// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/trace_event/heap_profiler_heap_dump_writer.h" #include #include #include #include #include #include #include "base/format_macros.h" #include "base/logging.h" #include "base/macros.h" #include "base/strings/stringprintf.h" #include "base/trace_event/heap_profiler_serialization_state.h" #include "base/trace_event/heap_profiler_stack_frame_deduplicator.h" #include "base/trace_event/heap_profiler_type_name_deduplicator.h" #include "base/trace_event/trace_config.h" #include "base/trace_event/trace_event.h" #include "base/trace_event/trace_event_argument.h" #include "base/trace_event/trace_log.h" // Most of what the |HeapDumpWriter| does is aggregating detailed information // about the heap and deciding what to dump. The Input to this process is a list // of |AllocationContext|s and size pairs. // // The pairs are grouped into |Bucket|s. A bucket is a group of (context, size) // pairs where the properties of the contexts share a prefix. (Type name is // considered a list of length one here.) First all pairs are put into one // bucket that represents the entire heap. Then this bucket is recursively // broken down into smaller buckets. Each bucket keeps track of whether further // breakdown is possible. namespace base { namespace trace_event { namespace internal { namespace { // Denotes a property of |AllocationContext| to break down by. enum class BreakDownMode { kByBacktrace, kByTypeName }; // A group of bytes for which the context shares a prefix. struct Bucket { Bucket() : size(0), count(0), backtrace_cursor(0), is_broken_down_by_type_name(false) {} std::vector> metrics_by_context; // The sum of the sizes of |metrics_by_context|. size_t size; // The sum of number of allocations of |metrics_by_context|. size_t count; // The index of the stack frame that has not yet been broken down by. For all // elements in this bucket, the stack frames 0 up to (but not including) the // cursor, must be equal. size_t backtrace_cursor; // When true, the type name for all elements in this bucket must be equal. bool is_broken_down_by_type_name; }; // Comparison operator to order buckets by their size. bool operator<(const Bucket& lhs, const Bucket& rhs) { return lhs.size < rhs.size; } // Groups the allocations in the bucket by |break_by|. The buckets in the // returned list will have |backtrace_cursor| advanced or // |is_broken_down_by_type_name| set depending on the property to group by. std::vector GetSubbuckets(const Bucket& bucket, BreakDownMode break_by) { std::unordered_map breakdown; if (break_by == BreakDownMode::kByBacktrace) { for (const auto& context_and_metrics : bucket.metrics_by_context) { const Backtrace& backtrace = context_and_metrics.first->backtrace; const StackFrame* begin = std::begin(backtrace.frames); const StackFrame* end = begin + backtrace.frame_count; const StackFrame* cursor = begin + bucket.backtrace_cursor; DCHECK_LE(cursor, end); if (cursor != end) { Bucket& subbucket = breakdown[cursor->value]; subbucket.size += context_and_metrics.second.size; subbucket.count += context_and_metrics.second.count; subbucket.metrics_by_context.push_back(context_and_metrics); subbucket.backtrace_cursor = bucket.backtrace_cursor + 1; subbucket.is_broken_down_by_type_name = bucket.is_broken_down_by_type_name; DCHECK_GT(subbucket.size, 0u); DCHECK_GT(subbucket.count, 0u); } } } else if (break_by == BreakDownMode::kByTypeName) { if (!bucket.is_broken_down_by_type_name) { for (const auto& context_and_metrics : bucket.metrics_by_context) { const AllocationContext* context = context_and_metrics.first; Bucket& subbucket = breakdown[context->type_name]; subbucket.size += context_and_metrics.second.size; subbucket.count += context_and_metrics.second.count; subbucket.metrics_by_context.push_back(context_and_metrics); subbucket.backtrace_cursor = bucket.backtrace_cursor; subbucket.is_broken_down_by_type_name = true; DCHECK_GT(subbucket.size, 0u); DCHECK_GT(subbucket.count, 0u); } } } std::vector buckets; buckets.reserve(breakdown.size()); for (auto key_bucket : breakdown) buckets.push_back(key_bucket.second); return buckets; } // Breaks down the bucket by |break_by|. Returns only buckets that contribute // more than |min_size_bytes| to the total size. The long tail is omitted. std::vector BreakDownBy(const Bucket& bucket, BreakDownMode break_by, size_t min_size_bytes) { std::vector buckets = GetSubbuckets(bucket, break_by); // Ensure that |buckets| is a max-heap (the data structure, not memory heap), // so its front contains the largest bucket. Buckets should be iterated // ordered by size, but sorting the vector is overkill because the long tail // of small buckets will be discarded. By using a max-heap, the optimal case // where all but the first bucket are discarded is O(n). The worst case where // no bucket is discarded is doing a heap sort, which is O(n log n). std::make_heap(buckets.begin(), buckets.end()); // Keep including buckets until adding one would increase the number of // bytes accounted for by |min_size_bytes|. The large buckets end up in // [it, end()), [begin(), it) is the part that contains the max-heap // of small buckets. std::vector::iterator it; for (it = buckets.end(); it != buckets.begin(); --it) { if (buckets.front().size < min_size_bytes) break; // Put the largest bucket in [begin, it) at |it - 1| and max-heapify // [begin, it - 1). This puts the next largest bucket at |buckets.front()|. std::pop_heap(buckets.begin(), it); } // At this point, |buckets| looks like this (numbers are bucket