mirror of
https://github.com/klzgrad/naiveproxy.git
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1127 lines
45 KiB
C++
1127 lines
45 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// The entity that handles framing writes for a Quic client or server.
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// Each QuicSession will have a connection associated with it.
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//
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// On the server side, the Dispatcher handles the raw reads, and hands off
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// packets via ProcessUdpPacket for framing and processing.
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//
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// On the client side, the Connection handles the raw reads, as well as the
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// processing.
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//
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// Note: this class is not thread-safe.
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#ifndef NET_QUIC_CORE_QUIC_CONNECTION_H_
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#define NET_QUIC_CORE_QUIC_CONNECTION_H_
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#include <cstddef>
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#include <cstdint>
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#include <list>
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#include "base/macros.h"
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#include "net/quic/core/crypto/quic_decrypter.h"
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#include "net/quic/core/quic_alarm.h"
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#include "net/quic/core/quic_alarm_factory.h"
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#include "net/quic/core/quic_blocked_writer_interface.h"
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#include "net/quic/core/quic_connection_stats.h"
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#include "net/quic/core/quic_framer.h"
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#include "net/quic/core/quic_one_block_arena.h"
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#include "net/quic/core/quic_packet_creator.h"
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#include "net/quic/core/quic_packet_generator.h"
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#include "net/quic/core/quic_packet_writer.h"
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#include "net/quic/core/quic_packets.h"
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#include "net/quic/core/quic_received_packet_manager.h"
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#include "net/quic/core/quic_sent_packet_manager.h"
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#include "net/quic/core/quic_time.h"
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#include "net/quic/core/quic_types.h"
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#include "net/quic/platform/api/quic_containers.h"
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#include "net/quic/platform/api/quic_export.h"
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#include "net/quic/platform/api/quic_socket_address.h"
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#include "net/quic/platform/api/quic_string_piece.h"
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namespace net {
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class QuicClock;
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class QuicConfig;
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class QuicConnection;
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class QuicDecrypter;
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class QuicEncrypter;
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class QuicRandom;
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namespace test {
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class PacketSavingConnection;
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class QuicConnectionPeer;
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} // namespace test
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// The initial number of packets between MTU probes. After each attempt the
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// number is doubled.
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const QuicPacketCount kPacketsBetweenMtuProbesBase = 100;
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// The number of MTU probes that get sent before giving up.
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const size_t kMtuDiscoveryAttempts = 3;
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// Ensure that exponential back-off does not result in an integer overflow.
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// The number of packets can be potentially capped, but that is not useful at
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// current kMtuDiscoveryAttempts value, and hence is not implemented at present.
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static_assert(kMtuDiscoveryAttempts + 8 < 8 * sizeof(QuicPacketNumber),
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"The number of MTU discovery attempts is too high");
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static_assert(kPacketsBetweenMtuProbesBase < (1 << 8),
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"The initial number of packets between MTU probes is too high");
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// The incresed packet size targeted when doing path MTU discovery.
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const QuicByteCount kMtuDiscoveryTargetPacketSizeHigh = 1450;
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const QuicByteCount kMtuDiscoveryTargetPacketSizeLow = 1430;
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static_assert(kMtuDiscoveryTargetPacketSizeLow <= kMaxPacketSize,
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"MTU discovery target is too large");
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static_assert(kMtuDiscoveryTargetPacketSizeHigh <= kMaxPacketSize,
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"MTU discovery target is too large");
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static_assert(kMtuDiscoveryTargetPacketSizeLow > kDefaultMaxPacketSize,
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"MTU discovery target does not exceed the default packet size");
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static_assert(kMtuDiscoveryTargetPacketSizeHigh > kDefaultMaxPacketSize,
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"MTU discovery target does not exceed the default packet size");
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// Class that receives callbacks from the connection when frames are received
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// and when other interesting events happen.
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class QUIC_EXPORT_PRIVATE QuicConnectionVisitorInterface {
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public:
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virtual ~QuicConnectionVisitorInterface() {}
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// A simple visitor interface for dealing with a data frame.
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virtual void OnStreamFrame(const QuicStreamFrame& frame) = 0;
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// The session should process the WINDOW_UPDATE frame, adjusting both stream
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// and connection level flow control windows.
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virtual void OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) = 0;
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// A BLOCKED frame indicates the peer is flow control blocked
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// on a specified stream.
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virtual void OnBlockedFrame(const QuicBlockedFrame& frame) = 0;
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// Called when the stream is reset by the peer.
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virtual void OnRstStream(const QuicRstStreamFrame& frame) = 0;
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// Called when the connection is going away according to the peer.
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virtual void OnGoAway(const QuicGoAwayFrame& frame) = 0;
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// Called when the connection is closed either locally by the framer, or
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// remotely by the peer.
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virtual void OnConnectionClosed(QuicErrorCode error,
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const std::string& error_details,
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ConnectionCloseSource source) = 0;
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// Called when the connection failed to write because the socket was blocked.
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virtual void OnWriteBlocked() = 0;
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// Called once a specific QUIC version is agreed by both endpoints.
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virtual void OnSuccessfulVersionNegotiation(
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const QuicTransportVersion& version) = 0;
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// Called when a blocked socket becomes writable.
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virtual void OnCanWrite() = 0;
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// Called when the connection experiences a change in congestion window.
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virtual void OnCongestionWindowChange(QuicTime now) = 0;
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// Called when the connection receives a packet from a migrated client.
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virtual void OnConnectionMigration(PeerAddressChangeType type) = 0;
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// Called when the peer seems unreachable over the current path.
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virtual void OnPathDegrading() = 0;
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// Called after OnStreamFrame, OnRstStream, OnGoAway, OnWindowUpdateFrame,
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// OnBlockedFrame, and OnCanWrite to allow post-processing once the work has
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// been done.
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virtual void PostProcessAfterData() = 0;
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// Called when the connection sends ack after
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// kMaxConsecutiveNonRetransmittablePackets consecutive not retransmittable
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// packets sent. To instigate an ack from peer, a retransmittable frame needs
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// to be added.
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virtual void OnAckNeedsRetransmittableFrame() = 0;
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// Called to ask if the visitor wants to schedule write resumption as it both
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// has pending data to write, and is able to write (e.g. based on flow control
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// limits).
