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259 lines
8.6 KiB
C++
259 lines
8.6 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_BASE_IO_BUFFER_H_
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#define NET_BASE_IO_BUFFER_H_
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#include <stddef.h>
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#include <memory>
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#include <string>
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#include "base/memory/free_deleter.h"
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#include "base/memory/ref_counted.h"
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#include "base/pickle.h"
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#include "net/base/net_export.h"
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namespace net {
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// IOBuffers are reference counted data buffers used for easier asynchronous
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// IO handling.
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//
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// They are often used as the destination buffers for Read() operations, or as
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// the source buffers for Write() operations.
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//
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// IMPORTANT: Never re-use an IOBuffer after cancelling the IO operation that
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// was using it, since this may lead to memory corruption!
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//
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// -----------------------
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// Ownership of IOBuffers:
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// -----------------------
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//
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// Although IOBuffers are RefCountedThreadSafe, they are not intended to be
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// used as a shared buffer, nor should they be used simultaneously across
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// threads. The fact that they are reference counted is an implementation
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// detail for allowing them to outlive cancellation of asynchronous
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// operations.
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//
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// Instead, think of the underlying |char*| buffer contained by the IOBuffer
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// as having exactly one owner at a time.
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//
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// Whenever you call an asynchronous operation that takes an IOBuffer,
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// ownership is implicitly transferred to the called function, until the
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// operation has completed (at which point it transfers back to the caller).
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//
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// ==> The IOBuffer's data should NOT be manipulated, destroyed, or read
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// until the operation has completed.
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//
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// ==> Cancellation does NOT count as completion. If an operation using
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// an IOBuffer is cancelled, the caller should release their
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// reference to this IOBuffer at the time of cancellation since
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// they can no longer use it.
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//
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// For instance, if you were to call a Read() operation on some class which
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// takes an IOBuffer, and then delete that class (which generally will
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// trigger cancellation), the IOBuffer which had been passed to Read() should
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// never be re-used.
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//
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// This usage contract is assumed by any API which takes an IOBuffer, even
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// though it may not be explicitly mentioned in the function's comments.
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//
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// -----------------------
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// Motivation
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// -----------------------
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//
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// The motivation for transferring ownership during cancellation is
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// to make it easier to work with un-cancellable operations.
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//
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// For instance, let's say under the hood your API called out to the
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// operating system's synchronous ReadFile() function on a worker thread.
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// When cancelling through our asynchronous interface, we have no way of
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// actually aborting the in progress ReadFile(). We must let it keep running,
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// and hence the buffer it was reading into must remain alive. Using
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// reference counting we can add a reference to the IOBuffer and make sure
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// it is not destroyed until after the synchronous operation has completed.
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class NET_EXPORT IOBuffer : public base::RefCountedThreadSafe<IOBuffer> {
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public:
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IOBuffer();
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// TODO(eroman): Deprecated. Use the size_t flavor instead. crbug.com/488553
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explicit IOBuffer(int buffer_size);
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explicit IOBuffer(size_t buffer_size);
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char* data() const { return data_; }
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protected:
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friend class base::RefCountedThreadSafe<IOBuffer>;
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// Only allow derived classes to specify data_.
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// In all other cases, we own data_, and must delete it at destruction time.
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explicit IOBuffer(char* data);
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virtual ~IOBuffer();
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char* data_;
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};
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// This version stores the size of the buffer so that the creator of the object
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// doesn't have to keep track of that value.
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// NOTE: This doesn't mean that we want to stop sending the size as an explicit
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// argument to IO functions. Please keep using IOBuffer* for API declarations.
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class NET_EXPORT IOBufferWithSize : public IOBuffer {
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public:
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// TODO(eroman): Deprecated. Use the size_t flavor instead. crbug.com/488553
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explicit IOBufferWithSize(int size);
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explicit IOBufferWithSize(size_t size);
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int size() const { return size_; }
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protected:
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// TODO(eroman): Deprecated. Use the size_t flavor instead. crbug.com/488553
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IOBufferWithSize(char* data, int size);
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// Purpose of this constructor is to give a subclass access to the base class
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// constructor IOBuffer(char*) thus allowing subclass to use underlying
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// memory it does not own.
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IOBufferWithSize(char* data, size_t size);
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~IOBufferWithSize() override;
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int size_;
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};
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// This is a read only IOBuffer. The data is stored in a string and
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// the IOBuffer interface does not provide a proper way to modify it.
