// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/threading/thread.h" #include "base/bind.h" #include "base/bind_helpers.h" #include "base/lazy_instance.h" #include "base/location.h" #include "base/logging.h" #include "base/run_loop.h" #include "base/synchronization/waitable_event.h" #include "base/task/sequence_manager/sequence_manager.h" #include "base/third_party/dynamic_annotations/dynamic_annotations.h" #include "base/threading/thread_id_name_manager.h" #include "base/threading/thread_local.h" #include "base/threading/thread_restrictions.h" #include "build/build_config.h" #if defined(OS_POSIX) && !defined(OS_NACL) #include "base/files/file_descriptor_watcher_posix.h" #endif #if defined(OS_WIN) #include "base/win/scoped_com_initializer.h" #endif namespace base { namespace { // We use this thread-local variable to record whether or not a thread exited // because its Stop method was called. This allows us to catch cases where // MessageLoop::QuitWhenIdle() is called directly, which is unexpected when // using a Thread to setup and run a MessageLoop. base::LazyInstance::Leaky lazy_tls_bool = LAZY_INSTANCE_INITIALIZER; } // namespace Thread::Options::Options() = default; Thread::Options::Options(MessageLoop::Type type, size_t size) : message_loop_type(type), stack_size(size) {} Thread::Options::Options(const Options& other) = default; Thread::Options::~Options() = default; Thread::Thread(const std::string& name) : id_event_(WaitableEvent::ResetPolicy::MANUAL, WaitableEvent::InitialState::NOT_SIGNALED), name_(name), start_event_(WaitableEvent::ResetPolicy::MANUAL, WaitableEvent::InitialState::NOT_SIGNALED) { // Only bind the sequence on Start(): the state is constant between // construction and Start() and it's thus valid for Start() to be called on // another sequence as long as every other operation is then performed on that // sequence. owning_sequence_checker_.DetachFromSequence(); } Thread::~Thread() { Stop(); } bool Thread::Start() { DCHECK(owning_sequence_checker_.CalledOnValidSequence()); Options options; #if defined(OS_WIN) if (com_status_ == STA) options.message_loop_type = MessageLoop::TYPE_UI; #endif return StartWithOptions(options); } bool Thread::StartWithOptions(const Options& options) { DCHECK(owning_sequence_checker_.CalledOnValidSequence()); DCHECK(!message_loop_); DCHECK(!IsRunning()); DCHECK(!stopping_) << "Starting a non-joinable thread a second time? That's " << "not allowed!"; #if defined(OS_WIN) DCHECK((com_status_ != STA) || (options.message_loop_type == MessageLoop::TYPE_UI)); #endif // Reset |id_| here to support restarting the thread. id_event_.Reset(); id_ = kInvalidThreadId; SetThreadWasQuitProperly(false); MessageLoop::Type type = options.message_loop_type; if (!options.message_pump_factory.is_null()) type = MessageLoop::TYPE_CUSTOM; message_loop_timer_slack_ = options.timer_slack; std::unique_ptr message_loop_owned = MessageLoop::CreateUnbound(type, options.message_pump_factory); message_loop_ = message_loop_owned.get(); start_event_.Reset(); if (options.on_sequence_manager_created) { sequence_manager_ = sequence_manager::CreateUnboundSequenceManager(message_loop_); options.on_sequence_manager_created.Run(sequence_manager_.get()); } // Hold |thread_lock_| while starting the new thread to synchronize with // Stop() while it's not guaranteed to be sequenced (until crbug/629139 is // fixed). { AutoLock lock(thread_lock_); bool success = options.joinable ? PlatformThread::CreateWithPriority(options.stack_size, this, &thread_, options.priority) : PlatformThread::CreateNonJoinableWithPriority( options.stack_size, this, options.priority); if (!success) { DLOG(ERROR) << "failed