// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/http/http_proxy_client_socket.h" #include #include "base/bind.h" #include "base/bind_helpers.h" #include "base/callback_helpers.h" #include "base/strings/string_util.h" #include "base/values.h" #include "net/base/auth.h" #include "net/base/host_port_pair.h" #include "net/base/io_buffer.h" #include "net/http/http_basic_stream.h" #include "net/http/http_network_session.h" #include "net/http/http_request_info.h" #include "net/http/http_response_headers.h" #include "net/http/http_stream_parser.h" #include "net/http/proxy_connect_redirect_http_stream.h" #include "net/log/net_log.h" #include "net/log/net_log_event_type.h" #include "net/socket/client_socket_handle.h" #include "url/gurl.h" namespace net { HttpProxyClientSocket::HttpProxyClientSocket( std::unique_ptr transport_socket, const std::string& user_agent, const HostPortPair& endpoint, HttpAuthController* http_auth_controller, bool tunnel, bool using_spdy, NextProto negotiated_protocol, bool is_https_proxy, const NetworkTrafficAnnotationTag& traffic_annotation) : io_callback_(base::BindRepeating(&HttpProxyClientSocket::OnIOComplete, base::Unretained(this))), next_state_(STATE_NONE), transport_(std::move(transport_socket)), endpoint_(endpoint), auth_(http_auth_controller), tunnel_(tunnel), using_spdy_(using_spdy), negotiated_protocol_(negotiated_protocol), is_https_proxy_(is_https_proxy), redirect_has_load_timing_info_(false), traffic_annotation_(traffic_annotation), net_log_(transport_->socket()->NetLog()) { // Synthesize the bits of a request that we actually use. request_.url = GURL("https://" + endpoint.ToString()); request_.method = "CONNECT"; if (!user_agent.empty()) request_.extra_headers.SetHeader(HttpRequestHeaders::kUserAgent, user_agent); } HttpProxyClientSocket::~HttpProxyClientSocket() { Disconnect(); } int HttpProxyClientSocket::RestartWithAuth(CompletionOnceCallback callback) { DCHECK_EQ(STATE_NONE, next_state_); DCHECK(user_callback_.is_null()); int rv = PrepareForAuthRestart(); if (rv != OK) return rv; rv = DoLoop(OK); if (rv == ERR_IO_PENDING) { if (!callback.is_null()) user_callback_ = std::move(callback); } return rv; } const scoped_refptr& HttpProxyClientSocket::GetAuthController() const { return auth_; } bool HttpProxyClientSocket::IsUsingSpdy() const { return using_spdy_; } NextProto HttpProxyClientSocket::GetProxyNegotiatedProtocol() const { return negotiated_protocol_; } const HttpResponseInfo* HttpProxyClientSocket::GetConnectResponseInfo() const { return response_.headers.get() ? &response_ : NULL; } std::unique_ptr HttpProxyClientSocket::CreateConnectResponseStream() { return std::make_unique( redirect_has_load_timing_info_ ? &redirect_load_timing_info_ : nullptr); } int HttpProxyClientSocket::Connect(CompletionOnceCallback callback) { DCHECK(transport_.get()); DCHECK(transport_->socket()); DCHECK(user_callback_.is_null()); // TODO(rch): figure out the right way to set up a tunnel with SPDY. // This approach sends the complete HTTPS request to the proxy // which allows the proxy to see "private" data. Instead, we should // create an SSL tunnel to the origin server using the CONNECT method // inside a single SPDY stream. if (using_spdy_ || !tunnel_) next_state_ = STATE_DONE; if (next_state_ == STATE_DONE) return OK; DCHECK_EQ(STATE_NONE, next_state_); next_state_ = STATE_GENERATE_AUTH_TOKEN; int rv = DoLoop(OK); if (rv == ERR_IO_PENDING) user_callback_ = std::move(callback); return rv; } void HttpProxyClientSocket::Disconnect() { if (transport_.get()) transport_->socket()->Disconnect(); // Reset other states to make sure they aren't mistakenly used