// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_CONTAINERS_ID_MAP_H_ #define BASE_CONTAINERS_ID_MAP_H_ #include #include #include #include #include #include #include #include "base/containers/flat_set.h" #include "base/logging.h" #include "base/macros.h" #include "base/sequence_checker.h" namespace base { // This object maintains a list of IDs that can be quickly converted to // pointers to objects. It is implemented as a hash table, optimized for // relatively small data sets (in the common case, there will be exactly one // item in the list). // // Items can be inserted into the container with arbitrary ID, but the caller // must ensure they are unique. Inserting IDs and relying on automatically // generated ones is not allowed because they can collide. // The map's value type (the V param) can be any dereferenceable type, such as a // raw pointer or smart pointer template class IDMap final { public: using KeyType = K; private: using T = typename std::remove_reference::type; using HashTable = std::unordered_map; public: IDMap() : iteration_depth_(0), next_id_(1), check_on_null_data_(false) { // A number of consumers of IDMap create it on one thread but always // access it from a different, but consistent, thread (or sequence) // post-construction. The first call to CalledOnValidSequence() will re-bind // it. sequence_checker_.DetachFromSequence(); } ~IDMap() { // Many IDMap's are static, and hence will be destroyed on the main // thread. However, all the accesses may take place on another thread (or // sequence), such as the IO thread. Detaching again to clean this up. sequence_checker_.DetachFromSequence(); } // Sets whether Add and Replace should DCHECK if passed in NULL data. // Default is false. void set_check_on_null_data(bool value) { check_on_null_data_ = value; } // Adds a view with an automatically generated unique ID. See AddWithID. KeyType Add(V data) { return AddInternal(std::move(data)); } // Adds a new data member with the specified ID. The ID must not be in // the list. The caller either must generate all unique IDs itself and use // this function, or allow this object to generate IDs and call Add. These // two methods may not be mixed, or duplicate IDs may be generated. void AddWithID(V data, KeyType id) { AddWithIDInternal(std::move(data), id); } void Remove(KeyType id) { DCHECK(sequence_checker_.CalledOnValidSequence()); typename HashTable::iterator i = data_.find(id); if (i == data_.end()) { NOTREACHED() << "Attempting to remove an item not in the list"; return; } if (iteration_depth_ == 0) { data_.erase(i); } else { removed_ids_.insert(id); } } // Replaces the value for |id| with |new_data| and returns the existing value. // Should only be called with an already added id. V Replace(KeyType id, V new_data) { DCHECK(sequence_checker_.CalledOnValidSequence()); DCHECK(!check_on_null_data_ || new_data); typename HashTable::iterator i = data_.find(id); DCHECK(i != data_.end()); std::swap(i->second, new_data); return new_data; } void Clear() { DCHECK(sequence_checker_.CalledOnValidSequence()); if (iteration_depth_ == 0) { data_.clear(); } else { for (typename HashTable::iterator i = data_.begin(); i != data_.end(); ++i) removed_ids_.insert(i->first); } } bool IsEmpty() const { DCHECK(sequence_checker_.CalledOnValidSequence()); return size() == 0u; } T* Lookup(KeyType id) const { DCHECK(sequence_checker_.CalledOnValidSequence()); typename HashTable::const_iterator i = data_.find(id); if (i == data_.end()) return nullptr; return &*i->second; } size_t size() const { DCHECK(sequence_checker_.CalledOnValidSequence()); return data_.size() - removed_ids_.size(); } #if defined(UNIT_TEST) int iteration_depth() const { return iteration_depth_; } #endif // defined(UNIT_TEST) // It is safe to remove elements from the map during iteration. All iterators // will remain valid. template class Iterator { public: Iterator(IDMap* map) : map_(map), iter_(map_->data_.begin()) { Init(); } Iterator(const Iterator& iter) : map_(iter.map_), iter_(iter.iter_) { Init(); } const Iterator& operator=(const Iterator& iter) { map_ = iter.map; iter_ = iter.iter; Init(); return *this; } ~Iterator() { DCHECK(map_->sequence_checker_.CalledOnValidSequence()); // We're going to decrement iteration depth. Make sure it's greater than // zero so that it doesn't become negative. DCHECK_LT(0, map_->iteration_depth_); if (--map_->iteration_depth_ == 0) map_->Compact(); } bool IsAtEnd() const { DCHECK(map_->sequence_checker_.CalledOnValidSequence()); return iter_ == map_->data_.end(); } KeyType GetCurrentKey() const { DCHECK(map_->sequence_checker_.CalledOnValidSequence()); return iter_->first; } ReturnType* GetCurrentValue() const { DCHECK(map_->sequence_checker_.CalledOnValidSequence()); return &*iter_->second; } void Advance() { DCHECK(map_->sequence_checker_.CalledOnValidSequence()); ++iter_; SkipRemovedEntries(); } private: void Init() { DCHECK(map_->sequence_checker_.CalledOnValidSequence()); ++map_->iteration_depth_; SkipRemovedEntries(); } void SkipRemovedEntries() { while (iter_ != map_->data_.end() && map_->removed_ids_.find(iter_->first) != map_->removed_ids_.end()) { ++iter_; } } IDMap* map_; typename HashTable::const_iterator iter_; }; typedef Iterator iterator; typedef Iterator const_iterator; private: KeyType AddInternal(V data) { DCHECK(sequence_checker_.CalledOnValidSequence()); DCHECK(!check_on_null_data_ || data); KeyType this_id = next_id_; DCHECK(data_.find(this_id) == data_.end()) << "Inserting duplicate item"; data_[this_id] = std::move(data); next_id_++; return this_id; } void AddWithIDInternal(V data, KeyType id) { DCHECK(sequence_checker_.CalledOnValidSequence()); DCHECK(!check_on_null_data_ || data); DCHECK(data_.find(id) == data_.end()) << "Inserting duplicate item"; data_[id] = std::move(data); } void Compact() { DCHECK_EQ(0, iteration_depth_); for (const auto& i : removed_ids_) Remove(i); removed_ids_.clear(); } // Keep track of how many iterators are currently iterating on us to safely // handle removing items during iteration. int iteration_depth_; // Keep set of IDs that should be removed after the outermost iteration has // finished. This way we manage to not invalidate the iterator when an element // is removed. base::flat_set removed_ids_; // The next ID that we will return from Add() KeyType next_id_; HashTable data_; // See description above setter. bool check_on_null_data_; base::SequenceChecker sequence_checker_; DISALLOW_COPY_AND_ASSIGN(IDMap); }; } // namespace base #endif // BASE_CONTAINERS_ID_MAP_H_