// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "tools/gn/header_checker.h" #include #include "base/bind.h" #include "base/containers/queue.h" #include "base/files/file_util.h" #include "base/strings/string_util.h" #include "base/task_scheduler/post_task.h" #include "tools/gn/build_settings.h" #include "tools/gn/builder.h" #include "tools/gn/c_include_iterator.h" #include "tools/gn/config.h" #include "tools/gn/config_values_extractors.h" #include "tools/gn/err.h" #include "tools/gn/filesystem_utils.h" #include "tools/gn/scheduler.h" #include "tools/gn/source_file_type.h" #include "tools/gn/target.h" #include "tools/gn/trace.h" namespace { struct PublicGeneratedPair { PublicGeneratedPair() : is_public(false), is_generated(false) {} bool is_public; bool is_generated; }; // This class makes InputFiles on the stack as it reads files to check. When // we throw an error, the Err indicates a locatin which has a pointer to // an InputFile that must persist as long as the Err does. // // To make this work, this function creates a clone of the InputFile managed // by the InputFileManager so the error can refer to something that // persists. This means that the current file contents will live as long as // the program, but this is OK since we're erroring out anyway. LocationRange CreatePersistentRange(const InputFile& input_file, const LocationRange& range) { InputFile* clone_input_file; std::vector* tokens; // Don't care about this. std::unique_ptr* parse_root; // Don't care about this. g_scheduler->input_file_manager()->AddDynamicInput( input_file.name(), &clone_input_file, &tokens, &parse_root); clone_input_file->SetContents(input_file.contents()); return LocationRange(Location(clone_input_file, range.begin().line_number(), range.begin().column_number(), -1 /* TODO(scottmg) */), Location(clone_input_file, range.end().line_number(), range.end().column_number(), -1 /* TODO(scottmg) */)); } // Given a reverse dependency chain where the target chain[0]'s includes are // being used by chain[end] and not all deps are public, returns the string // describing the error. std::string GetDependencyChainPublicError( const HeaderChecker::Chain& chain) { std::string ret = "The target:\n " + chain[chain.size() - 1].target->label().GetUserVisibleName(false) + "\nis including a file from the target:\n " + chain[0].target->label().GetUserVisibleName(false) + "\n"; // Invalid chains should always be 0 (no chain) or more than two // (intermediate private dependencies). 1 and 2 are impossible because a // target can always include headers from itself and its direct dependents. DCHECK(chain.size() != 1 && chain.size() != 2); if (chain.empty()) { ret += "There is no dependency chain between these targets."; } else { // Indirect dependency chain, print the chain. ret += "\nIt's usually best to depend directly on the destination target.\n" "In some cases, the destination target is considered a subcomponent\n" "of an intermediate target. In this case, the intermediate target\n" "should depend publicly on the destination to forward the ability\n" "to include headers.\n" "\n" "Dependency chain (there may also be others):\n"; for (int i = static_cast(chain.size()) - 1; i >= 0; i--) { ret.append(" " + chain[i].target->label().GetUserVisibleName(false)); if (i != 0) { // Identify private dependencies so the user can see where in the // dependency chain things went bad. Don't list this for the first link // in the chain since direct dependencies are OK, and listing that as // "private" may make people feel like they need to fix it. if (i == static_cast(chain.size()) - 1 || chain[i - 1].is_public) ret.append(" -->"); else ret.append(" --[private]-->"); } ret.append("\n"); } } return ret; } // Returns true if the two targets have the same label not counting the // toolchain. bool TargetLabelsMatchExceptToolchain(const Target* a, const Target* b) { return a->label().dir() == b->label().dir() && a->label().name() == b->label().name(); } // Returns true if the target |annotation_on| includes a friend annotation // that allows |is_marked_friend| as a friend. bool FriendMatches(const Target* annotation_on, const Target* is_marked_friend) { return LabelPattern::VectorMatches(annotation_on->friends(), is_marked_friend->label()); } } // namespace HeaderChecker::HeaderChecker(const BuildSettings* build_settings, const std::vector& targets) : build_settings_(build_settings), task_count_cv_(&lock_) { for (auto* target : targets) AddTargetToFileMap(target, &file_map_); } HeaderChecker::~HeaderChecker() = default; bool HeaderChecker::Run(const std::vector& to_check, bool force_check, std::vector* errors) { FileMap files_to_check; for (auto* check : to_check) { // This function will get called with all target types, but check only // applies to binary targets. if (check->IsBinary()) AddTargetToFileMap(check, &files_to_check); } RunCheckOverFiles(files_to_check, force_check); if (errors_.empty()) return true; *errors = errors_; return false; } void HeaderChecker::RunCheckOverFiles(const FileMap& files, bool force_check) { for (const auto& file : files) { // Only check C-like source files (RC files also have includes). SourceFileType type = GetSourceFileType(file.first); if (type != SOURCE_CPP && type != SOURCE_H && type != SOURCE_C && type != SOURCE_M && type != SOURCE_MM && type != SOURCE_RC) continue; // If any target marks it as generated, don't check it. We have to check // file_map_, which includes all known files; files only includes those // being checked. bool is_generated = false; for (const auto& vect_i : file_map_[file.first]) is_generated |= vect_i.is_generated; if (is_generated) continue; for (const auto& vect_i : file.second) { if (vect_i.target->check_includes()) { task_count_.Increment(); base::PostTaskWithTraits(FROM_HERE, {base::MayBlock()}, base::BindOnce(&HeaderChecker::DoWork, this, vect_i.target, file.first)); } } } // Wait for all tasks posted by this method to complete. base::AutoLock auto_lock(lock_); while (!task_count_.IsZero()) task_count_cv_.Wait(); } void HeaderChecker::DoWork(const Target* target, const SourceFile& file) { Err err; if (!CheckFile(target, file, &err)) { base::AutoLock lock(lock_); errors_.push_back(err); } if (!task_count_.Decrement()) { // Signal |task_count_cv_| when |task_count_| becomes zero. base::AutoLock auto_lock(lock_); task_count_cv_.Signal(); } } // static void HeaderChecker::AddTargetToFileMap(const Target* target, FileMap* dest) { // Files in the sources have this public bit by default. bool default_public = target->all_headers_public(); std::map files_to_public; // First collect the normal files, they get the default visibility. If you // depend on the compiled target, it should be enough to be able to include // the header. for (const auto& source : target->sources()) { files_to_public[source].is_public = default_public; } // Add in the public files, forcing them to public. This may overwrite some // entries, and it may add new ones. if (default_public) // List only used when default is not public. DCHECK(target->public_headers().empty()); for (const auto& source : target->public_headers()) { files_to_public[source].is_public = true; } // Add in outputs from actions. These are treated as public (since if other // targets can't use them, then there wouldn't be any point in outputting). std::vector outputs; target->action_values().GetOutputsAsSourceFiles(target, &outputs); for (const auto& output : outputs) { PublicGeneratedPair* pair = &files_to_public[output]; pair->is_public = true; pair->is_generated = true; } // Add the merged list to the master list of all files. for (const auto& cur : files_to_public) { (*dest)[cur.first].push_back(TargetInfo( target, cur.second.is_public, cur.second.is_generated)); } } bool HeaderChecker::IsFileInOuputDir(const SourceFile& file) const { const std::string& build_dir = build_settings_->build_dir().value(); return file.value().compare(0, build_dir.size(), build_dir) == 0; } SourceFile HeaderChecker::SourceFileForInclude( const base::StringPiece& relative_file_path, const std::vector& include_dirs, const InputFile& source_file, const LocationRange& range, Err* err) const { using base::FilePath; Value relative_file_value(nullptr, relative_file_path.as_string()); auto it = std::find_if( include_dirs.begin(), include_dirs.end(), [relative_file_value, err, this](const SourceDir& dir) -> bool { SourceFile include_file = dir.ResolveRelativeFile(relative_file_value, err); return file_map_.find(include_file) != file_map_.end(); }); if (it != include_dirs.end()) return it->ResolveRelativeFile(relative_file_value, err); return SourceFile(); } bool HeaderChecker::CheckFile(const Target* from_target, const SourceFile& file, Err* err) const { ScopedTrace trace(TraceItem::TRACE_CHECK_HEADER, file.value()); // Sometimes you have generated source files included as sources in another // target. These won't exist at checking time. Since we require all generated // files to be somewhere in the output tree, we can just check the name to // see if they should be skipped. if (IsFileInOuputDir(file)) return true; base::FilePath path = build_settings_->GetFullPath(file); std::string contents; if (!base::ReadFileToString(path, &contents)) { *err = Err(from_target->defined_from(), "Source file not found.", "The target:\n " + from_target->label().GetUserVisibleName(false) + "\nhas a source file:\n " + file.value() + "\nwhich was not found."); return false; } InputFile input_file(file); input_file.SetContents(contents); std::vector include_dirs; include_dirs.push_back(file.GetDir()); for (ConfigValuesIterator iter(from_target); !iter.done(); iter.Next()) { const std::vector& target_include_dirs = iter.cur().include_dirs(); include_dirs.insert(include_dirs.end(), target_include_dirs.begin(), target_include_dirs.end()); } CIncludeIterator iter(&input_file); base::StringPiece current_include; LocationRange range; while (iter.GetNextIncludeString(¤t_include, &range)) { SourceFile include = SourceFileForInclude(current_include, include_dirs, input_file, range, err); if (!include.is_null()) { if (!CheckInclude(from_target, input_file, include, range, err)) return false; } } return true; } // If the file exists: // - The header must be in the public section of