mirror of
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1058 lines
36 KiB
C++
1058 lines
36 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_SOCKET_SOCKET_TEST_UTIL_H_
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#define NET_SOCKET_SOCKET_TEST_UTIL_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <cstring>
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#include <memory>
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#include <string>
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#include <vector>
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#include "base/callback.h"
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#include "base/logging.h"
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#include "base/macros.h"
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#include "base/memory/ptr_util.h"
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#include "base/memory/ref_counted.h"
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#include "base/memory/weak_ptr.h"
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#include "base/strings/string16.h"
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#include "base/time/time.h"
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#include "net/base/address_list.h"
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#include "net/base/io_buffer.h"
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#include "net/base/net_errors.h"
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#include "net/base/test_completion_callback.h"
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#include "net/http/http_auth_controller.h"
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#include "net/http/http_proxy_client_socket_pool.h"
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#include "net/log/net_log_with_source.h"
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#include "net/socket/client_socket_factory.h"
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#include "net/socket/client_socket_handle.h"
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#include "net/socket/connection_attempts.h"
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#include "net/socket/datagram_client_socket.h"
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#include "net/socket/socket_performance_watcher.h"
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#include "net/socket/socks_client_socket_pool.h"
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#include "net/socket/ssl_client_socket.h"
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#include "net/socket/ssl_client_socket_pool.h"
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#include "net/socket/transport_client_socket_pool.h"
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#include "net/ssl/ssl_config_service.h"
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#include "testing/gtest/include/gtest/gtest.h"
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namespace base {
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class RunLoop;
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}
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namespace net {
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class NetLog;
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const NetworkChangeNotifier::NetworkHandle kDefaultNetworkForTests = 1;
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const NetworkChangeNotifier::NetworkHandle kNewNetworkForTests = 2;
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enum {
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// A private network error code used by the socket test utility classes.
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// If the |result| member of a MockRead is
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// ERR_TEST_PEER_CLOSE_AFTER_NEXT_MOCK_READ, that MockRead is just a
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// marker that indicates the peer will close the connection after the next
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// MockRead. The other members of that MockRead are ignored.
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ERR_TEST_PEER_CLOSE_AFTER_NEXT_MOCK_READ = -10000,
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};
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class AsyncSocket;
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class ChannelIDService;
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class MockClientSocket;
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class SSLClientSocket;
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class StreamSocket;
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enum IoMode {
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ASYNC,
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SYNCHRONOUS
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};
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struct MockConnect {
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// Asynchronous connection success.
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// Creates a MockConnect with |mode| ASYC, |result| OK, and
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// |peer_addr| 192.0.2.33.
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MockConnect();
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// Creates a MockConnect with the specified mode and result, with
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// |peer_addr| 192.0.2.33.
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MockConnect(IoMode io_mode, int r);
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MockConnect(IoMode io_mode, int r, IPEndPoint addr);
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~MockConnect();
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IoMode mode;
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int result;
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IPEndPoint peer_addr;
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};
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// MockRead and MockWrite shares the same interface and members, but we'd like
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// to have distinct types because we don't want to have them used
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// interchangably. To do this, a struct template is defined, and MockRead and
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// MockWrite are instantiated by using this template. Template parameter |type|
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// is not used in the struct definition (it purely exists for creating a new
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// type).
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//
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// |data| in MockRead and MockWrite has different meanings: |data| in MockRead
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// is the data returned from the socket when MockTCPClientSocket::Read() is
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// attempted, while |data| in MockWrite is the expected data that should be
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// given in MockTCPClientSocket::Write().
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enum MockReadWriteType {
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MOCK_READ,
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MOCK_WRITE
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};
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template <MockReadWriteType type>
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struct MockReadWrite {
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// Flag to indicate that the message loop should be terminated.
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enum {
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STOPLOOP = 1 << 31
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};
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// Default
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MockReadWrite()
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: mode(SYNCHRONOUS),
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result(0),
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data(NULL),
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data_len(0),
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sequence_number(0) {}
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// Read/write failure (no data).
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MockReadWrite(IoMode io_mode, int result)
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: mode(io_mode),
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result(result),
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data(NULL),
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data_len(0),
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sequence_number(0) {}
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// Read/write failure (no data), with sequence information.
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MockReadWrite(IoMode io_mode, int result, int seq)
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: mode(io_mode),
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result(result),
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data(NULL),
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data_len(0),
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sequence_number(seq) {}
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// Asynchronous read/write success (inferred data length).
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explicit MockReadWrite(const char* data)
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: mode(ASYNC),
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result(0),
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data(data),
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data_len(strlen(data)),
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sequence_number(0) {}
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// Read/write success (inferred data length).
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MockReadWrite(IoMode io_mode, const char* data)
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: mode(io_mode),
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result(0),
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data(data),
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data_len(strlen(data)),
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sequence_number(0) {}
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// Read/write success.
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MockReadWrite(IoMode io_mode, const char* data, int data_len)
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: mode(io_mode),
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result(0),
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data(data),
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data_len(data_len),
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sequence_number(0) {}
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// Read/write success (inferred data length) with sequence information.
