mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-11-24 06:16:30 +03:00
272 lines
8.0 KiB
C++
272 lines
8.0 KiB
C++
// Copyright 2016 The Chromium Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#include "base/task_scheduler/scheduler_worker.h"
|
|
|
|
#include <stddef.h>
|
|
|
|
#include <utility>
|
|
|
|
#include "base/logging.h"
|
|
#include "base/memory/ptr_util.h"
|
|
#include "base/task_scheduler/task_tracker.h"
|
|
|
|
#if defined(OS_MACOSX)
|
|
#include "base/mac/scoped_nsautorelease_pool.h"
|
|
#elif defined(OS_WIN)
|
|
#include "base/win/com_init_check_hook.h"
|
|
#include "base/win/scoped_com_initializer.h"
|
|
#endif
|
|
|
|
namespace base {
|
|
namespace internal {
|
|
|
|
class SchedulerWorker::Thread : public PlatformThread::Delegate {
|
|
public:
|
|
~Thread() override = default;
|
|
|
|
static std::unique_ptr<Thread> Create(scoped_refptr<SchedulerWorker> outer) {
|
|
std::unique_ptr<Thread> thread(new Thread(std::move(outer)));
|
|
thread->Initialize();
|
|
if (thread->thread_handle_.is_null())
|
|
return nullptr;
|
|
return thread;
|
|
}
|
|
|
|
// PlatformThread::Delegate.
|
|
void ThreadMain() override {
|
|
outer_->delegate_->OnMainEntry(outer_.get());
|
|
|
|
// A SchedulerWorker starts out waiting for work.
|
|
outer_->delegate_->WaitForWork(&wake_up_event_);
|
|
|
|
// When defined(COM_INIT_CHECK_HOOK_ENABLED), ignore
|
|
// SchedulerBackwardCompatibility::INIT_COM_STA to find incorrect uses of
|
|
// COM that should be running in a COM STA Task Runner.
|
|
#if defined(OS_WIN) && !defined(COM_INIT_CHECK_HOOK_ENABLED)
|
|
std::unique_ptr<win::ScopedCOMInitializer> com_initializer;
|
|
if (outer_->backward_compatibility_ ==
|
|
SchedulerBackwardCompatibility::INIT_COM_STA) {
|
|
com_initializer = std::make_unique<win::ScopedCOMInitializer>();
|
|
}
|
|
#endif
|
|
|
|
while (!outer_->ShouldExit()) {
|
|
DCHECK(outer_);
|
|
|
|
#if defined(OS_MACOSX)
|
|
mac::ScopedNSAutoreleasePool autorelease_pool;
|
|
#endif
|
|
|
|
UpdateThreadPriority(GetDesiredThreadPriority());
|
|
|
|
// Get the sequence containing the next task to execute.
|
|
scoped_refptr<Sequence> sequence =
|
|
outer_->delegate_->GetWork(outer_.get());
|
|
if (!sequence) {
|
|
outer_->delegate_->WaitForWork(&wake_up_event_);
|
|
continue;
|
|
}
|
|
|
|
sequence = outer_->task_tracker_->RunNextTask(std::move(sequence),
|
|
outer_->delegate_.get());
|
|
|
|
outer_->delegate_->DidRunTask();
|
|
|
|
// Re-enqueue |sequence| if allowed by RunNextTask().
|
|
if (sequence)
|
|
outer_->delegate_->ReEnqueueSequence(std::move(sequence));
|
|
|
|
// Calling WakeUp() guarantees that this SchedulerWorker will run
|
|
// Tasks from Sequences returned by the GetWork() method of |delegate_|
|
|
// until it returns nullptr. Resetting |wake_up_event_| here doesn't break
|
|
// this invariant and avoids a useless loop iteration before going to
|
|
// sleep if WakeUp() is called while this SchedulerWorker is awake.
|
|
wake_up_event_.Reset();
|
|
}
|
|
|
|
outer_->delegate_->OnMainExit(outer_.get());
|
|
|
|
// Break the ownership circle between SchedulerWorker and Thread.
|
|
// This can result in deleting |this| and as such no more member accesses
|
|
// should be made after this point.
|
|
outer_ = nullptr;
|
|
}
|
|
|
|
void Join() { PlatformThread::Join(thread_handle_); }
|
|
|
|
void Detach() { PlatformThread::Detach(thread_handle_); }
|
|
|
|
void WakeUp() { wake_up_event_.Signal(); }
|
|
|
|
private:
|
|
Thread(scoped_refptr<SchedulerWorker> outer)
|
|
: outer_(std::move(outer)),
|
|
wake_up_event_(WaitableEvent::ResetPolicy::MANUAL,
|
|
WaitableEvent::InitialState::NOT_SIGNALED),
|
|
current_thread_priority_(GetDesiredThreadPriority()) {
|
|
DCHECK(outer_);
|
|
}
|
|
|
|
void Initialize() {
|
|
constexpr size_t kDefaultStackSize = 0;
|
|
PlatformThread::CreateWithPriority(kDefaultStackSize, this, &thread_handle_,
|
|
current_thread_priority_);
|
|
}
|
|
|
|
// Returns the priority for which the thread should be set based on the
|
|
// priority hint, current shutdown state, and platform capabilities.
|
|
ThreadPriority GetDesiredThreadPriority() {
|
|
DCHECK(outer_);
|
|
|
|
// All threads have a NORMAL priority when Lock doesn't handle multiple
|
|
// thread priorities.
|
|
if (!Lock::HandlesMultipleThreadPriorities())
|
|
return ThreadPriority::NORMAL;
|
|
|
|
// To avoid shutdown hangs, disallow a priority below NORMAL during
|
|
// shutdown. If thread priority cannot be increased, never allow a priority
|
|
// below NORMAL.