sizes): // // <-- max-heap of small buckets ---> // <-- large buckets by ascending size --> // [ 19 | 11 | 13 | 7 | 2 | 5 | ... | 83 | 89 | 97 ] // ^ ^ ^ // | | | // begin() it end() // Discard the long tail of buckets that contribute less than a percent. buckets.erase(buckets.begin(), it); return buckets; } } // namespace bool operator<(Entry lhs, Entry rhs) { // There is no need to compare |size|. If the backtrace and type name are // equal then the sizes must be equal as well. return std::tie(lhs.stack_frame_id, lhs.type_id) < std::tie(rhs.stack_frame_id, rhs.type_id); } HeapDumpWriter::HeapDumpWriter(StackFrameDeduplicator* stack_frame_deduplicator, TypeNameDeduplicator* type_name_deduplicator, uint32_t breakdown_threshold_bytes) : stack_frame_deduplicator_(stack_frame_deduplicator), type_name_deduplicator_(type_name_deduplicator), breakdown_threshold_bytes_(breakdown_threshold_bytes) {} HeapDumpWriter::~HeapDumpWriter() {} bool HeapDumpWriter::AddEntryForBucket(const Bucket& bucket) { // The contexts in the bucket are all different, but the [begin, cursor) range // is equal for all contexts in the bucket, and the type names are the same if // |is_broken_down_by_type_name| is set. DCHECK(!bucket.metrics_by_context.empty()); const AllocationContext* context = bucket.metrics_by_context.front().first; const StackFrame* backtrace_begin = std::begin(context->backtrace.frames); const StackFrame* backtrace_end = backtrace_begin + bucket.backtrace_cursor; DCHECK_LE(bucket.backtrace_cursor, arraysize(context->backtrace.frames)); Entry entry; entry.stack_frame_id = stack_frame_deduplicator_->Insert(backtrace_begin, backtrace_end); // Deduplicate the type name, or use ID -1 if type name is not set. entry.type_id = bucket.is_broken_down_by_type_name ? type_name_deduplicator_->Insert(context->type_name) : -1; entry.size = bucket.size; entry.count = bucket.count; auto position_and_inserted = entries_.insert(entry); return position_and_inserted.second; } void HeapDumpWriter::BreakDown(const Bucket& bucket) { auto by_backtrace = BreakDownBy(bucket, BreakDownMode::kByBacktrace, breakdown_threshold_bytes_); auto by_type_name = BreakDownBy(bucket, BreakDownMode::kByTypeName, breakdown_threshold_bytes_); // Insert entries for the buckets. If a bucket was not present before, it has // not been broken down before, so recursively continue breaking down in that // case. There might be multiple routes to the same entry (first break down // by type name, then by backtrace, or first by backtrace and then by type), // so a set is used to avoid dumping and breaking down entries more than once. for (const Bucket& subbucket : by_backtrace) if (AddEntryForBucket(subbucket)) BreakDown(subbucket); for (const Bucket& subbucket : by_type_name) if (AddEntryForBucket(subbucket)) BreakDown(subbucket); } const std::set& HeapDumpWriter::Summarize( const std::unordered_map& metrics_by_context) { // Start with one bucket that represents the entire heap. Iterate by // reference, because the allocation contexts are going to point to allocation // contexts stored in |metrics_by_context|. Bucket root_bucket; for (const auto& context_and_metrics : metrics_by_context) { DCHECK_GT(context_and_metrics.second.size, 0u); DCHECK_GT(context_and_metrics.second.count, 0u); const AllocationContext* context = &context_and_metrics.first; root_bucket.metrics_by_context.push_back( std::make_pair(context, context_and_metrics.second)); root_bucket.size += context_and_metrics.second.size; root_bucket.count += context_and_metrics.second.count; } AddEntryForBucket(root_bucket); // Recursively break down the heap and fill |entries_| with entries to dump. BreakDown(root_bucket); return entries_; } std::unique_ptr Serialize(const std::set& entries) { std::string buffer; std::unique_ptr traced_value(new TracedValue); traced_value->BeginArray("entries"); for (const Entry& entry : entries) { traced_value->BeginDictionary(); // Format size as hexadecimal string into |buffer|. SStringPrintf(&buffer, "%" PRIx64, static_cast(entry.size)); traced_value->SetString("size", buffer); SStringPrintf(&buffer, "%" PRIx64, static_cast(entry.count)); traced_value->SetString("count", buffer); if (entry.stack_frame_id == -1) { // An empty backtrace (which will have ID -1) is represented by the empty // string, because there is no leaf frame to reference in |stackFrames|. traced_value->SetString("bt", ""); } else { // Format index of the leaf frame as a string, because |stackFrames| is a // dictionary, not an array. SStringPrintf(&buffer, "%i", entry.stack_frame_id); traced_value->SetString("bt", buffer); } // Type ID -1 (cumulative size for all types) is represented by the absence // of the "type" key in the dictionary. if (entry.type_id != -1) { // Format the type ID as a string. SStringPrintf(&buffer, "%i", entry.type_id); traced_value->SetString("type", buffer); } traced_value->EndDictionary(); } traced_value->EndArray(); // "entries" return traced_value; } } // namespace internal std::unique_ptr ExportHeapDump( const std::unordered_map& metrics_by_context, const HeapProfilerSerializationState& heap_profiler_serialization_state) { TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("memory-infra"), "ExportHeapDump"); internal::HeapDumpWriter writer( heap_profiler_serialization_state.stack_frame_deduplicator(), heap_profiler_serialization_state.type_name_deduplicator(), heap_profiler_serialization_state .heap_profiler_breakdown_threshold_bytes()); return Serialize(writer.Summarize(metrics_by_context)); } } // namespace trace_event } // namespace base