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MockReadWrite(IoMode io_mode, int seq, const char* data)
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: mode(io_mode),
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result(0),
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data(data),
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data_len(strlen(data)),
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sequence_number(seq) {}
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// Read/write success with sequence information.
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MockReadWrite(IoMode io_mode, const char* data, int data_len, int seq)
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: mode(io_mode),
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result(0),
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data(data),
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data_len(data_len),
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sequence_number(seq) {}
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IoMode mode;
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int result;
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const char* data;
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int data_len;
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// For data providers that only allows reads to occur in a particular
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// sequence. If a read occurs before the given |sequence_number| is reached,
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// an ERR_IO_PENDING is returned.
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int sequence_number; // The sequence number at which a read is allowed
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// to occur.
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};
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typedef MockReadWrite<MOCK_READ> MockRead;
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typedef MockReadWrite<MOCK_WRITE> MockWrite;
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struct MockWriteResult {
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MockWriteResult(IoMode io_mode, int result) : mode(io_mode), result(result) {}
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IoMode mode;
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int result;
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};
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// The SocketDataProvider is an interface used by the MockClientSocket
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// for getting data about individual reads and writes on the socket. Can be
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// used with at most one socket at a time.
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// TODO(mmenke): Do these really need to be re-useable?
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class SocketDataProvider {
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public:
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SocketDataProvider();
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virtual ~SocketDataProvider();
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// Returns the buffer and result code for the next simulated read.
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// If the |MockRead.result| is ERR_IO_PENDING, it informs the caller
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// that it will be called via the AsyncSocket::OnReadComplete()
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// function at a later time.
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virtual MockRead OnRead() = 0;
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virtual MockWriteResult OnWrite(const std::string& data) = 0;
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virtual bool AllReadDataConsumed() const = 0;
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virtual bool AllWriteDataConsumed() const = 0;
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virtual void OnEnableTCPFastOpenIfSupported();
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// Returns true if the request should be considered idle, for the purposes of
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// IsConnectedAndIdle.
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virtual bool IsIdle() const;
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// Initializes the SocketDataProvider for use with |socket|. Must be called
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// before use
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void Initialize(AsyncSocket* socket);
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// Detaches the socket associated with a SocketDataProvider. Must be called
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// before |socket_| is destroyed, unless the SocketDataProvider has informed
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// |socket_| it was destroyed. Must also be called before Initialize() may
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// be called again with a new socket.
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void DetachSocket();
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// Accessor for the socket which is using the SocketDataProvider.
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AsyncSocket* socket() { return socket_; }
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MockConnect connect_data() const { return connect_; }
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void set_connect_data(const MockConnect& connect) { connect_ = connect; }
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private:
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// Called to inform subclasses of initialization.
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virtual void Reset() = 0;
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MockConnect connect_;
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AsyncSocket* socket_;
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DISALLOW_COPY_AND_ASSIGN(SocketDataProvider);
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};
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// The AsyncSocket is an interface used by the SocketDataProvider to
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// complete the asynchronous read operation.
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class AsyncSocket {
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public:
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// If an async IO is pending because the SocketDataProvider returned
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// ERR_IO_PENDING, then the AsyncSocket waits until this OnReadComplete
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// is called to complete the asynchronous read operation.
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// data.async is ignored, and this read is completed synchronously as
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// part of this call.
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// TODO(rch): this should take a StringPiece since most of the fields
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// are ignored.
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virtual void OnReadComplete(const MockRead& data) = 0;
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// If an async IO is pending because the SocketDataProvider returned
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// ERR_IO_PENDING, then the AsyncSocket waits until this OnReadComplete
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// is called to complete the asynchronous read operation.
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virtual void OnWriteComplete(int rv) = 0;
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virtual void OnConnectComplete(const MockConnect& data) = 0;
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// Called when the SocketDataProvider associated with the socket is destroyed.
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// The socket may continue to be used after the data provider is destroyed,
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// so it should be sure not to dereference the provider after this is called.
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virtual void OnDataProviderDestroyed() = 0;
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};
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// StaticSocketDataHelper manages a list of reads and writes.
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class StaticSocketDataHelper {
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public:
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StaticSocketDataHelper(MockRead* reads,
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size_t reads_count,
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MockWrite* writes,
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size_t writes_count);
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~StaticSocketDataHelper();
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// These functions get access to the next available read and write data. They
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// CHECK fail if there is no data available.
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const MockRead& PeekRead() const;
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const MockWrite& PeekWrite() const;
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// Returns the current read or write, and then advances to the next one.
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const MockRead& AdvanceRead();
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const MockWrite& AdvanceWrite();
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// Resets the read and write indexes to 0.
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void Reset();
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// Returns true if |data| is valid data for the next write. In order
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// to support short writes, the next write may be longer than |data|
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// in which case this method will still return true.
