// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/socket/transport_client_socket_pool.h" #include #include #include "base/compiler_specific.h" #include "base/logging.h" #include "base/metrics/histogram_macros.h" #include "base/strings/string_util.h" #include "base/synchronization/lock.h" #include "base/time/time.h" #include "base/trace_event/trace_event.h" #include "base/values.h" #include "net/base/ip_endpoint.h" #include "net/base/net_errors.h" #include "net/base/trace_constants.h" #include "net/log/net_log.h" #include "net/log/net_log_event_type.h" #include "net/log/net_log_source_type.h" #include "net/log/net_log_with_source.h" #include "net/socket/client_socket_factory.h" #include "net/socket/client_socket_handle.h" #include "net/socket/client_socket_pool_base.h" #include "net/socket/socket_net_log_params.h" #include "net/socket/socket_performance_watcher.h" #include "net/socket/socket_performance_watcher_factory.h" #include "net/socket/tcp_client_socket.h" using base::TimeDelta; namespace net { namespace { // Returns true iff all addresses in |list| are in the IPv6 family. bool AddressListOnlyContainsIPv6(const AddressList& list) { DCHECK(!list.empty()); for (AddressList::const_iterator iter = list.begin(); iter != list.end(); ++iter) { if (iter->GetFamily() != ADDRESS_FAMILY_IPV6) return false; } return true; } } // namespace TransportSocketParams::TransportSocketParams( const HostPortPair& host_port_pair, bool disable_resolver_cache, const OnHostResolutionCallback& host_resolution_callback, CombineConnectAndWritePolicy combine_connect_and_write_if_supported) : destination_(host_port_pair), host_resolution_callback_(host_resolution_callback), combine_connect_and_write_(combine_connect_and_write_if_supported) { if (disable_resolver_cache) destination_.set_allow_cached_response(false); } TransportSocketParams::~TransportSocketParams() = default; // TODO(eroman): The use of this constant needs to be re-evaluated. The time // needed for TCPClientSocketXXX::Connect() can be arbitrarily long, since // the address list may contain many alternatives, and most of those may // timeout. Even worse, the per-connect timeout threshold varies greatly // between systems (anywhere from 20 seconds to 190 seconds). // See comment #12 at http://crbug.com/23364 for specifics. const int TransportConnectJob::kTimeoutInSeconds = 240; // 4 minutes. // TODO(willchan): Base this off RTT instead of statically setting it. Note we // choose a timeout that is different from the backup connect job timer so they // don't synchronize. const int TransportConnectJob::kIPv6FallbackTimerInMs = 300; TransportConnectJob::TransportConnectJob( const std::string& group_name, RequestPriority priority, const SocketTag& socket_tag, ClientSocketPool::RespectLimits respect_limits, const scoped_refptr& params, base::TimeDelta timeout_duration, ClientSocketFactory* client_socket_factory, SocketPerformanceWatcherFactory* socket_performance_watcher_factory, HostResolver* host_resolver, Delegate* delegate, NetLog* net_log) : ConnectJob( group_name, timeout_duration, priority, socket_tag, respect_limits, delegate, NetLogWithSource::Make(net_log, NetLogSourceType::TRANSPORT_CONNECT_JOB)), params_(params), resolver_(host_resolver), client_socket_factory_(client_socket_factory), next_state_(STATE_NONE), socket_performance_watcher_factory_(socket_performance_watcher_factory), resolve_result_(OK) {} TransportConnectJob::~TransportConnectJob() { // We don't worry about cancelling the host resolution and TCP connect, since // ~HostResolver::Request and ~StreamSocket will take care of it. } LoadState TransportConnectJob::GetLoadState() const { switch (next_state_) { case STATE_RESOLVE_HOST: case STATE_RESOLVE_HOST_COMPLETE: return LOAD_STATE_RESOLVING_HOST; case STATE_TRANSPORT_CONNECT: case STATE_TRANSPORT_CONNECT_COMPLETE: return LOAD_STATE_CONNECTING; case STATE_NONE: return LOAD_STATE_IDLE; } NOTREACHED(); return LOAD_STATE_IDLE; } void TransportConnectJob::GetAdditionalErrorState(ClientSocketHandle* handle) { // If hostname resolution failed, record an empty endpoint and the result. // Also record any attempts made on either of the sockets. ConnectionAttempts attempts; if (resolve_result_ != OK) { DCHECK_EQ(0u, addresses_.size()); attempts.push_back(ConnectionAttempt(IPEndPoint(), resolve_result_)); } attempts.insert(attempts.begin(), connection_attempts_.begin(), connection_attempts_.end()); attempts.insert(attempts.begin(), fallback_connection_attempts_.begin(), fallback_connection_attempts_.end()); handle->set_connection_attempts(attempts); } // static void TransportConnectJob::MakeAddressListStartWithIPv4(AddressList* list) { for (AddressList::iterator i = list->begin(); i != list->end(); ++i) { if (i->GetFamily() == ADDRESS_FAMILY_IPV4) { std::rotate(list->begin(), i, list->end()); break; } } } // static void TransportConnectJob::HistogramDuration( const LoadTimingInfo::ConnectTiming& connect_timing, RaceResult race_result) { DCHECK(!connect_timing.connect_start.is_null()); DCHECK(!connect_timing.dns_start.is_null()); base::TimeTicks now = base::TimeTicks::Now(); base::TimeDelta total_duration = now - connect_timing.dns_start; UMA_HISTOGRAM_CUSTOM_TIMES("Net.DNS_Resolution_And_TCP_Connection_Latency2", total_duration, base::TimeDelta::FromMilliseconds(1), base::TimeDelta::FromMinutes(10), 100); base::TimeDelta connect_duration = now - connect_timing.connect_start; UMA_HISTOGRAM_CUSTOM_TIMES("Net.TCP_Connection_Latency", connect_duration, base::TimeDelta::FromMilliseconds(1), base::TimeDelta::FromMinutes(10), 100); switch (race_result) { case RACE_IPV4_WINS: UMA_HISTOGRAM_CUSTOM_TIMES("Net.TCP_Connection_Latency_IPv4_Wins_Race", connect_duration, base::TimeDelta::FromMilliseconds(1), base::TimeDelta::FromMinutes(10), 100); break; case RACE_IPV4_SOLO: UMA_HISTOGRAM_CUSTOM_TIMES("Net.TCP_Connection_Latency_IPv4_No_Race", connect_duration, base::TimeDelta::FromMilliseconds(1), base::TimeDelta::FromMinutes(10), 100); break; case RACE_IPV6_WINS: UMA_HISTOGRAM_CUSTOM_TIMES("Net.TCP_Connection_Latency_IPv6_Raceable", connect_duration, base::TimeDelta::FromMilliseconds(1), base::TimeDelta::FromMinutes(10), 100); break; case RACE_IPV6_SOLO: UMA_HISTOGRAM_CUSTOM_TIMES("Net.TCP_Connection_Latency_IPv6_Solo", connect_duration, base::TimeDelta::FromMilliseconds(1), base::TimeDelta::FromMinutes(10), 100); break; default: NOTREACHED(); break; } } void TransportConnectJob::OnIOComplete(int result) { result = DoLoop(result); if (result != ERR_IO_PENDING) NotifyDelegateOfCompletion(result); // Deletes |this| } int TransportConnectJob::DoLoop(int result) { DCHECK_NE(next_state_, STATE_NONE); int rv = result; do { State state = next_state_; next_state_ = STATE_NONE; switch (state) { case STATE_RESOLVE_HOST: DCHECK_EQ(OK, rv); rv = DoResolveHost(); break; case STATE_RESOLVE_HOST_COMPLETE: rv = DoResolveHostComplete(rv); break; case STATE_TRANSPORT_CONNECT: DCHECK_EQ(OK, rv); rv = DoTransportConnect(); break; case STATE_TRANSPORT_CONNECT_COMPLETE: rv = DoTransportConnectComplete(rv); break; default: NOTREACHED(); rv = ERR_FAILED; break; } } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE); return rv; } int TransportConnectJob::DoResolveHost() { next_state_ = STATE_RESOLVE_HOST_COMPLETE; connect_timing_.dns_start = base::TimeTicks::Now(); return resolver_->Resolve( params_->destination(), priority(), &addresses_, base::Bind(&TransportConnectJob::OnIOComplete, base::Unretained(this)), &request_, net_log()); } int