mirror of
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291 lines
9.7 KiB
C++
291 lines
9.7 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "tools/gn/switches.h"
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namespace switches {
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const char kArgs[] = "args";
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const char kArgs_HelpShort[] =
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"--args: Specifies build arguments overrides.";
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const char kArgs_Help[] =
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R"(--args: Specifies build arguments overrides.
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See "gn help buildargs" for an overview of how build arguments work.
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Most operations take a build directory. The build arguments are taken from
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the previous build done in that directory. If a command specifies --args, it
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will override the previous arguments stored in the build directory, and use
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the specified ones.
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The args specified will be saved to the build directory for subsequent
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commands. Specifying --args="" will clear all build arguments.
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Formatting
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The value of the switch is interpreted in GN syntax. For typical usage of
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string arguments, you will need to be careful about escaping of quotes.
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Examples
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gn gen out/Default --args="foo=\"bar\""
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gn gen out/Default --args='foo="bar" enable=true blah=7'
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gn check out/Default --args=""
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Clears existing build args from the directory.
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gn desc out/Default --args="some_list=[1, false, \"foo\"]"
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)";
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#define COLOR_HELP_LONG \
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"--[no]color: Forces colored output on or off.\n"\
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"\n"\
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" Normally GN will try to detect whether it is outputting to a terminal\n"\
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" and will enable or disable color accordingly. Use of these switches\n"\
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" will override the default.\n"\
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"\n"\
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"Examples\n"\
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"\n"\
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" gn gen out/Default --color\n"\
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"\n"\
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" gn gen out/Default --nocolor\n"
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const char kColor[] = "color";
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const char kColor_HelpShort[] =
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"--color: Force colored output.";
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const char kColor_Help[] = COLOR_HELP_LONG;
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const char kDotfile[] = "dotfile";
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const char kDotfile_HelpShort[] =
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"--dotfile: Override the name of the \".gn\" file.";
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const char kDotfile_Help[] =
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R"(--dotfile: Override the name of the ".gn" file.
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Normally GN loads the ".gn"file from the source root for some basic
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configuration (see "gn help dotfile"). This flag allows you to
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use a different file.
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Note that this interacts with "--root" in a possibly incorrect way.
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It would be nice to test the edge cases and document or fix.
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)";
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const char kFailOnUnusedArgs[] = "fail-on-unused-args";
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const char kFailOnUnusedArgs_HelpShort[] =
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"--fail-on-unused-args: Treat unused build args as fatal errors.";
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const char kFailOnUnusedArgs_Help[] =
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R"(--fail-on-unused-args: Treat unused build args as fatal errors.
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If you set a value in a build's "gn args" and never use it in the build (in
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a declare_args() block), GN will normally print an error but not fail the
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build.
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In many cases engineers would use build args to enable or disable features
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that would sometimes get removed. It would by annoying to block work for
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typically benign problems. In Chrome in particular, flags might be configured
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for build bots in a separate infrastructure repository, or a declare_args
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block might be changed in a third party repository. Treating these errors as
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blocking forced complex multi- way patches to land what would otherwise be
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simple changes.
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In some cases, such concerns are not as important, and a mismatch in build
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flags between the invoker of the build and the build files represents a
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critical mismatch that should be immediately fixed. Such users can set this
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flag to force GN to fail in that case.
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)";
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const char kMarkdown[] = "markdown";
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const char kMarkdown_HelpShort[] =
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"--markdown: Write help output in the Markdown format.";
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const char kMarkdown_Help[] =
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"--markdown: Write help output in the Markdown format.\n";
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const char kNoColor[] = "nocolor";
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const char kNoColor_HelpShort[] =
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"--nocolor: Force non-colored output.";
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const char kNoColor_Help[] = COLOR_HELP_LONG;
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const char kScriptExecutable[] = "script-executable";
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const char kScriptExecutable_HelpShort[] =
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"--script-executable: Set the executable used to execute scripts.";
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const char kScriptExecutable_Help[] =
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R"(--script-executable: Set the executable used to execute scripts.
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By default GN searches the PATH for Python to execute scripts in action
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targets and exec_script calls. This flag allows the specification of a
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specific Python executable or potentially a different language
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interpreter.
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)";
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const char kQuiet[] = "q";
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const char kQuiet_HelpShort[] =
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"-q: Quiet mode. Don't print output on success.";
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const char kQuiet_Help[] =
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R"(-q: Quiet mode. Don't print output on success.
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This is useful when running as a part of another script.
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)";
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const char kRoot[] = "root";
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const char kRoot_HelpShort[] =
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"--root: Explicitly specify source root.";
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const char kRoot_Help[] =
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R"(--root: Explicitly specify source root.
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Normally GN will look up in the directory tree from the current directory to
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find a ".gn" file. The source root directory specifies the meaning of "//"
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beginning with paths, and the BUILD.gn file in that directory will be the
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first thing loaded.