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// Writes may be pending because they were write-blocked, congestion-throttled
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// or yielded to other connections.
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virtual bool WillingAndAbleToWrite() const = 0;
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// Called to ask if any handshake messages are pending in this visitor.
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virtual bool HasPendingHandshake() const = 0;
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// Called to ask if any streams are open in this visitor, excluding the
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// reserved crypto and headers stream.
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virtual bool HasOpenDynamicStreams() const = 0;
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};
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// Interface which gets callbacks from the QuicConnection at interesting
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// points. Implementations must not mutate the state of the connection
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// as a result of these callbacks.
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class QUIC_EXPORT_PRIVATE QuicConnectionDebugVisitor
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: public QuicSentPacketManager::DebugDelegate {
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public:
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~QuicConnectionDebugVisitor() override {}
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// Called when a packet has been sent.
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virtual void OnPacketSent(const SerializedPacket& serialized_packet,
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QuicPacketNumber original_packet_number,
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TransmissionType transmission_type,
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QuicTime sent_time) {}
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// Called when a PING frame has been sent.
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virtual void OnPingSent() {}
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// Called when a packet has been received, but before it is
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// validated or parsed.
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virtual void OnPacketReceived(const QuicSocketAddress& self_address,
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const QuicSocketAddress& peer_address,
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const QuicEncryptedPacket& packet) {}
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// Called when the unauthenticated portion of the header has been parsed.
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virtual void OnUnauthenticatedHeader(const QuicPacketHeader& header) {}
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// Called when a packet is received with a connection id that does not
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// match the ID of this connection.
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virtual void OnIncorrectConnectionId(QuicConnectionId connection_id) {}
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// Called when an undecryptable packet has been received.
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virtual void OnUndecryptablePacket() {}
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// Called when a duplicate packet has been received.
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virtual void OnDuplicatePacket(QuicPacketNumber packet_number) {}
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// Called when the protocol version on the received packet doensn't match
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// current protocol version of the connection.
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virtual void OnProtocolVersionMismatch(QuicTransportVersion version) {}
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// Called when the complete header of a packet has been parsed.
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virtual void OnPacketHeader(const QuicPacketHeader& header) {}
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// Called when a StreamFrame has been parsed.
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virtual void OnStreamFrame(const QuicStreamFrame& frame) {}
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// Called when a AckFrame has been parsed.
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virtual void OnAckFrame(const QuicAckFrame& frame) {}
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// Called when a StopWaitingFrame has been parsed.
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virtual void OnStopWaitingFrame(const QuicStopWaitingFrame& frame) {}
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// Called when a QuicPaddingFrame has been parsed.
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virtual void OnPaddingFrame(const QuicPaddingFrame& frame) {}
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// Called when a Ping has been parsed.
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virtual void OnPingFrame(const QuicPingFrame& frame) {}
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// Called when a GoAway has been parsed.
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virtual void OnGoAwayFrame(const QuicGoAwayFrame& frame) {}
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// Called when a RstStreamFrame has been parsed.
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virtual void OnRstStreamFrame(const QuicRstStreamFrame& frame) {}
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// Called when a ConnectionCloseFrame has been parsed.
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virtual void OnConnectionCloseFrame(const QuicConnectionCloseFrame& frame) {}
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// Called when a WindowUpdate has been parsed.
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virtual void OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame,
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const QuicTime& receive_time) {}
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// Called when a BlockedFrame has been parsed.
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virtual void OnBlockedFrame(const QuicBlockedFrame& frame) {}
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// Called when a public reset packet has been received.
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virtual void OnPublicResetPacket(const QuicPublicResetPacket& packet) {}
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// Called when a version negotiation packet has been received.
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virtual void OnVersionNegotiationPacket(
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const QuicVersionNegotiationPacket& packet) {}
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// Called when the connection is closed.
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virtual void OnConnectionClosed(QuicErrorCode error,
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const std::string& error_details,
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ConnectionCloseSource source) {}
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// Called when the version negotiation is successful.
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virtual void OnSuccessfulVersionNegotiation(
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const QuicTransportVersion& version) {}
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// Called when a CachedNetworkParameters is sent to the client.
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virtual void OnSendConnectionState(
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const CachedNetworkParameters& cached_network_params) {}
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// Called when a CachedNetworkParameters are recieved from the client.
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virtual void OnReceiveConnectionState(
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const CachedNetworkParameters& cached_network_params) {}
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// Called when the connection parameters are set from the supplied
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// |config|.
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virtual void OnSetFromConfig(const QuicConfig& config) {}
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// Called when RTT may have changed, including when an RTT is read from
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// the config.
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virtual void OnRttChanged(QuicTime::Delta rtt) const {}
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};
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// QuicConnections currently use around 1KB of polymorphic types which would
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// ordinarily be on the heap. Instead, store them inline in an arena.
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using QuicConnectionArena = QuicOneBlockArena<1024>;
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class QUIC_EXPORT_PRIVATE QuicConnectionHelperInterface {
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public:
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virtual ~QuicConnectionHelperInterface() {}
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// Returns a QuicClock to be used for all time related functions.
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virtual const QuicClock* GetClock() const = 0;
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// Returns a QuicRandom to be used for all random number related functions.
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virtual QuicRandom* GetRandomGenerator() = 0;
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// Returns a QuicBufferAllocator to be used for all stream frame buffers.
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virtual QuicBufferAllocator* GetStreamFrameBufferAllocator() = 0;
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// Returns a QuicBufferAllocator to be used for stream send buffers.
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virtual QuicBufferAllocator* GetStreamSendBufferAllocator() = 0;
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};
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class QUIC_EXPORT_PRIVATE QuicConnection
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: public QuicFramerVisitorInterface,
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public QuicBlockedWriterInterface,
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public QuicPacketGenerator::DelegateInterface,
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public QuicSentPacketManager::NetworkChangeVisitor {
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public:
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enum AckBundling {
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// Send an ack if it's already queued in the connection.
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SEND_ACK_IF_QUEUED,
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// Always send an ack.
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SEND_ACK,
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// Bundle an ack with outgoing data.
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SEND_ACK_IF_PENDING,
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// Do not send ack.