TransportConnectJob::DoResolveHostComplete(int result) { TRACE_EVENT0(kNetTracingCategory, "TransportConnectJob::DoResolveHostComplete"); connect_timing_.dns_end = base::TimeTicks::Now(); // Overwrite connection start time, since for connections that do not go // through proxies, |connect_start| should not include dns lookup time. connect_timing_.connect_start = connect_timing_.dns_end; resolve_result_ = result; if (result != OK) return result; // Invoke callback, and abort if it fails. if (!params_->host_resolution_callback().is_null()) { result = params_->host_resolution_callback().Run(addresses_, net_log()); if (result != OK) return result; } next_state_ = STATE_TRANSPORT_CONNECT; return result; } int TransportConnectJob::DoTransportConnect() { next_state_ = STATE_TRANSPORT_CONNECT_COMPLETE; // Create a |SocketPerformanceWatcher|, and pass the ownership. std::unique_ptr socket_performance_watcher; if (socket_performance_watcher_factory_) { socket_performance_watcher = socket_performance_watcher_factory_->CreateSocketPerformanceWatcher( SocketPerformanceWatcherFactory::PROTOCOL_TCP, addresses_); } transport_socket_ = client_socket_factory_->CreateTransportClientSocket( addresses_, std::move(socket_performance_watcher), net_log().net_log(), net_log().source()); // If the list contains IPv6 and IPv4 addresses, and the first address // is IPv6, the IPv4 addresses will be tried as fallback addresses, per // "Happy Eyeballs" (RFC 6555). bool try_ipv6_connect_with_ipv4_fallback = addresses_.front().GetFamily() == ADDRESS_FAMILY_IPV6 && !AddressListOnlyContainsIPv6(addresses_); // Enable TCP FastOpen if indicated by transport socket params. // Note: We currently do not turn on TCP FastOpen for destinations where // we try a TCP connect over IPv6 with fallback to IPv4. if (!try_ipv6_connect_with_ipv4_fallback && params_->combine_connect_and_write() == TransportSocketParams::COMBINE_CONNECT_AND_WRITE_DESIRED) { transport_socket_->EnableTCPFastOpenIfSupported(); } transport_socket_->ApplySocketTag(socket_tag()); int rv = transport_socket_->Connect(base::BindOnce( &TransportConnectJob::OnIOComplete, base::Unretained(this))); if (rv == ERR_IO_PENDING && try_ipv6_connect_with_ipv4_fallback) { fallback_timer_.Start( FROM_HERE, base::TimeDelta::FromMilliseconds(kIPv6FallbackTimerInMs), this, &TransportConnectJob::DoIPv6FallbackTransportConnect); } return rv; } int TransportConnectJob::DoTransportConnectComplete(int result) { if (result == OK) { // Success will be returned via the main socket, so also include connection // attempts made on the fallback socket up to this point. (Unfortunately, // the only simple way to return information in the success case is through // the successfully-connected socket.) if (fallback_transport_socket_) { ConnectionAttempts fallback_attempts; fallback_transport_socket_->GetConnectionAttempts(&fallback_attempts); transport_socket_->AddConnectionAttempts(fallback_attempts); } bool is_ipv4 = addresses_.front().GetFamily() == ADDRESS_FAMILY_IPV4; RaceResult race_result = RACE_UNKNOWN; if (is_ipv4) race_result = RACE_IPV4_SOLO; else if (AddressListOnlyContainsIPv6(addresses_)) race_result = RACE_IPV6_SOLO; else race_result = RACE_IPV6_WINS; HistogramDuration(connect_timing_, race_result); SetSocket(std::move(transport_socket_)); } else { // Failure will be returned via |GetAdditionalErrorState|, so save // connection attempts from both sockets for use there. CopyConnectionAttemptsFromSockets(); transport_socket_.reset(); } fallback_timer_.Stop(); fallback_transport_socket_.reset(); fallback_addresses_.reset(); return result; } void TransportConnectJob::DoIPv6FallbackTransportConnect() { // The timer should only fire while we're waiting