to create thread"; message_loop_ = nullptr; return false; } } joinable_ = options.joinable; // The ownership of |message_loop_| is managed by the newly created thread // within the ThreadMain. ignore_result(message_loop_owned.release()); DCHECK(message_loop_); return true; } bool Thread::StartAndWaitForTesting() { DCHECK(owning_sequence_checker_.CalledOnValidSequence()); bool result = Start(); if (!result) return false; WaitUntilThreadStarted(); return true; } bool Thread::WaitUntilThreadStarted() const { DCHECK(owning_sequence_checker_.CalledOnValidSequence()); if (!message_loop_) return false; base::ThreadRestrictions::ScopedAllowWait allow_wait; start_event_.Wait(); return true; } void Thread::FlushForTesting() { DCHECK(owning_sequence_checker_.CalledOnValidSequence()); if (!message_loop_) return; WaitableEvent done(WaitableEvent::ResetPolicy::AUTOMATIC, WaitableEvent::InitialState::NOT_SIGNALED); task_runner()->PostTask(FROM_HERE, BindOnce(&WaitableEvent::Signal, Unretained(&done))); done.Wait(); } void Thread::Stop() { DCHECK(joinable_); // TODO(gab): Fix improper usage of this API (http://crbug.com/629139) and // enable this check, until then synchronization with Start() via // |thread_lock_| is required... // DCHECK(owning_sequence_checker_.CalledOnValidSequence()); AutoLock lock(thread_lock_); StopSoon(); // Can't join if the |thread_| is either already gone or is non-joinable. if (thread_.is_null()) return; // Wait for the thread to exit. // // TODO(darin): Unfortunately, we need to keep |message_loop_| around until // the thread exits. Some consumers are abusing the API. Make them stop. // PlatformThread::Join(thread_); thread_ = base::PlatformThreadHandle(); // The thread should nullify |message_loop_| on exit (note: Join() adds an // implicit memory barrier and no lock is thus required for this check). DCHECK(!message_loop_); stopping_ = false; } void Thread::StopSoon() { // TODO(gab): Fix improper usage of this API (http://crbug.com/629139) and // enable this check. // DCHECK(owning_sequence_checker_.CalledOnValidSequence()); if (stopping_ || !message_loop_) return; stopping_ = true; if (using_external_message_loop_) { // Setting |stopping_| to true above should have been sufficient for this // thread to be considered "stopped" per it having never set its |running_| // bit by lack of its own ThreadMain. DCHECK(!IsRunning()); message_loop_ = nullptr; return; } task_runner()->PostTask( FROM_HERE, base::BindOnce(&Thread::ThreadQuitHelper, Unretained(this))); } void Thread::DetachFromSequence() { DCHECK(owning_sequence_checker_.CalledOnValidSequence()); owning_sequence_checker_.DetachFromSequence(); } PlatformThreadId Thread::GetThreadId() const { // If the thread is created but not started yet, wait for |id_| being ready. base::ThreadRestrictions::ScopedAllowWait allow_wait; id_event_.Wait(); return id_; } PlatformThreadHandle Thread::GetThreadHandle() const { AutoLock lock(thread_lock_); return thread_; } bool Thread::IsRunning() const { // TODO(gab): Fix improper usage of this API (http://crbug.com/629139) and // enable this check. // DCHECK(owning_sequence_checker_.CalledOnValidSequence()); // If the thread's already started (i.e. |message_loop_| is non-null) and not // yet requested to stop (i.e. |stopping_| is false) we can just return true. // (Note that |stopping_| is touched only on the same sequence that starts / // started the new thread so we need no locking here.) if (message_loop_ && !stopping_) return true; // Otherwise check the |running_| flag, which is set to true by the new thread // only while it is inside Run(). AutoLock lock(running_lock_); return running_; } void