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NO_ACK,
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};
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enum AckMode { TCP_ACKING, ACK_DECIMATION, ACK_DECIMATION_WITH_REORDERING };
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// Constructs a new QuicConnection for |connection_id| and |address| using
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// |writer| to write packets. |owns_writer| specifies whether the connection
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// takes ownership of |writer|. |helper| must outlive this connection.
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QuicConnection(QuicConnectionId connection_id,
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QuicSocketAddress address,
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QuicConnectionHelperInterface* helper,
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QuicAlarmFactory* alarm_factory,
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QuicPacketWriter* writer,
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bool owns_writer,
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Perspective perspective,
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const QuicTransportVersionVector& supported_versions);
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~QuicConnection() override;
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// Sets connection parameters from the supplied |config|.
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void SetFromConfig(const QuicConfig& config);
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// Called by the session when sending connection state to the client.
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virtual void OnSendConnectionState(
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const CachedNetworkParameters& cached_network_params);
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// Called by the session when receiving connection state from the client.
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virtual void OnReceiveConnectionState(
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const CachedNetworkParameters& cached_network_params);
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// Called by the Session when the client has provided CachedNetworkParameters.
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virtual void ResumeConnectionState(
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const CachedNetworkParameters& cached_network_params,
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bool max_bandwidth_resumption);
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// Called by the Session when a max pacing rate for the connection is needed.
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virtual void SetMaxPacingRate(QuicBandwidth max_pacing_rate);
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// Sets the number of active streams on the connection for congestion control.
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void SetNumOpenStreams(size_t num_streams);
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// Send the data in |data| to the peer in as few packets as possible.
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// Returns a pair with the number of bytes consumed from data, and a boolean
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// indicating if the fin bit was consumed. This does not indicate the data
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// has been sent on the wire: it may have been turned into a packet and queued
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// if the socket was unexpectedly blocked.
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// If |listener| is provided, then it will be informed once ACKs have been
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// received for all the packets written in this call.
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// The |listener| is not owned by the QuicConnection and must outlive it.
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virtual QuicConsumedData SendStreamData(
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QuicStreamId id,
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QuicIOVector iov,
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QuicStreamOffset offset,
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StreamSendingState state,
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QuicReferenceCountedPointer<QuicAckListenerInterface> ack_listener);
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// Send a RST_STREAM frame to the peer.
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virtual void SendRstStream(QuicStreamId id,
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QuicRstStreamErrorCode error,
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QuicStreamOffset bytes_written);
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// Send a BLOCKED frame to the peer.
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virtual void SendBlocked(QuicStreamId id);
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// Send a WINDOW_UPDATE frame to the peer.
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virtual void SendWindowUpdate(QuicStreamId id, QuicStreamOffset byte_offset);
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// Closes the connection.
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// |connection_close_behavior| determines whether or not a connection close
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// packet is sent to the peer.
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virtual void CloseConnection(
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QuicErrorCode error,
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const std::string& details,
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ConnectionCloseBehavior connection_close_behavior);
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// Sends a GOAWAY frame. Does nothing if a GOAWAY frame has already been sent.
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virtual void SendGoAway(QuicErrorCode error,
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QuicStreamId last_good_stream_id,
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const std::string& reason);
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// Returns statistics tracked for this connection.
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const QuicConnectionStats& GetStats();
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// Processes an incoming UDP packet (consisting of a QuicEncryptedPacket) from
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// the peer.
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// In a client, the packet may be "stray" and have a different connection ID
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// than that of this connection.
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virtual void ProcessUdpPacket(const QuicSocketAddress& self_address,
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const QuicSocketAddress& peer_address,
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const QuicReceivedPacket& packet);
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// QuicBlockedWriterInterface
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// Called when the underlying connection becomes writable to allow queued
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// writes to happen.
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void OnBlockedWriterCanWrite() override;
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// Called when the caller thinks it's worth a try to write.
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virtual void OnCanWrite();
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// Called when an error occurs while attempting to write a packet to the
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// network.
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void OnWriteError(int error_code);
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// If the socket is not blocked, writes queued packets.
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void WriteIfNotBlocked();
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// If the socket is not blocked, writes queued packets and bundles any pending
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// ACKs.
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void WriteAndBundleAcksIfNotBlocked();
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// Set the packet writer.
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void SetQuicPacketWriter(QuicPacketWriter* writer, bool owns_writer) {
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DCHECK(writer != nullptr);
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if (writer_ != nullptr && owns_writer_) {
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delete writer_;
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}
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writer_ = writer;
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owns_writer_ = owns_writer;
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}
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// Set self address.
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void SetSelfAddress(QuicSocketAddress address) { self_address_ = address; }
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// The version of the protocol this connection is using.
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QuicTransportVersion transport_version() const {
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return framer_.transport_version();
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}
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// The QuicVersionLabel for the version this connection is using.
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QuicVersionLabel version_label() const {
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return framer_.last_version_label();
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}
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// The versions of the protocol that this connection supports.
