// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Defines the public interface of the disk cache. For more details see // http://dev.chromium.org/developers/design-documents/network-stack/disk-cache #ifndef NET_DISK_CACHE_DISK_CACHE_H_ #define NET_DISK_CACHE_DISK_CACHE_H_ #include #include #include #include #include "base/memory/ref_counted.h" #include "base/strings/string_split.h" #include "base/time/time.h" #include "net/base/cache_type.h" #include "net/base/completion_once_callback.h" #include "net/base/net_errors.h" #include "net/base/net_export.h" #include "net/base/request_priority.h" namespace base { class FilePath; namespace trace_event { class ProcessMemoryDump; } } // namespace base namespace net { class IOBuffer; class NetLog; } namespace disk_cache { class Entry; class Backend; // Returns an instance of a Backend of the given |type|. |path| points to a // folder where the cached data will be stored (if appropriate). This cache // instance must be the only object that will be reading or writing files to // that folder (if another one exists, and |type| is not net::DISK_CACHE or // net::MEDIA_CACHE, this operation will not complete until the previous // duplicate gets destroyed and finishes all I/O). // // The returned object should be deleted when not needed anymore. // If |force| is true, and there is a problem with the cache initialization, the // files will be deleted and a new set will be created. |max_bytes| is the // maximum size the cache can grow to. If zero is passed in as |max_bytes|, the // cache will determine the value to use. The returned pointer can be // NULL if a fatal error is found. The actual return value of the function is a // net error code. If this function returns ERR_IO_PENDING, the |callback| will // be invoked when a backend is available or a fatal error condition is reached. // The pointer to receive the |backend| must remain valid until the operation // completes (the callback is notified). NET_EXPORT int CreateCacheBackend(net::CacheType type, net::BackendType backend_type, const base::FilePath& path, int max_bytes, bool force, net::NetLog* net_log, std::unique_ptr* backend, net::CompletionOnceCallback callback); // Variant of the above that calls |post_cleanup_callback| once all the I/O // that was in flight has completed post-destruction. |post_cleanup_callback| // will get invoked even if the creation fails. The invocation will always be // via the event loop, and never direct. // // This is currently unsupported for |type| == net::DISK_CACHE or // net::MEDIA_CACHE. // // Note that this will not wait for |post_cleanup_callback| of a previous // instance for |path| to run. NET_EXPORT int CreateCacheBackend(net::CacheType type, net::BackendType backend_type, const base::FilePath& path, int max_bytes, bool force, net::NetLog* net_log, std::unique_ptr* backend, base::OnceClosure post_cleanup_callback, net::CompletionOnceCallback callback); // This will flush any internal threads used by backends created w/o an // externally injected thread specified, so tests can be sure that all I/O // has finished before inspecting the world. NET_EXPORT void FlushCacheThreadForTesting(); // The root interface for a disk cache instance. class NET_EXPORT Backend { public: typedef net::CompletionOnceCallback CompletionOnceCallback; class Iterator { public: virtual ~Iterator() {} // OpenNextEntry returns |net::OK| and provides |next_entry| if there is an // entry to enumerate. It returns |net::ERR_FAILED| at the end of // enumeration. If the function returns |net::ERR_IO_PENDING|, then the // final result will be passed to the provided |callback|, otherwise // |callback| will not be called. If any entry in the cache is modified // during iteration, the result of this function is thereafter undefined. // // Calling OpenNextEntry after the backend which created it is destroyed // may fail with |net::ERR_FAILED|; however it should not crash. // // Some cache backends make stronger guarantees about mutation during // iteration, see top comment in simple_backend_impl.h for details. virtual int OpenNextEntry(Entry** next_entry, CompletionOnceCallback callback) = 0; }; // If the backend is destroyed when there are operations in progress (any // callback that has not been invoked yet), this method cancels said // operations so the callbacks are not invoked, possibly leaving the work // half way (for instance, dooming just a few entries). Note that pending IO // for a given Entry (as opposed to the Backend) will still generate a // callback. // Warning: there is some inconsistency in details