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bool VerifyWriteData(const std::string& data);
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size_t read_index() const { return read_index_; }
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size_t write_index() const { return write_index_; }
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size_t read_count() const { return read_count_; }
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size_t write_count() const { return write_count_; }
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bool AllReadDataConsumed() const { return read_index_ >= read_count_; }
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bool AllWriteDataConsumed() const { return write_index_ >= write_count_; }
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private:
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// Returns the next available read or write that is not a pause event. CHECK
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// fails if no data is available.
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const MockWrite& PeekRealWrite() const;
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MockRead* reads_;
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size_t read_index_;
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size_t read_count_;
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MockWrite* writes_;
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size_t write_index_;
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size_t write_count_;
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DISALLOW_COPY_AND_ASSIGN(StaticSocketDataHelper);
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};
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// SocketDataProvider which responds based on static tables of mock reads and
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// writes.
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class StaticSocketDataProvider : public SocketDataProvider {
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public:
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StaticSocketDataProvider();
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StaticSocketDataProvider(MockRead* reads,
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size_t reads_count,
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MockWrite* writes,
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size_t writes_count);
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~StaticSocketDataProvider() override;
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virtual void CompleteRead() {}
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// From SocketDataProvider:
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MockRead OnRead() override;
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MockWriteResult OnWrite(const std::string& data) override;
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bool AllReadDataConsumed() const override;
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bool AllWriteDataConsumed() const override;
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size_t read_index() const { return helper_.read_index(); }
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size_t write_index() const { return helper_.write_index(); }
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size_t read_count() const { return helper_.read_count(); }
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size_t write_count() const { return helper_.write_count(); }
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private:
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// From SocketDataProvider:
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void Reset() override;
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StaticSocketDataHelper helper_;
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DISALLOW_COPY_AND_ASSIGN(StaticSocketDataProvider);
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};
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// SSLSocketDataProviders only need to keep track of the return code from calls
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// to Connect().
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struct SSLSocketDataProvider {
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SSLSocketDataProvider(IoMode mode, int result);
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SSLSocketDataProvider(const SSLSocketDataProvider& other);
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~SSLSocketDataProvider();
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// Result for Connect().
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MockConnect connect;
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// Result for GetNegotiatedProtocol().
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NextProto next_proto;
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// Result for GetSSLInfo().
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SSLInfo ssl_info;
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// Result for GetSSLCertRequestInfo().
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SSLCertRequestInfo* cert_request_info;
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ChannelIDService* channel_id_service;
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NextProtoVector next_protos_expected_in_ssl_config;
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};
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// Uses the sequence_number field in the mock reads and writes to
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// complete the operations in a specified order.
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class SequencedSocketData : public SocketDataProvider {
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public:
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// |reads| is the list of MockRead completions.
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// |writes| is the list of MockWrite completions.
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SequencedSocketData(MockRead* reads,
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size_t reads_count,
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MockWrite* writes,
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size_t writes_count);
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// |connect| is the result for the connect phase.
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// |reads| is the list of MockRead completions.
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// |writes| is the list of MockWrite completions.
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SequencedSocketData(const MockConnect& connect,
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MockRead* reads,
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size_t reads_count,
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MockWrite* writes,
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size_t writes_count);
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~SequencedSocketData() override;
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// From SocketDataProvider:
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MockRead OnRead() override;
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MockWriteResult OnWrite(const std::string& data) override;
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bool AllReadDataConsumed() const override;
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bool AllWriteDataConsumed() const override;
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void OnEnableTCPFastOpenIfSupported() override;
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bool IsIdle() const override;
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// An ASYNC read event with a return value of ERR_IO_PENDING will cause the
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// socket data to pause at that event, and advance no further, until Resume is
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// invoked. At that point, the socket will continue at the next event in the
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// sequence.
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//
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// If a request just wants to simulate a connection that stays open and never
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// receives any more data, instead of pausing and then resuming a request, it
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// should use a SYNCHRONOUS event with a return value of ERR_IO_PENDING
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// instead.
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bool IsPaused() const;
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// Resumes events once |this| is in the paused state. The next even will
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// occur synchronously with the call if it can.
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void Resume();
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void RunUntilPaused();
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bool IsUsingTCPFastOpen() const;
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// When true, IsConnectedAndIdle() will return false if the next event in the
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// sequence is a synchronous. Otherwise, the socket claims to be idle as
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// long as it's connected. Defaults to false.
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// TODO(mmenke): See if this can be made the default behavior, and consider
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// removing this mehtod. Need to make sure it doesn't change what code any
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// tests are targetted at testing.
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void set_busy_before_sync_reads(bool busy_before_sync_reads) {
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busy_before_sync_reads_ = busy_before_sync_reads;
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}
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private:
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// Defines the state for the read or write path.
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enum IoState {
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IDLE, // No async operation is in progress.
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PENDING, // An async operation in waiting for another opteration to
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// complete.
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COMPLETING, // A task has been posted to complete an async operation.
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PAUSED, // IO is paused until Resume() is called.