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const QuicTransportVersionVector& supported_versions() const {
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return framer_.supported_versions();
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}
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// From QuicFramerVisitorInterface
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void OnError(QuicFramer* framer) override;
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bool OnProtocolVersionMismatch(
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QuicTransportVersion received_version) override;
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void OnPacket() override;
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void OnPublicResetPacket(const QuicPublicResetPacket& packet) override;
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void OnVersionNegotiationPacket(
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const QuicVersionNegotiationPacket& packet) override;
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bool OnUnauthenticatedPublicHeader(
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const QuicPacketPublicHeader& header) override;
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bool OnUnauthenticatedHeader(const QuicPacketHeader& header) override;
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void OnDecryptedPacket(EncryptionLevel level) override;
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bool OnPacketHeader(const QuicPacketHeader& header) override;
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bool OnStreamFrame(const QuicStreamFrame& frame) override;
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bool OnAckFrame(const QuicAckFrame& frame) override;
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bool OnStopWaitingFrame(const QuicStopWaitingFrame& frame) override;
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bool OnPaddingFrame(const QuicPaddingFrame& frame) override;
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bool OnPingFrame(const QuicPingFrame& frame) override;
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bool OnRstStreamFrame(const QuicRstStreamFrame& frame) override;
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bool OnConnectionCloseFrame(const QuicConnectionCloseFrame& frame) override;
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bool OnGoAwayFrame(const QuicGoAwayFrame& frame) override;
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bool OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) override;
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bool OnBlockedFrame(const QuicBlockedFrame& frame) override;
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void OnPacketComplete() override;
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// QuicConnectionCloseDelegateInterface
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void OnUnrecoverableError(QuicErrorCode error,
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const std::string& error_details,
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ConnectionCloseSource source) override;
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// QuicPacketGenerator::DelegateInterface
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bool ShouldGeneratePacket(HasRetransmittableData retransmittable,
|
|
IsHandshake handshake) override;
|
|
const QuicFrame GetUpdatedAckFrame() override;
|
|
void PopulateStopWaitingFrame(QuicStopWaitingFrame* stop_waiting) override;
|
|
|
|
// QuicPacketCreator::DelegateInterface
|
|
void OnSerializedPacket(SerializedPacket* packet) override;
|
|
|
|
// QuicSentPacketManager::NetworkChangeVisitor
|
|
void OnCongestionChange() override;
|
|
void OnPathDegrading() override;
|
|
void OnPathMtuIncreased(QuicPacketLength packet_size) override;
|
|
|
|
// Called by the crypto stream when the handshake completes. In the server's
|
|
// case this is when the SHLO has been ACKed. Clients call this on receipt of
|
|
// the SHLO.
|
|
void OnHandshakeComplete();
|
|
|
|
// Accessors
|
|
void set_visitor(QuicConnectionVisitorInterface* visitor) {
|
|
visitor_ = visitor;
|
|
}
|
|
void set_debug_visitor(QuicConnectionDebugVisitor* debug_visitor) {
|
|
debug_visitor_ = debug_visitor;
|
|
sent_packet_manager_.SetDebugDelegate(debug_visitor);
|
|
}
|
|
// Used in Chromium, but not internally.
|
|
// Must only be called before ping_alarm_ is set.
|
|
void set_ping_timeout(QuicTime::Delta ping_timeout) {
|
|
DCHECK(!ping_alarm_->IsSet());
|
|
ping_timeout_ = ping_timeout;
|
|
}
|
|
const QuicTime::Delta ping_timeout() { return ping_timeout_; }
|
|
// Used in Chromium, but not internally.
|
|
void set_creator_debug_delegate(QuicPacketCreator::DebugDelegate* visitor) {
|
|
packet_generator_.set_debug_delegate(visitor);
|
|
}
|
|
const QuicSocketAddress& self_address() const { return self_address_; }
|
|
const QuicSocketAddress& peer_address() const { return peer_address_; }
|
|
QuicConnectionId connection_id() const { return connection_id_; }
|
|
const QuicClock* clock() const { return clock_; }
|
|
QuicRandom* random_generator() const { return random_generator_; }
|
|
QuicByteCount max_packet_length() const;
|
|
void SetMaxPacketLength(QuicByteCount length);
|
|
|
|
size_t mtu_probe_count() const { return mtu_probe_count_; }
|
|
|
|
bool connected() const { return connected_; }
|
|
|
|
bool goaway_sent() const { return goaway_sent_; }
|
|
|
|
bool goaway_received() const { return goaway_received_; }
|
|
|
|
// Must only be called on client connections.
|
|
const QuicTransportVersionVector& server_supported_versions() const {
|
|
DCHECK_EQ(Perspective::IS_CLIENT, perspective_);
|
|
return server_supported_versions_;
|
|
}
|
|
|
|
// Testing only.
|
|
size_t NumQueuedPackets() const { return queued_packets_.size(); }
|
|
|
|
// Once called, any sent crypto packets to be saved as the
|
|
// termination packet, for use with stateless rejections.
|
|
void EnableSavingCryptoPackets();
|
|
|
|
// Returns true if the underlying UDP socket is writable, there is
|
|
// no queued data and the connection is not congestion-control
|
|
// blocked.
|
|
bool CanWriteStreamData();
|
|
|
|
// Returns true if the connection has queued packets or frames.
|
|
bool HasQueuedData() const;
|
|
|
|
// Sets the handshake and idle state connection timeouts.
|
|
void SetNetworkTimeouts(QuicTime::Delta handshake_timeout,
|
|
QuicTime::Delta idle_timeout);
|
|
|
|
// If the connection has timed out, this will close the connection.
|
|
// Otherwise, it will reschedule the timeout alarm.
|
|
void CheckForTimeout();
|
|
|
|
// Called when the ping alarm fires. Causes a ping frame to be sent only
|
|
// if the retransmission alarm is not running.
|
|
void OnPingTimeout();
|
|
|
|
// Sends a ping frame.
|
|
void SendPing();
|
|
|
|
// Sets up a packet with an QuicAckFrame and sends it out.
|
|
void SendAck();
|
|
|
|
// Called when an RTO fires. Resets the retransmission alarm if there are
|
|
// remaining unacked packets.
|
|
void OnRetransmissionTimeout();
|
|
|
|
// Retransmits all unacked packets with retransmittable frames if
|
|
// |retransmission_type| is ALL_UNACKED_PACKETS, otherwise retransmits only
|
|
// initially encrypted packets. Used when the negotiated protocol version is
|
|
// different from what was initially assumed and when the initial encryption
|
|
// changes.
|
|
void RetransmitUnackedPackets(TransmissionType retransmission_type);
|
|
|
|
// Calls |sent_packet_manager_|'s NeuterUnencryptedPackets. Used when the
|
|
// connection becomes forward secure and hasn't received acks for all packets.
|
|
void NeuterUnencryptedPackets();
|
|
|
|
// Changes the encrypter used for level |level| to |encrypter|. The function
|
|
// takes ownership of |encrypter|.
|
|
void SetEncrypter(EncryptionLevel level, QuicEncrypter* encrypter);
|
|
|
|
// SetNonceForPublicHeader sets the nonce that will be transmitted in the
|
|
// public header of each packet encrypted at the initial encryption level
|
|
// decrypted. This should only be called on the server side.
|
|
void SetDiversificationNonce(const DiversificationNonce& nonce);
|
|
|
|
// SetDefaultEncryptionLevel sets the encryption level that will be applied
|
|
// to new packets.
