// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. module device.mojom; enum WakeLockType { // Prevent the application from being suspended. On some platforms, apps may // be suspended when they are not visible to the user. This type of block // requests that the app continue to run in that case, and on all platforms // prevents the system from sleeping. // Example use cases: downloading a file, playing audio. PreventAppSuspension = 0, // Prevent the display from going to sleep. This also has the side effect of // preventing the system from sleeping, but does not necessarily prevent the // app from being suspended on some platforms if the user hides it. // Example use case: playing video. PreventDisplaySleep = 1, }; enum WakeLockReason { // Audio is being played. ReasonAudioPlayback = 0, // Video is being played. ReasonVideoPlayback = 1, // WakeLock for some other reason. ReasonOther = 2, }; // WakeLock receives wake lock preferences from its client. interface WakeLock { // Requests that a wake lock be applied on behalf of this client. Has no // effect if the client has previously called this method without // subsequently calling CancelWakeLock(). RequestWakeLock(); // Cancels all outstanding wake lock requests from this client. If there are // no more outstanding requests from any clients, the active wake lock (if // there is one) will be turned off. CancelWakeLock(); // Adds a client to this WakeLock instance. Clients are grouped on a // per-WakeLock instance basis: that is, a given WakeLock instance turns // on its wake lock whenever *any* of its clients make a request to do so // and turns off its wake lock only when *all* its clients that had // previously called RequestWakelock() cancel their requests. AddClient(WakeLock& wake_lock); // Change the wake lock type. Has no effect if the current wakelock is shared // by more than one client (by AddClient()). Has no effect on Android. // If the wake lock is in "active" state (by RequestWakeLock()), it requests // a wakelock with new type first before cancels the old one to ensure that // there isn't a brief period where the old wake lock is cancelled while the // new wake lock is not requested. If the wake lock is in "non-active" state, // it only changes the type. // Returns true if the wake lock type is successfully changed. ChangeType(WakeLockType type) => (bool result); // Test-only method that returns whether a wake lock is currently active. HasWakeLockForTests() => (bool result); };