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};
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// From SocketDataProvider:
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void Reset() override;
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void OnReadComplete();
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void OnWriteComplete();
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void MaybePostReadCompleteTask();
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void MaybePostWriteCompleteTask();
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StaticSocketDataHelper helper_;
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int sequence_number_;
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IoState read_state_;
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IoState write_state_;
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bool busy_before_sync_reads_;
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bool is_using_tcp_fast_open_;
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// Used by RunUntilPaused. NULL at all other times.
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std::unique_ptr<base::RunLoop> run_until_paused_run_loop_;
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base::WeakPtrFactory<SequencedSocketData> weak_factory_;
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DISALLOW_COPY_AND_ASSIGN(SequencedSocketData);
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};
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// Holds an array of SocketDataProvider elements. As Mock{TCP,SSL}StreamSocket
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// objects get instantiated, they take their data from the i'th element of this
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// array.
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template <typename T>
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class SocketDataProviderArray {
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public:
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SocketDataProviderArray() : next_index_(0) {}
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T* GetNext() {
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DCHECK_LT(next_index_, data_providers_.size());
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return data_providers_[next_index_++];
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}
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void Add(T* data_provider) {
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DCHECK(data_provider);
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data_providers_.push_back(data_provider);
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}
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size_t next_index() { return next_index_; }
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void ResetNextIndex() { next_index_ = 0; }
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private:
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// Index of the next |data_providers_| element to use. Not an iterator
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// because those are invalidated on vector reallocation.
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size_t next_index_;
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// SocketDataProviders to be returned.
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std::vector<T*> data_providers_;
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};
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class MockUDPClientSocket;
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class MockTCPClientSocket;
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class MockSSLClientSocket;
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// ClientSocketFactory which contains arrays of sockets of each type.
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// You should first fill the arrays using AddMock{SSL,}Socket. When the factory
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// is asked to create a socket, it takes next entry from appropriate array.
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// You can use ResetNextMockIndexes to reset that next entry index for all mock
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// socket types.
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class MockClientSocketFactory : public ClientSocketFactory {
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public:
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MockClientSocketFactory();
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~MockClientSocketFactory() override;
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void AddSocketDataProvider(SocketDataProvider* socket);
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void AddSSLSocketDataProvider(SSLSocketDataProvider* socket);
|
|
void ResetNextMockIndexes();
|
|
|
|
SocketDataProviderArray<SocketDataProvider>& mock_data() {
|
|
return mock_data_;
|
|
}
|
|
|
|
void set_enable_read_if_ready(bool enable_read_if_ready) {
|
|
enable_read_if_ready_ = enable_read_if_ready;
|
|
}
|
|
|
|
// ClientSocketFactory
|
|
std::unique_ptr<DatagramClientSocket> CreateDatagramClientSocket(
|
|
DatagramSocket::BindType bind_type,
|
|
const RandIntCallback& rand_int_cb,
|
|
NetLog* net_log,
|
|
const NetLogSource& source) override;
|
|
std::unique_ptr<StreamSocket> CreateTransportClientSocket(
|
|
const AddressList& addresses,
|
|
std::unique_ptr<SocketPerformanceWatcher> socket_performance_watcher,
|
|
NetLog* net_log,
|
|
const NetLogSource& source) override;
|
|
std::unique_ptr<SSLClientSocket> CreateSSLClientSocket(
|
|
std::unique_ptr<ClientSocketHandle> transport_socket,
|
|
const HostPortPair& host_and_port,
|
|
const SSLConfig& ssl_config,
|
|
const SSLClientSocketContext& context) override;
|
|
void ClearSSLSessionCache() override;
|
|
|
|
const std::vector<uint16_t>& udp_client_socket_ports() const {
|
|
return udp_client_socket_ports_;
|
|
}
|
|
|
|
private:
|
|
SocketDataProviderArray<SocketDataProvider> mock_data_;
|
|
SocketDataProviderArray<SSLSocketDataProvider> mock_ssl_data_;
|
|
std::vector<uint16_t> udp_client_socket_ports_;
|
|
|
|
// If true, ReadIfReady() is enabled; otherwise ReadIfReady() returns
|
|
// ERR_READ_IF_READY_NOT_IMPLEMENTED.
|
|
bool enable_read_if_ready_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(MockClientSocketFactory);
|
|
};
|
|
|
|
class MockClientSocket : public SSLClientSocket {
|
|
public:
|
|
// The NetLogWithSource is needed to test LoadTimingInfo, which uses NetLog
|
|
// IDs as
|
|
// unique socket IDs.
|
|
explicit MockClientSocket(const NetLogWithSource& net_log);
|
|
|
|
// Socket implementation.
|
|
int Read(IOBuffer* buf,
|
|
int buf_len,
|
|
const CompletionCallback& callback) override = 0;
|
|
int Write(IOBuffer* buf,
|
|
int buf_len,
|
|
const CompletionCallback& callback) override = 0;
|
|
int SetReceiveBufferSize(int32_t size) override;
|
|
int SetSendBufferSize(int32_t size) override;
|
|
|
|
// StreamSocket implementation.
