// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // The base class for client/server QUIC streams. // It does not contain the entire interface needed by an application to interact // with a QUIC stream. Some parts of the interface must be obtained by // accessing the owning session object. A subclass of QuicStream // connects the object and the application that generates and consumes the data // of the stream. // The QuicStream object has a dependent QuicStreamSequencer object, // which is given the stream frames as they arrive, and provides stream data in // order by invoking ProcessRawData(). #ifndef NET_QUIC_CORE_QUIC_STREAM_H_ #define NET_QUIC_CORE_QUIC_STREAM_H_ #include #include #include #include #include "base/macros.h" #include "net/base/iovec.h" #include "net/quic/core/quic_flow_controller.h" #include "net/quic/core/quic_packets.h" #include "net/quic/core/quic_stream_send_buffer.h" #include "net/quic/core/quic_stream_sequencer.h" #include "net/quic/core/quic_types.h" #include "net/quic/core/stream_notifier_interface.h" #include "net/quic/platform/api/quic_export.h" #include "net/quic/platform/api/quic_mem_slice_span.h" #include "net/quic/platform/api/quic_reference_counted.h" #include "net/quic/platform/api/quic_string_piece.h" namespace net { namespace test { class QuicStreamPeer; } // namespace test class QuicSession; class QUIC_EXPORT_PRIVATE QuicStream { public: QuicStream(QuicStreamId id, QuicSession* session); virtual ~QuicStream(); // Not in use currently. void SetFromConfig(); // Called by the session when a (potentially duplicate) stream frame has been // received for this stream. virtual void OnStreamFrame(const QuicStreamFrame& frame); // Called by the session when the connection becomes writeable to allow the // stream to write any pending data. virtual void OnCanWrite(); // Called by the session just before the object is destroyed. // The object should not be accessed after OnClose is called. // Sends a RST_STREAM with code QUIC_RST_ACKNOWLEDGEMENT if neither a FIN nor // a RST_STREAM has been sent. virtual void OnClose(); // Called by the session when the endpoint receives a RST_STREAM from the // peer. virtual void OnStreamReset(const QuicRstStreamFrame& frame); // Called by the session when the endpoint receives or sends a connection // close, and should immediately close the stream. virtual void OnConnectionClosed(QuicErrorCode error, ConnectionCloseSource source); // Called by the stream subclass after it has consumed the final incoming // data. virtual void OnFinRead(); // Called when new data is available from the sequencer. Subclasses must // actively retrieve the data using the sequencer's Readv() or // GetReadableRegions() method. virtual void OnDataAvailable() = 0; // Called by the subclass or the sequencer to reset the stream from this // end. virtual void Reset(QuicRstStreamErrorCode error); // Called by the subclass or the sequencer to close the entire connection from // this end. virtual void CloseConnectionWithDetails(QuicErrorCode error, const std::string& details); // Returns true if this stream is still waiting for acks of sent data. // This will return false if all data has been acked, or if the stream // is no longer interested in data being acked (which happens when // a stream is reset because of an error). bool IsWaitingForAcks() const; QuicStreamId id() const { return id_; } QuicRstStreamErrorCode stream_error() const { return stream_error_; } QuicErrorCode connection_error() const { return connection_error_; } bool reading_stopped() const { return sequencer_.ignore_read_data() || read_side_closed_; } bool write_side_closed() const { return write_side_closed_; } bool rst_received() { return rst_received_; } bool rst_sent() { return rst_sent_; } bool fin_received() { return fin_received_; } bool fin_sent() { return fin_sent_; } uint64_t BufferedDataBytes() const; uint64_t stream_bytes_read() const { return stream_bytes_read_; } uint64_t stream_bytes_written() const; size_t busy_counter() const { return busy_counter_; } void set_busy_counter(size_t busy_counter) { busy_counter_ = busy_counter; } void set_fin_sent(bool fin_sent) { fin_sent_ = fin_sent; } void set_fin_received(bool fin_received) { fin_received_ = fin_received; } void set_rst_sent(bool rst_sent) { rst_sent_ = rst_sent; } void set_rst_received(bool rst_received) { rst_received_ = rst_received; } void set_stream_error(QuicRstStreamErrorCode error) { stream_error_ = error; } // Adjust the flow control window according to new offset in |frame|. virtual void OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame); // Used