# Copyright 2014-2015 The Chromium Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. # import the use_x11 variable import("//build/config/dcheck_always_on.gni") import("//build/config/linux/pkg_config.gni") import("//build/config/ui.gni") import("//testing/libfuzzer/fuzzer_test.gni") import("gni/angle.gni") if (is_android) { # android/rules.gni can only be imported for Android targets import("//build/config/android/rules.gni") } declare_args() { # Use the PCI lib to collect GPU information on Linux. use_libpci = is_linux && (!is_chromecast || is_cast_desktop_build) && (use_x11 || use_ozone) # Link in system libGL, to work with apitrace. See doc/DebuggingTips.md. angle_link_glx = false } if (!build_with_chromium) { group("all") { testonly = true deps = [ ":angle_shader_translator", ":translator_fuzzer", "//samples:all", "//src/tests:all", ] } } if (ozone_platform_gbm) { pkg_config("libdrm") { packages = [ "libdrm" ] } } angle_git_is_present = exec_script("src/commit_id.py", [ "check", rebase_path(".", root_build_dir), ], "value") angle_use_commit_id = angle_git_is_present == 1 import("src/libGLESv2.gni") import("src/compiler.gni") # This config is exported to dependent targets (and also applied to internal # ones). config("external_config") { include_dirs = [ "include" ] } # This config is applied to internal Angle targets (not pushed to dependents). config("internal_config") { include_dirs = [ "include", "src", ] # Prevent the GL headers from redeclaring ANGLE entry points. defines = [ "GL_GLEXT_PROTOTYPES", "EGL_EGLEXT_PROTOTYPES", ] if (angle_64bit_current_cpu) { defines += [ "ANGLE_IS_64_BIT_CPU" ] } else { defines += [ "ANGLE_IS_32_BIT_CPU" ] } } config("extra_warnings") { cflags = [] # Enable more default warnings on Windows. if (is_win) { cflags += [ "/we4244", # Conversion: possible loss of data. "/we4456", # Variable shadowing. "/we4458", # declaration hides class member. "/we4800", # forcing value to bool. "/we4838", # narrowing conversion. ] } if (is_clang) { cflags += [ # Remove when crbug.com/428099 is resolved. "-Winconsistent-missing-override", "-Wunneeded-internal-declaration", "-Wnon-virtual-dtor", ] } } # This config adds build-ids to the associated library. # -Wl is a special option that indicates that clang should pass the associated # option --build-id to the linker. This will cause a build-id section to be added # to the associated library. The build-id makes it possible for a debugger to # find the right symbol file to use. config("build_id_config") { ldflags = [ "-Wl,--build-id" ] } if (is_win) { copy("copy_compiler_dll") { sources = [ "$windows_sdk_path/Redist/D3D/$target_cpu/d3dcompiler_47.dll", ] outputs = [ "$root_out_dir/d3dcompiler_47.dll", ] } } angle_undefine_configs = [ "//build/config/compiler:default_include_dirs" ] # Holds the shared includes so we only need to list them once. source_set("includes") { sources = rebase_path(libangle_includes, ".", "src") } static_library("preprocessor") { sources = rebase_path(angle_preprocessor_sources, ".", "src") configs -= angle_undefine_configs configs += [ ":extra_warnings", ":internal_config", ] public_deps = [ ":angle_common", ] } config("translator_disable_pool_alloc") { defines = [ "ANGLE_TRANSLATOR_DISABLE_POOL_ALLOC" ] } config("debug_annotations_config") { if (is_debug) { defines = [ "ANGLE_ENABLE_DEBUG_ANNOTATIONS" ] } } config("angle_release_asserts_config") { if (dcheck_always_on) { defines = [ "ANGLE_ENABLE_RELEASE_ASSERTS" ] } } config("angle_common_config") { include_dirs = [ "src/common/third_party/base" ] if (is_android) { libs = [ "log" ] } } static_library("angle_common") { sources = rebase_path(libangle_common_sources, ".", "src") if (is_linux || is_android || is_fuchsia) { sources += rebase_path(libangle_common_linux_sources, ".", "src") } if (is_mac) { sources += rebase_path(libangle_common_mac_sources, ".", "src") } if (is_win) { sources += rebase_path(libangle_common_win_sources, ".", "src") } configs -= angle_undefine_configs configs += [ ":angle_common_config", ":debug_annotations_config", ":extra_warnings", ":internal_config", ] public_deps = [ ":commit_id", ":includes", ] public_configs = [ ":angle_common_config" ] all_dependent_configs = [ ":angle_release_asserts_config" ] } config("angle_image_util_config") { include_dirs = [ "include", "src", ] } static_library("angle_image_util") { sources = rebase_path(libangle_image_util_sources, ".", "src") configs -= angle_undefine_configs configs += [ ":internal_config", ":extra_warnings", ] public_configs = [ ":angle_image_util_config" ] public_deps = [ ":angle_common", ] } config("angle_gpu_info_util_config") { include_dirs = [ "include", "src", ] } static_library("angle_gpu_info_util") { configs -= angle_undefine_configs configs += [ ":internal_config", ":extra_warnings", ] public_configs = [ ":angle_gpu_info_util_config" ] public_deps = [ ":angle_common", ] sources = rebase_path(libangle_gpu_info_util_sources, ".", "src") deps = [] libs = [] defines = [] if (is_android) { sources += [ "src/gpu_info_util/SystemInfo_android.cpp" ] } if (is_win) { sources += rebase_path(libangle_gpu_info_util_win_sources, ".", "src") libs += [ "setupapi.lib" ] defines += [ "GPU_INFO_USE_SETUPAPI" ] } if (is_linux) { sources += rebase_path(libangle_gpu_info_util_linux_sources, ".", "src") if (use_x11) { sources += rebase_path(libangle_gpu_info_util_x11_sources, ".", "src") deps += [ "src/third_party/libXNVCtrl:libXNVCtrl" ] defines += [ "GPU_INFO_USE_X11" ] libs += [ "X11", "Xi", "Xext", ] } } if (use_libpci) { sources += rebase_path(libangle_gpu_info_util_libpci_sources, ".", "src") defines += [ "GPU_INFO_USE_LIBPCI" ] libs += [ "pci" ] } if (is_mac) { sources += rebase_path(libangle_gpu_info_util_mac_sources, ".", "src") libs += [ "IOKit.framework", "CoreFoundation.framework", "CoreGraphics.framework", ] } } static_library("translator") { sources = rebase_path(angle_translator_sources, ".", "src") defines = [] if (angle_enable_essl || use_fuzzing_engine) { sources += rebase_path(angle_translator_essl_sources, ".", "src") defines += [ "ANGLE_ENABLE_ESSL" ] } if (angle_enable_glsl || use_fuzzing_engine) { sources += rebase_path(angle_translator_glsl_sources, ".", "src") defines += [ "ANGLE_ENABLE_GLSL" ] } if (angle_enable_hlsl || use_fuzzing_engine) { sources += rebase_path(angle_translator_hlsl_sources, ".", "src") defines += [ "ANGLE_ENABLE_HLSL" ] } if (angle_enable_vulkan || use_fuzzing_engine) { sources += rebase_path(angle_translator_lib_vulkan_sources, ".", "src") defines += [ "ANGLE_ENABLE_VULKAN" ] } configs -= angle_undefine_configs configs += [ ":internal_config", ":extra_warnings", ] public_configs = [ ":external_config" ] if (use_fuzzing_engine) { all_dependent_configs = [ ":translator_disable_pool_alloc" ] } deps = [ ":includes", ":preprocessor", ] public_deps = [ ":angle_common", ] if (is_win) { # Necessary to suppress some system header xtree warnigns in Release. # For some reason this warning doesn't get triggered in Chromium cflags = [ "/wd4718" ] } } source_set("translator_fuzzer") { sources = [ "src/compiler/fuzz/translator_fuzzer.cpp", ] include_dirs = [ "include", "src", ] deps = [ ":translator", ] } config("commit_id_config") { include_dirs = [ "$root_gen_dir/angle" ] } commit_id_output_file = "$root_gen_dir/angle/id/commit.h" if (angle_use_commit_id) { action("commit_id") { script = "src/commit_id.py" outputs = [ commit_id_output_file, ] # commit id should depend on angle's HEAD revision inputs = [ ".git/HEAD", ] args = [ "gen", rebase_path(".", root_build_dir), rebase_path(commit_id_output_file, root_build_dir), ] public_configs = [ ":commit_id_config" ] } } else { copy("commit_id") { sources = [ "src/commit.h", ] outputs = [ commit_id_output_file, ] public_configs = [ ":commit_id_config" ] } } config("libANGLE_config") { cflags = [] defines = [] if (angle_enable_d3d9) { defines += [ "ANGLE_ENABLE_D3D9" ] } if (angle_enable_d3d11) { defines += [ "ANGLE_ENABLE_D3D11" ] } if (angle_enable_gl) { defines += [ "ANGLE_ENABLE_OPENGL" ] if (use_x11) { defines += [ "ANGLE_USE_X11" ] } if (angle_enable_gl_null) { defines += [ "ANGLE_ENABLE_OPENGL_NULL" ] } } if (angle_enable_vulkan) { defines += [ "ANGLE_ENABLE_VULKAN" ] } if (angle_enable_null) { defines += [ "ANGLE_ENABLE_NULL" ] } defines += [ "LIBANGLE_IMPLEMENTATION" ] if (is_win) { cflags += [ "/wd4530" ] # C++ exception handler used, but unwind semantics are not enabled. } } if (angle_enable_vulkan) { # Use this target to include everything ANGLE needs for Vulkan. group("angle_vulkan") { deps = [ "$angle_root/third_party/glslang:glslang", ] public_deps = [ "$angle_root/third_party/vulkan-headers:vulkan_headers", ] public_configs = [ "$angle_root/third_party/glslang:glslang_config", "$angle_root/third_party/vulkan-validation-layers:vulkan_config", ] data_deps = [] if (!is_android) { deps += [ "$angle_root/third_party/vulkan-loader:libvulkan" ] data_deps += [ "$angle_root/third_party/vulkan-tools:VkICD_mock_icd" ] public_configs += [ "$angle_root/third_party/vulkan-loader:vulkan_loader_config" ] } if (angle_enable_vulkan_validation_layers) { data_deps += [ "$angle_root/third_party/vulkan-validation-layers:vulkan_validation_layers" ] if (!is_android) { data_deps += [ "$angle_root/third_party/vulkan-validation-layers:vulkan_gen_json_files" ] } } } } static_library("libANGLE") { sources = rebase_path(libangle_sources, ".", "src") include_dirs = [] libs = [] defines = [] if (angle_link_glx) { libs += [ "GL" ] defines += [ "ANGLE_LINK_GLX" ] } public_deps = [ ":angle_common", ] deps = [ ":angle_gpu_info_util", ":angle_image_util", ":commit_id", ":includes", ":translator", ] # Shared D3D sources. if (angle_enable_d3d9 || angle_enable_d3d11) { sources += rebase_path(libangle_d3d_shared_sources, ".", "src") defines += [ "ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ " + "\"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }" ] } if (angle_enable_d3d9) { sources += rebase_path(libangle_d3d9_sources, ".", "src") libs += [ "d3d9.lib" ] } if (angle_enable_d3d11) { sources += rebase_path(libangle_d3d11_sources, ".", "src") sources += rebase_path(libangle_d3d11_win32_sources, ".", "src") libs += [ "dxguid.lib" ] } if (angle_enable_gl) { sources += rebase_path(libangle_gl_sources, ".", "src") include_dirs += [ "src/third_party/khronos" ] if (angle_enable_gl_null) { sources += rebase_path(libangle_gl_null_sources, ".", "src") } if (is_win) { sources += rebase_path(libangle_gl_wgl_sources, ".", "src") } if (use_x11) { sources += rebase_path(libangle_gl_glx_sources, ".", "src") deps += [ "src/third_party/libXNVCtrl:libXNVCtrl" ] libs += [ "X11", "Xi", "Xext", ] } if (is_mac) { sources += rebase_path(libangle_gl_cgl_sources, ".", "src") libs += [ "Cocoa.framework", "IOSurface.framework", "OpenGL.framework", "QuartzCore.framework", ] } if (is_android) { sources += rebase_path(libangle_gl_egl_sources, ".", "src") sources += rebase_path(libangle_gl_egl_dl_sources, ".", "src") sources += rebase_path(libangle_gl_egl_android_sources, ".", "src") if (ndk_supports_nativewindow) { libs += [ "nativewindow" ] } else { libs += [ "android" ] } libs += [ "log" ] } if (ozone_platform_gbm) { configs += [ ":libdrm" ] defines += [ "ANGLE_USE_OZONE" ] deps += [ "//third_party/minigbm" ] sources += rebase_path(libangle_gl_egl_sources, ".", "src") sources += rebase_path(libangle_gl_egl_dl_sources, ".", "src") sources += rebase_path(libangle_gl_ozone_sources, ".", "src") } } if (angle_enable_vulkan) { sources += rebase_path(libangle_vulkan_sources, ".", "src") if (is_win) { sources += rebase_path(libangle_vulkan_win32_sources, ".", "src") } if (is_linux) { sources += rebase_path(libangle_vulkan_xcb_sources, ".", "src") } if (is_android) { sources += rebase_path(libangle_vulkan_android_sources, ".", "src") } deps += [ ":angle_vulkan" ] public_deps += [ "$angle_root/third_party/vulkan-headers:vulkan_headers" ] # Include generated shaders. import("src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.gni") sources += angle_vulkan_internal_shaders } if (angle_enable_null) { sources += rebase_path(libangle_null_sources, ".", "src") } if (is_debug) { defines += [ "ANGLE_GENERATE_SHADER_DEBUG_INFO" ] } configs -= angle_undefine_configs configs += [ ":commit_id_config", ":debug_annotations_config", ":extra_warnings", ":internal_config", ] public_configs = [ ":libANGLE_config" ] if (is_win) { data_deps = [ ":copy_compiler_dll", ] } } config("shared_library_public_config") { if (is_mac && !is_component_build) { # Executable targets that depend on the shared libraries below need to have # the rpath setup in non-component build configurations. ldflags = [ "-rpath", "@executable_path/", ] } } # This config controls export definitions on ANGLE API calls. config("angle_static") { defines = [ "ANGLE_EXPORT=", "EGLAPI=", "GL_APICALL=", "GL_API=", ] } shared_library("libGLESv2${angle_libs_suffix}") { sources = rebase_path(libglesv2_sources, ".", "src") if (is_android) { configs -= [ "//build/config/android:hide_all_but_jni_onload" ] configs += [ ":build_id_config" ] } if (is_win) { ldflags = [ "/DEF:" + rebase_path("src/libGLESv2/libGLESv2_autogen.def", root_build_dir) ] } if (is_mac && !is_component_build) { ldflags = [ "-install_name", "@rpath/${target_name}.dylib", ] public_configs = [ ":shared_library_public_config" ] } configs -= angle_undefine_configs configs += [ ":commit_id_config", ":debug_annotations_config", ":extra_warnings", ":internal_config", ] defines = [ "LIBGLESV2_IMPLEMENTATION" ] if (is_win) { defines += [ "GL_APICALL=", "GL_API=", ] } else { defines += [ "GL_APICALL=__attribute__((visibility(\"default\")))", "GL_API=__attribute__((visibility(\"default\")))", ] } deps = [ ":includes", ":libANGLE", ] } static_library("libGLESv2_static") { sources = rebase_path(libglesv2_sources, ".", "src") configs -= angle_undefine_configs configs += [ ":commit_id_config", ":debug_annotations_config", ":extra_warnings", ":internal_config", ] public_configs = [ ":angle_static" ] deps = [ ":includes", ":libANGLE", ] } shared_library("libGLESv1_CM${angle_libs_suffix}") { sources = rebase_path(libglesv1_cm_sources, ".", "src") if (is_android) { configs -= [ "//build/config/android:hide_all_but_jni_onload" ] configs += [ ":build_id_config" ] } if (is_mac && !is_component_build) { ldflags = [ "-install_name", "@rpath/${target_name}.dylib", ] public_configs = [ ":shared_library_public_config" ] } configs -= angle_undefine_configs configs += [ ":commit_id_config", ":debug_annotations_config", ":extra_warnings", ":internal_config", ] defines = [] if (is_win) { defines += [ "GL_APICALL=", "GL_API=", ] } else { defines += [ "GL_APICALL=__attribute__((visibility(\"default\")))", "GL_API=__attribute__((visibility(\"default\")))", ] } deps = [ ":includes", ":libGLESv2${angle_libs_suffix}", ] } static_library("libGLESv1_CM_static") { sources = rebase_path(libglesv1_cm_sources, ".", "src") configs -= angle_undefine_configs configs += [ ":commit_id_config", ":debug_annotations_config", ":extra_warnings", ":internal_config", ] public_configs = [ ":angle_static" ] deps = [ ":includes", ":libGLESv2_static", ] } shared_library("libEGL${angle_libs_suffix}") { sources = rebase_path(libegl_sources, ".", "src") if (is_android) { configs -= [ "//build/config/android:hide_all_but_jni_onload" ] configs += [ ":build_id_config" ] } configs -= angle_undefine_configs configs += [ ":commit_id_config", ":debug_annotations_config", ":extra_warnings", ":internal_config", ] defines = [ "LIBEGL_IMPLEMENTATION" ] if (is_win) { defines += [ "EGLAPI=" ] } else { defines += [ "EGLAPI=__attribute__((visibility(\"default\")))" ] } if (is_win) { ldflags = [ "/DEF:" + rebase_path("src/libEGL/libEGL.def", root_build_dir) ] } if (is_mac && !is_component_build) { ldflags = [ "-install_name", "@rpath/${target_name}.dylib", ] public_configs = [ ":shared_library_public_config" ] } deps = [ ":includes", ":libGLESv2${angle_libs_suffix}", ] } static_library("libEGL_static") { sources = rebase_path(libegl_sources, ".", "src") configs -= angle_undefine_configs configs += [ ":commit_id_config", ":debug_annotations_config", ":extra_warnings", ":internal_config", ] public_configs = [ ":angle_static" ] deps = [ ":includes", ":libGLESv2_static", ] } import("util/util.gni") config("angle_util_config") { include_dirs = [ "util" ] if (is_linux && use_x11) { libs = [ "X11" ] } } foreach(is_shared_library, [ true, false, ]) { if (is_shared_library) { library_type = "shared_library" library_name = "angle_util" dep_suffix = "${angle_libs_suffix}" } else { library_type = "static_library" library_name = "angle_util_static" dep_suffix = "_static" } target(library_type, library_name) { sources = rebase_path(util_sources, ".", "util") if (is_win) { sources += rebase_path(util_win32_sources, ".", "util") } libs = [] if (is_linux) { sources += rebase_path(util_linux_sources, ".", "util") libs += [ "rt", "dl", ] } if (is_mac) { sources += rebase_path(util_osx_sources, ".", "util") libs += [ "AppKit.framework", "QuartzCore.framework", ] } if (use_x11) { sources += rebase_path(util_x11_sources, ".", "util") } if (is_android) { if (is_shared_library) { configs -= [ "//build/config/android:hide_all_but_jni_onload" ] } # To prevent linux sources filtering on android set_sources_assignment_filter([]) sources += rebase_path(util_linux_sources, ".", "util") sources += rebase_path(util_android_sources, ".", "util") libs += [ "android", "log", ] } if (use_ozone) { sources += rebase_path(util_ozone_sources, ".", "util") } configs += [ ":debug_annotations_config", ":extra_warnings", ] public_configs = [ ":angle_util_config", ":internal_config", ] deps = [ ":angle_common", ":libEGL${dep_suffix}", ":libGLESv2${dep_suffix}", ] if (is_shared_library) { defines = [ "LIBANGLE_UTIL_IMPLEMENTATION" ] if (is_mac && !is_component_build) { ldflags = [ "-install_name", "@rpath/lib${target_name}.dylib", ] public_configs += [ ":shared_library_public_config" ] } } } } # Convenience targets for some of the samples so they can be built # with Chromium's toolchain. executable("angle_shader_translator") { testonly = true sources = [ "samples/shader_translator/shader_translator.cpp", ] deps = [ ":translator", ] } if (is_android) { # Package ANGLE libraries for pre-installed system image android_apk("angle_apk") { if (build_apk_secondary_abi && android_64bit_target_cpu) { secondary_abi_shared_libraries = [ "//third_party/angle:libEGL${angle_libs_suffix}($android_secondary_abi_toolchain)", "//third_party/angle:libGLESv1_CM${angle_libs_suffix}($android_secondary_abi_toolchain)", "//third_party/angle:libGLESv2${angle_libs_suffix}($android_secondary_abi_toolchain)", ] } android_manifest = "AndroidManifest.xml" # requires_sdk_api_level_23 tells the apk tool that this apk is only # supported on M or later releases (which is true for Vulkan). # Allows tool to optimize for that. requires_sdk_api_level_23 = true apk_name = "ANGLEPrebuilt" uncompress_shared_libraries = true shared_libraries = [ "//third_party/angle:libEGL${angle_libs_suffix}", "//third_party/angle:libGLESv1_CM${angle_libs_suffix}", "//third_party/angle:libGLESv2${angle_libs_suffix}", ] } }