|
|
int Connect(const CompletionCallback& callback) override = 0;
|
|
void Disconnect() override;
|
|
bool IsConnected() const override;
|
|
bool IsConnectedAndIdle() const override;
|
|
int GetPeerAddress(IPEndPoint* address) const override;
|
|
int GetLocalAddress(IPEndPoint* address) const override;
|
|
const NetLogWithSource& NetLog() const override;
|
|
void SetSubresourceSpeculation() override {}
|
|
void SetOmniboxSpeculation() override {}
|
|
bool WasAlpnNegotiated() const override;
|
|
NextProto GetNegotiatedProtocol() const override;
|
|
void GetConnectionAttempts(ConnectionAttempts* out) const override;
|
|
void ClearConnectionAttempts() override {}
|
|
void AddConnectionAttempts(const ConnectionAttempts& attempts) override {}
|
|
int64_t GetTotalReceivedBytes() const override;
|
|
|
|
// SSLClientSocket implementation.
|
|
void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info) override;
|
|
int ExportKeyingMaterial(const base::StringPiece& label,
|
|
bool has_context,
|
|
const base::StringPiece& context,
|
|
unsigned char* out,
|
|
unsigned int outlen) override;
|
|
ChannelIDService* GetChannelIDService() const override;
|
|
Error GetTokenBindingSignature(crypto::ECPrivateKey* key,
|
|
TokenBindingType tb_type,
|
|
std::vector<uint8_t>* out) override;
|
|
crypto::ECPrivateKey* GetChannelIDKey() const override;
|
|
|
|
protected:
|
|
~MockClientSocket() override;
|
|
void RunCallbackAsync(const CompletionCallback& callback, int result);
|
|
void RunCallback(const CompletionCallback& callback, int result);
|
|
|
|
// True if Connect completed successfully and Disconnect hasn't been called.
|
|
bool connected_;
|
|
|
|
// Address of the "remote" peer we're connected to.
|
|
IPEndPoint peer_addr_;
|
|
|
|
NetLogWithSource net_log_;
|
|
|
|
private:
|
|
base::WeakPtrFactory<MockClientSocket> weak_factory_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(MockClientSocket);
|
|
};
|
|
|
|
class MockTCPClientSocket : public MockClientSocket, public AsyncSocket {
|
|
public:
|
|
MockTCPClientSocket(const AddressList& addresses,
|
|
net::NetLog* net_log,
|
|
SocketDataProvider* socket);
|
|
~MockTCPClientSocket() override;
|
|
|
|
const AddressList& addresses() const { return addresses_; }
|
|
|
|
// Socket implementation.
|
|
int Read(IOBuffer* buf,
|
|
int buf_len,
|
|
const CompletionCallback& callback) override;
|
|
int ReadIfReady(IOBuffer* buf,
|
|
int buf_len,
|
|
const CompletionCallback& callback) override;
|
|
int Write(IOBuffer* buf,
|
|
int buf_len,
|
|
const CompletionCallback& callback) override;
|
|
|
|
// StreamSocket implementation.
|
|
int Connect(const CompletionCallback& callback) override;
|
|
void Disconnect() override;
|
|
bool IsConnected() const override;
|
|
bool IsConnectedAndIdle() const override;
|
|
int GetPeerAddress(IPEndPoint* address) const override;
|
|
bool WasEverUsed() const override;
|
|
void EnableTCPFastOpenIfSupported() override;
|
|
bool GetSSLInfo(SSLInfo* ssl_info) override;
|
|
void GetConnectionAttempts(ConnectionAttempts* out) const override;
|
|
void ClearConnectionAttempts() override;
|
|
void AddConnectionAttempts(const ConnectionAttempts& attempts) override;
|
|
|
|
// AsyncSocket:
|
|
void OnReadComplete(const MockRead& data) override;
|
|
void OnWriteComplete(int rv) override;
|
|
void OnConnectComplete(const MockConnect& data) override;
|
|
void OnDataProviderDestroyed() override;
|
|
|
|
void set_enable_read_if_ready(bool enable_read_if_ready) {
|
|
enable_read_if_ready_ = enable_read_if_ready;
|
|
}
|
|
|
|
private:
|
|
void RetryRead(int rv);
|
|
int ReadIfReadyImpl(IOBuffer* buf,
|
|
int buf_len,
|
|
const CompletionCallback& callback);
|
|
AddressList addresses_;
|
|
|
|
SocketDataProvider* data_;
|
|
int read_offset_;
|
|
MockRead read_data_;
|
|
bool need_read_data_;
|
|
|
|
// True if the peer has closed the connection. This allows us to simulate
|
|
// the recv(..., MSG_PEEK) call in the IsConnectedAndIdle method of the real
|
|
// TCPClientSocket.
|
|
bool peer_closed_connection_;
|
|
|
|
// While an asynchronous read is pending, we save our user-buffer state.
|
|
scoped_refptr<IOBuffer> pending_read_buf_;
|
|
int pending_read_buf_len_;
|
|
CompletionCallback pending_read_callback_;
|
|
|
|
// Non-null when a ReadIfReady() is pending.