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Specifying --root allows GN to do builds in a specific directory regardless
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of the current directory.
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Examples
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gn gen //out/Default --root=/home/baracko/src
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gn desc //out/Default --root="C:\Users\BObama\My Documents\foo"
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)";
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const char kRuntimeDepsListFile[] = "runtime-deps-list-file";
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const char kRuntimeDepsListFile_HelpShort[] =
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"--runtime-deps-list-file: Save runtime dependencies for targets in file.";
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const char kRuntimeDepsListFile_Help[] =
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R"(--runtime-deps-list-file: Save runtime dependencies for targets in file.
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--runtime-deps-list-file=<filename>
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Where <filename> is a text file consisting of the labels, one per line, of
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the targets for which runtime dependencies are desired.
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See "gn help runtime_deps" for a description of how runtime dependencies are
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computed.
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Runtime deps output file
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For each target requested, GN will write a separate runtime dependency file.
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The runtime dependency file will be in the output directory alongside the
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output file of the target, with a ".runtime_deps" extension. For example, if
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the target "//foo:bar" is listed in the input file, and that target produces
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an output file "bar.so", GN will create a file "bar.so.runtime_deps" in the
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build directory.
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If a source set, action, copy, or group is listed, the runtime deps file will
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correspond to the .stamp file corresponding to that target. This is probably
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not useful; the use-case for this feature is generally executable targets.
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The runtime dependency file will list one file per line, with no escaping.
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The files will be relative to the root_build_dir. The first line of the file
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will be the main output file of the target itself (in the above example,
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"bar.so").
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)";
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const char kThreads[] = "threads";
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const char kThreads_HelpShort[] =
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"--threads: Specify number of worker threads.";
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const char kThreads_Help[] =
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R"(--threads: Specify number of worker threads.
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GN runs many threads to load and run build files. This can make debugging
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challenging. Or you may want to experiment with different values to see how
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it affects performance.
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The parameter is the number of worker threads. This does not count the main
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thread (so there are always at least two).
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Examples
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gen gen out/Default --threads=1
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)";
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const char kTime[] = "time";
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const char kTime_HelpShort[] =
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"--time: Outputs a summary of how long everything took.";
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const char kTime_Help[] =
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R"(--time: Outputs a summary of how long everything took.
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Hopefully self-explanatory.
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Examples
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gn gen out/Default --time
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)";
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const char kTracelog[] = "tracelog";
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const char kTracelog_HelpShort[] =
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"--tracelog: Writes a Chrome-compatible trace log to the given file.";
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const char kTracelog_Help[] =
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R"(--tracelog: Writes a Chrome-compatible trace log to the given file.
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The trace log will show file loads, executions, scripts, and writes. This
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allows performance analysis of the generation step.
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To view the trace, open Chrome and navigate to "chrome://tracing/", then
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press "Load" and specify the file you passed to this parameter.
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Examples
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gn gen out/Default --tracelog=mytrace.trace
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)";
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const char kVerbose[] = "v";
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const char kVerbose_HelpShort[] =
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"-v: Verbose logging.";
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const char kVerbose_Help[] =
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R"(-v: Verbose logging.
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This will spew logging events to the console for debugging issues.
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Good luck!
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)";
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const char kVersion[] = "version";
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const char kVersion_HelpShort[] =
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"--version: Prints the GN version number and exits.";
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// It's impossible to see this since gn_main prints the version and exits
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// immediately if this switch is used.
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const char kVersion_Help[] = "";
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const char kAllToolchains[] = "all-toolchains";
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// -----------------------------------------------------------------------------
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SwitchInfo::SwitchInfo()
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: short_help(""),
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long_help("") {
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}
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SwitchInfo::SwitchInfo(const char* short_help, const char* long_help)
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: short_help(short_help),
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long_help(long_help) {
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}
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#define INSERT_VARIABLE(var) \
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info_map[k##var] = SwitchInfo(k##var##_HelpShort, k##var##_Help);
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const SwitchInfoMap& GetSwitches() {
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static SwitchInfoMap info_map;
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if (info_map.empty()) {
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INSERT_VARIABLE(Args)
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INSERT_VARIABLE(Color)
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INSERT_VARIABLE(Dotfile)
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INSERT_VARIABLE(FailOnUnusedArgs)
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INSERT_VARIABLE(Markdown)
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INSERT_VARIABLE(NoColor)
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INSERT_VARIABLE(Root)
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INSERT_VARIABLE(Quiet)
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INSERT_VARIABLE(RuntimeDepsListFile)
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INSERT_VARIABLE(ScriptExecutable)
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INSERT_VARIABLE(Threads)
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INSERT_VARIABLE(Time)
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INSERT_VARIABLE(Tracelog)
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INSERT_VARIABLE(Verbose)
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INSERT_VARIABLE(Version)
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}
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return info_map;
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}
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#undef INSERT_VARIABLE
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} // namespace switches
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