for the main connect to // succeed. if (next_state_ != STATE_TRANSPORT_CONNECT_COMPLETE) { NOTREACHED(); return; } DCHECK(!fallback_transport_socket_.get()); DCHECK(!fallback_addresses_.get()); fallback_addresses_.reset(new AddressList(addresses_)); MakeAddressListStartWithIPv4(fallback_addresses_.get()); // Create a |SocketPerformanceWatcher|, and pass the ownership. std::unique_ptr socket_performance_watcher; if (socket_performance_watcher_factory_) { socket_performance_watcher = socket_performance_watcher_factory_->CreateSocketPerformanceWatcher( SocketPerformanceWatcherFactory::PROTOCOL_TCP, *fallback_addresses_); } fallback_transport_socket_ = client_socket_factory_->CreateTransportClientSocket( *fallback_addresses_, std::move(socket_performance_watcher), net_log().net_log(), net_log().source()); fallback_connect_start_time_ = base::TimeTicks::Now(); int rv = fallback_transport_socket_->Connect(base::BindOnce( &TransportConnectJob::DoIPv6FallbackTransportConnectComplete, base::Unretained(this))); if (rv != ERR_IO_PENDING) DoIPv6FallbackTransportConnectComplete(rv); } void TransportConnectJob::DoIPv6FallbackTransportConnectComplete(int result) { // This should only happen when we're waiting for the main connect to succeed. if (next_state_ != STATE_TRANSPORT_CONNECT_COMPLETE) { NOTREACHED(); return; } DCHECK_NE(ERR_IO_PENDING, result); DCHECK(fallback_transport_socket_.get()); DCHECK(fallback_addresses_.get()); if (result == OK) { DCHECK(!fallback_connect_start_time_.is_null()); // Success will be returned via the fallback socket, so also include // connection attempts made on the main socket up to this point. // (Unfortunately, the only simple way to return information in the success // case is through the successfully-connected socket.) if (transport_socket_) { ConnectionAttempts attempts; transport_socket_->GetConnectionAttempts(&attempts); fallback_transport_socket_->AddConnectionAttempts(attempts); } connect_timing_.connect_start = fallback_connect_start_time_; HistogramDuration(connect_timing_, RACE_IPV4_WINS); SetSocket(std::move(fallback_transport_socket_)); next_state_ = STATE_NONE; } else { // Failure will be returned via |GetAdditionalErrorState|, so save // connection attempts from both sockets for use there. CopyConnectionAttemptsFromSockets(); fallback_transport_socket_.reset(); fallback_addresses_.reset(); } transport_socket_.reset(); NotifyDelegateOfCompletion(result); // Deletes |this| } int TransportConnectJob::ConnectInternal() { next_state_ = STATE_RESOLVE_HOST; return DoLoop(OK); } void TransportConnectJob::CopyConnectionAttemptsFromSockets() { if (transport_socket_) transport_socket_->GetConnectionAttempts(&connection_attempts_); if (fallback_transport_socket_) { fallback_transport_socket_->GetConnectionAttempts( &fallback_connection_attempts_); } } std::unique_ptr TransportClientSocketPool::TransportConnectJobFactory::NewConnectJob( const std::string& group_name, const PoolBase::Request& request, ConnectJob::Delegate* delegate) const { return std::unique_ptr(new TransportConnectJob( group_name, request.priority(), request.socket_tag(), request.respect_limits(), request.params(), ConnectionTimeout(), client_socket_factory_, socket_performance_watcher_factory_, host_resolver_, delegate, net_log_)); } base::TimeDelta TransportClientSocketPool::TransportConnectJobFactory::ConnectionTimeout() const { return base::TimeDelta::FromSeconds(TransportConnectJob::kTimeoutInSeconds); } TransportClientSocketPool::TransportClientSocketPool( int max_sockets, int max_sockets_per_group, HostResolver* host_resolver, ClientSocketFactory* client_socket_factory, SocketPerformanceWatcherFactory* socket_performance_watcher_factory, NetLog* net_log) : base_(NULL, max_sockets, max_sockets_per_group, ClientSocketPool::unused_idle_socket_timeout(), ClientSocketPool::used_idle_socket_timeout(), new