// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/timer/timer.h" #include #include #include "base/logging.h" #include "base/memory/ptr_util.h" #include "base/memory/ref_counted.h" #include "base/threading/platform_thread.h" #include "base/threading/sequenced_task_runner_handle.h" #include "base/time/tick_clock.h" namespace base { namespace internal { // BaseTimerTaskInternal is a simple delegate for scheduling a callback to Timer // on the current sequence. It also handles the following edge cases: // - deleted by the task runner. // - abandoned (orphaned) by Timer. class BaseTimerTaskInternal { public: explicit BaseTimerTaskInternal(TimerBase* timer) : timer_(timer) {} ~BaseTimerTaskInternal() { // This task may be getting cleared because the task runner has been // destructed. If so, don't leave Timer with a dangling pointer // to this. if (timer_) timer_->AbandonAndStop(); } void Run() { // |timer_| is nullptr if we were abandoned. if (!timer_) return; // |this| will be deleted by the task runner, so Timer needs to forget us: timer_->scheduled_task_ = nullptr; // Although Timer should not call back into |this|, let's clear |timer_| // first to be pedantic. TimerBase* timer = timer_; timer_ = nullptr; timer->RunScheduledTask(); } // The task remains in the queue, but nothing will happen when it runs. void Abandon() { timer_ = nullptr; } private: TimerBase* timer_; DISALLOW_COPY_AND_ASSIGN(BaseTimerTaskInternal); }; TimerBase::TimerBase() : TimerBase(nullptr) {} TimerBase::TimerBase(const TickClock* tick_clock) : scheduled_task_(nullptr), tick_clock_(tick_clock), is_running_(false) { // It is safe for the timer to be created on a different thread/sequence than // the one from which the timer APIs are called. The first call to the // checker's CalledOnValidSequence() method will re-bind the checker, and // later calls will verify that the same task runner is used. origin_sequence_checker_.DetachFromSequence(); } TimerBase::TimerBase(const Location& posted_from, TimeDelta delay) : TimerBase(posted_from, delay, nullptr) {} TimerBase::TimerBase(const Location& posted_from, TimeDelta delay, const TickClock* tick_clock) : scheduled_task_(nullptr), posted_from_(posted_from), delay_(delay), tick_clock_(tick_clock), is_running_(false) { // See comment in other constructor. origin_sequence_checker_.DetachFromSequence(); } TimerBase::~TimerBase() { DCHECK(origin_sequence_checker_.CalledOnValidSequence()); AbandonScheduledTask(); } bool TimerBase::IsRunning() const { DCHECK(origin_sequence_checker_.CalledOnValidSequence()); return is_running_; } TimeDelta TimerBase::GetCurrentDelay() const { DCHECK(origin_sequence_checker_.CalledOnValidSequence()); return delay_; } void TimerBase::SetTaskRunner(scoped_refptr task_runner) { // Do not allow changing the task runner when the Timer is running. // Don't check for |origin_sequence_checker_.CalledOnValidSequence()| here to // allow the use case of constructing the Timer and immediatetly invoking // SetTaskRunner() before starting it (CalledOnValidSequence() would undo the // DetachFromSequence() from the constructor). The |!is_running| check kind of // verifies the same thing (and TSAN should catch callers that do it wrong but // somehow evade all debug checks). DCHECK(!is_running_); task_runner_.swap(task_runner); } void TimerBase::StartInternal(const Location& posted_from, TimeDelta delay) { DCHECK(origin_sequence_checker_.CalledOnValidSequence()); posted_from_ = posted_from; delay_ = delay; Reset(); } void TimerBase::Stop() { // TODO(gab): Enable this when it's no longer called racily from // RunScheduledTask(): https://crbug.com/587199. // DCHECK(origin_sequence_checker_.CalledOnValidSequence()); is_running_ = false; // It's safe to destroy or restart Timer on another sequence after Stop(). origin_sequence_checker_.DetachFromSequence(); OnStop(); // No more member accesses here: |this| could be deleted after Stop() call. } void TimerBase::Reset() { DCHECK(origin_sequence_checker_.CalledOnValidSequence()); // If there's no pending task, start one up and return. if (!scheduled_task_) { PostNewScheduledTask(delay_); return; } // Set the new |desired_run_time_|. if (delay_ > TimeDelta::FromMicroseconds(0)) desired_run_time_ = Now() + delay_; else desired_run_time_ = TimeTicks(); // We can use the existing scheduled task if it arrives before the new // |desired_run_time_|. if (desired_run_time_ >= scheduled_run_time_) { is_running_ = true; return; } // We can't reuse the |scheduled_task_|, so abandon it and post a new one. AbandonScheduledTask(); PostNewScheduledTask(delay_); } TimeTicks TimerBase::Now() const { // TODO(gab): Enable this when it's no longer called racily from // RunScheduledTask(): https://crbug.com/587199. // DCHECK(origin_sequence_checker_.CalledOnValidSequence()); return tick_clock_ ? tick_clock_->NowTicks() : TimeTicks::Now(); } void TimerBase::PostNewScheduledTask(TimeDelta delay) { // TODO(gab): Enable this when it's no longer called racily from // RunScheduledTask(): https://crbug.com/587199. // DCHECK(origin_sequence_checker_.CalledOnValidSequence()); DCHECK(!scheduled_task_); is_running_ = true; scheduled_task_ = new BaseTimerTaskInternal(this); if (delay > TimeDelta::FromMicroseconds(0)) { // TODO(gab): Posting BaseTimerTaskInternal::Run to another sequence makes // this code racy. https://crbug.com/587199 GetTaskRunner()->PostDelayedTask( posted_from_, BindOnce(&BaseTimerTaskInternal::Run, Owned(scheduled_task_)), delay); scheduled_run_time_ = desired_run_time_ = Now() + delay; } else { GetTaskRunner()->PostTask( posted_from_, BindOnce(&BaseTimerTaskInternal::Run, Owned(scheduled_task_))); scheduled_run_time_ = desired_run_time_ = TimeTicks(); } } scoped_refptr TimerBase::GetTaskRunner() { return task_runner_.get() ? task_runner_ : SequencedTaskRunnerHandle::Get(); } void TimerBase::AbandonScheduledTask() { // TODO(gab): Enable this when it's no longer called racily from // RunScheduledTask() -> Stop(): https://crbug.com/587199. // DCHECK(origin_sequence_checker_.CalledOnValidSequence()); if (scheduled_task_) { scheduled_task_->Abandon(); scheduled_task_ = nullptr; } } void TimerBase::RunScheduledTask() { // TODO(gab): Enable this when it's no longer called racily: // https://crbug.com/587199. // DCHECK(origin_sequence_checker_.CalledOnValidSequence()); // Task may have been disabled. if (!is_running_) return; // First check if we need to delay the task because of a new target time. if (desired_run_time_ > scheduled_run_time_) { // Now() can be expensive, so only call it if we know the user has changed // the |desired_run_time_|. TimeTicks now = Now(); // Task runner may have called us late anyway, so only post a continuation // task if the |desired_run_time_| is in the future. if (desired_run_time_ > now) { // Post a new task to span the remaining time. PostNewScheduledTask(desired_run_time_ - now); return; } } RunUserTask(); // No more member accesses here: |this| could be deleted at this point. } } // namespace internal OneShotTimer::OneShotTimer() = default; OneShotTimer::OneShotTimer(const TickClock* tick_clock) : internal::TimerBase(tick_clock) {} OneShotTimer::~OneShotTimer() = default; void OneShotTimer::Start(const Location& posted_from, TimeDelta delay, OnceClosure user_task) { user_task_ = std::move(user_task); StartInternal(posted_from, delay); } void OneShotTimer::FireNow() { DCHECK(origin_sequence_checker_.CalledOnValidSequence()); DCHECK(!task_runner_) << "FireNow() is incompatible with SetTaskRunner()"; DCHECK(IsRunning()); RunUserTask(); } void OneShotTimer::OnStop() { user_task_.Reset(); // No more member accesses here: |this| could be deleted after freeing // |user_task_|. } void OneShotTimer::RunUserTask() { // Make a local copy of the task to run. The Stop method will reset the // |user_task_| member. OnceClosure task = std::move(user_task_); Stop(); DCHECK(task); std::move(task).Run(); // No more member accesses here: |this| could be deleted at this point. } RepeatingTimer::RepeatingTimer() = default; RepeatingTimer::RepeatingTimer(const TickClock* tick_clock) : internal::TimerBase(tick_clock) {} RepeatingTimer::~RepeatingTimer() = default; RepeatingTimer::RepeatingTimer(const Location& posted_from, TimeDelta delay, RepeatingClosure user_task) : internal::TimerBase(posted_from, delay), user_task_(std::move(user_task)) {} RepeatingTimer::RepeatingTimer(const Location& posted_from, TimeDelta delay, RepeatingClosure user_task, const TickClock* tick_clock) : internal::TimerBase(posted_from, delay, tick_clock), user_task_(std::move(user_task)) {} void RepeatingTimer::Start(const Location& posted_from, TimeDelta delay, RepeatingClosure user_task) { user_task_ = std::move(user_task); StartInternal(posted_from, delay); } void RepeatingTimer::OnStop() {} void RepeatingTimer::RunUserTask() { // Make a local copy of the task to run in case the task destroy the timer // instance. RepeatingClosure task = user_task_; PostNewScheduledTask(GetCurrentDelay()); task.Run(); // No more member accesses here: |this| could be deleted at this point. } RetainingOneShotTimer::RetainingOneShotTimer() = default; RetainingOneShotTimer::RetainingOneShotTimer(const TickClock* tick_clock) : internal::TimerBase(tick_clock) {} RetainingOneShotTimer::~RetainingOneShotTimer() = default; RetainingOneShotTimer::RetainingOneShotTimer(const Location& posted_from, TimeDelta delay, RepeatingClosure user_task) : internal::TimerBase(posted_from, delay), user_task_(std::move(user_task)) {} RetainingOneShotTimer::RetainingOneShotTimer(const Location& posted_from, TimeDelta delay, RepeatingClosure user_task, const TickClock* tick_clock) : internal::TimerBase(posted_from, delay, tick_clock), user_task_(std::move(user_task)) {} void RetainingOneShotTimer::Start(const Location& posted_from, TimeDelta delay, RepeatingClosure user_task) { user_task_ = std::move(user_task); StartInternal(posted_from, delay); } void RetainingOneShotTimer::OnStop() {} void RetainingOneShotTimer::RunUserTask() { // Make a local copy of the task to run in case the task destroys the timer // instance. RepeatingClosure task = user_task_; Stop(); task.Run(); // No more member accesses here: |this| could be deleted at this point. } } // namespace base