// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/socket/fuzzed_socket_factory.h" #include "base/logging.h" #include "base/test/fuzzed_data_provider.h" #include "net/base/address_list.h" #include "net/base/ip_endpoint.h" #include "net/base/net_errors.h" #include "net/base/network_change_notifier.h" #include "net/log/net_log_with_source.h" #include "net/socket/client_socket_handle.h" #include "net/socket/connection_attempts.h" #include "net/socket/fuzzed_datagram_client_socket.h" #include "net/socket/fuzzed_socket.h" #include "net/socket/ssl_client_socket.h" namespace net { class NetLog; namespace { // SSLClientSocket implementation that always fails to connect. class FailingSSLClientSocket : public SSLClientSocket { public: FailingSSLClientSocket() {} ~FailingSSLClientSocket() override {} // Socket implementation: int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback) override { NOTREACHED(); return ERR_UNEXPECTED; } int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback) override { NOTREACHED(); return ERR_UNEXPECTED; } int SetReceiveBufferSize(int32_t size) override { return OK; } int SetSendBufferSize(int32_t size) override { return OK; } // StreamSocket implementation: int Connect(const CompletionCallback& callback) override { return ERR_FAILED; } void Disconnect() override {} bool IsConnected() const override { return false; } bool IsConnectedAndIdle() const override { return false; } int GetPeerAddress(IPEndPoint* address) const override { return ERR_SOCKET_NOT_CONNECTED; } int GetLocalAddress(IPEndPoint* address) const override { return ERR_SOCKET_NOT_CONNECTED; } const NetLogWithSource& NetLog() const override { return net_log_; } void SetSubresourceSpeculation() override {} void SetOmniboxSpeculation() override {} bool WasEverUsed() const override { return false; } void EnableTCPFastOpenIfSupported() override {} bool WasAlpnNegotiated() const override { return false; } NextProto GetNegotiatedProtocol() const override { return kProtoUnknown; } bool GetSSLInfo(SSLInfo* ssl_info) override { return false; } void GetConnectionAttempts(ConnectionAttempts* out) const override { out->clear(); } void ClearConnectionAttempts() override {} void AddConnectionAttempts(const ConnectionAttempts& attempts) override {} int64_t GetTotalReceivedBytes() const override { return 0; } // SSLSocket implementation: int ExportKeyingMaterial(const base::StringPiece& label, bool has_context, const base::StringPiece& context, unsigned char* out, unsigned int outlen) override { NOTREACHED(); return 0; } // SSLClientSocket implementation: void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info) override {} ChannelIDService* GetChannelIDService() const override { NOTREACHED(); return nullptr; } Error GetTokenBindingSignature(crypto::ECPrivateKey* key, TokenBindingType tb_type, std::vector* out) override { NOTREACHED(); return ERR_UNEXPECTED; } crypto::ECPrivateKey* GetChannelIDKey() const override { NOTREACHED(); return nullptr; } private: NetLogWithSource net_log_; DISALLOW_COPY_AND_ASSIGN(FailingSSLClientSocket); }; } // namespace FuzzedSocketFactory::FuzzedSocketFactory( base::FuzzedDataProvider* data_provider) : data_provider_(data_provider), fuzz_connect_result_(true) {} FuzzedSocketFactory::~FuzzedSocketFactory() {} std::unique_ptr FuzzedSocketFactory::CreateDatagramClientSocket( DatagramSocket::BindType bind_type, const RandIntCallback& rand_int_cb, NetLog* net_log, const NetLogSource& source) { return std::make_unique(data_provider_); } std::unique_ptr FuzzedSocketFactory::CreateTransportClientSocket( const AddressList& addresses, std::unique_ptr socket_performance_watcher, NetLog* net_log, const NetLogSource& source) { std::unique_ptr socket( new FuzzedSocket(data_provider_, net_log)); socket->set_fuzz_connect_result(fuzz_connect_result_); // Just use the first address. socket->set_remote_address(*addresses.begin()); return std::move(socket); } std::unique_ptr FuzzedSocketFactory::CreateSSLClientSocket( std::unique_ptr transport_socket, const HostPortPair& host_and_port, const SSLConfig& ssl_config, const SSLClientSocketContext& context) { return std::make_unique(); } void FuzzedSocketFactory::ClearSSLSessionCache() {} } // namespace net