// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SERVER_HTTP_CONNECTION_H_ #define NET_SERVER_HTTP_CONNECTION_H_ #include #include #include "base/containers/queue.h" #include "base/macros.h" #include "base/memory/ref_counted.h" #include "net/base/io_buffer.h" namespace net { class StreamSocket; class WebSocket; // A container which has all information of an http connection. It includes // id, underlying socket, and pending read/write data. class HttpConnection { public: // IOBuffer for data read. It's a wrapper around GrowableIOBuffer, with more // functions for buffer management. It moves unconsumed data to the start of // buffer. class ReadIOBuffer : public IOBuffer { public: static const int kInitialBufSize = 1024; static const int kMinimumBufSize = 128; static const int kCapacityIncreaseFactor = 2; static const int kDefaultMaxBufferSize = 1 * 1024 * 1024; // 1 Mbytes. ReadIOBuffer(); // Capacity. int GetCapacity() const; void SetCapacity(int capacity); // Increases capacity and returns true if capacity is not beyond the limit. bool IncreaseCapacity(); // Start of read data. char* StartOfBuffer() const; // Returns the bytes of read data. int GetSize() const; // More read data was appended. void DidRead(int bytes); // Capacity for which more read data can be appended. int RemainingCapacity() const; // Removes consumed data and moves unconsumed data to the start of buffer. void DidConsume(int bytes); // Limit of how much internal capacity can increase. int max_buffer_size() const { return max_buffer_size_; } void set_max_buffer_size(int max_buffer_size) { max_buffer_size_ = max_buffer_size; } private: ~ReadIOBuffer() override; scoped_refptr base_; int max_buffer_size_; DISALLOW_COPY_AND_ASSIGN(ReadIOBuffer); }; // IOBuffer of pending data to write which has a queue of pending data. Each // pending data is stored in std::string. data() is the data of first // std::string stored. class QueuedWriteIOBuffer : public IOBuffer { public: static const int kDefaultMaxBufferSize = 1 * 1024 * 1024; // 1 Mbytes. QueuedWriteIOBuffer(); // Whether or not pending data exists. bool IsEmpty() const; // Appends new pending data and returns true if total size doesn't exceed // the limit, |total_size_limit_|. It would change data() if new data is // the first pending data. bool Append(const std::string& data); // Consumes data and changes data() accordingly. It cannot be more than // GetSizeToWrite(). void DidConsume(int size); // Gets size of data to write this time. It is NOT total data size. int GetSizeToWrite() const; // Total size of all pending data. int total_size() const { return total_size_; } // Limit of how much data can be pending. int max_buffer_size() const { return max_buffer_size_; } void set_max_buffer_size(int max_buffer_size) { max_buffer_size_ = max_buffer_size; } private: ~QueuedWriteIOBuffer() override; // This needs to indirect since we need pointer stability for the payload // chunks, as they may be handed out via net::IOBuffer::data(). base::queue> pending_data_; int total_size_; int max_buffer_size_; DISALLOW_COPY_AND_ASSIGN(QueuedWriteIOBuffer); }; HttpConnection(int id, std::unique_ptr socket); ~HttpConnection(); int id() const { return id_; } StreamSocket* socket() const { return socket_.get(); } ReadIOBuffer* read_buf() const { return read_buf_.get(); } QueuedWriteIOBuffer* write_buf() const { return write_buf_.get(); } WebSocket* web_socket() const { return web_socket_.get(); } void SetWebSocket(std::unique_ptr web_socket); private: const int id_; const std::unique_ptr socket_; const scoped_refptr read_buf_; const scoped_refptr write_buf_; std::unique_ptr web_socket_; DISALLOW_COPY_AND_ASSIGN(HttpConnection); }; } // namespace net #endif // NET_SERVER_HTTP_CONNECTION_H_