|
|
CompletionCallback pending_read_if_ready_callback_;
|
|
|
|
CompletionCallback pending_connect_callback_;
|
|
CompletionCallback pending_write_callback_;
|
|
bool was_used_to_convey_data_;
|
|
|
|
// If true, ReadIfReady() is enabled; otherwise ReadIfReady() returns
|
|
// ERR_READ_IF_READY_NOT_IMPLEMENTED.
|
|
bool enable_read_if_ready_;
|
|
|
|
ConnectionAttempts connection_attempts_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(MockTCPClientSocket);
|
|
};
|
|
|
|
class MockSSLClientSocket : public MockClientSocket, public AsyncSocket {
|
|
public:
|
|
MockSSLClientSocket(std::unique_ptr<ClientSocketHandle> transport_socket,
|
|
const HostPortPair& host_and_port,
|
|
const SSLConfig& ssl_config,
|
|
SSLSocketDataProvider* socket);
|
|
~MockSSLClientSocket() override;
|
|
|
|
// Socket implementation.
|
|
int Read(IOBuffer* buf,
|
|
int buf_len,
|
|
const CompletionCallback& callback) override;
|
|
int ReadIfReady(IOBuffer* buf,
|
|
int buf_len,
|
|
const CompletionCallback& callback) override;
|
|
int Write(IOBuffer* buf,
|
|
int buf_len,
|
|
const CompletionCallback& callback) override;
|
|
|
|
// StreamSocket implementation.
|
|
int Connect(const CompletionCallback& callback) override;
|
|
void Disconnect() override;
|
|
bool IsConnected() const override;
|
|
bool IsConnectedAndIdle() const override;
|
|
bool WasEverUsed() const override;
|
|
int GetPeerAddress(IPEndPoint* address) const override;
|
|
bool WasAlpnNegotiated() const override;
|
|
NextProto GetNegotiatedProtocol() const override;
|
|
bool GetSSLInfo(SSLInfo* ssl_info) override;
|
|
|
|
// SSLClientSocket implementation.
|
|
void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info) override;
|
|
Error GetTokenBindingSignature(crypto::ECPrivateKey* key,
|
|
TokenBindingType tb_type,
|
|
std::vector<uint8_t>* out) override;
|
|
// This MockSocket does not implement the manual async IO feature.
|
|
void OnReadComplete(const MockRead& data) override;
|
|
void OnWriteComplete(int rv) override;
|
|
void OnConnectComplete(const MockConnect& data) override;
|
|
// SSL sockets don't need magic to deal with destruction of their data
|
|
// provider.
|
|
// TODO(mmenke): Probably a good idea to support it, anyways.
|
|
void OnDataProviderDestroyed() override {}
|
|
|
|
ChannelIDService* GetChannelIDService() const override;
|
|
|
|
private:
|
|
static void ConnectCallback(MockSSLClientSocket* ssl_client_socket,
|
|
const CompletionCallback& callback,
|
|
int rv);
|
|
|
|
std::unique_ptr<ClientSocketHandle> transport_;
|
|
SSLSocketDataProvider* data_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(MockSSLClientSocket);
|
|
};
|
|
|
|
class MockUDPClientSocket : public DatagramClientSocket, public AsyncSocket {
|
|
public:
|
|
MockUDPClientSocket(SocketDataProvider* data, net::NetLog* net_log);
|
|
~MockUDPClientSocket() override;
|
|
|
|
// Socket implementation.
|
|
int Read(IOBuffer* buf,
|
|
int buf_len,
|
|
const CompletionCallback& callback) override;
|
|
int Write(IOBuffer* buf,
|
|
int buf_len,
|
|
const CompletionCallback& callback) override;
|
|
int SetReceiveBufferSize(int32_t size) override;
|
|
int SetSendBufferSize(int32_t size) override;
|
|
int SetDoNotFragment() override;
|
|
|
|
// DatagramSocket implementation.
|
|
void Close() override;
|
|
int GetPeerAddress(IPEndPoint* address) const override;
|
|
int GetLocalAddress(IPEndPoint* address) const override;
|
|
void UseNonBlockingIO() override;
|
|
const NetLogWithSource& NetLog() const override;
|
|
|
|
// DatagramClientSocket implementation.
|
|
int Connect(const IPEndPoint& address) override;
|
|
int ConnectUsingNetwork(NetworkChangeNotifier::NetworkHandle network,
|
|
const IPEndPoint& address) override;
|
|
int ConnectUsingDefaultNetwork(const IPEndPoint& address) override;
|
|
NetworkChangeNotifier::NetworkHandle GetBoundNetwork() const override;
|
|
|
|
// AsyncSocket implementation.