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class NET_EXPORT StringIOBuffer : public IOBuffer {
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public:
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explicit StringIOBuffer(const std::string& s);
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explicit StringIOBuffer(std::unique_ptr<std::string> s);
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int size() const { return static_cast<int>(string_data_.size()); }
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private:
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~StringIOBuffer() override;
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std::string string_data_;
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};
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// This version wraps an existing IOBuffer and provides convenient functions
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// to progressively read all the data.
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//
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// DrainableIOBuffer is useful when you have an IOBuffer that contains data
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// to be written progressively, and Write() function takes an IOBuffer rather
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// than char*. DrainableIOBuffer can be used as follows:
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//
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// // payload is the IOBuffer containing the data to be written.
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// buf = new DrainableIOBuffer(payload, payload_size);
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//
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// while (buf->BytesRemaining() > 0) {
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// // Write() takes an IOBuffer. If it takes char*, we could
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// // simply use the regular IOBuffer like payload->data() + offset.
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// int bytes_written = Write(buf, buf->BytesRemaining());
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// buf->DidConsume(bytes_written);
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// }
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//
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class NET_EXPORT DrainableIOBuffer : public IOBuffer {
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public:
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// TODO(eroman): Deprecated. Use the size_t flavor instead. crbug.com/488553
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DrainableIOBuffer(IOBuffer* base, int size);
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DrainableIOBuffer(IOBuffer* base, size_t size);
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// DidConsume() changes the |data_| pointer so that |data_| always points
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// to the first unconsumed byte.
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void DidConsume(int bytes);
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// Returns the number of unconsumed bytes.
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int BytesRemaining() const;
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// Returns the number of consumed bytes.
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int BytesConsumed() const;
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// Seeks to an arbitrary point in the buffer. The notion of bytes consumed
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// and remaining are updated appropriately.
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void SetOffset(int bytes);
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int size() const { return size_; }
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private:
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~DrainableIOBuffer() override;
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scoped_refptr<IOBuffer> base_;
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int size_;
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int used_;
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};
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// This version provides a resizable buffer and a changeable offset.
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//
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// GrowableIOBuffer is useful when you read data progressively without
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// knowing the total size in advance. GrowableIOBuffer can be used as
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// follows:
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//
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// buf = new GrowableIOBuffer;
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// buf->SetCapacity(1024); // Initial capacity.
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//
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// while (!some_stream->IsEOF()) {
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// // Double the capacity if the remaining capacity is empty.
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// if (buf->RemainingCapacity() == 0)
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// buf->SetCapacity(buf->capacity() * 2);
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// int bytes_read = some_stream->Read(buf, buf->RemainingCapacity());
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// buf->set_offset(buf->offset() + bytes_read);
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// }
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//
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class NET_EXPORT GrowableIOBuffer : public IOBuffer {
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public:
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GrowableIOBuffer();
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// realloc memory to the specified capacity.
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void SetCapacity(int capacity);
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int capacity() { return capacity_; }
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// |offset| moves the |data_| pointer, allowing "seeking" in the data.
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void set_offset(int offset);
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int offset() { return offset_; }
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int RemainingCapacity();
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char* StartOfBuffer();
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private:
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~GrowableIOBuffer() override;
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std::unique_ptr<char, base::FreeDeleter> real_data_;
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int capacity_;
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int offset_;
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};
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// This versions allows a pickle to be used as the storage for a write-style
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// operation, avoiding an extra data copy.
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class NET_EXPORT PickledIOBuffer : public IOBuffer {
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public:
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PickledIOBuffer();
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base::Pickle* pickle() { return &pickle_; }
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// Signals that we are done writing to the pickle and we can use it for a
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// write-style IO operation.
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void Done();
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private:
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~PickledIOBuffer() override;
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base::Pickle pickle_;
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};
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// This class allows the creation of a temporary IOBuffer that doesn't really
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// own the underlying buffer. Please use this class only as a last resort.
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// A good example is the buffer for a synchronous operation, where we can be
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// sure that nobody is keeping an extra reference to this object so the lifetime
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// of the buffer can be completely managed by its intended owner.
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class NET_EXPORT WrappedIOBuffer : public IOBuffer {
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public:
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explicit WrappedIOBuffer(const char* data);
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protected:
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~WrappedIOBuffer() override;
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};
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} // namespace net
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#endif // NET_BASE_IO_BUFFER_H_
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