later. // These are the states initialized by Connect(). next_state_ = STATE_NONE; user_callback_.Reset(); } bool HttpProxyClientSocket::IsConnected() const { return next_state_ == STATE_DONE && transport_->socket()->IsConnected(); } bool HttpProxyClientSocket::IsConnectedAndIdle() const { return next_state_ == STATE_DONE && transport_->socket()->IsConnectedAndIdle(); } const NetLogWithSource& HttpProxyClientSocket::NetLog() const { return net_log_; } bool HttpProxyClientSocket::WasEverUsed() const { if (transport_.get() && transport_->socket()) { return transport_->socket()->WasEverUsed(); } NOTREACHED(); return false; } bool HttpProxyClientSocket::WasAlpnNegotiated() const { if (transport_.get() && transport_->socket()) { return transport_->socket()->WasAlpnNegotiated(); } NOTREACHED(); return false; } NextProto HttpProxyClientSocket::GetNegotiatedProtocol() const { if (transport_.get() && transport_->socket()) { return transport_->socket()->GetNegotiatedProtocol(); } NOTREACHED(); return kProtoUnknown; } bool HttpProxyClientSocket::GetSSLInfo(SSLInfo* ssl_info) { if (transport_.get() && transport_->socket()) { return transport_->socket()->GetSSLInfo(ssl_info); } NOTREACHED(); return false; } void HttpProxyClientSocket::GetConnectionAttempts( ConnectionAttempts* out) const { out->clear(); } int64_t HttpProxyClientSocket::GetTotalReceivedBytes() const { return transport_->socket()->GetTotalReceivedBytes(); } void HttpProxyClientSocket::ApplySocketTag(const SocketTag& tag) { return transport_->socket()->ApplySocketTag(tag); } int HttpProxyClientSocket::Read(IOBuffer* buf, int buf_len, CompletionOnceCallback callback) { DCHECK(user_callback_.is_null()); if (next_state_ != STATE_DONE) { // We're trying to read the body of the response but we're still trying // to establish an SSL tunnel through the proxy. We can't read these // bytes when establishing a tunnel because they might be controlled by // an active network attacker. We don't worry about this for HTTP // because an active network attacker can already control HTTP sessions. // We reach this case when the user cancels a 407 proxy auth prompt. // See http://crbug.com/8473. DCHECK_EQ(407, response_.headers->response_code()); return ERR_TUNNEL_CONNECTION_FAILED; } return transport_->socket()->Read(buf, buf_len, std::move(callback)); } int HttpProxyClientSocket::Write( IOBuffer* buf, int buf_len, CompletionOnceCallback callback, const NetworkTrafficAnnotationTag& traffic_annotation) { DCHECK_EQ(STATE_DONE, next_state_); DCHECK(user_callback_.is_null()); return transport_->socket()->Write(buf, buf_len, std::move(callback), traffic_annotation); } int HttpProxyClientSocket::SetReceiveBufferSize(int32_t size) { return transport_->socket()->SetReceiveBufferSize(size); } int HttpProxyClientSocket::SetSendBufferSize(int32_t size) { return transport_->socket()->SetSendBufferSize(size); } int HttpProxyClientSocket::GetPeerAddress(IPEndPoint* address) const { return transport_->socket()->GetPeerAddress(address); } int HttpProxyClientSocket::GetLocalAddress(IPEndPoint* address) const { return transport_->socket()->GetLocalAddress(address); } int HttpProxyClientSocket::PrepareForAuthRestart() { if (!response_.headers.get()) return ERR_CONNECTION_RESET; // If the connection can't be reused, return // ERR_UNABLE_TO_REUSE_CONNECTION_FOR_PROXY_AUTH. The request will be retried // at a higher layer. if (!response_.headers->IsKeepAlive() || !http_stream_parser_->CanFindEndOfResponse() || !transport_->socket()->IsConnected()) { transport_->socket()->Disconnect(); return ERR_UNABLE_TO_REUSE_CONNECTION_FOR_PROXY_AUTH; } // If the auth request had a body, need