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156 lines
6.3 KiB
C++
156 lines
6.3 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_BASE_LOAD_TIMING_INFO_H_
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#define NET_BASE_LOAD_TIMING_INFO_H_
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#include <stdint.h>
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#include "base/time/time.h"
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#include "net/base/net_export.h"
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namespace net {
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// Structure containing timing information for a request.
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// It addresses the needs of
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// http://groups.google.com/group/http-archive-specification/web/har-1-1-spec,
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// http://dev.w3.org/2006/webapi/WebTiming/, and
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// http://www.w3.org/TR/resource-timing/.
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//
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// All events that do not apply to a request have null times. For non-HTTP
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// requests, all times other than the request_start times are null.
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//
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// Requests with connection errors generally only have request start times as
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// well, since they never received an established socket.
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//
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// The general order for events is:
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// request_start
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// proxy_start
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// proxy_end
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// dns_start
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// dns_end
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// connect_start
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// ssl_start
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// ssl_end
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// connect_end
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// send_start
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// send_end
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// receive_headers_end
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//
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// Times represent when a request starts/stops blocking on an event(*), not the
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// time the events actually occurred. In particular, in the case of preconnects
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// and socket reuse, no time may be spent blocking on establishing a connection.
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// In the case of SPDY, PAC scripts are only run once for each shared session,
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// so no time may be spent blocking on them.
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//
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// (*) Note 1: push_start and push_end are the exception to this, as they
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// represent the operation which is asynchronous to normal request flow and
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// hence are provided as absolute values and not converted to "blocking" time.
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//
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// (*) Note 2: Internally to the network stack, times are those of actual event
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// occurrence. URLRequest converts them to time which the network stack was
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// blocked on each state, as per resource timing specs.
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//
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// DNS and SSL times are both times for the host, not the proxy, so DNS times
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// when using proxies are null, and only requests to HTTPS hosts (Not proxies)
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// have SSL times. One exception to this is when a proxy server itself returns
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// a redirect response. In this case, the connect times treat the proxy as the
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// host. The send and receive times will all be null, however.
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// See HttpNetworkTransaction::OnHttpsProxyTunnelResponse.
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// TODO(mmenke): Is this worth fixing?
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//
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struct NET_EXPORT LoadTimingInfo {
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// Contains the LoadTimingInfo events related to establishing a connection.
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// These are all set by ConnectJobs.
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struct NET_EXPORT_PRIVATE ConnectTiming {
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ConnectTiming();
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~ConnectTiming();
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// The time spent looking up the host's DNS address. Null for requests that
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// used proxies to look up the DNS address. Also null for SOCKS4 proxies,
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// since the DNS address is only looked up after the connection is
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// established, which results in unexpected event ordering.
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// TODO(mmenke): The SOCKS4 event ordering could be refactored to allow
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// these times to be non-null.
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base::TimeTicks dns_start;
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base::TimeTicks dns_end;
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// The time spent establishing the connection. Connect time includes proxy
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// connect times (though not proxy_resolve or DNS lookup times), time spent
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// waiting in certain queues, TCP, and SSL time.
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// TODO(mmenke): For proxies, this includes time spent blocking on higher
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// level socket pools. Fix this.
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// TODO(mmenke): Retried connections to the same server should apparently
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// be included in this time. Consider supporting that.
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// Since the network stack has multiple notions of a "retry",
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// handled at different levels, this may not be worth
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// worrying about - backup jobs, reused socket failure,
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// multiple round authentication.
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base::TimeTicks connect_start;
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base::TimeTicks connect_end;
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// The time when the SSL handshake started / completed. For non-HTTPS
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// requests these are null. These times are only for the SSL connection to
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// the final destination server, not an SSL/SPDY proxy.
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base::TimeTicks ssl_start;
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base::TimeTicks ssl_end;
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};
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LoadTimingInfo();
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LoadTimingInfo(const LoadTimingInfo& other);
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~LoadTimingInfo();
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// True if the socket was reused. When true, DNS, connect, and SSL times
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// will all be null. When false, those times may be null, too, for non-HTTP
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// requests, or when they don't apply to a request.
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//
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// For requests that are sent again after an AUTH challenge, this will be true
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// if the original socket is reused, and false if a new socket is used.
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// Responding to a proxy AUTH challenge is never considered to be reusing a
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// socket, since a connection to the host wasn't established when the
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// challenge was received.
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bool socket_reused;
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// Unique socket ID, can be used to identify requests served by the same
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// socket. For connections tunnelled over SPDY proxies, this is the ID of
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// the virtual connection (The SpdyProxyClientSocket), not the ID of the
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// actual socket. HTTP requests handled by the SPDY proxy itself all use the
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// actual socket's ID.
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//
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// 0 when there is no socket associated with the request, or it's not an HTTP
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// request.
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uint32_t socket_log_id;
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// Start time as a base::Time, so times can be coverted into actual times.
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// Other times are recorded as TimeTicks so they are not affected by clock
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// changes.
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base::Time request_start_time;
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base::TimeTicks request_start;
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// The time spent determing which proxy to use. Null when there is no PAC.
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base::TimeTicks proxy_resolve_start;
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base::TimeTicks proxy_resolve_end;
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ConnectTiming connect_timing;
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// The time that sending HTTP request started / ended.
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base::TimeTicks send_start;
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base::TimeTicks send_end;
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// The time at which the end of the HTTP headers were received.
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base::TimeTicks receive_headers_end;
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// In case the resource was proactively pushed by the server, these are
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// the times that push started and ended. Note that push_end will be null
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// if the request is still being transmitted, i.e. the underlying h2 stream
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// is not closed by the server.
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base::TimeTicks push_start;
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base::TimeTicks push_end;
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};
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} // namespace net
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#endif // NET_BASE_LOAD_TIMING_INFO_H_
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