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87 lines
2.7 KiB
C++
87 lines
2.7 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_IOS_DEVICE_UTIL_H_
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#define BASE_IOS_DEVICE_UTIL_H_
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#include <stdint.h>
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#include <string>
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namespace ios {
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namespace device_util {
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// Returns the hardware version of the device the app is running on.
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//
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// The returned string is the string returned by sysctlbyname() with name
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// "hw.machine". Possible (known) values include:
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//
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// iPhone1,1 -> iPhone 1G
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// iPhone1,2 -> iPhone 3G
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// iPhone2,1 -> iPhone 3GS
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// iPhone3,1 -> iPhone 4/AT&T
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// iPhone3,2 -> iPhone 4/Other Carrier?
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// iPhone3,3 -> iPhone 4/Other Carrier?
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// iPhone4,1 -> iPhone 4S
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//
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// iPod1,1 -> iPod touch 1G
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// iPod2,1 -> iPod touch 2G
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// iPod2,2 -> ?
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// iPod3,1 -> iPod touch 3G
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// iPod4,1 -> iPod touch 4G
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// iPod5,1 -> ?
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//
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// iPad1,1 -> iPad 1G, WiFi
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// iPad1,? -> iPad 1G, 3G <- needs 3G owner to test
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// iPad2,1 -> iPad 2G, WiFi
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//
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// AppleTV2,1 -> AppleTV 2
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//
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// i386 -> Simulator
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// x86_64 -> Simulator
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std::string GetPlatform();
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// Returns true if the application is running on a device with 512MB or more
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// RAM.
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bool RamIsAtLeast512Mb();
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// Returns true if the application is running on a device with 1024MB or more
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// RAM.
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bool RamIsAtLeast1024Mb();
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// Returns true if the application is running on a device with |ram_in_mb| MB or
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// more RAM.
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// Use with caution! Actual RAM reported by devices is less than the commonly
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// used powers-of-two values. For example, a 512MB device may report only 502MB
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// RAM. The convenience methods above should be used in most cases because they
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// correctly handle this issue.
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bool RamIsAtLeast(uint64_t ram_in_mb);
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// Returns true if the device has only one core.
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bool IsSingleCoreDevice();
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// Returns the MAC address of the interface with name |interface_name|.
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std::string GetMacAddress(const std::string& interface_name);
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// Returns a random UUID.
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std::string GetRandomId();
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// Returns an identifier for the device, using the given |salt|. A global
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// identifier is generated the first time this method is called, and the salt
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// is used to be able to generate distinct identifiers for the same device. If
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// |salt| is NULL, a default value is used. Unless you are using this value for
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// something that should be anonymous, you should probably pass NULL.
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std::string GetDeviceIdentifier(const char* salt);
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// Returns a hashed version of |in_string| using |salt| (which must not be
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// zero-length). Different salt values should result in differently hashed
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// strings.
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std::string GetSaltedString(const std::string& in_string,
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const std::string& salt);
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} // namespace device_util
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} // namespace ios
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#endif // BASE_IOS_DEVICE_UTIL_H_
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