// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/strings/utf_string_conversion_utils.h" #include "base/third_party/icu/icu_utf.h" #include "util/build_config.h" namespace base { // ReadUnicodeCharacter -------------------------------------------------------- bool ReadUnicodeCharacter(const char* src, int32_t src_len, int32_t* char_index, uint32_t* code_point_out) { // U8_NEXT expects to be able to use -1 to signal an error, so we must // use a signed type for code_point. But this function returns false // on error anyway, so code_point_out is unsigned. int32_t code_point; CBU8_NEXT(src, *char_index, src_len, code_point); *code_point_out = static_cast(code_point); // The ICU macro above moves to the next char, we want to point to the last // char consumed. (*char_index)--; // Validate the decoded value. return IsValidCodepoint(code_point); } bool ReadUnicodeCharacter(const char16* src, int32_t src_len, int32_t* char_index, uint32_t* code_point) { if (CBU16_IS_SURROGATE(src[*char_index])) { if (!CBU16_IS_SURROGATE_LEAD(src[*char_index]) || *char_index + 1 >= src_len || !CBU16_IS_TRAIL(src[*char_index + 1])) { // Invalid surrogate pair. return false; } // Valid surrogate pair. *code_point = CBU16_GET_SUPPLEMENTARY(src[*char_index], src[*char_index + 1]); (*char_index)++; } else { // Not a surrogate, just one 16-bit word. *code_point = src[*char_index]; } return IsValidCodepoint(*code_point); } #if defined(WCHAR_T_IS_UTF32) bool ReadUnicodeCharacter(const wchar_t* src, int32_t src_len, int32_t* char_index, uint32_t* code_point) { // Conversion is easy since the source is 32-bit. *code_point = src[*char_index]; // Validate the value. return IsValidCodepoint(*code_point); } #endif // defined(WCHAR_T_IS_UTF32) // WriteUnicodeCharacter ------------------------------------------------------- size_t WriteUnicodeCharacter(uint32_t code_point, std::string* output) { if (code_point <= 0x7f) { // Fast path the common case of one byte. output->push_back(static_cast(code_point)); return 1; } // CBU8_APPEND_UNSAFE can append up to 4 bytes. size_t char_offset = output->length(); size_t original_char_offset = char_offset; output->resize(char_offset + CBU8_MAX_LENGTH); CBU8_APPEND_UNSAFE(&(*output)[0], char_offset, code_point); // CBU8_APPEND_UNSAFE will advance our pointer past the inserted character, so // it will represent the new length of the string. output->resize(char_offset); return char_offset - original_char_offset; } size_t WriteUnicodeCharacter(uint32_t code_point, string16* output) { if (CBU16_LENGTH(code_point) == 1) { // Thie code point is in the Basic Multilingual Plane (BMP). output->push_back(static_cast(code_point)); return 1; } // Non-BMP characters use a double-character encoding. size_t char_offset = output->length(); output->resize(char_offset + CBU16_MAX_LENGTH); CBU16_APPEND_UNSAFE(&(*output)[0], char_offset, code_point); return CBU16_MAX_LENGTH; } // Generalized Unicode converter ----------------------------------------------- template void PrepareForUTF8Output(const CHAR* src, size_t src_len, std::string* output) { output->clear(); if (src_len == 0) return; if (src[0] < 0x80) { // Assume that the entire input will be ASCII. output->reserve(src_len); } else { // Assume that the entire input is non-ASCII and will have 3 bytes per char. output->reserve(src_len * 3); } } // Instantiate versions we know callers will need. #if !defined(OS_WIN) // wchar_t and char16 are the same thing on Windows. template void PrepareForUTF8Output(const wchar_t*, size_t, std::string*); #endif template void PrepareForUTF8Output(const char16*, size_t, std::string*); template void PrepareForUTF16Or32Output(const char* src, size_t src_len, STRING* output) { output->clear(); if (src_len == 0) return; if (static_cast(src[0]) < 0x80) { // Assume the input is all ASCII, which means 1:1 correspondence. output->reserve(src_len); } else { // Otherwise assume that the UTF-8 sequences will have 2 bytes for each // character. output->reserve(src_len / 2); } } // Instantiate versions we know callers will need. #if !defined(OS_WIN) // std::wstring and string16 are the same thing on Windows. template void PrepareForUTF16Or32Output(const char*, size_t, std::wstring*); #endif template void PrepareForUTF16Or32Output(const char*, size_t, string16*); } // namespace base