// Copyright (c) 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "tools/gn/json_project_writer.h" #include #include #include "base/command_line.h" #include "base/json/json_writer.h" #include "base/strings/string_number_conversions.h" #include "tools/gn/builder.h" #include "tools/gn/commands.h" #include "tools/gn/deps_iterator.h" #include "tools/gn/desc_builder.h" #include "tools/gn/exec_process.h" #include "tools/gn/filesystem_utils.h" #include "tools/gn/settings.h" // Structure of JSON output file // { // "build_settings" = { // "root_path" : "absolute path of project root", // "build_dir" : "build directory (project relative)", // "default_toolchain" : "name of default toolchain" // } // "targets" = { // "target x name" : { target x properties }, // "target y name" : { target y properties }, // ... // } // } // See desc_builder.cc for overview of target properties namespace { void AddTargetDependencies(const Target* target, std::set* deps) { for (const auto& pair : target->GetDeps(Target::DEPS_LINKED)) { if (deps->find(pair.ptr) == deps->end()) { deps->insert(pair.ptr); AddTargetDependencies(pair.ptr, deps); } } } // Filters targets according to filter string; Will also recursively // add dependent targets. bool FilterTargets(const BuildSettings* build_settings, std::vector& all_targets, std::vector* targets, const std::string& dir_filter_string, Err* err) { if (dir_filter_string.empty()) { *targets = all_targets; } else { targets->reserve(all_targets.size()); std::vector filters; if (!commands::FilterPatternsFromString(build_settings, dir_filter_string, &filters, err)) { return false; } commands::FilterTargetsByPatterns(all_targets, filters, targets); std::set target_set(targets->begin(), targets->end()); for (const auto* target : *targets) AddTargetDependencies(target, &target_set); targets->clear(); targets->insert(targets->end(), target_set.begin(), target_set.end()); } // Sort the list of targets per-label to get a consistent ordering of them // in the generated project (and thus stability of the file generated). std::sort(targets->begin(), targets->end(), [](const Target* a, const Target* b) { return a->label().name() < b->label().name(); }); return true; } std::string RenderJSON(const BuildSettings* build_settings, const Builder& builder, std::vector& all_targets) { Label default_toolchain_label; auto targets = std::make_unique(); for (const auto* target : all_targets) { if (default_toolchain_label.is_null()) default_toolchain_label = target->settings()->default_toolchain_label(); auto description = DescBuilder::DescriptionForTarget(target, "", false, false, false); // Outputs need to be asked for separately. auto outputs = DescBuilder::DescriptionForTarget(target, "source_outputs", false, false, false); base::DictionaryValue* outputs_value = nullptr; if (outputs->GetDictionary("source_outputs", &outputs_value) && !outputs_value->empty()) { description->MergeDictionary(outputs.get()); } targets->SetWithoutPathExpansion( target->label().GetUserVisibleName(default_toolchain_label), std::move(description)); } auto settings = std::make_unique(); settings->SetKey("root_path", base::Value(build_settings->root_path_utf8())); settings->SetKey("build_dir", base::Value(build_settings->build_dir().value())); settings->SetKey( "default_toolchain", base::Value(default_toolchain_label.GetUserVisibleName(false))); auto output = std::make_unique(); output->SetWithoutPathExpansion("targets", std::move(targets)); output->SetWithoutPathExpansion("build_settings", std::move(settings)); std::string s; base::JSONWriter::WriteWithOptions( *output.get(), base::JSONWriter::OPTIONS_PRETTY_PRINT, &s); return s; } bool InvokePython(const BuildSettings* build_settings, const base::FilePath& python_script_path, const std::string& python_script_extra_args, const base::FilePath& output_path, bool quiet, Err* err) { const base::FilePath& python_path = build_settings->python_path(); base::CommandLine cmdline(python_path); cmdline.AppendArg("--"); cmdline.AppendArgPath(python_script_path); cmdline.AppendArgPath(output_path); if (!python_script_extra_args.empty()) { cmdline.AppendArg(python_script_extra_args); } base::FilePath startup_dir = build_settings->GetFullPath(build_settings->build_dir()); std::string output; std::string stderr_output; int exit_code = 0; if (!internal::ExecProcess(cmdline, startup_dir, &output, &stderr_output, &exit_code)) { *err = Err(Location(), "Could not execute python.", "I was trying to execute \"" + FilePathToUTF8(python_path) + "\"."); return false; } if (!quiet) { std::cout << output; std::cerr << stderr_output; } if (exit_code != 0) { *err = Err(Location(), "Python has quit with exit code " + base::IntToString(exit_code) + "."); return false; } return true; } } // namespace bool JSONProjectWriter::RunAndWriteFiles( const BuildSettings* build_settings, const Builder& builder, const std::string& file_name, const std::string& exec_script, const std::string& exec_script_extra_args, const std::string& dir_filter_string, bool quiet, Err* err) { SourceFile output_file = build_settings->build_dir().ResolveRelativeFile( Value(nullptr, file_name), err); if (output_file.is_null()) { return false; } base::FilePath output_path = build_settings->GetFullPath(output_file); std::vector all_targets = builder.GetAllResolvedTargets(); std::vector targets; if (!FilterTargets(build_settings, all_targets, &targets, dir_filter_string, err)) { return false; } std::string json = RenderJSON(build_settings, builder, targets); if (!ContentsEqual(output_path, json)) { if (!WriteFileIfChanged(output_path, json, err)) { return false; } if (!exec_script.empty()) { SourceFile script_file; if (exec_script[0] != '/') { // Relative path, assume the base is in build_dir. script_file = build_settings->build_dir().ResolveRelativeFile( Value(nullptr, exec_script), err); if (script_file.is_null()) { return false; } } else { script_file = SourceFile(exec_script); } base::FilePath script_path = build_settings->GetFullPath(script_file); return InvokePython(build_settings, script_path, exec_script_extra_args, output_path, quiet, err); } } return true; }