|
|
void OnReadComplete(const MockRead& data) override;
|
|
void OnWriteComplete(int rv) override;
|
|
void OnConnectComplete(const MockConnect& data) override;
|
|
void OnDataProviderDestroyed() override;
|
|
|
|
void set_source_port(uint16_t port) { source_port_ = port; }
|
|
uint16_t source_port() const { return source_port_; }
|
|
|
|
private:
|
|
int CompleteRead();
|
|
|
|
void RunCallbackAsync(const CompletionCallback& callback, int result);
|
|
void RunCallback(const CompletionCallback& callback, int result);
|
|
|
|
bool connected_;
|
|
SocketDataProvider* data_;
|
|
int read_offset_;
|
|
MockRead read_data_;
|
|
bool need_read_data_;
|
|
uint16_t source_port_; // Ephemeral source port.
|
|
|
|
// Address of the "remote" peer we're connected to.
|
|
IPEndPoint peer_addr_;
|
|
|
|
// Network that the socket is bound to.
|
|
NetworkChangeNotifier::NetworkHandle network_;
|
|
|
|
// While an asynchronous IO is pending, we save our user-buffer state.
|
|
scoped_refptr<IOBuffer> pending_read_buf_;
|
|
int pending_read_buf_len_;
|
|
CompletionCallback pending_read_callback_;
|
|
CompletionCallback pending_write_callback_;
|
|
|
|
NetLogWithSource net_log_;
|
|
|
|
base::WeakPtrFactory<MockUDPClientSocket> weak_factory_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(MockUDPClientSocket);
|
|
};
|
|
|
|
class TestSocketRequest : public TestCompletionCallbackBase {
|
|
public:
|
|
TestSocketRequest(std::vector<TestSocketRequest*>* request_order,
|
|
size_t* completion_count);
|
|
~TestSocketRequest() override;
|
|
|
|
ClientSocketHandle* handle() { return &handle_; }
|
|
|
|
const CompletionCallback& callback() const { return callback_; }
|
|
|
|
private:
|
|
void OnComplete(int result);
|
|
|
|
ClientSocketHandle handle_;
|
|
std::vector<TestSocketRequest*>* request_order_;
|
|
size_t* completion_count_;
|
|
CompletionCallback callback_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(TestSocketRequest);
|
|
};
|
|
|
|
class ClientSocketPoolTest {
|
|
public:
|
|
enum KeepAlive {
|
|
KEEP_ALIVE,
|
|
|
|
// A socket will be disconnected in addition to handle being reset.
|
|
NO_KEEP_ALIVE,
|
|
};
|
|
|
|
static const int kIndexOutOfBounds;
|
|
static const int kRequestNotFound;
|
|
|
|
ClientSocketPoolTest();
|
|
~ClientSocketPoolTest();
|
|
|
|
template <typename PoolType>
|
|
int StartRequestUsingPool(
|
|
PoolType* socket_pool,
|
|
const std::string& group_name,
|
|
RequestPriority priority,
|
|
ClientSocketPool::RespectLimits respect_limits,
|
|
const scoped_refptr<typename PoolType::SocketParams>& socket_params) {
|
|
DCHECK(socket_pool);
|
|
TestSocketRequest* request(
|
|
new TestSocketRequest(&request_order_, &completion_count_));
|
|
requests_.push_back(base::WrapUnique(request));
|
|
int rv = request->handle()->Init(group_name, socket_params, priority,
|
|
respect_limits, request->callback(),
|
|
socket_pool, NetLogWithSource());
|
|
if (rv != ERR_IO_PENDING)
|
|
request_order_.push_back(request);
|
|
return rv;
|
|
}
|
|
|
|
// Provided there were n requests started, takes |index| in range 1..n
|
|
// and returns order in which that request completed, in range 1..n,
|
|
// or kIndexOutOfBounds if |index| is out of bounds, or kRequestNotFound
|
|
// if that request did not complete (for example was canceled).
|
|
int GetOrderOfRequest(size_t index) const;
|
|
|
|
// Resets first initialized socket handle from |requests_|. If found such
|
|
// a handle, returns true.
|
|
bool ReleaseOneConnection(KeepAlive keep_alive);
|
|
|
|
// Releases connections until there is nothing to release.
|
|
void ReleaseAllConnections(KeepAlive keep_alive);
|
|
|
|
// Note that this uses 0-based indices, while GetOrderOfRequest takes and
|
|
// returns 1-based indices.
