// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. module ui.mojom; import "mojo/common/time.mojom"; import "ui/events/mojo/event_constants.mojom"; import "ui/events/mojo/keyboard_codes.mojom"; import "ui/latency/mojo/latency_info.mojom"; struct KeyData { // The chromium event key code; these values are from the ui/ KeyCode enum, // which has the fun property of being neither consistently the Windows key // code, nor the X11 keycodes. (This value is consistent across platforms // for basic ASCII characters; it will differ for modifiers. We don't define // this as a mojo enum because mojom doesn't appear to have a platform // dependent preprocessor yet.) // // TODO(erg): Remove this, and declare Win32 keycodes correct by fiat. We can // not do this until we remove ui::Event usage from within mojo. int32 key_code; // Whether this is a character event, and the character value if it is. Note // that this is different than |text|, which holds a value even when there // isn't actually a character to insert. (For example, |text| will be set and // have a value on backspace, and |character| won't.) bool is_char; uint16 character; // The Win32 key code. Because of the web, this is the closest thing that we // have to a cross platform key state. KeyboardCode windows_key_code; // The platform specific key code. // // TODO(erg): This exists only for NPAPI support, pepper USB keyboard support // and IME on android support. Theoretically, we should be able to remove this // in the medium to long term. int32 native_key_code; // The text generated by this keystroke. Corresponds to // blink::WebKeyboardEvent::text. uint16 text; // Like |text|, but unmodified by concurrently held modifier keys (except // shift). Corresponds to blink::WebKeyboardEvent::unmodifiedText. uint16 unmodified_text; // Mirrors KeyEvent::properties_. map>? properties; }; struct LocationData { // |x| and |y| are in the coordinate system of the View. // Typically, this will be an integer-valued translation w.r.t. // the screen and in this case, |x| and |y| are in units of physical // pixels. However, some View embedders may apply arbitrary transformations // of a view w.r.t. the screen. float x; float y; // |screen_x| and |screen_y| are in screen coordinates in units of // physical pixels. float screen_x; float screen_y; }; // TODO(rjkroege,sadrul): Add gesture representation. struct PointerData { int32 pointer_id; int32 changed_button_flags; PointerKind kind; LocationData location; // Some devices (e.g. pen, finger) can extend across multiple pixels // at once. |brush_data| provides additional data for this case and // is available when |kind| is PEN or TOUCH. BrushData? brush_data; // Only set for |WHEEL| events. WheelData? wheel_data; }; // Information payload to support // https://developer.mozilla.org/en-US/docs/Web/Events/wheel. // TODO(rjkroege): Handle MacOS momentum scrolling. struct WheelData { WheelMode mode; // |delta_x|, |delta_y|, |delta_z| can be in units of pixels, lines, pages // or control scaling as controlled by |mode|. Pixel scroll is physical // pixels in the coordinate system of the target View. float delta_x; float delta_y; float delta_z; }; // Supplementary data to support pointers where the pointer can // cover multiple pixels per http://www.w3.org/TR/pointerevents/ struct BrushData { // |width| and |height| are in CSS pixels in the coordinate system of // the target View. float width; float height; // |pressure| range is [0,1]. For devices like mice buttons where the // pressure is not available, it will be set to 0.5 if the button is down. float pressure; // |tilt_x| and |tilt_y| are in degrees. See comments in ui::PointerDetails // for more information. float tilt_x; float tilt_y; }; // Data to support gesture events. // TODO(crbug.com/767087): Expand GestureEvent and GestureEventDetails support. struct GestureData { LocationData location; }; struct Event { // TODO(sky): rename to type. EventType action; // A bitfield of kEventFlag* and kMouseEventFlag* values in // input_event_constants.mojom. // // TODO(sky): parts of this should move to PointerData. int32 flags; // This value accurately orders events w.r.t. to each other but does not // position them at an absolute time since the TimeTicks origin is only // guaranteed to be fixed during one instance of the application. mojo.common.mojom.TimeTicks time_stamp; LatencyInfo latency; KeyData? key_data; PointerData? pointer_data; GestureData? gesture_data; };