naiveproxy/tools/gn/function_write_file.cc
2018-01-28 13:32:06 -05:00

104 lines
3.4 KiB
C++

// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <iostream>
#include <sstream>
#include "base/files/file_util.h"
#include "base/strings/string_split.h"
#include "base/strings/string_util.h"
#include "base/strings/utf_string_conversions.h"
#include "build/build_config.h"
#include "tools/gn/err.h"
#include "tools/gn/filesystem_utils.h"
#include "tools/gn/functions.h"
#include "tools/gn/input_file.h"
#include "tools/gn/parse_tree.h"
#include "tools/gn/scheduler.h"
namespace functions {
const char kWriteFile[] = "write_file";
const char kWriteFile_HelpShort[] =
"write_file: Write a file to disk.";
const char kWriteFile_Help[] =
R"(write_file: Write a file to disk.
write_file(filename, data)
If data is a list, the list will be written one-item-per-line with no quoting
or brackets.
If the file exists and the contents are identical to that being written, the
file will not be updated. This will prevent unnecessary rebuilds of targets
that depend on this file.
One use for write_file is to write a list of inputs to an script that might
be too long for the command line. However, it is preferrable to use response
files for this purpose. See "gn help response_file_contents".
TODO(brettw) we probably need an optional third argument to control list
formatting.
Arguments
filename
Filename to write. This must be within the output directory.
data
The list or string to write.
)";
Value RunWriteFile(Scope* scope,
const FunctionCallNode* function,
const std::vector<Value>& args,
Err* err) {
if (args.size() != 2) {
*err = Err(function->function(), "Wrong number of arguments to write_file",
"I expected two arguments.");
return Value();
}
// Compute the file name and make sure it's in the output dir.
const SourceDir& cur_dir = scope->GetSourceDir();
SourceFile source_file = cur_dir.ResolveRelativeFile(args[0], err,
scope->settings()->build_settings()->root_path_utf8());
if (err->has_error())
return Value();
if (!EnsureStringIsInOutputDir(
scope->settings()->build_settings()->build_dir(),
source_file.value(), args[0].origin(), err))
return Value();
g_scheduler->AddWrittenFile(source_file); // Track that we wrote this file.
// Track how to recreate this file, since we write it a gen time.
// Note this is a hack since the correct output is not a dependency proper,
// but an addition of this file to the output of the gn rule that writes it.
// This dependency will, however, cause the gen step to be re-run and the
// build restarted if the file is missing.
g_scheduler->AddGenDependency(
scope->settings()->build_settings()->GetFullPath(source_file));
// Compute output.
std::ostringstream contents;
if (args[1].type() == Value::LIST) {
const std::vector<Value>& list = args[1].list_value();
for (const auto& cur : list)
contents << cur.ToString(false) << std::endl;
} else {
contents << args[1].ToString(false);
}
base::FilePath file_path =
scope->settings()->build_settings()->GetFullPath(source_file);
// Make sure we're not replacing the same contents.
if (!WriteFileIfChanged(file_path, contents.str(), err))
*err = Err(function->function(), err->message(), err->help_text());
return Value();
}
} // namespace functions