|
|
TestSocketRequest* request(int i) { return requests_[i].get(); }
|
|
|
|
size_t requests_size() const { return requests_.size(); }
|
|
std::vector<std::unique_ptr<TestSocketRequest>>* requests() {
|
|
return &requests_;
|
|
}
|
|
size_t completion_count() const { return completion_count_; }
|
|
|
|
private:
|
|
std::vector<std::unique_ptr<TestSocketRequest>> requests_;
|
|
std::vector<TestSocketRequest*> request_order_;
|
|
size_t completion_count_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(ClientSocketPoolTest);
|
|
};
|
|
|
|
class MockTransportSocketParams
|
|
: public base::RefCounted<MockTransportSocketParams> {
|
|
private:
|
|
friend class base::RefCounted<MockTransportSocketParams>;
|
|
~MockTransportSocketParams() {}
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(MockTransportSocketParams);
|
|
};
|
|
|
|
class MockTransportClientSocketPool : public TransportClientSocketPool {
|
|
public:
|
|
typedef MockTransportSocketParams SocketParams;
|
|
|
|
class MockConnectJob {
|
|
public:
|
|
MockConnectJob(std::unique_ptr<StreamSocket> socket,
|
|
ClientSocketHandle* handle,
|
|
const CompletionCallback& callback);
|
|
~MockConnectJob();
|
|
|
|
int Connect();
|
|
bool CancelHandle(const ClientSocketHandle* handle);
|
|
|
|
private:
|
|
void OnConnect(int rv);
|
|
|
|
std::unique_ptr<StreamSocket> socket_;
|
|
ClientSocketHandle* handle_;
|
|
CompletionCallback user_callback_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(MockConnectJob);
|
|
};
|
|
|
|
MockTransportClientSocketPool(int max_sockets,
|
|
int max_sockets_per_group,
|
|
ClientSocketFactory* socket_factory);
|
|
|
|
~MockTransportClientSocketPool() override;
|
|
|
|
RequestPriority last_request_priority() const {
|
|
return last_request_priority_;
|
|
}
|
|
int release_count() const { return release_count_; }
|
|
int cancel_count() const { return cancel_count_; }
|
|
|
|
// TransportClientSocketPool implementation.
|
|
int RequestSocket(const std::string& group_name,
|
|
const void* socket_params,
|
|
RequestPriority priority,
|
|
RespectLimits respect_limits,
|
|
ClientSocketHandle* handle,
|
|
const CompletionCallback& callback,
|
|
const NetLogWithSource& net_log) override;
|
|
void SetPriority(const std::string& group_name,
|
|
ClientSocketHandle* handle,
|
|
RequestPriority priority) override;
|
|
void CancelRequest(const std::string& group_name,
|
|
ClientSocketHandle* handle) override;
|
|
void ReleaseSocket(const std::string& group_name,
|
|
std::unique_ptr<StreamSocket> socket,
|
|
int id) override;
|
|
|
|
private:
|
|
ClientSocketFactory* client_socket_factory_;
|
|
std::vector<std::unique_ptr<MockConnectJob>> job_list_;
|
|
RequestPriority last_request_priority_;
|
|
int release_count_;
|
|
int cancel_count_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(MockTransportClientSocketPool);
|
|
};
|
|
|
|
class MockSOCKSClientSocketPool : public SOCKSClientSocketPool {
|
|
public:
|
|
MockSOCKSClientSocketPool(int max_sockets,
|
|
int max_sockets_per_group,
|
|
TransportClientSocketPool* transport_pool);
|
|
|
|
~MockSOCKSClientSocketPool() override;
|
|
|
|
// SOCKSClientSocketPool implementation.
|
|
int RequestSocket(const std::string& group_name,
|
|
const void* socket_params,
|
|
RequestPriority priority,
|
|
RespectLimits respect_limits,
|
|
ClientSocketHandle* handle,
|
|
const CompletionCallback& callback,
|
|
const NetLogWithSource& net_log) override;
|
|
void SetPriority(const std::string& group_name,
|
|
ClientSocketHandle* handle,
|
|
RequestPriority priority) override;
|
|
void CancelRequest(const std::string& group_name,
|
|
ClientSocketHandle* handle) override;
|
|
void ReleaseSocket(const std::string& group_name,
|
|
std::unique_ptr<StreamSocket> socket,
|
|
int id) override;
|
|
|
|
private:
|
|
TransportClientSocketPool* const transport_pool_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(MockSOCKSClientSocketPool);
|
|
};
|
|
|
|
// Convenience class to temporarily set the WebSocketEndpointLockManager unlock
|
|
// delay to zero for testing purposes. Automatically restores the original value
|
|
// when destroyed.
|
|
class ScopedWebSocketEndpointZeroUnlockDelay {
|
|
public:
|
|
ScopedWebSocketEndpointZeroUnlockDelay();
|
|
~ScopedWebSocketEndpointZeroUnlockDelay();
|
|
|
|
private:
|
|
base::TimeDelta old_delay_;
|
|
};
|
|
|
|
// Constants for a successful SOCKS v5 handshake.
|
|
extern const char kSOCKS5GreetRequest[];
|
|
extern const int kSOCKS5GreetRequestLength;
|
|
|
|
extern const char kSOCKS5GreetResponse[];
|
|
extern const int kSOCKS5GreetResponseLength;
|
|
|
|
extern const char kSOCKS5OkRequest[];
|
|
extern const int kSOCKS5OkRequestLength;
|
|
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extern const char kSOCKS5OkResponse[];
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extern const int kSOCKS5OkResponseLength;
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// Helper function to get the total data size of the MockReads in |reads|.
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int64_t CountReadBytes(const MockRead reads[], size_t reads_size);
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// Helper function to get the total data size of the MockWrites in |writes|.
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int64_t CountWriteBytes(const MockWrite writes[], size_t writes_size);
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} // namespace net
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#endif // NET_SOCKET_SOCKET_TEST_UTIL_H_
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