|
|
void SetDefaultEncryptionLevel(EncryptionLevel level);
|
|
|
|
// SetDecrypter sets the primary decrypter, replacing any that already exists,
|
|
// and takes ownership. If an alternative decrypter is in place then the
|
|
// function DCHECKs. This is intended for cases where one knows that future
|
|
// packets will be using the new decrypter and the previous decrypter is now
|
|
// obsolete. |level| indicates the encryption level of the new decrypter.
|
|
void SetDecrypter(EncryptionLevel level, QuicDecrypter* decrypter);
|
|
|
|
// SetAlternativeDecrypter sets a decrypter that may be used to decrypt
|
|
// future packets and takes ownership of it. |level| indicates the encryption
|
|
// level of the decrypter. If |latch_once_used| is true, then the first time
|
|
// that the decrypter is successful it will replace the primary decrypter.
|
|
// Otherwise both decrypters will remain active and the primary decrypter
|
|
// will be the one last used.
|
|
void SetAlternativeDecrypter(EncryptionLevel level,
|
|
QuicDecrypter* decrypter,
|
|
bool latch_once_used);
|
|
|
|
const QuicDecrypter* decrypter() const;
|
|
const QuicDecrypter* alternative_decrypter() const;
|
|
|
|
Perspective perspective() const { return perspective_; }
|
|
|
|
// Allow easy overriding of truncated connection IDs.
|
|
void set_can_truncate_connection_ids(bool can) {
|
|
can_truncate_connection_ids_ = can;
|
|
}
|
|
|
|
// Returns the underlying sent packet manager.
|
|
const QuicSentPacketManager& sent_packet_manager() const {
|
|
return sent_packet_manager_;
|
|
}
|
|
|
|
bool CanWrite(HasRetransmittableData retransmittable);
|
|
|
|
// Stores current batch state for connection, puts the connection
|
|
// into batch mode, and destruction restores the stored batch state.
|
|
// While the bundler is in scope, any generated frames are bundled
|
|
// as densely as possible into packets. In addition, this bundler
|
|
// can be configured to ensure that an ACK frame is included in the
|
|
// first packet created, if there's new ack information to be sent.
|
|
class QUIC_EXPORT_PRIVATE ScopedPacketBundler {
|
|
public:
|
|
// In addition to all outgoing frames being bundled when the
|
|
// bundler is in scope, setting |include_ack| to true ensures that
|
|
// an ACK frame is opportunistically bundled with the first
|
|
// outgoing packet.
|
|
ScopedPacketBundler(QuicConnection* connection, AckBundling send_ack);
|
|
~ScopedPacketBundler();
|
|
|
|
private:
|
|
bool ShouldSendAck(AckBundling ack_mode) const;
|
|
|
|
QuicConnection* connection_;
|
|
bool already_in_batch_mode_;
|
|
};
|
|
|
|
// Delays setting the retransmission alarm until the scope is exited.
|
|
// When nested, only the outermost scheduler will set the alarm, and inner
|
|
// ones have no effect.
|
|
class QUIC_EXPORT_PRIVATE ScopedRetransmissionScheduler {
|
|
public:
|
|
explicit ScopedRetransmissionScheduler(QuicConnection* connection);
|
|
~ScopedRetransmissionScheduler();
|
|
|
|
private:
|
|
QuicConnection* connection_;
|
|
// Set to the connection's delay_setting_retransmission_alarm_ value in the
|
|
// constructor and when true, causes this class to do nothing.
|
|
const bool already_delayed_;
|
|
};
|
|
|
|
QuicPacketWriter* writer() { return writer_; }
|
|
const QuicPacketWriter* writer() const { return writer_; }
|
|
|
|
// Sends an MTU discovery packet of size |target_mtu|. If the packet is
|
|
// acknowledged by the peer, the maximum packet size will be increased to
|
|
// |target_mtu|.
|
|
void SendMtuDiscoveryPacket(QuicByteCount target_mtu);
|
|
|
|
// Sends an MTU discovery packet of size |mtu_discovery_target_| and updates
|
|
// the MTU discovery alarm.
|
|
void DiscoverMtu();
|
|
|
|
// Sets the stream notifer on the SentPacketManager.
|
|
void SetStreamNotifier(StreamNotifierInterface* stream_notifier);
|
|
|
|
// Set data producer in framer.
|
|
void SetDataProducer(QuicStreamFrameDataProducer* data_producer);
|
|
|
|
// Return the id of the cipher of the primary decrypter of the framer.
|
|
uint32_t cipher_id() const { return framer_.decrypter()->cipher_id(); }
|
|
|
|
std::vector<std::unique_ptr<QuicEncryptedPacket>>* termination_packets() {
|
|
return termination_packets_.get();
|
|
}
|
|
|
|
bool ack_queued() const { return ack_queued_; }
|
|
|
|
bool ack_frame_updated() const;
|
|
|
|
QuicConnectionHelperInterface* helper() { return helper_; }
|
|
QuicAlarmFactory* alarm_factory() { return alarm_factory_; }
|
|
|
|
QuicStringPiece GetCurrentPacket();
|
|
|
|
const QuicPacketGenerator& packet_generator() const {
|
|
return packet_generator_;
|
|
}
|
|
|
|
const QuicReceivedPacketManager& received_packet_manager() const {
|
|
return received_packet_manager_;
|
|
}
|
|
|
|
EncryptionLevel encryption_level() const { return encryption_level_; }
|
|
|
|
const QuicSocketAddress& last_packet_source_address() const {
|
|
return last_packet_source_address_;
|
|
}
|
|
|
|
protected:
|
|
// Calls cancel() on all the alarms owned by this connection.
|
|
void CancelAllAlarms();
|
|
|
|
// Send a packet to the peer, and takes ownership of the packet if the packet
|
|
// cannot be written immediately.
|
|
virtual void SendOrQueuePacket(SerializedPacket* packet);
|
|
|
|
// Called after a packet is received from a new peer address and is decrypted.
|
|
// Starts validation of peer's address change.
|
|
virtual void StartPeerMigration(PeerAddressChangeType peer_migration_type);
|
|
|
|
// Called when a peer address migration is validated.
