// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/http2/decoder/payload_decoders/settings_payload_decoder.h" #include "base/logging.h" #include "net/http2/decoder/decode_buffer.h" #include "net/http2/decoder/http2_frame_decoder_listener.h" #include "net/http2/http2_constants.h" #include "net/http2/http2_structures.h" namespace net { DecodeStatus SettingsPayloadDecoder::StartDecodingPayload( FrameDecoderState* state, DecodeBuffer* db) { const Http2FrameHeader& frame_header = state->frame_header(); const uint32_t total_length = frame_header.payload_length; DVLOG(2) << "SettingsPayloadDecoder::StartDecodingPayload: " << frame_header; DCHECK_EQ(Http2FrameType::SETTINGS, frame_header.type); DCHECK_LE(db->Remaining(), total_length); DCHECK_EQ(0, frame_header.flags & ~(Http2FrameFlag::ACK)); if (frame_header.IsAck()) { if (total_length == 0) { state->listener()->OnSettingsAck(frame_header); return DecodeStatus::kDecodeDone; } else { state->InitializeRemainders(); return state->ReportFrameSizeError(); } } else { state->InitializeRemainders(); state->listener()->OnSettingsStart(frame_header); return StartDecodingSettings(state, db); } } DecodeStatus SettingsPayloadDecoder::ResumeDecodingPayload( FrameDecoderState* state, DecodeBuffer* db) { DVLOG(2) << "SettingsPayloadDecoder::ResumeDecodingPayload" << " remaining_payload=" << state->remaining_payload() << " db->Remaining=" << db->Remaining(); DCHECK_EQ(Http2FrameType::SETTINGS, state->frame_header().type); DCHECK_LE(db->Remaining(), state->frame_header().payload_length); DecodeStatus status = state->ResumeDecodingStructureInPayload(&setting_fields_, db); if (status == DecodeStatus::kDecodeDone) { state->listener()->OnSetting(setting_fields_); return StartDecodingSettings(state, db); } return HandleNotDone(state, db, status); } DecodeStatus SettingsPayloadDecoder::StartDecodingSettings( FrameDecoderState* state, DecodeBuffer* db) { DVLOG(2) << "SettingsPayloadDecoder::StartDecodingSettings" << " remaining_payload=" << state->remaining_payload() << " db->Remaining=" << db->Remaining(); while (state->remaining_payload() > 0) { DecodeStatus status = state->StartDecodingStructureInPayload(&setting_fields_, db); if (status == DecodeStatus::kDecodeDone) { state->listener()->OnSetting(setting_fields_); continue; } return HandleNotDone(state, db, status); } DVLOG(2) << "LEAVING SettingsPayloadDecoder::StartDecodingSettings" << "\n\tdb->Remaining=" << db->Remaining() << "\n\t remaining_payload=" << state->remaining_payload(); state->listener()->OnSettingsEnd(); return DecodeStatus::kDecodeDone; } DecodeStatus SettingsPayloadDecoder::HandleNotDone(FrameDecoderState* state, DecodeBuffer* db, DecodeStatus status) { // Not done decoding the structure. Either we've got more payload to decode, // or we've run out because the payload is too short, in which case // OnFrameSizeError will have already been called. DCHECK( (status == DecodeStatus::kDecodeInProgress && state->remaining_payload() > 0) || (status == DecodeStatus::kDecodeError && state->remaining_payload() == 0)) << "\n status=" << status << "; remaining_payload=" << state->remaining_payload() << "; db->Remaining=" << db->Remaining(); return status; } } // namespace net