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29 lines
1.3 KiB
Plaintext
29 lines
1.3 KiB
Plaintext
// Copyright 2018 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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module media.mojom;
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// Used by audio streams for realtime-ish data transfer. Used for both input
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// and output streams, see AudioDeviceThread, AudioSyncReader, and
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// AudioInputSyncWriter. |socket| is a base::SyncSocket used for signaling and
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// |shared_memory| is used for the actual audio data.
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//
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// When using a pull model, the code pulling the data writes |n| (an unsigned
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// 32 bit sequence number) to the socket, and the source from which data is
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// pulled writes a buffer to |shared_memory| and writes |n| back to signal that
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// it finished writing. Then the process continues with |n+1|. This model is
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// used to get data for playout.
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//
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// When using a push model, the code pushing data writes a buffer to
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// |shared_memory| and writes |n| to the socket. When the other side finished
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// reading the buffer, it writes |n| to the socket to signal that the memory is
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// safe to write to again. |shared_memory| may have room for several buffers,
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// in which case the next buffer can be pushed without waiting for the previous
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// one to be consumed. This model used is to deliver microphone data to a
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// consumer.
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struct AudioDataPipe {
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handle<shared_buffer> shared_memory;
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handle socket;
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};
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