in Chrome. int num_frames_received() const; int num_duplicate_frames_received() const; QuicFlowController* flow_controller() { return &flow_controller_; } // Called when endpoint receives a frame which could increase the highest // offset. // Returns true if the highest offset did increase. bool MaybeIncreaseHighestReceivedOffset(QuicStreamOffset new_offset); // Called when bytes are sent to the peer. void AddBytesSent(QuicByteCount bytes); // Called by the stream sequencer as bytes are consumed from the buffer. // If the receive window has dropped below the threshold, then send a // WINDOW_UPDATE frame. void AddBytesConsumed(QuicByteCount bytes); // Updates the flow controller's send window offset and calls OnCanWrite if // it was blocked before. void UpdateSendWindowOffset(QuicStreamOffset new_offset); // Returns true if the stream has received either a RST_STREAM or a FIN - // either of which gives a definitive number of bytes which the peer has // sent. If this is not true on deletion of the stream object, the session // must keep track of the stream's byte offset until a definitive final value // arrives. bool HasFinalReceivedByteOffset() const { return fin_received_ || rst_received_; } // Returns true if the stream has queued data waiting to write. bool HasBufferedData() const; // Returns the version of QUIC being used for this stream. QuicTransportVersion transport_version() const; bool fin_received() const { return fin_received_; } // Sets the sequencer to consume all incoming data itself and not call // OnDataAvailable(). // When the FIN is received, the stream will be notified automatically (via // OnFinRead()) (which may happen during the call of StopReading()). // TODO(dworley): There should be machinery to send a RST_STREAM/NO_ERROR and // stop sending stream-level flow-control updates when this end sends FIN. virtual void StopReading(); // Get peer IP of the lastest packet which connection is dealing/delt with. virtual const QuicSocketAddress& PeerAddressOfLatestPacket() const; // Sends as much of 'data' to the connection as the connection will consume, // and then buffers any remaining data in queued_data_. // If fin is true: if it is immediately passed on to the session, // write_side_closed() becomes true, otherwise fin_buffered_ becomes true. void WriteOrBufferData( QuicStringPiece data, bool fin, QuicReferenceCountedPointer ack_listener); // Adds random padding after the fin is consumed for this stream. void AddRandomPaddingAfterFin(); // Write |data_length| of data starts at |offset| from send buffer. bool WriteStreamData(QuicStreamOffset offset, QuicByteCount data_length, QuicDataWriter* writer); // Called when data [offset, offset + data_length) is acked. |fin_acked| // indicates whether the fin is acked. virtual void OnStreamFrameAcked(QuicStreamOffset offset, QuicByteCount data_length, bool fin_acked, QuicTime::Delta ack_delay_time); // Called when data [offset, offset + data_length) gets retransmitted. virtual void OnStreamFrameRetransmitted(QuicStreamOffset offset, QuicByteCount data_length); // Called when data [offset, offset + data_length) gets discarded because // stream is cancelled. |fin_discarded| indicates whether the fin is // discarded. void OnStreamFrameDiscarded(QuicStreamOffset offset, QuicByteCount data_length, bool fin_discarded); // Same as WritevData except data is provided in reference counted memory so // that data copy is avoided. QuicConsumedData WriteMemSlices(QuicMemSliceSpan span, bool fin); protected: // Sends as many bytes in the first |count| buffers of |iov| to the connection // as the connection will consume. If FIN is consumed, the write side is // immediately closed. // Returns the number of bytes consumed by the connection. // Please note: Returned consumed data is the amount of data saved in send // buffer. The data is not necessarily consumed by the connection. So write // side is closed when FIN is sent. // TODO(fayang): Let WritevData return boolean. QuicConsumedData WritevData(const struct iovec* iov, int iov_count, bool fin); // Allows override of the session level writev, for the force HOL // blocking experiment. virtual QuicConsumedData WritevDataInner(size_t write_length, QuicStreamOffset offset, bool fin); // Close the write side of the socket. Further writes will fail. // Can be called by the subclass or internally. // Does not send a FIN. May cause the stream to be closed. virtual void CloseWriteSide(); // Close the read side of the socket. May cause the stream to be closed. // Subclasses and consumers