// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_PROXY_PROXY_INFO_H_ #define NET_PROXY_PROXY_INFO_H_ #include #include "base/gtest_prod_util.h" #include "base/time/time.h" #include "net/base/net_export.h" #include "net/proxy/proxy_config.h" #include "net/proxy/proxy_list.h" #include "net/proxy/proxy_retry_info.h" #include "net/proxy/proxy_server.h" namespace net { class NetLogWithSource; // This object holds proxy information returned by ResolveProxy. class NET_EXPORT ProxyInfo { public: ProxyInfo(); ProxyInfo(const ProxyInfo& other); ~ProxyInfo(); // Default copy-constructor and assignment operator are OK! // Uses the same proxy server as the given |proxy_info|. void Use(const ProxyInfo& proxy_info); // Uses a direct connection. // // Note that this method resets this instance unlike Fallback(), etc. which // only modify |proxy_list_|. For example, since |config_id_| is cleared, the // ProxyService may recognize this instance as a new config after UseDirect() // call. void UseDirect(); // Uses a direct connection. did_bypass_proxy() will return true to indicate // that the direct connection is the result of configured proxy bypass rules. // // See also the note for UseDirect(). void UseDirectWithBypassedProxy(); // Uses a specific proxy server, of the form: // proxy-uri = [ "://"] [":" ] // This may optionally be a semi-colon delimited list of . // It is OK to have LWS between entries. // // See also the note for UseDirect(). void UseNamedProxy(const std::string& proxy_uri_list); // Sets the proxy list to a single entry, |proxy_server|. // // See also the note for UseDirect(). void UseProxyServer(const ProxyServer& proxy_server); // Parses from the given PAC result. // // See also the note for UseDirect(). void UsePacString(const std::string& pac_string); // Uses the proxies from the given list. // // See also the note for UseDirect(). void UseProxyList(const ProxyList& proxy_list); // Uses the proxies from the given list, but does not otherwise reset the // proxy configuration. void OverrideProxyList(const ProxyList& proxy_list); // Returns true if this proxy info specifies a direct connection. bool is_direct() const { // We don't implicitly fallback to DIRECT unless it was added to the list. if (is_empty()) return false; return proxy_list_.Get().is_direct(); } bool is_direct_only() const { return is_direct() && proxy_list_.size() == 1 && proxy_retry_info_.empty(); } // Returns true if the first valid proxy server is an https proxy. bool is_https() const { if (is_empty()) return false; return proxy_server().is_https(); } // Returns true if the first valid proxy server is an http proxy. bool is_http() const { if (is_empty()) return false; return proxy_server().is_http(); } // Returns true if the first valid proxy server is a quic proxy. bool is_quic() const { if (is_empty()) return false; return proxy_server().is_quic(); } // Returns true if the first valid proxy server is a socks server. bool is_socks() const { if (is_empty()) return false; return proxy_server().is_socks(); } // Returns true if this proxy info has no proxies left to try. bool is_empty() const { return proxy_list_.IsEmpty(); } // Returns true if this proxy resolution is using a direct connection due to // proxy bypass rules. bool did_bypass_proxy() const { return did_bypass_proxy_; } // Returns true if the proxy resolution was done using a PAC script. bool did_use_pac_script() const { return did_use_pac_script_; } // Returns the first valid proxy server. is_empty() must be false to be able // to call this function. const ProxyServer& proxy_server() const { return proxy_list_.Get(); } // Returns the source for configuration settings used for proxy resolution. ProxyConfigSource config_source() const { return config_source_; } // See description in ProxyList::ToPacString(). std::string ToPacString() const; // Marks the current proxy as bad. |net_error| should contain the network // error encountered when this proxy was tried, if any. If this fallback // is not because of a network error, then |OK| should be passed in (eg. for // reasons such as local policy). Returns true if there is another proxy is // available to try in proxy list_. bool Fallback(int net_error, const NetLogWithSource& net_log); // De-prioritizes the proxies that we have cached as not working, by moving // them to the end of the proxy list. void DeprioritizeBadProxies(const ProxyRetryInfoMap& proxy_retry_info); // Deletes any entry which doesn't have one of the specified proxy schemes. void RemoveProxiesWithoutScheme(int scheme_bit_field); ProxyConfig::ID config_id() const { return config_id_; } // Returns the list of proxies to use. const ProxyList& proxy_list() const { return proxy_list_; } base::TimeTicks proxy_resolve_start_time() const { return proxy_resolve_start_time_; } base::TimeTicks proxy_resolve_end_time() const { return proxy_resolve_end_time_; } private: friend class ProxyService; FRIEND_TEST_ALL_PREFIXES(ProxyInfoTest, UseVsOverrideProxyList); const ProxyRetryInfoMap& proxy_retry_info() const { return proxy_retry_info_; } // Reset proxy and config settings. void Reset(); // The ordered list of proxy servers (including DIRECT attempts) remaining to // try. If proxy_list_ is empty, then there is nothing left to fall back to. ProxyList proxy_list_; // List of proxies that have been tried already. ProxyRetryInfoMap proxy_retry_info_; // This value identifies the proxy config used to initialize this object. ProxyConfig::ID config_id_; // The source of the proxy settings used, ProxyConfigSource config_source_; // Whether the proxy result represent a proxy bypass. bool did_bypass_proxy_; // Whether we used a PAC script for resolving the proxy. bool did_use_pac_script_; // How long it took to resolve the proxy. Times are both null if proxy was // determined synchronously without running a PAC. base::TimeTicks proxy_resolve_start_time_; base::TimeTicks proxy_resolve_end_time_; }; } // namespace net #endif // NET_PROXY_PROXY_INFO_H_