|
|
if (static_cast<int>(outer_->priority_hint_) <
|
|
static_cast<int>(ThreadPriority::NORMAL) &&
|
|
(outer_->task_tracker_->HasShutdownStarted() ||
|
|
!PlatformThread::CanIncreaseCurrentThreadPriority())) {
|
|
return ThreadPriority::NORMAL;
|
|
}
|
|
|
|
return outer_->priority_hint_;
|
|
}
|
|
|
|
void UpdateThreadPriority(ThreadPriority desired_thread_priority) {
|
|
if (desired_thread_priority == current_thread_priority_)
|
|
return;
|
|
|
|
PlatformThread::SetCurrentThreadPriority(desired_thread_priority);
|
|
current_thread_priority_ = desired_thread_priority;
|
|
}
|
|
|
|
PlatformThreadHandle thread_handle_;
|
|
|
|
scoped_refptr<SchedulerWorker> outer_;
|
|
|
|
// Event signaled to wake up this thread.
|
|
WaitableEvent wake_up_event_;
|
|
|
|
// Current priority of this thread. May be different from
|
|
// |outer_->priority_hint_|.
|
|
ThreadPriority current_thread_priority_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(Thread);
|
|
};
|
|
|
|
void SchedulerWorker::Delegate::WaitForWork(WaitableEvent* wake_up_event) {
|
|
DCHECK(wake_up_event);
|
|
const TimeDelta sleep_time = GetSleepTimeout();
|
|
if (sleep_time.is_max()) {
|
|
// Calling TimedWait with TimeDelta::Max is not recommended per
|
|
// http://crbug.com/465948.
|
|
wake_up_event->Wait();
|
|
} else {
|
|
wake_up_event->TimedWait(sleep_time);
|
|
}
|
|
wake_up_event->Reset();
|
|
}
|
|
|
|
SchedulerWorker::SchedulerWorker(
|
|
ThreadPriority priority_hint,
|
|
std::unique_ptr<Delegate> delegate,
|
|
TaskTracker* task_tracker,
|
|
const SchedulerLock* predecessor_lock,
|
|
SchedulerBackwardCompatibility backward_compatibility)
|
|
: thread_lock_(predecessor_lock),
|
|
priority_hint_(priority_hint),
|
|
delegate_(std::move(delegate)),
|
|
task_tracker_(task_tracker)
|
|
#if defined(OS_WIN) && !defined(COM_INIT_CHECK_HOOK_ENABLED)
|
|
,
|
|
backward_compatibility_(backward_compatibility)
|
|
#endif
|
|
{
|
|
DCHECK(delegate_);
|
|
DCHECK(task_tracker_);
|
|
}
|
|
|
|
bool SchedulerWorker::Start() {
|
|
AutoSchedulerLock auto_lock(thread_lock_);
|
|
DCHECK(!thread_);
|
|
|
|
if (should_exit_.IsSet())
|
|
return true;
|
|
|
|
thread_ = Thread::Create(WrapRefCounted(this));
|
|
return !!thread_;
|
|
}
|
|
|
|
void SchedulerWorker::WakeUp() {
|
|
AutoSchedulerLock auto_lock(thread_lock_);
|
|
|
|
DCHECK(!join_called_for_testing_.IsSet());
|
|
// Calling WakeUp() after Cleanup() is wrong because the SchedulerWorker
|
|
// cannot run more tasks.
|
|
DCHECK(!should_exit_.IsSet());
|
|
if (thread_)
|
|
thread_->WakeUp();
|
|
}
|
|
|
|
void SchedulerWorker::JoinForTesting() {
|
|
DCHECK(!join_called_for_testing_.IsSet());
|
|
join_called_for_testing_.Set();
|
|
|
|
std::unique_ptr<Thread> thread;
|
|
|
|
{
|
|
AutoSchedulerLock auto_lock(thread_lock_);
|
|
|
|
if (thread_) {
|
|
// Make sure the thread is awake. It will see that
|
|
// |join_called_for_testing_| is set and exit shortly after.
|
|
thread_->WakeUp();
|
|
thread = std::move(thread_);
|
|
}
|
|
}
|
|
|
|
if (thread)
|
|
thread->Join();
|
|
}
|
|
|
|
bool SchedulerWorker::ThreadAliveForTesting() const {
|
|
AutoSchedulerLock auto_lock(thread_lock_);
|
|
return !!thread_;
|
|
}
|
|
|
|
SchedulerWorker::~SchedulerWorker() {
|
|
if (thread_) {
|
|
if (join_called_for_testing_.IsSet())
|
|
return;
|
|
|
|
DCHECK(should_exit_.IsSet());
|
|
thread_->Detach();
|
|
}
|
|
}
|
|
|
|
void SchedulerWorker::Cleanup() {
|
|
AutoSchedulerLock auto_lock(thread_lock_);
|
|
DCHECK(!should_exit_.IsSet());
|
|
should_exit_.Set();
|
|
if (thread_)
|
|
thread_->WakeUp();
|
|
}
|
|
|
|
bool SchedulerWorker::ShouldExit() const {
|
|
// The ordering of the checks is important below. This SchedulerWorker may be
|
|
// released and outlive |task_tracker_| in unit tests. However, when the
|
|
// SchedulerWorker is released, |should_exit_| will be set, so check that
|
|
// first.
|
|
return should_exit_.IsSet() || join_called_for_testing_.IsSet() ||
|
|
task_tracker_->IsShutdownComplete();
|
|
}
|
|
|
|
} // namespace internal
|
|
} // namespace base
|