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185 lines
7.0 KiB
C++
185 lines
7.0 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_SOCKET_STREAM_SOCKET_H_
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#define NET_SOCKET_STREAM_SOCKET_H_
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#include <stdint.h>
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#include "base/macros.h"
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#include "net/base/net_export.h"
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#include "net/socket/connection_attempts.h"
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#include "net/socket/next_proto.h"
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#include "net/socket/socket.h"
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namespace net {
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class IPEndPoint;
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class NetLogWithSource;
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class SSLInfo;
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class NET_EXPORT_PRIVATE StreamSocket : public Socket {
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public:
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// This is used in DumpMemoryStats() to track the estimate of memory usage of
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// a socket.
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struct NET_EXPORT_PRIVATE SocketMemoryStats {
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public:
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SocketMemoryStats();
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~SocketMemoryStats();
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// Estimated total memory usage of this socket in bytes.
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size_t total_size;
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// Size of all buffers used by this socket in bytes.
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size_t buffer_size;
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// Number of certs used by this socket.
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size_t cert_count;
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// Total size of certs used by this socket in bytes.
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size_t cert_size;
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private:
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DISALLOW_COPY_AND_ASSIGN(SocketMemoryStats);
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};
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~StreamSocket() override {}
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// Called to establish a connection. Returns OK if the connection could be
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// established synchronously. Otherwise, ERR_IO_PENDING is returned and the
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// given callback will run asynchronously when the connection is established
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// or when an error occurs. The result is some other error code if the
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// connection could not be established.
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//
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// The socket's Read and Write methods may not be called until Connect
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// succeeds.
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//
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// It is valid to call Connect on an already connected socket, in which case
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// OK is simply returned.
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//
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// Connect may also be called again after a call to the Disconnect method.
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//
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virtual int Connect(const CompletionCallback& callback) = 0;
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// Called to disconnect a socket. Does nothing if the socket is already
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// disconnected. After calling Disconnect it is possible to call Connect
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// again to establish a new connection.
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//
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// If IO (Connect, Read, or Write) is pending when the socket is
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// disconnected, the pending IO is cancelled, and the completion callback
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// will not be called.
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virtual void Disconnect() = 0;
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// Called to test if the connection is still alive. Returns false if a
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// connection wasn't established or the connection is dead. True is returned
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// if the connection was terminated, but there is unread data in the incoming
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// buffer.
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virtual bool IsConnected() const = 0;
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// Called to test if the connection is still alive and idle. Returns false
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// if a connection wasn't established, the connection is dead, or there is
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// unread data in the incoming buffer.
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virtual bool IsConnectedAndIdle() const = 0;
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// Copies the peer address to |address| and returns a network error code.
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// ERR_SOCKET_NOT_CONNECTED will be returned if the socket is not connected.
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virtual int GetPeerAddress(IPEndPoint* address) const = 0;
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// Copies the local address to |address| and returns a network error code.
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// ERR_SOCKET_NOT_CONNECTED will be returned if the socket is not bound.
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virtual int GetLocalAddress(IPEndPoint* address) const = 0;
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// Gets the NetLog for this socket.
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virtual const NetLogWithSource& NetLog() const = 0;
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// Set the annotation to indicate this socket was created for speculative
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// reasons. This call is generally forwarded to a basic TCPClientSocket*,
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// where a UseHistory can be updated.
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virtual void SetSubresourceSpeculation() = 0;
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virtual void SetOmniboxSpeculation() = 0;
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// Returns true if the socket ever had any reads or writes. StreamSockets
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// layered on top of transport sockets should return if their own Read() or
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// Write() methods had been called, not the underlying transport's.
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virtual bool WasEverUsed() const = 0;
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// TODO(jri): Clean up -- rename to a more general EnableAutoConnectOnWrite.
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// Enables use of TCP FastOpen for the underlying transport socket.
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virtual void EnableTCPFastOpenIfSupported() {}
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// Returns true if ALPN was negotiated during the connection of this socket.
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virtual bool WasAlpnNegotiated() const = 0;
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// Returns the protocol negotiated via ALPN for this socket, or
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// kProtoUnknown will be returned if ALPN is not applicable.
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virtual NextProto GetNegotiatedProtocol() const = 0;
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// Gets the SSL connection information of the socket. Returns false if
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// SSL was not used by this socket.
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virtual bool GetSSLInfo(SSLInfo* ssl_info) = 0;
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// Overwrites |out| with the connection attempts made in the process of
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// connecting this socket.
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virtual void GetConnectionAttempts(ConnectionAttempts* out) const = 0;
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// Clears the socket's list of connection attempts.
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virtual void ClearConnectionAttempts() = 0;
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// Adds |attempts| to the socket's list of connection attempts.
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virtual void AddConnectionAttempts(const ConnectionAttempts& attempts) = 0;
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// Returns the total number of number bytes read by the socket. This only
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// counts the payload bytes. Transport headers are not counted. Returns
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// 0 if the socket does not implement the function. The count is reset when
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// Disconnect() is called.
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virtual int64_t GetTotalReceivedBytes() const = 0;
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// Dumps memory allocation stats into |stats|. |stats| can be assumed as being
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// default initialized upon entry. Implementations should override fields in
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// |stats|. Default implementation does nothing.
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virtual void DumpMemoryStats(SocketMemoryStats* stats) const {}
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protected:
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// The following class is only used to gather statistics about the history of
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// a socket. It is only instantiated and used in basic sockets, such as
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// TCPClientSocket* instances. Other classes that are derived from
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// StreamSocket should forward any potential settings to their underlying
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// transport sockets.
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class UseHistory {
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public:
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UseHistory();
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~UseHistory();
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// Resets the state of UseHistory and emits histograms for the
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// current state.
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void Reset();
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void set_was_ever_connected();
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void set_was_used_to_convey_data();
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// The next two setters only have any impact if the socket has not yet been
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// used to transmit data. If called later, we assume that the socket was
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// reused from the pool, and was NOT constructed to service a speculative
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// request.
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void set_subresource_speculation();
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void set_omnibox_speculation();
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bool was_used_to_convey_data() const;
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private:
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// Summarize the statistics for this socket.
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void EmitPreconnectionHistograms() const;
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// Indicate if this was ever connected.
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bool was_ever_connected_;
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// Indicate if this socket was ever used to transmit or receive data.
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bool was_used_to_convey_data_;
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// Indicate if this socket was first created for speculative use, and
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// identify the motivation.
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bool omnibox_speculation_;
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bool subresource_speculation_;
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DISALLOW_COPY_AND_ASSIGN(UseHistory);
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};
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};
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} // namespace net
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#endif // NET_SOCKET_STREAM_SOCKET_H_
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