naiveproxy/content/app/BUILD.gn
2018-01-29 00:30:36 +08:00

196 lines
5.4 KiB
Plaintext

# Copyright 2014 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build/config/chrome_build.gni")
import("//build/config/features.gni")
import("//ppapi/features/features.gni")
# Implements "content_main" given the defines and visibility. On Windows this
# is compiled with a different define for browser and child, but all code needs
# to be shared.
template("implement_content_app") {
runner_target_name = "content_main_runner_" + target_name
main_target_name = target_name
extra_configs = [
"//build/config/compiler:wexit_time_destructors",
"//content:content_implementation",
"//v8:external_startup_data",
]
content_app_deps = [
"//base",
"//base:i18n",
"//components/tracing:startup_tracing",
"//content:export",
"//content:sandbox_helper_win",
"//content/public/common:common_sources",
"//content/public/common:service_names",
"//crypto",
"//services/service_manager/embedder",
"//services/service_manager/public/interfaces",
"//services/service_manager/runner/common",
"//mojo/edk/system",
"//ppapi/features",
"//ui/base",
"//ui/gfx",
"//ui/gfx/geometry",
]
if (is_win) {
content_app_deps += [ "//sandbox" ]
} else if (is_android) {
# Android doesn't use the browser/child split and in the component build
# all symbols are exported from the .so, so the Android-specific files
# can include headers from both places. Many of these are required for
# JNI registration.
content_app_deps += [
"//content/browser",
"//content/child",
"//content/public/android:jni",
"//device/bluetooth",
"//device/gamepad",
"//device/geolocation",
"//device/sensors",
"//device/usb",
"//gpu",
"//media",
"//media/capture",
"//media/midi",
"//net",
"//skia",
"//third_party/android_tools:cpu_features",
"//ui/android",
"//ui/events",
"//ui/shell_dialogs",
]
}
if (is_linux && enable_plugins) {
content_app_deps += [ "//content/ppapi_plugin:ppapi_plugin_sources" ]
}
# Compile content_main_runner.cc in a separate target to exempt from GN
# header checking without exempting any other source file. This file includes
# headers of all process types and varies significantly per platform in
# between browser and child. Otherwise it would require many "nogncheck"
# annotations that would both be useless and add noise.
#
# This will generate :content_main_runner_both, :content_main_runner_browser,
# and :content_main_runner_child.
source_set(runner_target_name) {
visibility = [ ":$main_target_name" ]
check_includes = false
sources = [
"content_main_runner.cc",
]
configs += extra_configs
deps = content_app_deps
if (defined(invoker.deps)) {
deps += invoker.deps
}
forward_variables_from(invoker, [ "defines" ])
}
source_set(main_target_name) {
sources = [
"content_service_manager_main_delegate.cc",
"content_service_manager_main_delegate.h",
"mojo/mojo_init.cc",
"mojo/mojo_init.h",
]
configs += extra_configs
deps = content_app_deps + [
":$runner_target_name",
"//ipc",
"//services/service_manager/embedder",
]
forward_variables_from(invoker,
[
"defines",
"visibility",
])
if (is_android) {
sources += [
"android/content_child_process_service_delegate.cc",
"android/content_jni_onload.cc",
"android/content_main.cc",
"android/library_loader_hooks.cc",
"android/library_loader_hooks.h",
]
deps += [ "//mojo/android:libsystem_java" ]
} else {
sources += [ "content_main.cc" ]
}
}
}
group("content_app_browser_deps") {
deps = [
"//content/browser",
"//content/public/browser:browser_sources",
]
}
group("content_app_child_deps") {
deps = [
"//content/public/gpu:gpu_sources",
"//content/public/renderer:renderer_sources",
"//content/public/utility:utility_sources",
]
}
# This includes the app sources for both the browser and child processes.
implement_content_app("both") {
# Only the public target should depend on this. All other targets (even
# internal content ones) should depend on the public one.
visibility = [
":both_for_content_tests", # See top of //content/BUILD.gn for why.
"//content/public/app:*",
]
deps = [
":content_app_browser_deps",
":content_app_child_deps",
"//content/gpu:gpu_sources",
"//content/renderer",
"//content/utility",
]
}
# See comment at the top of //content/BUILD.gn for how this works.
group("both_for_content_tests") {
visibility = [ "//content/test/*" ]
if (!is_component_build) {
public_deps = [
":both",
]
}
}
if (is_multi_dll_chrome) {
# It doesn't make sense to do the browser/child dll split in component mode.
assert(!is_component_build)
implement_content_app("browser") {
visibility = [ "//content/public/app:browser" ]
defines = [ "CHROME_MULTIPLE_DLL_BROWSER" ]
deps = [
":content_app_browser_deps",
]
}
implement_content_app("child") {
visibility = [ "//content/public/app:child" ]
defines = [ "CHROME_MULTIPLE_DLL_CHILD" ]
deps = [
":content_app_child_deps",
]
}
}