a target, or it must // be in the sources with no public list (everything is implicitly public). // - The dependency path to the included target must follow only public_deps. // - If there are multiple targets with the header in it, only one need be // valid for the check to pass. bool HeaderChecker::CheckInclude(const Target* from_target, const InputFile& source_file, const SourceFile& include_file, const LocationRange& range, Err* err) const { // Assume if the file isn't declared in our sources that we don't need to // check it. It would be nice if we could give an error if this happens, but // our include finder is too primitive and returns all includes, even if // they're in a #if not executed in the current build. In that case, it's // not unusual for the buildfiles to not specify that header at all. FileMap::const_iterator found = file_map_.find(include_file); if (found == file_map_.end()) return true; const TargetVector& targets = found->second; Chain chain; // Prevent reallocating in the loop. // If the file is unknown in the current toolchain (rather than being private // or in a target not visible to the current target), ignore it. This is a // bit of a hack to account for the fact that the include finder doesn't // understand the preprocessor. // // When not cross-compiling, if a platform specific header is conditionally // included in the build, and preprocessor conditions around #includes of // that match the build conditions, everything will be OK because the file // won't be known to GN even though the #include finder identified the file. // // Cross-compiling breaks this. When compiling Android on Linux, for example, // we might see both Linux and Android definitions of a target and know // about the union of all headers in the build. Since the #include finder // ignores preprocessor, we will find the Linux headers in the Android // build and note that a dependency from the Android target to the Linux // one is missing (these might even be the same target in different // toolchains!). bool present_in_current_toolchain = false; for (const auto& target : targets) { if (from_target->label().ToolchainsEqual(target.target->label())) { present_in_current_toolchain = true; break; } } if (!present_in_current_toolchain) return true; // For all targets containing this file, we require that at least one be // a direct or public dependency of the current target, and either (1) the // header is public within the target, or (2) there is a friend definition // whitelisting the includor. // // If there is more than one target containing this header, we may encounter // some error cases before finding a good one. This error stores the previous // one encountered, which we may or may not throw away. Err last_error; bool found_dependency = false; for (const auto& target : targets) { // We always allow source files in a target to include headers also in that // target. const Target* to_target = target.target; if (to_target == from_target) return true; bool is_permitted_chain = false; if (IsDependencyOf(to_target, from_target, &chain, &is_permitted_chain)) { DCHECK(chain.size() >= 2); DCHECK(chain[0].target == to_target); DCHECK(chain[chain.size() - 1].target == from_target); found_dependency = true; bool effectively_public = target.is_public || FriendMatches(to_target, from_target); if (effectively_public && is_permitted_chain) { // This one is OK, we're done. last_error = Err(); break; } // Diagnose the error. if (!effectively_public) { // Danger: must call CreatePersistentRange to put in Err. last_error = Err(CreatePersistentRange(source_file, range), "Including a private header.", "This file is private to the target " + target.target->label().GetUserVisibleName(false)); } else if (!is_permitted_chain) { last_error = Err( CreatePersistentRange(source_file, range), "Can't include this header from here.", GetDependencyChainPublicError(chain)); } else { NOTREACHED(); } } else if ( to_target->allow_circular_includes_from().find(from_target->label()) != to_target->allow_circular_includes_from().end()) { // Not a dependency, but this include is whitelisted from the destination. found_dependency = true; last_error = Err(); break; } } if (!found_dependency) { DCHECK(!last_error.has_error()); *err = MakeUnreachableError(source_file, range, from_target, targets); return false; } if (last_error.has_error()) { // Found at least one dependency chain above, but it had an error. *err = last_error; return false; } // One thing we didn't check for is targets that expose their dependents // headers in their own public headers. // // Say we have A -> B -> C. If C has public_configs, everybody getting headers // from C should get the configs also or things could be out-of-sync. Above, // we check for A including C's headers directly, but A could also include a // header from B that in turn includes a header from C. // // There are two ways to solve this: // - If a public header in B includes C, force B to publicly depend on C. // This is possible to check, but might be super annoying because most // targets (especially large leaf-node targets) don't declare // public/private headers and you'll get lots of false positives. // // - Save the includes found in each file and actually compute the graph of // includes to detect when A implicitly includes C's header. This will not // have the annoying false positive problem, but is complex to write. return true; } bool HeaderChecker::IsDependencyOf(const Target* search_for, const Target* search_from, Chain* chain, bool* is_permitted) const { if (search_for == search_from) { // A target is always visible from itself. *is_permitted = true; return false; } // Find the shortest public dependency chain. if (IsDependencyOf(search_for, search_from, true, chain)) { *is_permitted = true; return true; } // If not, try to find any dependency chain at all. if (IsDependencyOf(search_for, search_from, false, chain)) { *is_permitted = false; return true; } *is_permitted = false; return false; } bool HeaderChecker::IsDependencyOf(const Target* search_for, const Target* search_from, bool require_permitted, Chain* chain) const { // This method conducts a breadth-first search through the dependency graph // to find a shortest chain from search_from to search_for. // // work_queue maintains a queue of targets which need to be considered as // part of this chain, in the order they were first traversed. // // Each time a new transitive dependency of search_from is discovered for // the first time, it is added to work_queue and a "breadcrumb" is added, // indicating which target it was reached from when first discovered. // // Once this search finds search_for, the breadcrumbs are used to reconstruct // a shortest dependency chain (in reverse order) from search_from to // search_for. std::map breadcrumbs; base::queue work_queue; work_queue.push(ChainLink(search_from, true)); bool first_time = true; while (!work_queue.empty()) { ChainLink cur_link = work_queue.front(); const Target* target = cur_link.target; work_queue.pop(); if (target == search_for) { // Found it! Reconstruct the chain. chain->clear(); while (target != search_from) { chain->push_back(cur_link); cur_link = breadcrumbs[target]; target = cur_link.target; } chain->push_back(ChainLink(search_from, true)); return true; } // Always consider public dependencies as possibilities. for (const auto& dep : target->public_deps()) { if (breadcrumbs.insert(std::make_pair(dep.ptr, cur_link)).second) work_queue.push(ChainLink(dep.ptr, true)); } if (first_time || !require_permitted) { // Consider all dependencies since all target paths are allowed, so add // in private ones. Also do this the first time through the loop, since // a target can include headers from its direct deps regardless of // public/private-ness. first_time = false; for (const auto& dep : target->private_deps()) { if (breadcrumbs.insert(std::make_pair(dep.ptr, cur_link)).second) work_queue.push(ChainLink(dep.ptr, false)); } } } return false; } Err HeaderChecker::MakeUnreachableError( const InputFile& source_file, const LocationRange& range, const Target* from_target, const TargetVector& targets) { // Normally the toolchains will all match, but when cross-compiling, we can // get targets with more than one toolchain in the list of possibilities. std::vector targets_with_matching_toolchains; std::vector targets_with_other_toolchains; for (const TargetInfo& candidate : targets) { if (candidate.target->toolchain() == from_target->toolchain()) targets_with_matching_toolchains.push_back(candidate.target); else targets_with_other_toolchains.push_back(candidate.target); } // It's common when cross-compiling to have a target with the same file in // more than one toolchain. We could output all of them, but this is // generally confusing to people (most end-users won't understand toolchains // well). // // So delete any candidates in other toolchains that also appear in the same // toolchain as the from_target. for (int other_index = 0; other_index < static_cast(targets_with_other_toolchains.size()); other_index++) { for (const Target* cur_matching : targets_with_matching_toolchains) { if (TargetLabelsMatchExceptToolchain( cur_matching, targets_with_other_toolchains[other_index])) { // Found a duplicate, erase it. targets_with_other_toolchains.erase( targets_with_other_toolchains.begin() + other_index); other_index--; break; } } } // Only display toolchains on labels if they don't all match. bool include_toolchain = !targets_with_other_toolchains.empty(); std::string msg = "It is not in any dependency of\n " + from_target->label().GetUserVisibleName(include_toolchain); msg += "\nThe include file is in the target(s):\n"; for (auto* target : targets_with_matching_toolchains) msg += " " + target->label().GetUserVisibleName(include_toolchain) + "\n"; for (auto* target : targets_with_other_toolchains) msg += " " + target->label().GetUserVisibleName(include_toolchain) + "\n"; if (targets_with_other_toolchains.size() + targets_with_matching_toolchains.size() > 1) msg += "at least one of "; msg += "which should somehow be reachable."; // Danger: must call CreatePersistentRange to put in Err. return Err(CreatePersistentRange(source_file, range), "Include not allowed.", msg); }