should use StopReading to terminate reading early // if expecting a FIN. Can be used directly by subclasses if not expecting a // FIN. void CloseReadSide(); // Called when data of [offset, offset + data_length] is buffered in send // buffer. virtual void OnDataBuffered( QuicStreamOffset offset, QuicByteCount data_length, const QuicReferenceCountedPointer& ack_listener) {} // True if buffered data in send buffer is below buffered_data_threshold_. bool CanWriteNewData() const; // Called when upper layer can write new data. virtual void OnCanWriteNewData() {} bool fin_buffered() const { return fin_buffered_; } const QuicSession* session() const { return session_; } QuicSession* session() { return session_; } const QuicStreamSequencer* sequencer() const { return &sequencer_; } QuicStreamSequencer* sequencer() { return &sequencer_; } void DisableConnectionFlowControlForThisStream() { stream_contributes_to_connection_flow_control_ = false; } void set_ack_listener( QuicReferenceCountedPointer ack_listener) { ack_listener_ = std::move(ack_listener); } const QuicIntervalSet& bytes_acked() const; private: friend class test::QuicStreamPeer; friend class QuicStreamUtils; // Subclasses and consumers should use reading_stopped. bool read_side_closed() const { return read_side_closed_; } // Calls MaybeSendBlocked on the stream's flow controller and the connection // level flow controller. If the stream is flow control blocked by the // connection-level flow controller but not by the stream-level flow // controller, marks this stream as connection-level write blocked. void MaybeSendBlocked(); // Write buffered data in send buffer. TODO(fayang): Consider combine // WriteOrBufferData, Writev and WriteBufferedData. void WriteBufferedData(); QuicStreamSequencer sequencer_; QuicStreamId id_; // Pointer to the owning QuicSession object. QuicSession* session_; // Bytes read refers to payload bytes only: they do not include framing, // encryption overhead etc. uint64_t stream_bytes_read_; // Stream error code received from a RstStreamFrame or error code sent by the // visitor or sequencer in the RstStreamFrame. QuicRstStreamErrorCode stream_error_; // Connection error code due to which the stream was closed. |stream_error_| // is set to |QUIC_STREAM_CONNECTION_ERROR| when this happens and consumers // should check |connection_error_|. QuicErrorCode connection_error_; // True if the read side is closed and further frames should be rejected. bool read_side_closed_; // True if the write side is closed, and further writes should fail. bool write_side_closed_; // True if the subclass has written a FIN with WriteOrBufferData, but it was // buffered in queued_data_ rather than being sent to the session. bool fin_buffered_; // True if a FIN has been sent to the session. bool fin_sent_; // True if a FIN is waiting to be acked. bool fin_outstanding_; // True if this stream has received (and the sequencer has accepted) a // StreamFrame with the FIN set. bool fin_received_; // True if an RST_STREAM has been sent to the session. // In combination with fin_sent_, used to ensure that a FIN and/or a // RST_STREAM is always sent to terminate the stream. bool rst_sent_; // True if this stream has received a RST_STREAM frame. bool rst_received_; // Tracks if the session this stream is running under was created by a // server or a client. Perspective perspective_; QuicFlowController flow_controller_; // The connection level flow controller. Not owned. QuicFlowController* connection_flow_controller_; // Special streams, such as the crypto and headers streams, do not respect // connection level flow control limits (but are stream level flow control // limited). bool stream_contributes_to_connection_flow_control_; // A counter incremented when OnCanWrite() is called and no progress is made. // For debugging only. size_t busy_counter_; // Indicates whether paddings will be added after the fin is consumed for this // stream. bool add_random_padding_after_fin_; // Ack listener of this stream, and it is notified when any of written bytes // are acked. QuicReferenceCountedPointer ack_listener_; // Send buffer of this stream. Send buffer is cleaned up when data gets acked // or discarded. QuicStreamSendBuffer send_buffer_; // Latched value of FLAGS_quic_buffered_data_threshold. const QuicByteCount buffered_data_threshold_; // Latched value of // FLAGS_quic_reloadable_flag_quic_remove_on_stream_frame_discarded. const bool remove_on_stream_frame_discarded_; DISALLOW_COPY_AND_ASSIGN(QuicStream); }; } // namespace net #endif // NET_QUIC_CORE_QUIC_STREAM_H_