to drain it before reusing the socket. if (!http_stream_parser_->IsResponseBodyComplete()) { next_state_ = STATE_DRAIN_BODY; drain_buf_ = new IOBuffer(kDrainBodyBufferSize); return OK; } return DidDrainBodyForAuthRestart(); } int HttpProxyClientSocket::DidDrainBodyForAuthRestart() { // Can't reuse the socket if there's still unread data on it. if (!transport_->socket()->IsConnectedAndIdle()) return ERR_UNABLE_TO_REUSE_CONNECTION_FOR_PROXY_AUTH; next_state_ = STATE_GENERATE_AUTH_TOKEN; transport_->set_reuse_type(ClientSocketHandle::REUSED_IDLE); // Reset the other member variables. drain_buf_ = nullptr; parser_buf_ = nullptr; http_stream_parser_.reset(); request_line_.clear(); request_headers_.Clear(); response_ = HttpResponseInfo(); return OK; } void HttpProxyClientSocket::DoCallback(int result) { DCHECK_NE(ERR_IO_PENDING, result); DCHECK(!user_callback_.is_null()); // Since Run() may result in Read being called, // clear user_callback_ up front. std::move(user_callback_).Run(result); } void HttpProxyClientSocket::OnIOComplete(int result) { DCHECK_NE(STATE_NONE, next_state_); DCHECK_NE(STATE_DONE, next_state_); int rv = DoLoop(result); if (rv != ERR_IO_PENDING) DoCallback(rv); } int HttpProxyClientSocket::DoLoop(int last_io_result) { DCHECK_NE(next_state_, STATE_NONE); DCHECK_NE(next_state_, STATE_DONE); int rv = last_io_result; do { State state = next_state_; next_state_ = STATE_NONE; switch (state) { case STATE_GENERATE_AUTH_TOKEN: DCHECK_EQ(OK, rv); rv = DoGenerateAuthToken(); break; case STATE_GENERATE_AUTH_TOKEN_COMPLETE: rv = DoGenerateAuthTokenComplete(rv); break; case STATE_SEND_REQUEST: DCHECK_EQ(OK, rv); net_log_.BeginEvent( NetLogEventType::HTTP_TRANSACTION_TUNNEL_SEND_REQUEST); rv = DoSendRequest(); break; case STATE_SEND_REQUEST_COMPLETE: rv = DoSendRequestComplete(rv); net_log_.EndEventWithNetErrorCode( NetLogEventType::HTTP_TRANSACTION_TUNNEL_SEND_REQUEST, rv); break; case STATE_READ_HEADERS: DCHECK_EQ(OK, rv); net_log_.BeginEvent( NetLogEventType::HTTP_TRANSACTION_TUNNEL_READ_HEADERS); rv = DoReadHeaders(); break; case STATE_READ_HEADERS_COMPLETE: rv = DoReadHeadersComplete(rv); net_log_.EndEventWithNetErrorCode( NetLogEventType::HTTP_TRANSACTION_TUNNEL_READ_HEADERS, rv); break; case STATE_DRAIN_BODY: DCHECK_EQ(OK, rv); rv = DoDrainBody(); break; case STATE_DRAIN_BODY_COMPLETE: rv = DoDrainBodyComplete(rv); break; case STATE_DONE: break; default: NOTREACHED() << "bad state"; rv = ERR_UNEXPECTED; break; } } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE && next_state_ != STATE_DONE); return rv; } int HttpProxyClientSocket::DoGenerateAuthToken() { next_state_ = STATE_GENERATE_AUTH_TOKEN_COMPLETE; return auth_->MaybeGenerateAuthToken(&request_, io_callback_, net_log_); } int HttpProxyClientSocket::DoGenerateAuthTokenComplete(int result) { DCHECK_NE(ERR_IO_PENDING, result); if (result == OK) next_state_ = STATE_SEND_REQUEST; return result; } int HttpProxyClientSocket::DoSendRequest() { next_state_ = STATE_SEND_REQUEST_COMPLETE; // This is constructed lazily (instead of within our Start method), so that // we have proxy info available. if (request_line_.empty()) { DCHECK(request_headers_.IsEmpty()); HttpRequestHeaders authorization_headers; if (auth_->HaveAuth()) auth_->AddAuthorizationHeader(&authorization_headers); std::string user_agent; if (!request_.extra_headers.GetHeader(HttpRequestHeaders::kUserAgent, &user_agent)) { user_agent.clear(); } BuildTunnelRequest(endpoint_, authorization_headers, user_agent, &request_line_, &request_headers_); net_log_.AddEvent( NetLogEventType::HTTP_TRANSACTION_SEND_TUNNEL_HEADERS, base::Bind(&HttpRequestHeaders::NetLogCallback, base::Unretained(&request_headers_), &request_line_)); } parser_buf_ = new GrowableIOBuffer(); http_stream_parser_.reset(new HttpStreamParser( transport_.get(), &request_, parser_buf_.get(), net_log_)); return http_stream_parser_->SendRequest(request_line_, request_headers_, traffic_annotation_, &response_, io_callback_); } int HttpProxyClientSocket::DoSendRequestComplete(int result) { if (result < 0) return result; next_state_ = STATE_READ_HEADERS; return OK; } int HttpProxyClientSocket::DoReadHeaders() { next_state_ = STATE_READ_HEADERS_COMPLETE; return http_stream_parser_->ReadResponseHeaders(io_callback_); } int HttpProxyClientSocket::DoReadHeadersComplete(int result) { if (result < 0) return result; // Require the "HTTP/1.x" status line for SSL CONNECT. if (response_.headers->GetHttpVersion() < HttpVersion(1, 0)) return ERR_TUNNEL_CONNECTION_FAILED; net_log_.AddEvent( NetLogEventType::HTTP_TRANSACTION_READ_TUNNEL_RESPONSE_HEADERS, base::Bind(&HttpResponseHeaders::NetLogCallback, response_.headers)); switch (response_.headers->response_code()) { case 200: // OK if (http_stream_parser_->IsMoreDataBuffered()) // The proxy sent extraneous data after the headers. return ERR_TUNNEL_CONNECTION_FAILED; next_state_ = STATE_DONE; return OK; // We aren't able to CONNECT to the remote host through the proxy. We // need to be very suspicious about the response because an active network // attacker can force us into this state by masquerading as the proxy. // The only safe thing to do here is to fail the connection because our // client is expecting an SSL protected response. // See http://crbug.com/7338. case 302: // Found / Moved Temporarily // Attempt to follow redirects from HTTPS proxies, but only if we can // sanitize the response. This still allows a rogue HTTPS proxy to // redirect an HTTPS site load to a similar-looking site, but no longer // allows it to impersonate the site the user requested. if (!is_https_proxy_ || !SanitizeProxyRedirect(&response_)) return ERR_TUNNEL_CONNECTION_FAILED; redirect_has_load_timing_info_ = transport_->GetLoadTimingInfo( http_stream_parser_->IsConnectionReused(), &redirect_load_timing_info_); transport_.reset(); http_stream_parser_.reset(); return ERR_HTTPS_PROXY_TUNNEL_RESPONSE; case 407: // Proxy Authentication Required // We need this status code to allow proxy authentication. Our // authentication code is smart enough to avoid being tricked by an // active network attacker. // The next state is intentionally not set as it should be STATE_NONE; if (!SanitizeProxyAuth(&response_)) return ERR_TUNNEL_CONNECTION_FAILED; return HandleProxyAuthChallenge(auth_.get(), &response_, net_log_); default: // Ignore response to avoid letting the proxy impersonate the target // server. (See http://crbug.com/137891.) // We lose something by doing this. We have seen proxy 403, 404, and // 501 response bodies that contain a useful error message. For // example, Squid uses a 404 response to report the DNS error: "The // domain name does not exist." return ERR_TUNNEL_CONNECTION_FAILED; } } int HttpProxyClientSocket::DoDrainBody() { DCHECK(drain_buf_.get()); next_state_ = STATE_DRAIN_BODY_COMPLETE; return http_stream_parser_->ReadResponseBody( drain_buf_.get(), kDrainBodyBufferSize, io_callback_); } int HttpProxyClientSocket::DoDrainBodyComplete(int result) { if (result < 0) return ERR_UNABLE_TO_REUSE_CONNECTION_FOR_PROXY_AUTH; if (!http_stream_parser_->IsResponseBodyComplete()) { // Keep draining. next_state_ = STATE_DRAIN_BODY; return OK; } return DidDrainBodyForAuthRestart(); } //---------------------------------------------------------------- } // namespace net