callback);
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bool IsConnected() const;
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bool IsConnectedAndIdle() const;
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// Multiple outstanding requests of the same type are not supported.
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// Full duplex mode (reading and writing at the same time) is supported.
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// On error which is not ERR_IO_PENDING, sets errno and returns a net error
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// code. On ERR_IO_PENDING, |callback| is called with a net error code, not
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// errno, though errno is set if read or write events happen with error.
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// TODO(byungchul): Need more robust way to pass system errno.
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int Read(IOBuffer* buf, int buf_len, CompletionOnceCallback callback);
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// Reads up to |buf_len| bytes into |buf| without blocking. If read is to
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// be retried later, |callback| will be invoked when data is ready for
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// reading. This method doesn't hold on to |buf|.
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// See socket.h for more information.
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int ReadIfReady(IOBuffer* buf, int buf_len, CompletionOnceCallback callback);
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int CancelReadIfReady();
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int Write(IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback,
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const NetworkTrafficAnnotationTag& traffic_annotation);
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// Waits for next write event. This is called by TCPSocketPosix for TCP
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// fastopen after sending first data. Returns ERR_IO_PENDING if it starts
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// waiting for write event successfully. Otherwise, returns a net error code.
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// It must not be called after Write() because Write() calls it internally.
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int WaitForWrite(IOBuffer* buf, int buf_len, CompletionOnceCallback callback);
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int GetLocalAddress(SockaddrStorage* address) const;
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int GetPeerAddress(SockaddrStorage* address) const;
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void SetPeerAddress(const SockaddrStorage& address);
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// Returns true if peer address has been set regardless of socket state.
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bool HasPeerAddress() const;
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void Close();
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// Detachs from the current thread, to allow the socket to be transferred to
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// a new thread. Should only be called when the object is no longer used by
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// the old thread.
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void DetachFromThread();
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SocketDescriptor socket_fd() const { return socket_fd_; }
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private:
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// base::MessagePumpForIO::FdWatcher methods.
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void OnFileCanReadWithoutBlocking(int fd) override;
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void OnFileCanWriteWithoutBlocking(int fd) override;
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int DoAccept(std::unique_ptr<SocketPosix>* socket);
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void AcceptCompleted();
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int DoConnect();
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void ConnectCompleted();
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int DoRead(IOBuffer* buf, int buf_len);
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void RetryRead(int rv);
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void ReadCompleted();
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int DoWrite(IOBuffer* buf, int buf_len);
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void WriteCompleted();
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void StopWatchingAndCleanUp();
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SocketDescriptor socket_fd_;
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base::MessagePumpForIO::FdWatchController accept_socket_watcher_;
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std::unique_ptr<SocketPosix>* accept_socket_;
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CompletionOnceCallback accept_callback_;
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base::MessagePumpForIO::FdWatchController read_socket_watcher_;
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// Non-null when a Read() is in progress.
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scoped_refptr<IOBuffer> read_buf_;
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int read_buf_len_;
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CompletionOnceCallback read_callback_;
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// Non-null when a ReadIfReady() is in progress.
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CompletionOnceCallback read_if_ready_callback_;
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base::MessagePumpForIO::FdWatchController write_socket_watcher_;
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scoped_refptr<IOBuffer> write_buf_;
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int write_buf_len_;
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// External callback; called when write or connect is complete.
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CompletionOnceCallback write_callback_;
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// A connect operation is pending. In this case, |write_callback_| needs to be
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// called when connect is complete.
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bool waiting_connect_;
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std::unique_ptr<SockaddrStorage> peer_address_;
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base::ThreadChecker thread_checker_;
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DISALLOW_COPY_AND_ASSIGN(SocketPosix);
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};
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} // namespace net
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#endif // NET_SOCKET_SOCKET_POSIX_H_
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