// Copyright 2011 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Derived from google3/util/gtl/stl_util.h #ifndef BASE_STL_UTIL_H_ #define BASE_STL_UTIL_H_ #include #include #include #include #include "base/check.h" #include "base/ranges/algorithm.h" namespace base { namespace internal { template constexpr bool IsRandomAccessIter = std::is_same::iterator_category, std::random_access_iterator_tag>::value; } // namespace internal // Returns a const reference to the underlying container of a container adapter. // Works for std::priority_queue, std::queue, and std::stack. template const typename A::container_type& GetUnderlyingContainer(const A& adapter) { struct ExposedAdapter : A { using A::c; }; return adapter.*&ExposedAdapter::c; } // Clears internal memory of an STL object. // STL clear()/reserve(0) does not always free internal memory allocated // This function uses swap/destructor to ensure the internal memory is freed. template void STLClearObject(T* obj) { T tmp; tmp.swap(*obj); // Sometimes "T tmp" allocates objects with memory (arena implementation?). // Hence using additional reserve(0) even if it doesn't always work. obj->reserve(0); } // Returns a new ResultType containing the difference of two sorted containers. template ResultType STLSetDifference(const Arg1& a1, const Arg2& a2) { DCHECK(ranges::is_sorted(a1)); DCHECK(ranges::is_sorted(a2)); ResultType difference; std::set_difference(a1.begin(), a1.end(), a2.begin(), a2.end(), std::inserter(difference, difference.end())); return difference; } // Returns a new ResultType containing the union of two sorted containers. template ResultType STLSetUnion(const Arg1& a1, const Arg2& a2) { DCHECK(ranges::is_sorted(a1)); DCHECK(ranges::is_sorted(a2)); ResultType result; std::set_union(a1.begin(), a1.end(), a2.begin(), a2.end(), std::inserter(result, result.end())); return result; } // Returns a new ResultType containing the intersection of two sorted // containers. template ResultType STLSetIntersection(const Arg1& a1, const Arg2& a2) { DCHECK(ranges::is_sorted(a1)); DCHECK(ranges::is_sorted(a2)); ResultType result; std::set_intersection(a1.begin(), a1.end(), a2.begin(), a2.end(), std::inserter(result, result.end())); return result; } // A helper class to be used as the predicate with |EraseIf| to implement // in-place set intersection. Helps implement the algorithm of going through // each container an element at a time, erasing elements from the first // container if they aren't in the second container. Requires each container be // sorted. Note that the logic below appears inverted since it is returning // whether an element should be erased. template class IsNotIn { public: explicit IsNotIn(const Collection& collection) : i_(collection.begin()), end_(collection.end()) {} bool operator()(const typename Collection::value_type& x) { while (i_ != end_ && *i_ < x) ++i_; if (i_ == end_) return true; if (*i_ == x) { ++i_; return false; } return true; } private: typename Collection::const_iterator i_; const typename Collection::const_iterator end_; }; } // namespace base #endif // BASE_STL_UTIL_H_