// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_TASK_SCHEDULER_TASK_H_ #define BASE_TASK_SCHEDULER_TASK_H_ #include "base/base_export.h" #include "base/callback.h" #include "base/location.h" #include "base/macros.h" #include "base/memory/ref_counted.h" #include "base/pending_task.h" #include "base/sequenced_task_runner.h" #include "base/single_thread_task_runner.h" #include "base/task_scheduler/task_traits.h" #include "base/time/time.h" namespace base { namespace internal { // A task is a unit of work inside the task scheduler. Support for tracing and // profiling inherited from PendingTask. struct BASE_EXPORT Task : public PendingTask { // |posted_from| is the site the task was posted from. |task| is the closure // to run. |traits_in| is metadata about the task. |delay| is a delay that // must expire before the Task runs. If |delay| is non-zero and the shutdown // behavior in |traits| is BLOCK_SHUTDOWN, the shutdown behavior is // automatically adjusted to SKIP_ON_SHUTDOWN. Task(const Location& posted_from, OnceClosure task, const TaskTraits& traits, TimeDelta delay); // Task is move-only to avoid mistakes that cause reference counts to be // accidentally bumped. Task(Task&& other) noexcept; Task(const Task&) = delete; ~Task(); // The TaskTraits of this task. const TaskTraits traits; // The delay that must expire before the task runs. const TimeDelta delay; // The time at which the task was inserted in its sequence. For an undelayed // task, this happens at post time. For a delayed task, this happens some // time after the task's delay has expired. If the task hasn't been inserted // in a sequence yet, this defaults to a null TimeTicks. TimeTicks sequenced_time; // A reference to the SequencedTaskRunner or SingleThreadTaskRunner that // posted this task, if any. Used to set ThreadTaskRunnerHandle and/or // SequencedTaskRunnerHandle while the task is running. // Note: this creates an ownership cycle // Sequence -> Task -> TaskRunner -> Sequence -> ... // but that's okay as it's broken when the Task is popped from its Sequence // after being executed which means this cycle forces the TaskRunner to stick // around until all its tasks have been executed which is a requirement to // support TaskRunnerHandles. scoped_refptr sequenced_task_runner_ref; scoped_refptr single_thread_task_runner_ref; }; } // namespace internal } // namespace base #endif // BASE_TASK_SCHEDULER_TASK_H_