mirror of
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135 lines
4.5 KiB
C++
135 lines
4.5 KiB
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/files/file_path.h"
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#include "base/files/file_util.h"
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#include "base/strings/string_split.h"
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#include "base/strings/stringprintf.h"
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#include "tools/gn/commands.h"
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#include "tools/gn/err.h"
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#include "tools/gn/filesystem_utils.h"
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#include "tools/gn/setup.h"
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namespace {
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// Extracts from a build.ninja the commands to run GN.
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//
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// The commands to run GN are the gn rule and build.ninja build step at the top
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// of the build.ninja file. We want to keep these when deleting GN builds since
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// we want to preserve the command-line flags to GN.
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//
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// On error, returns the empty string.
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std::string ExtractGNBuildCommands(const base::FilePath& build_ninja_file) {
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std::string file_contents;
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if (!base::ReadFileToString(build_ninja_file, &file_contents))
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return std::string();
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std::vector<base::StringPiece> lines = base::SplitStringPiece(
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file_contents, "\n", base::KEEP_WHITESPACE, base::SPLIT_WANT_ALL);
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std::string result;
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int num_blank_lines = 0;
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for (const auto& line : lines) {
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line.AppendToString(&result);
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result.push_back('\n');
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if (line.empty())
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++num_blank_lines;
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if (num_blank_lines == 3)
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break;
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}
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return result;
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}
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} // namespace
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namespace commands {
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const char kClean[] = "clean";
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const char kClean_HelpShort[] =
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"clean: Cleans the output directory.";
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const char kClean_Help[] =
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"gn clean <out_dir>\n"
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"\n"
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" Deletes the contents of the output directory except for args.gn and\n"
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" creates a Ninja build environment sufficient to regenerate the build.\n";
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int RunClean(const std::vector<std::string>& args) {
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if (args.size() != 1) {
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Err(Location(), "You're holding it wrong.",
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"Usage: \"gn clean <out_dir>\"").PrintToStdout();
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return 1;
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}
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Setup* setup = new Setup;
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if (!setup->DoSetup(args[0], false))
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return 1;
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base::FilePath build_dir(setup->build_settings().GetFullPath(
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SourceDir(setup->build_settings().build_dir().value())));
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// NOTE: Not all GN builds have args.gn file hence we check here
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// if a build.ninja.d files exists instead.
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base::FilePath build_ninja_d_file = build_dir.AppendASCII("build.ninja.d");
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if (!base::PathExists(build_ninja_d_file)) {
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Err(Location(),
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base::StringPrintf(
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"%s does not look like a build directory.\n",
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FilePathToUTF8(build_ninja_d_file.DirName().value()).c_str()))
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.PrintToStdout();
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return 1;
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}
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// Erase everything but the args file, and write a dummy build.ninja file that
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// will automatically rerun GN the next time Ninja is run.
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base::FilePath build_ninja_file = build_dir.AppendASCII("build.ninja");
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std::string build_commands = ExtractGNBuildCommands(build_ninja_file);
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if (build_commands.empty()) {
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// Couldn't parse the build.ninja file.
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Err(Location(), "Couldn't read build.ninja in this directory.",
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"Try running \"gn gen\" on it and then re-running \"gn clean\".")
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.PrintToStdout();
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return 1;
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}
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// Read the args.gn file, if any. Not all GN builds have one.
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base::FilePath gn_args_file = build_dir.AppendASCII("args.gn");
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std::string args_contents;
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base::ReadFileToString(gn_args_file, &args_contents);
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base::DeleteFile(build_dir, true);
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// Put back the args.gn file (if any).
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base::CreateDirectory(build_dir);
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if (!args_contents.empty()) {
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if (base::WriteFile(gn_args_file, args_contents.data(),
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static_cast<int>(args_contents.size())) == -1) {
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Err(Location(), std::string("Failed to write args.gn.")).PrintToStdout();
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return 1;
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}
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}
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// Write the build.ninja file sufficiently to regenerate itself.
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if (base::WriteFile(build_ninja_file, build_commands.data(),
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static_cast<int>(build_commands.size())) == -1) {
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Err(Location(), std::string("Failed to write build.ninja."))
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.PrintToStdout();
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return 1;
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}
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// Write a .d file for the build which references a nonexistant file.
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// This will make Ninja always mark the build as dirty.
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std::string dummy_content("build.ninja: nonexistant_file.gn\n");
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if (base::WriteFile(build_ninja_d_file, dummy_content.data(),
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static_cast<int>(dummy_content.size())) == -1) {
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Err(Location(), std::string("Failed to write build.ninja.d."))
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.PrintToStdout();
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return 1;
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}
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return 0;
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}
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} // namespace commands
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