TransportConnectJobFactory(client_socket_factory, host_resolver, socket_performance_watcher_factory, net_log)), client_socket_factory_(client_socket_factory) { base_.EnableConnectBackupJobs(); } TransportClientSocketPool::~TransportClientSocketPool() = default; int TransportClientSocketPool::RequestSocket(const std::string& group_name, const void* params, RequestPriority priority, const SocketTag& socket_tag, RespectLimits respect_limits, ClientSocketHandle* handle, const CompletionCallback& callback, const NetLogWithSource& net_log) { const scoped_refptr* casted_params = static_cast*>(params); NetLogTcpClientSocketPoolRequestedSocket(net_log, casted_params); return base_.RequestSocket(group_name, *casted_params, priority, socket_tag, respect_limits, handle, callback, net_log); } void TransportClientSocketPool::NetLogTcpClientSocketPoolRequestedSocket( const NetLogWithSource& net_log, const scoped_refptr* casted_params) { if (net_log.IsCapturing()) { // TODO(eroman): Split out the host and port parameters. net_log.AddEvent( NetLogEventType::TCP_CLIENT_SOCKET_POOL_REQUESTED_SOCKET, CreateNetLogHostPortPairCallback( &casted_params->get()->destination().host_port_pair())); } } void TransportClientSocketPool::RequestSockets( const std::string& group_name, const void* params, int num_sockets, const NetLogWithSource& net_log) { const scoped_refptr* casted_params = static_cast*>(params); if (net_log.IsCapturing()) { // TODO(eroman): Split out the host and port parameters. net_log.AddEvent( NetLogEventType::TCP_CLIENT_SOCKET_POOL_REQUESTED_SOCKETS, CreateNetLogHostPortPairCallback( &casted_params->get()->destination().host_port_pair())); } base_.RequestSockets(group_name, *casted_params, num_sockets, net_log); } void TransportClientSocketPool::SetPriority(const std::string& group_name, ClientSocketHandle* handle, RequestPriority priority) { base_.SetPriority(group_name, handle, priority); } void TransportClientSocketPool::CancelRequest( const std::string& group_name, ClientSocketHandle* handle) { base_.CancelRequest(group_name, handle); } void TransportClientSocketPool::ReleaseSocket( const std::string& group_name, std::unique_ptr socket, int id) { base_.ReleaseSocket(group_name, std::move(socket), id); } void TransportClientSocketPool::FlushWithError(int error) { base_.FlushWithError(error); } void TransportClientSocketPool::CloseIdleSockets() { base_.CloseIdleSockets(); } void TransportClientSocketPool::CloseIdleSocketsInGroup( const std::string& group_name) { base_.CloseIdleSocketsInGroup(group_name); } int TransportClientSocketPool::IdleSocketCount() const { return base_.idle_socket_count(); } int TransportClientSocketPool::IdleSocketCountInGroup( const std::string& group_name) const { return base_.IdleSocketCountInGroup(group_name); } LoadState TransportClientSocketPool::GetLoadState( const std::string& group_name, const ClientSocketHandle* handle) const { return base_.GetLoadState(group_name, handle); } std::unique_ptr TransportClientSocketPool::GetInfoAsValue(const std::string& name, const std::string& type, bool include_nested_pools) const { return base_.GetInfoAsValue(name, type); } base::TimeDelta TransportClientSocketPool::ConnectionTimeout() const { return base_.ConnectionTimeout(); } bool TransportClientSocketPool::IsStalled() const { return base_.IsStalled(); } void TransportClientSocketPool::AddHigherLayeredPool( HigherLayeredPool* higher_pool) { base_.AddHigherLayeredPool(higher_pool); } void TransportClientSocketPool::RemoveHigherLayeredPool( HigherLayeredPool* higher_pool) { base_.RemoveHigherLayeredPool(higher_pool); } } // namespace net