# Copyright 2015 The Chromium Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. import("//build_overrides/build.gni") import("//build/config/ui.gni") # import the use_x11 variable import("//build/config/sanitizers/sanitizers.gni") if (is_android) { import("//build/config/android/config.gni") } if (build_with_chromium) { angle_root = "//third_party/angle" import("//ui/ozone/ozone.gni") } else { angle_root = "//" declare_args() { ozone_platform_gbm = false } } # Subdirectory to place data files (e.g. layer JSON files). data_dir = "angledata" declare_args() { if (current_cpu == "arm64" || current_cpu == "x64" || current_cpu == "mips64el" || current_cpu == "s390x" || current_cpu == "ppc64") { angle_64bit_current_cpu = true } else if (current_cpu == "arm" || current_cpu == "x86" || current_cpu == "mipsel" || current_cpu == "s390" || current_cpu == "ppc") { angle_64bit_current_cpu = false } else { assert(false, "Unknown current CPU: $current_cpu") } } declare_args() { if (!is_android) { ndk_supports_vulkan = false ndk_supports_nativewindow = false } else { ndk_supports_vulkan = (!angle_64bit_current_cpu && android32_ndk_api_level >= 24) || (angle_64bit_current_cpu && android64_ndk_api_level >= 24) ndk_supports_nativewindow = (!angle_64bit_current_cpu && android32_ndk_api_level >= 26) || (angle_64bit_current_cpu && android64_ndk_api_level >= 26) } angle_shared_libvulkan = false angle_libs_suffix = "" } declare_args() { angle_enable_d3d9 = is_win angle_enable_d3d11 = is_win angle_enable_gl = ozone_platform_gbm || !is_linux || (use_x11 && !is_chromeos) angle_enable_vulkan = is_win || (is_linux && use_x11 && !is_chromeos) || (is_android && ndk_supports_vulkan) angle_enable_null = true angle_enable_essl = true angle_enable_glsl = true } declare_args() { angle_enable_gl_null = angle_enable_gl angle_enable_hlsl = angle_enable_d3d9 || angle_enable_d3d11 # Disable the layers in ubsan builds because of really slow builds. angle_enable_vulkan_validation_layers = angle_enable_vulkan && !is_ubsan && !is_tsan && !is_asan } if (is_win) { import("//build/config/win/visual_studio_version.gni") }