// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/message_loop/message_pump_default.h" #include "base/auto_reset.h" #include "base/logging.h" #include "base/threading/thread_restrictions.h" #include "build/build_config.h" #if defined(OS_MACOSX) #include #include "base/mac/mach_logging.h" #include "base/mac/scoped_mach_port.h" #include "base/mac/scoped_nsautorelease_pool.h" #endif namespace base { MessagePumpDefault::MessagePumpDefault() : keep_running_(true), event_(WaitableEvent::ResetPolicy::AUTOMATIC, WaitableEvent::InitialState::NOT_SIGNALED) {} MessagePumpDefault::~MessagePumpDefault() {} void MessagePumpDefault::Run(Delegate* delegate) { AutoReset auto_reset_keep_running(&keep_running_, true); for (;;) { #if defined(OS_MACOSX) mac::ScopedNSAutoreleasePool autorelease_pool; #endif bool did_work = delegate->DoWork(); if (!keep_running_) break; did_work |= delegate->DoDelayedWork(&delayed_work_time_); if (!keep_running_) break; if (did_work) continue; did_work = delegate->DoIdleWork(); if (!keep_running_) break; if (did_work) continue; ThreadRestrictions::ScopedAllowWait allow_wait; if (delayed_work_time_.is_null()) { event_.Wait(); } else { // No need to handle already expired |delayed_work_time_| in any special // way. When |delayed_work_time_| is in the past TimeWaitUntil returns // promptly and |delayed_work_time_| will re-initialized on a next // DoDelayedWork call which has to be called in order to get here again. event_.TimedWaitUntil(delayed_work_time_); } // Since event_ is auto-reset, we don't need to do anything special here // other than service each delegate method. } } void MessagePumpDefault::Quit() { keep_running_ = false; } void MessagePumpDefault::ScheduleWork() { // Since this can be called on any thread, we need to ensure that our Run // loop wakes up. event_.Signal(); } void MessagePumpDefault::ScheduleDelayedWork( const TimeTicks& delayed_work_time) { // We know that we can't be blocked on Wait right now since this method can // only be called on the same thread as Run, so we only need to update our // record of how long to sleep when we do sleep. delayed_work_time_ = delayed_work_time; } #if defined(OS_MACOSX) void MessagePumpDefault::SetTimerSlack(TimerSlack timer_slack) { thread_latency_qos_policy_data_t policy{}; policy.thread_latency_qos_tier = timer_slack == TIMER_SLACK_MAXIMUM ? LATENCY_QOS_TIER_5 : LATENCY_QOS_TIER_UNSPECIFIED; mac::ScopedMachSendRight thread_port(mach_thread_self()); kern_return_t kr = thread_policy_set(thread_port.get(), THREAD_LATENCY_QOS_POLICY, reinterpret_cast(&policy), THREAD_LATENCY_QOS_POLICY_COUNT); MACH_DVLOG_IF(1, kr != KERN_SUCCESS, kr) << "thread_policy_set"; } #endif } // namespace base