// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_WEBSOCKETS_WEBSOCKET_FRAME_PARSER_H_ #define NET_WEBSOCKETS_WEBSOCKET_FRAME_PARSER_H_ #include #include #include #include #include "base/containers/span.h" #include "net/base/net_export.h" #include "net/websockets/websocket_errors.h" #include "net/websockets/websocket_frame.h" namespace net { struct WebSocketFrameChunk; struct WebSocketFrameHeader; // Parses WebSocket frames from byte stream. // // Specification of WebSocket frame format is available at // . // This class does *NOT* unmask frame payload. class NET_EXPORT WebSocketFrameParser { public: WebSocketFrameParser(); WebSocketFrameParser(const WebSocketFrameParser&) = delete; WebSocketFrameParser& operator=(const WebSocketFrameParser&) = delete; ~WebSocketFrameParser(); // Decodes the given byte stream and stores parsed WebSocket frames in // |frame_chunks|. // Each WebSocketFrameChunk's payload is a subspan of data_span. // Thus callers must take care of its lifecycle. // // If the parser encounters invalid payload length format, Decode() fails // and returns false. Once Decode() has failed, the parser refuses to decode // any more data and future invocations of Decode() will simply return false. // // Payload data of parsed WebSocket frames may be incomplete; see comments in // websocket_frame.h for more details. bool Decode(base::span data_span, std::vector>* frame_chunks); // Returns kWebSocketNormalClosure if the parser has not failed to decode // WebSocket frames. Otherwise returns WebSocketError which is defined in // websocket_errors.h. We can convert net::WebSocketError to net::Error by // using WebSocketErrorToNetError(). WebSocketError websocket_error() const { return websocket_error_; } private: // Tries to decode a frame header from |data|. // If successful, this function updates // |current_frame_header_|, and |masking_key_| (if available) and returns // the number of consumed bytes in |data|. // If there is not enough data in the remaining buffer to parse a frame // header, this function returns 0 without doing anything. // This function may update |websocket_error_| if it observes a corrupt frame. size_t DecodeFrameHeader(base::span data); // Decodes frame payload and creates a WebSocketFrameChunk object. // This function updates |frame_offset_| after // parsing. This function returns a frame object even if no payload data is // available at this moment, so the receiver could make use of frame header // information. If the end of frame is reached, this function clears // |current_frame_header_|, |frame_offset_| and |masking_key_|. std::unique_ptr DecodeFramePayload( bool first_chunk, base::span* data); // Internal buffer to store the data to parse header. std::vector incomplete_header_buffer_; // Frame header and masking key of the current frame. // |masking_key_| is filled with zeros if the current frame is not masked. std::unique_ptr current_frame_header_; // Amount of payload data read so far for the current frame. uint64_t frame_offset_ = 0; WebSocketError websocket_error_ = kWebSocketNormalClosure; }; } // namespace net #endif // NET_WEBSOCKETS_WEBSOCKET_FRAME_PARSER_H_