|
|
virtual void OnPeerMigrationValidated();
|
|
|
|
// Selects and updates the version of the protocol being used by selecting a
|
|
// version from |available_versions| which is also supported. Returns true if
|
|
// such a version exists, false otherwise.
|
|
bool SelectMutualVersion(
|
|
const QuicTransportVersionVector& available_versions);
|
|
|
|
// Returns the current per-packet options for the connection.
|
|
PerPacketOptions* per_packet_options() { return per_packet_options_; }
|
|
// Sets the current per-packet options for the connection. The QuicConnection
|
|
// does not take ownership of |options|; |options| must live for as long as
|
|
// the QuicConnection is in use.
|
|
void set_per_packet_options(PerPacketOptions* options) {
|
|
per_packet_options_ = options;
|
|
}
|
|
|
|
// If |defer| is true, configures the connection to defer sending packets in
|
|
// response to an ACK to the SendAlarm. If |defer| is false, packets may be
|
|
// sent immediately after receiving an ACK.
|
|
void set_defer_send_in_response_to_packets(bool defer) {
|
|
defer_send_in_response_to_packets_ = defer;
|
|
}
|
|
|
|
PeerAddressChangeType active_peer_migration_type() {
|
|
return active_peer_migration_type_;
|
|
}
|
|
|
|
// Sends the connection close packet to the peer. |ack_mode| determines
|
|
// whether ack frame will be bundled with the connection close packet.
|
|
virtual void SendConnectionClosePacket(QuicErrorCode error,
|
|
const std::string& details,
|
|
AckBundling ack_mode);
|
|
|
|
// Returns true if the packet should be discarded and not sent.
|
|
virtual bool ShouldDiscardPacket(const SerializedPacket& packet);
|
|
|
|
// Returns true if this connection allows self address change.
|
|
virtual bool AllowSelfAddressChange() const;
|
|
|
|
// Called when a self address change is observed.
|
|
virtual void OnSelfAddressChange() {}
|
|
|
|
private:
|
|
friend class test::QuicConnectionPeer;
|
|
friend class test::PacketSavingConnection;
|
|
|
|
typedef std::list<SerializedPacket> QueuedPacketList;
|
|
|
|
// Notifies the visitor of the close and marks the connection as disconnected.
|
|
// Does not send a connection close frame to the peer.
|
|
void TearDownLocalConnectionState(QuicErrorCode error,
|
|
const std::string& details,
|
|
ConnectionCloseSource source);
|
|
|
|
// Writes the given packet to socket, encrypted with packet's
|
|
// encryption_level. Returns true on successful write, and false if the writer
|
|
// was blocked and the write needs to be tried again. Notifies the
|
|
// SentPacketManager when the write is successful and sets
|
|
// retransmittable frames to nullptr.
|
|
// Saves the connection close packet for later transmission, even if the
|
|
// writer is write blocked.
|
|
bool WritePacket(SerializedPacket* packet);
|
|
|
|
// Make sure an ack we got from our peer is sane.
|
|
// Returns nullptr for valid acks or an error string if it was invalid.
|
|
const char* ValidateAckFrame(const QuicAckFrame& incoming_ack);
|
|
|
|
// Make sure a stop waiting we got from our peer is sane.
|
|
// Returns nullptr if the frame is valid or an error string if it was invalid.
|
|
const char* ValidateStopWaitingFrame(
|
|
const QuicStopWaitingFrame& stop_waiting);
|
|
|
|
// Sends a version negotiation packet to the peer.
|
|
void SendVersionNegotiationPacket();
|
|
|
|
// Clears any accumulated frames from the last received packet.
|
|
void ClearLastFrames();
|
|
|
|
// Deletes and clears any queued packets.
|
|
void ClearQueuedPackets();
|
|
|
|
// Writes as many queued packets as possible. The connection must not be
|
|
// blocked when this is called.
|
|
void WriteQueuedPackets();
|
|
|
|
// Writes as many pending retransmissions as possible.
|
|
void WritePendingRetransmissions();
|
|
|
|
// Queues |packet| in the hopes that it can be decrypted in the
|
|
// future, when a new key is installed.
|
|
void QueueUndecryptablePacket(const QuicEncryptedPacket& packet);
|
|
|
|
// Attempts to process any queued undecryptable packets.
|
|
void MaybeProcessUndecryptablePackets();
|
|
|
|
// Sends any packets which are a response to the last packet, including both
|
|
// acks and pending writes if an ack opened the congestion window.
|
|
void MaybeSendInResponseToPacket();
|
|
|
|
// Queue an ack or set the ack alarm if needed. |was_missing| is true if
|
|
// the most recently received packet was formerly missing.
|
|
void MaybeQueueAck(bool was_missing);
|
|
|
|
// Gets the least unacked packet number, which is the next packet number to be
|
|
// sent if there are no outstanding packets.
|
|
QuicPacketNumber GetLeastUnacked() const;
|
|
|
|
// Sets the timeout alarm to the appropriate value, if any.
|
|
void SetTimeoutAlarm();
|
|
|
|
// Sets the ping alarm to the appropriate value, if any.
|
|
void SetPingAlarm();
|
|
|
|
// Sets the retransmission alarm based on SentPacketManager.
|
|
void SetRetransmissionAlarm();
|
|
|
|
// Sets the MTU discovery alarm if necessary.
|
|
// |sent_packet_number| is the recently sent packet number.
|
|
void MaybeSetMtuAlarm(QuicPacketNumber sent_packet_number);
|
|
|
|
HasRetransmittableData IsRetransmittable(const SerializedPacket& packet);
|
|
bool IsTerminationPacket(const SerializedPacket& packet);
|
|
|
|
// Set the size of the packet we are targeting while doing path MTU discovery.
|
|
void SetMtuDiscoveryTarget(QuicByteCount target);
|
|
|
|
// Returns |suggested_max_packet_size| clamped to any limits set by the
|
|
// underlying writer, connection, or protocol.
|
|
QuicByteCount GetLimitedMaxPacketSize(
|
|
QuicByteCount suggested_max_packet_size);
|
|
|
|
// Do any work which logically would be done in OnPacket but can not be
|
|
// safely done until the packet is validated. Returns true if packet can be
|
|
// handled, false otherwise.
