// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SPIN_LOCK_H #define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SPIN_LOCK_H #include #include #include #include "base/base_export.h" #include "base/compiler_specific.h" // Spinlock is a simple spinlock class based on the standard CPU primitive of // atomic increment and decrement of an int at a given memory address. These are // intended only for very short duration locks and assume a system with multiple // cores. For any potentially longer wait you should use a real lock, such as // |base::Lock|. namespace base { namespace subtle { class BASE_EXPORT SpinLock { public: constexpr SpinLock() = default; ~SpinLock() = default; using Guard = std::lock_guard; ALWAYS_INLINE void lock() { static_assert(sizeof(lock_) == sizeof(int), "int and lock_ are different sizes"); if (LIKELY(!lock_.exchange(true, std::memory_order_acquire))) return; LockSlow(); } ALWAYS_INLINE void unlock() { lock_.store(false, std::memory_order_release); } private: // This is called if the initial attempt to acquire the lock fails. It's // slower, but has a much better scheduling and power consumption behavior. void LockSlow(); std::atomic_int lock_{0}; }; } // namespace subtle } // namespace base #endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SPIN_LOCK_H