// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/supports_user_data.h" #include "base/auto_reset.h" #include "base/feature_list.h" #include "base/sequence_checker.h" #include "third_party/abseil-cpp/absl/container/flat_hash_map.h" namespace base { struct SupportsUserData::Impl { // Externally-defined data accessible by key. absl::flat_hash_map> user_data_; }; std::unique_ptr SupportsUserData::Data::Clone() { return nullptr; } SupportsUserData::SupportsUserData() : impl_(std::make_unique()) { // Harmless to construct on a different execution sequence to subsequent // usage. DETACH_FROM_SEQUENCE(sequence_checker_); } SupportsUserData::SupportsUserData(SupportsUserData&& rhs) { *this = std::move(rhs); } SupportsUserData& SupportsUserData::operator=(SupportsUserData&& rhs) { CHECK(!in_clear_); CHECK(!rhs.in_clear_); impl_ = std::move(rhs.impl_); // No need to set `in_clear_` since it must be `false`. rhs.impl_ = std::make_unique(); return *this; } SupportsUserData::Data* SupportsUserData::GetUserData(const void* key) const { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); // Avoid null keys; they are too vulnerable to collision. DCHECK(key); auto found = impl_->user_data_.find(key); if (found != impl_->user_data_.end()) { return found->second.get(); } return nullptr; } std::unique_ptr SupportsUserData::TakeUserData( const void* key) { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); // Null keys are too vulnerable to collision. CHECK(key); auto found = impl_->user_data_.find(key); if (found != impl_->user_data_.end()) { std::unique_ptr deowned; deowned.swap(found->second); impl_->user_data_.erase(key); return deowned; } return nullptr; } void SupportsUserData::SetUserData(const void* key, std::unique_ptr data) { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); CHECK(!in_clear_) << "Calling SetUserData() when SupportsUserData is " "being cleared or destroyed is not supported."; // Avoid null keys; they are too vulnerable to collision. DCHECK(key); if (data.get()) { impl_->user_data_[key] = std::move(data); } else { RemoveUserData(key); } } void SupportsUserData::RemoveUserData(const void* key) { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); auto it = impl_->user_data_.find(key); if (it != impl_->user_data_.end()) { // Remove the entry from the map before deleting `owned_data` to avoid // reentrancy issues when `owned_data` owns `this`. Otherwise: // // 1. `RemoveUserData()` calls `erase()`. // 2. `erase()` deletes `owned_data`. // 3. `owned_data` deletes `this`. // // At this point, `erase()` is still on the stack even though the // backing map (owned by `this`) has already been destroyed, and it // may simply crash, cause a use-after-free, or any other number of // interesting things. auto owned_data = std::move(it->second); impl_->user_data_.erase(it); } } void SupportsUserData::DetachFromSequence() { DETACH_FROM_SEQUENCE(sequence_checker_); } void SupportsUserData::CloneDataFrom(const SupportsUserData& other) { CHECK(!in_clear_); CHECK(!other.in_clear_); for (const auto& data_pair : other.impl_->user_data_) { auto cloned_data = data_pair.second->Clone(); if (cloned_data) { SetUserData(data_pair.first, std::move(cloned_data)); } } } SupportsUserData::~SupportsUserData() { if (!impl_->user_data_.empty()) { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); } CHECK(!in_clear_); in_clear_ = true; // Swapping to a local variable to clear the entries serves two purposes: // - `this` is in a consistent state if `SupportsUserData::Data` instances // attempt to call back into the `SupportsUserData` during destruction. // - `SupportsUserData::Data` instances cannot reference each other during // destruction, which is desirable since destruction order of the // `SupportsUserData::Data` instances is non-deterministic. absl::flat_hash_map> user_data; impl_->user_data_.swap(user_data); } void SupportsUserData::ClearAllUserData() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); // If another clear operation is in progress, that means weird reentrancy of // some sort. CHECK(!in_clear_); base::AutoReset reset_in_clear(&in_clear_, true); // For similar reasons to the destructor, clear the entries by swapping to a // local. absl::flat_hash_map> user_data; impl_->user_data_.swap(user_data); } } // namespace base