naiveproxy/net/disk_cache/blockfile/rankings.h
2018-08-11 05:35:24 +00:00

216 lines
7.0 KiB
C++

// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// See net/disk_cache/disk_cache.h for the public interface.
#ifndef NET_DISK_CACHE_BLOCKFILE_RANKINGS_H_
#define NET_DISK_CACHE_BLOCKFILE_RANKINGS_H_
#include <list>
#include <memory>
#include "base/macros.h"
#include "net/disk_cache/blockfile/addr.h"
#include "net/disk_cache/blockfile/mapped_file.h"
#include "net/disk_cache/blockfile/storage_block.h"
namespace disk_cache {
class BackendImpl;
struct LruData;
struct RankingsNode;
typedef StorageBlock<RankingsNode> CacheRankingsBlock;
// Type of crashes generated for the unit tests.
enum RankCrashes {
NO_CRASH = 0,
INSERT_EMPTY_1,
INSERT_EMPTY_2,
INSERT_EMPTY_3,
INSERT_ONE_1,
INSERT_ONE_2,
INSERT_ONE_3,
INSERT_LOAD_1,
INSERT_LOAD_2,
REMOVE_ONE_1,
REMOVE_ONE_2,
REMOVE_ONE_3,
REMOVE_ONE_4,
REMOVE_HEAD_1,
REMOVE_HEAD_2,
REMOVE_HEAD_3,
REMOVE_HEAD_4,
REMOVE_TAIL_1,
REMOVE_TAIL_2,
REMOVE_TAIL_3,
REMOVE_LOAD_1,
REMOVE_LOAD_2,
REMOVE_LOAD_3,
MAX_CRASH
};
// This class handles the ranking information for the cache.
class Rankings {
public:
// Possible lists of entries.
enum List {
NO_USE = 0, // List of entries that have not been reused.
LOW_USE, // List of entries with low reuse.
HIGH_USE, // List of entries with high reuse.
RESERVED, // Reserved for future use.
DELETED, // List of recently deleted or doomed entries.
LAST_ELEMENT
};
// This class provides a specialized version of scoped_ptr, that calls
// Rankings whenever a CacheRankingsBlock is deleted, to keep track of cache
// iterators that may go stale.
class ScopedRankingsBlock : public std::unique_ptr<CacheRankingsBlock> {
public:
ScopedRankingsBlock();
explicit ScopedRankingsBlock(Rankings* rankings);
ScopedRankingsBlock(Rankings* rankings, CacheRankingsBlock* node);
~ScopedRankingsBlock() {
rankings_->FreeRankingsBlock(get());
}
void set_rankings(Rankings* rankings) {
rankings_ = rankings;
}
// scoped_ptr::reset will delete the object.
void reset(CacheRankingsBlock* p = NULL) {
if (p != get())
rankings_->FreeRankingsBlock(get());
std::unique_ptr<CacheRankingsBlock>::reset(p);
}
private:
Rankings* rankings_;
DISALLOW_COPY_AND_ASSIGN(ScopedRankingsBlock);
};
// If we have multiple lists, we have to iterate through all at the same time.
// This structure keeps track of where we are on the iteration.
struct Iterator {
Iterator();
void Reset();
List list; // Which entry was returned to the user.
CacheRankingsBlock* nodes[3]; // Nodes on the first three lists.
Rankings* my_rankings;
};
Rankings();
~Rankings();
bool Init(BackendImpl* backend, bool count_lists);
// Restores original state, leaving the object ready for initialization.
void Reset();
// Inserts a given entry at the head of the queue.
void Insert(CacheRankingsBlock* node, bool modified, List list);
// Removes a given entry from the LRU list. If |strict| is true, this method
// assumes that |node| is not pointed to by an active iterator. On the other
// hand, removing that restriction allows the current "head" of an iterator
// to be removed from the list (basically without control of the code that is
// performing the iteration), so it should be used with extra care.
void Remove(CacheRankingsBlock* node, List list, bool strict);
// Moves a given entry to the head.
void UpdateRank(CacheRankingsBlock* node, bool modified, List list);
// Iterates through the list.
CacheRankingsBlock* GetNext(CacheRankingsBlock* node, List list);
CacheRankingsBlock* GetPrev(CacheRankingsBlock* node, List list);
void FreeRankingsBlock(CacheRankingsBlock* node);
// Controls tracking of nodes used for enumerations.
void TrackRankingsBlock(CacheRankingsBlock* node, bool start_tracking);
// Peforms a simple self-check of the lists, and returns the number of items
// or an error code (negative value).
int SelfCheck();
// Returns false if the entry is clearly invalid. from_list is true if the
// node comes from the LRU list.
bool SanityCheck(CacheRankingsBlock* node, bool from_list) const;
bool DataSanityCheck(CacheRankingsBlock* node, bool from_list) const;
// Sets the |contents| field of |node| to |address|.
void SetContents(CacheRankingsBlock* node, CacheAddr address);
private:
typedef std::pair<CacheAddr, CacheRankingsBlock*> IteratorPair;
typedef std::list<IteratorPair> IteratorList;
void ReadHeads();
void ReadTails();
void WriteHead(List list);
void WriteTail(List list);
// Gets the rankings information for a given rankings node. We may end up
// sharing the actual memory with a loaded entry, but we are not taking a
// reference to that entry, so |rankings| must be short lived.
bool GetRanking(CacheRankingsBlock* rankings);
// Makes |rankings| suitable to live a long life.
void ConvertToLongLived(CacheRankingsBlock* rankings);
// Finishes a list modification after a crash.
void CompleteTransaction();
void FinishInsert(CacheRankingsBlock* rankings);
void RevertRemove(CacheRankingsBlock* rankings);
// Returns false if node is not properly linked. This method may change the
// provided |list| to reflect the list where this node is actually stored.
bool CheckLinks(CacheRankingsBlock* node, CacheRankingsBlock* prev,
CacheRankingsBlock* next, List* list);
// Checks the links between two consecutive nodes.
bool CheckSingleLink(CacheRankingsBlock* prev, CacheRankingsBlock* next);
// Peforms a simple check of the list, and returns the number of items or an
// error code (negative value).
int CheckList(List list);
// Walks a list in the desired direction until the nodes |end1| or |end2| are
// reached. Returns an error code (0 on success), the number of items verified
// and the addresses of the last nodes visited.
int CheckListSection(List list, Addr end1, Addr end2, bool forward,
Addr* last, Addr* second_last, int* num_items);
// Returns true if addr is the head or tail of any list. When there is a
// match |list| will contain the list number for |addr|.
bool IsHead(CacheAddr addr, List* list) const;
bool IsTail(CacheAddr addr, List* list) const;
// Updates the iterators whenever node is being changed.
void UpdateIterators(CacheRankingsBlock* node);
// Invalidates the iterators pointing to this node.
void InvalidateIterators(CacheRankingsBlock* node);
// Keeps track of the number of entries on a list.
void IncrementCounter(List list);
void DecrementCounter(List list);
bool init_;
bool count_lists_;
Addr heads_[LAST_ELEMENT];
Addr tails_[LAST_ELEMENT];
BackendImpl* backend_;
LruData* control_data_; // Data related to the LRU lists.
IteratorList iterators_;
DISALLOW_COPY_AND_ASSIGN(Rankings);
};
} // namespace disk_cache
#endif // NET_DISK_CACHE_BLOCKFILE_RANKINGS_H_