|
|
bool ProcessValidatedPacket(const QuicPacketHeader& header);
|
|
|
|
// Consider receiving crypto frame on non crypto stream as memory corruption.
|
|
bool MaybeConsiderAsMemoryCorruption(const QuicStreamFrame& frame);
|
|
|
|
const QuicTime::Delta DelayedAckTime();
|
|
|
|
// Check if the connection has no outstanding data to send and notify
|
|
// congestion controller if it is the case.
|
|
void CheckIfApplicationLimited();
|
|
|
|
QuicFramer framer_;
|
|
QuicConnectionHelperInterface* helper_; // Not owned.
|
|
QuicAlarmFactory* alarm_factory_; // Not owned.
|
|
PerPacketOptions* per_packet_options_; // Not owned.
|
|
QuicPacketWriter* writer_; // Owned or not depending on |owns_writer_|.
|
|
bool owns_writer_;
|
|
// Encryption level for new packets. Should only be changed via
|
|
// SetDefaultEncryptionLevel().
|
|
EncryptionLevel encryption_level_;
|
|
const QuicClock* clock_;
|
|
QuicRandom* random_generator_;
|
|
|
|
const QuicConnectionId connection_id_;
|
|
// Address on the last successfully processed packet received from the
|
|
// client.
|
|
QuicSocketAddress self_address_;
|
|
QuicSocketAddress peer_address_;
|
|
|
|
// Records change type when the peer initiates migration to a new peer
|
|
// address. Reset to NO_CHANGE after peer migration is validated.
|
|
PeerAddressChangeType active_peer_migration_type_;
|
|
|
|
// Records highest sent packet number when peer migration is started.
|
|
QuicPacketNumber highest_packet_sent_before_peer_migration_;
|
|
|
|
// True if the last packet has gotten far enough in the framer to be
|
|
// decrypted.
|
|
bool last_packet_decrypted_;
|
|
QuicByteCount last_size_; // Size of the last received packet.
|
|
// TODO(rch): remove this when b/27221014 is fixed.
|
|
const char* current_packet_data_; // UDP payload of packet currently being
|
|
// parsed or nullptr.
|
|
EncryptionLevel last_decrypted_packet_level_;
|
|
QuicPacketHeader last_header_;
|
|
bool should_last_packet_instigate_acks_;
|
|
// Whether the most recent packet was missing before it was received.
|
|
bool was_last_packet_missing_;
|
|
|
|
// Track some peer state so we can do less bookkeeping
|
|
// Largest sequence sent by the peer which had an ack frame (latest ack info).
|
|
QuicPacketNumber largest_seen_packet_with_ack_;
|
|
|
|
// Largest packet number sent by the peer which had a stop waiting frame.
|
|
QuicPacketNumber largest_seen_packet_with_stop_waiting_;
|
|
|
|
// Collection of packets which were received before encryption was
|
|
// established, but which could not be decrypted. We buffer these on
|
|
// the assumption that they could not be processed because they were
|
|
// sent with the INITIAL encryption and the CHLO message was lost.
|
|
QuicDeque<std::unique_ptr<QuicEncryptedPacket>> undecryptable_packets_;
|
|
|
|
// Maximum number of undecryptable packets the connection will store.
|
|
size_t max_undecryptable_packets_;
|
|
|
|
// When the version negotiation packet could not be sent because the socket
|
|
// was not writable, this is set to true.
|
|
bool pending_version_negotiation_packet_;
|
|
|
|
// When packets could not be sent because the socket was not writable,
|
|
// they are added to this list. All corresponding frames are in
|
|
// unacked_packets_ if they are to be retransmitted. Packets encrypted_buffer
|
|
// fields are owned by the QueuedPacketList, in order to ensure they outlast
|
|
// the original scope of the SerializedPacket.
|
|
QueuedPacketList queued_packets_;
|
|
|
|
// If true, then crypto packets will be saved as termination packets.
|
|
bool save_crypto_packets_as_termination_packets_;
|
|
|
|
// Contains the connection close packets if the connection has been closed.
|
|
std::unique_ptr<std::vector<std::unique_ptr<QuicEncryptedPacket>>>
|
|
termination_packets_;
|
|
|
|
// Determines whether or not a connection close packet is sent to the peer
|
|
// after idle timeout due to lack of network activity.
|
|
// This is particularly important on mobile, where waking up the radio is
|
|
// undesirable.
|
|
ConnectionCloseBehavior idle_timeout_connection_close_behavior_;
|
|
|
|
// When true, close the QUIC connection after 5 RTOs. Due to the min rto of
|
|
// 200ms, this is over 5 seconds.
|
|
bool close_connection_after_five_rtos_;
|
|
// When true, close the QUIC connection when there are no open streams after
|
|
// 3 consecutive RTOs.
|
|
bool close_connection_after_three_rtos_;
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QuicReceivedPacketManager received_packet_manager_;
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// Indicates whether an ack should be sent the next time we try to write.
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|
bool ack_queued_;
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// How many retransmittable packets have arrived without sending an ack.
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|
QuicPacketCount num_retransmittable_packets_received_since_last_ack_sent_;
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|
// Whether there were missing packets in the last sent ack.
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|
bool last_ack_had_missing_packets_;
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|
// How many consecutive packets have arrived without sending an ack.
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|
QuicPacketCount num_packets_received_since_last_ack_sent_;
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|
// Indicates how many consecutive times an ack has arrived which indicates
|
|
// the peer needs to stop waiting for some packets.
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|
int stop_waiting_count_;
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|
// Indicates the current ack mode, defaults to acking every 2 packets.
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|
AckMode ack_mode_;
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// The max delay in fraction of min_rtt to use when sending decimated acks.
|
|
float ack_decimation_delay_;
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// When true, removes ack decimation's max number of packets(10) before
|
|
// sending an ack.
|
|
bool unlimited_ack_decimation_;
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|
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// Indicates the retransmit alarm is going to be set by the
|
|
// ScopedRetransmitAlarmDelayer
|
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bool delay_setting_retransmission_alarm_;
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// Indicates the retransmission alarm needs to be set.
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|
bool pending_retransmission_alarm_;
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|
|
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// If true, defer sending data in response to received packets to the
|
|
// SendAlarm.
|
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bool defer_send_in_response_to_packets_;
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// The timeout for PING.