Thread::Run(RunLoop* run_loop) { // Overridable protected method to be called from our |thread_| only. DCHECK(id_event_.IsSignaled()); DCHECK_EQ(id_, PlatformThread::CurrentId()); run_loop->Run(); } // static void Thread::SetThreadWasQuitProperly(bool flag) { lazy_tls_bool.Pointer()->Set(flag); } // static bool Thread::GetThreadWasQuitProperly() { bool quit_properly = true; #ifndef NDEBUG quit_properly = lazy_tls_bool.Pointer()->Get(); #endif return quit_properly; } void Thread::SetMessageLoop(MessageLoop* message_loop) { DCHECK(owning_sequence_checker_.CalledOnValidSequence()); DCHECK(message_loop); // Setting |message_loop_| should suffice for this thread to be considered // as "running", until Stop() is invoked. DCHECK(!IsRunning()); message_loop_ = message_loop; DCHECK(IsRunning()); using_external_message_loop_ = true; } void Thread::ThreadMain() { // First, make GetThreadId() available to avoid deadlocks. It could be called // any place in the following thread initialization code. DCHECK(!id_event_.IsSignaled()); // Note: this read of |id_| while |id_event_| isn't signaled is exceptionally // okay because ThreadMain has a happens-after relationship with the other // write in StartWithOptions(). DCHECK_EQ(kInvalidThreadId, id_); id_ = PlatformThread::CurrentId(); DCHECK_NE(kInvalidThreadId, id_); id_event_.Signal(); // Complete the initialization of our Thread object. PlatformThread::SetName(name_.c_str()); ANNOTATE_THREAD_NAME(name_.c_str()); // Tell the name to race detector. if (sequence_manager_) { // Bind the SequenceManager before binding the MessageLoop, so that the // TaskQueues are bound before the MessageLoop. This is required as one of // the TaskQueues may have already replaced the MessageLoop's TaskRunner, // and the MessageLoop's TaskRunner needs to be associated with this thread // when we call MessageLoop::BindToCurrentThread(). sequence_manager_->BindToCurrentThread(); } // Lazily initialize the |message_loop| so that it can run on this thread. DCHECK(message_loop_); std::unique_ptr message_loop(message_loop_); message_loop_->BindToCurrentThread(); message_loop_->SetTimerSlack(message_loop_timer_slack_); if (sequence_manager_) { sequence_manager_->CompleteInitializationOnBoundThread(); } #if defined(OS_POSIX) && !defined(OS_NACL) // Allow threads running a MessageLoopForIO to use FileDescriptorWatcher API. std::unique_ptr file_descriptor_watcher; if (MessageLoopForIO::IsCurrent()) { file_descriptor_watcher.reset(new FileDescriptorWatcher( static_cast(message_loop_))); } #endif #if defined(OS_WIN) std::unique_ptr com_initializer; if (com_status_ != NONE) { com_initializer.reset((com_status_ == STA) ? new win::ScopedCOMInitializer() : new win::ScopedCOMInitializer(win::ScopedCOMInitializer::kMTA)); } #endif // Let the thread do extra initialization. Init(); { AutoLock lock(running_lock_); running_ = true; } start_event_.Signal(); RunLoop run_loop; run_loop_ = &run_loop; Run(run_loop_); { AutoLock lock(running_lock_); running_ = false; } // Let the thread do extra cleanup. CleanUp(); #if defined(OS_WIN) com_initializer.reset(); #endif sequence_manager_.reset(); if (message_loop->type() != MessageLoop::TYPE_CUSTOM) { // Assert that RunLoop::QuitWhenIdle was called by ThreadQuitHelper. Don't // check for custom message pumps, because their shutdown might not allow // this. DCHECK(GetThreadWasQuitProperly()); } // We can't receive messages anymore. // (The message loop is destructed at the end of this block) message_loop_ = nullptr; run_loop_ = nullptr; } void Thread::ThreadQuitHelper() { DCHECK(run_loop_); run_loop_->QuitWhenIdle(); SetThreadWasQuitProperly(true); } } // namespace base