// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_DEBUG_STACK_TRACE_H_ #define BASE_DEBUG_STACK_TRACE_H_ #include #include #include #include "base/base_export.h" #include "base/debug/debugging_buildflags.h" #include "base/macros.h" #include "build/build_config.h" #if defined(OS_POSIX) #include #endif #if defined(OS_WIN) struct _EXCEPTION_POINTERS; struct _CONTEXT; #endif namespace base { namespace debug { // Enables stack dump to console output on exception and signals. // When enabled, the process will quit immediately. This is meant to be used in // unit_tests only! This is not thread-safe: only call from main thread. // In sandboxed processes, this has to be called before the sandbox is turned // on. // Calling this function on Linux opens /proc/self/maps and caches its // contents. In non-official builds, this function also opens the object files // that are loaded in memory and caches their file descriptors (this cannot be // done in official builds because it has security implications). BASE_EXPORT bool EnableInProcessStackDumping(); #if defined(OS_POSIX) BASE_EXPORT void SetStackDumpFirstChanceCallback(bool (*handler)(int, void*, void*)); #endif // Returns end of the stack, or 0 if we couldn't get it. #if BUILDFLAG(CAN_UNWIND_WITH_FRAME_POINTERS) BASE_EXPORT uintptr_t GetStackEnd(); #endif // A stacktrace can be helpful in debugging. For example, you can include a // stacktrace member in a object (probably around #ifndef NDEBUG) so that you // can later see where the given object was created from. class BASE_EXPORT StackTrace { public: // Creates a stacktrace from the current location. StackTrace(); // Creates a stacktrace from the current location, of up to |count| entries. // |count| will be limited to at most |kMaxTraces|. explicit StackTrace(size_t count); // Creates a stacktrace from an existing array of instruction // pointers (such as returned by Addresses()). |count| will be // limited to at most |kMaxTraces|. StackTrace(const void* const* trace, size_t count); #if defined(OS_WIN) // Creates a stacktrace for an exception. // Note: this function will throw an import not found (StackWalk64) exception // on system without dbghelp 5.1. StackTrace(_EXCEPTION_POINTERS* exception_pointers); StackTrace(const _CONTEXT* context); #endif // Copying and assignment are allowed with the default functions. // Gets an array of instruction pointer values. |*count| will be set to the // number of elements in the returned array. const void* const* Addresses(size_t* count) const; // Prints the stack trace to stderr. void Print() const; #if !defined(__UCLIBC__) & !defined(_AIX) // Resolves backtrace to symbols and write to stream. void OutputToStream(std::ostream* os) const; #endif // Resolves backtrace to symbols and returns as string. std::string ToString() const; private: #if defined(OS_WIN) void InitTrace(const _CONTEXT* context_record); #endif // From http://msdn.microsoft.com/en-us/library/bb204633.aspx, // the sum of FramesToSkip and FramesToCapture must be less than 63, // so set it to 62. Even if on POSIX it could be a larger value, it usually // doesn't give much more information. static const int kMaxTraces = 62; void* trace_[kMaxTraces]; // The number of valid frames in |trace_|. size_t count_; }; #if BUILDFLAG(CAN_UNWIND_WITH_FRAME_POINTERS) // Traces the stack by using frame pointers. This function is faster but less // reliable than StackTrace. It should work for debug and profiling builds, // but not for release builds (although there are some exceptions). // // Writes at most |max_depth| frames (instruction pointers) into |out_trace| // after skipping |skip_initial| frames. Note that the function itself is not // added to the trace so |skip_initial| should be 0 in most cases. // Returns number of frames written. BASE_EXPORT size_t TraceStackFramePointers(const void** out_trace, size_t max_depth, size_t skip_initial); // Links stack frame |fp| to |parent_fp|, so that during stack unwinding // TraceStackFramePointers() visits |parent_fp| after visiting |fp|. // Both frame pointers must come from __builtin_frame_address(). // Destructor restores original linkage of |fp| to avoid corrupting caller's // frame register on return. // // This class can be used to repair broken stack frame chain in cases // when execution flow goes into code built without frame pointers: // // void DoWork() { // Call_SomeLibrary(); // } // static __thread void* g_saved_fp; // void Call_SomeLibrary() { // g_saved_fp = __builtin_frame_address(0); // some_library_call(...); // indirectly calls SomeLibrary_Callback() // } // void SomeLibrary_Callback() { // ScopedStackFrameLinker linker(__builtin_frame_address(0), g_saved_fp); // ... // TraceStackFramePointers(...); // } // // This produces the following trace: // // #0 SomeLibrary_Callback() // #1
// #2 DoWork() // ...rest of the trace... // // SomeLibrary doesn't use frame pointers, so when SomeLibrary_Callback() // is called, stack frame register contains bogus value that becomes callback' // parent frame address. Without ScopedStackFrameLinker unwinding would've // stopped at that bogus frame address yielding just two first frames (#0, #1). // ScopedStackFrameLinker overwrites callback's parent frame address with // Call_SomeLibrary's frame, so unwinder produces full trace without even // noticing that stack frame chain was broken. class BASE_EXPORT ScopedStackFrameLinker { public: ScopedStackFrameLinker(void* fp, void* parent_fp); ~ScopedStackFrameLinker(); private: void* fp_; void* parent_fp_; void* original_parent_fp_; DISALLOW_COPY_AND_ASSIGN(ScopedStackFrameLinker); }; #endif // BUILDFLAG(CAN_UNWIND_WITH_FRAME_POINTERS) namespace internal { #if defined(OS_POSIX) && !defined(OS_ANDROID) // POSIX doesn't define any async-signal safe function for converting // an integer to ASCII. We'll have to define our own version. // itoa_r() converts a (signed) integer to ASCII. It returns "buf", if the // conversion was successful or NULL otherwise. It never writes more than "sz" // bytes. Output will be truncated as needed, and a NUL character is always // appended. BASE_EXPORT char *itoa_r(intptr_t i, char *buf, size_t sz, int base, size_t padding); #endif // defined(OS_POSIX) && !defined(OS_ANDROID) } // namespace internal } // namespace debug } // namespace base #endif // BASE_DEBUG_STACK_TRACE_H_