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|
QuicTime::Delta ping_timeout_;
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// Arena to store class implementations within the QuicConnection.
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|
QuicConnectionArena arena_;
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// An alarm that fires when an ACK should be sent to the peer.
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|
QuicArenaScopedPtr<QuicAlarm> ack_alarm_;
|
|
// An alarm that fires when a packet needs to be retransmitted.
|
|
QuicArenaScopedPtr<QuicAlarm> retransmission_alarm_;
|
|
// An alarm that is scheduled when the SentPacketManager requires a delay
|
|
// before sending packets and fires when the packet may be sent.
|
|
QuicArenaScopedPtr<QuicAlarm> send_alarm_;
|
|
// An alarm that is scheduled when the connection can still write and there
|
|
// may be more data to send.
|
|
// TODO(ianswett): Remove resume_writes_alarm when deprecating
|
|
// FLAGS_quic_reloadable_flag_quic_only_one_sending_alarm
|
|
QuicArenaScopedPtr<QuicAlarm> resume_writes_alarm_;
|
|
// An alarm that fires when the connection may have timed out.
|
|
QuicArenaScopedPtr<QuicAlarm> timeout_alarm_;
|
|
// An alarm that fires when a ping should be sent.
|
|
QuicArenaScopedPtr<QuicAlarm> ping_alarm_;
|
|
// An alarm that fires when an MTU probe should be sent.
|
|
QuicArenaScopedPtr<QuicAlarm> mtu_discovery_alarm_;
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|
|
|
// Neither visitor is owned by this class.
|
|
QuicConnectionVisitorInterface* visitor_;
|
|
QuicConnectionDebugVisitor* debug_visitor_;
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|
|
|
QuicPacketGenerator packet_generator_;
|
|
|
|
// Network idle time before this connection is closed.
|
|
QuicTime::Delta idle_network_timeout_;
|
|
// The connection will wait this long for the handshake to complete.
|
|
QuicTime::Delta handshake_timeout_;
|
|
|
|
// Statistics for this session.
|
|
QuicConnectionStats stats_;
|
|
|
|
// The time that we got a packet for this connection.
|
|
// This is used for timeouts, and does not indicate the packet was processed.
|
|
QuicTime time_of_last_received_packet_;
|
|
|
|
// The last time this connection began sending a new (non-retransmitted)
|
|
// packet.
|
|
QuicTime time_of_last_sent_new_packet_;
|
|
|
|
// The the send time of the first retransmittable packet sent after
|
|
// |time_of_last_received_packet_|.
|
|
QuicTime last_send_for_timeout_;
|
|
|
|
// Sent packet manager which tracks the status of packets sent by this
|
|
// connection and contains the send and receive algorithms to determine when
|
|
// to send packets.
|
|
QuicSentPacketManager sent_packet_manager_;
|
|
|
|
// The state of connection in version negotiation finite state machine.
|
|
enum QuicVersionNegotiationState {
|
|
START_NEGOTIATION = 0,
|
|
// Server-side this implies we've sent a version negotiation packet and are
|
|
// waiting on the client to select a compatible version. Client-side this
|
|
// implies we've gotten a version negotiation packet, are retransmitting the
|
|
// initial packets with a supported version and are waiting for our first
|
|
// packet from the server.
|
|
NEGOTIATION_IN_PROGRESS,
|
|
// This indicates this endpoint has received a packet from the peer with a
|
|
// version this endpoint supports. Version negotiation is complete, and the
|
|
// version number will no longer be sent with future packets.
|
|
NEGOTIATED_VERSION
|
|
};
|
|
QuicVersionNegotiationState version_negotiation_state_;
|
|
|
|
// Tracks if the connection was created by the server or the client.
|
|
Perspective perspective_;
|
|
|
|
// True by default. False if we've received or sent an explicit connection
|
|
// close.
|
|
bool connected_;
|
|
|
|
// Destination address of the last received packet.
|
|
QuicSocketAddress last_packet_destination_address_;
|
|
|
|
// Source address of the last received packet.
|
|
QuicSocketAddress last_packet_source_address_;
|
|
|
|
// Set to false if the connection should not send truncated connection IDs to
|
|
// the peer, even if the peer supports it.
|
|
bool can_truncate_connection_ids_;
|
|
|
|
// If non-empty this contains the set of versions received in a
|
|
// version negotiation packet.
|
|
QuicTransportVersionVector server_supported_versions_;
|
|
|
|
// The size of the packet we are targeting while doing path MTU discovery.
|
|
QuicByteCount mtu_discovery_target_;
|
|
|
|
// The number of MTU probes already sent.
|
|
size_t mtu_probe_count_;
|
|
|
|
// The number of packets between MTU probes.
|
|
QuicPacketCount packets_between_mtu_probes_;
|
|
|
|
// The packet number of the packet after which the next MTU probe will be
|
|
// sent.
|
|
QuicPacketNumber next_mtu_probe_at_;
|
|
|
|
// The value of the MTU regularly used by the connection. This is different
|
|
// from the value returned by max_packet_size(), as max_packet_size() returns
|
|
// the value of the MTU as currently used by the serializer, so if
|
|
// serialization of an MTU probe is in progress, those two values will be
|
|
// different.
|
|
QuicByteCount long_term_mtu_;
|
|
|
|
// The size of the largest packet received from peer.
|
|
QuicByteCount largest_received_packet_size_;
|
|
|
|
// Whether a GoAway has been sent.
|
|
bool goaway_sent_;
|
|
|
|
// Whether a GoAway has been received.
|
|
bool goaway_received_;
|
|
|
|
// Indicates whether a write error is encountered currently. This is used to
|
|
// avoid infinite write errors.
|
|
bool write_error_occurred_;
|
|
|
|
// Indicates not to send or process stop waiting frames.
|
|
bool no_stop_waiting_frames_;
|
|
|
|
// Consecutive number of sent packets which have no retransmittable frames.
|
|
size_t consecutive_num_packets_with_no_retransmittable_frames_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(QuicConnection);
|
|
};
|
|
|
|
} // namespace net
|
|
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#endif // NET_QUIC_CORE_QUIC_CONNECTION_H_
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