# Copyright 2016 The Chromium Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. import("//build/config/chrome_build.gni") import("//build/config/chromecast_build.gni") import("//build/config/gclient_args.gni") import("//chrome/android/channel.gni") declare_args() { # TODO(733935): Enable for other Android architectures too. Currently we only # support arm and arm64. enable_gvr_services = is_android && !is_chromecast && (current_cpu == "arm" || current_cpu == "arm64") enable_openvr = is_win # To build with Oculus support, the Oculus SDK for Windows will need to be # installed in third_party/libovr/src. See # third_party/libovr/README.chromium for details. enable_oculus_vr = checkout_oculus_sdk && is_chrome_branded && is_win } declare_args() { # Enable VR device support whenever VR device SDK(s) are supported. # We enable VR on Linux even though VR features aren't usable because # the binary size impact is small and allows many VR tests to run on Linux enable_vr = enable_gvr_services || enable_openvr || enable_oculus_vr || (is_desktop_linux && (current_cpu == "x64" || current_cpu == "x86")) # Whether to include VR extras like test APKs in non-VR-specific targets include_vr_data = false # TODO(crbug.com/837999, crbug.com/841389): We currently only support arm and # we are limiting to canary and dev until binary size issues are resolved. # TODO(crbug.com/845080): add android_channel == "dev" || "canary" package_arcore = is_android && !is_chromecast && current_cpu == "arm" && android_channel == "default" # TODO(crbug.com/841389): We should eventually have a single flag for # enabling arcore, but we currently don't support ARCore in 64bit, and we do # not support all channels. This flag governs the inclusion of code that must # be identical across configs. enable_arcore = is_android && !is_chromecast && (current_cpu == "arm" || current_cpu == "arm64") }