between different backends // on what will succeed and what will fail. In particular the blockfile // backend will leak entries closed after backend deletion, while others // handle it properly. virtual ~Backend() {} // Returns the type of this cache. virtual net::CacheType GetCacheType() const = 0; // Returns the number of entries in the cache. virtual int32_t GetEntryCount() const = 0; // Opens an existing entry. Upon success, |entry| holds a pointer to an Entry // object representing the specified disk cache entry. When the entry pointer // is no longer needed, its Close method should be called. The return value is // a net error code. If this method returns ERR_IO_PENDING, the |callback| // will be invoked when the entry is available. The pointer to receive the // |entry| must remain valid until the operation completes. The |priority| // of the entry determines its priority in the background worker pools. virtual int OpenEntry(const std::string& key, net::RequestPriority priority, Entry** entry, CompletionOnceCallback callback) = 0; // Creates a new entry. Upon success, the out param holds a pointer to an // Entry object representing the newly created disk cache entry. When the // entry pointer is no longer needed, its Close method should be called. The // return value is a net error code. If this method returns ERR_IO_PENDING, // the |callback| will be invoked when the entry is available. The pointer to // receive the |entry| must remain valid until the operation completes. The // |priority| of the entry determines its priority in the background worker // pools. virtual int CreateEntry(const std::string& key, net::RequestPriority priority, Entry** entry, CompletionOnceCallback callback) = 0; // Marks the entry, specified by the given key, for deletion. The return value // is a net error code. If this method returns ERR_IO_PENDING, the |callback| // will be invoked after the entry is doomed. virtual int DoomEntry(const std::string& key, net::RequestPriority priority, CompletionOnceCallback callback) = 0; // Marks all entries for deletion. The return value is a net error code. If // this method returns ERR_IO_PENDING, the |callback| will be invoked when the // operation completes. virtual int DoomAllEntries(CompletionOnceCallback callback) = 0; // Marks a range of entries for deletion. This supports unbounded deletes in // either direction by using null Time values for either argument. The return // value is a net error code. If this method returns ERR_IO_PENDING, the // |callback| will be invoked when the operation completes. // Entries with |initial_time| <= access time < |end_time| are deleted. virtual int DoomEntriesBetween(base::Time initial_time, base::Time end_time, CompletionOnceCallback callback) = 0; // Marks all entries accessed since |initial_time| for deletion. The return // value is a net error code. If this method returns ERR_IO_PENDING, the // |callback| will be invoked when the operation completes. // Entries with |initial_time| <= access time are deleted. virtual int DoomEntriesSince(base::Time initial_time, CompletionOnceCallback callback) = 0; // Calculate the total size of the cache. The return value is the size in // bytes or a net error code. If this method returns ERR_IO_PENDING, // the |callback| will be invoked when the operation completes. virtual int CalculateSizeOfAllEntries(CompletionOnceCallback callback) = 0; // Calculate the size of all cache entries accessed between |initial_time| and // |end_time|. // The return value is the size in bytes or a net error code. The default // implementation returns ERR_NOT_IMPLEMENTED and should only be overwritten // if there is an efficient way for the backend to determine the size for a // subset of the cache without reading the whole cache from disk. // If this method returns ERR_IO_PENDING, the |callback| will be invoked when // the operation completes. virtual int CalculateSizeOfEntriesBetween(base::Time initial_time, base::Time end_time, CompletionOnceCallback callback); // Returns an iterator which will enumerate all entries of the cache in an // undefined order. virtual std::unique_ptr CreateIterator() = 0; // Return a list of cache statistics. virtual void GetStats(base::StringPairs* stats) = 0; // Called whenever an external cache in the system reuses the resource // referred to by |key|. virtual void OnExternalCacheHit(const std::string& key) = 0; // Returns the estimate of dynamically allocated memory in bytes. virtual size_t DumpMemoryStats( base::trace_event::ProcessMemoryDump* pmd, const std::string& parent_absolute_name) const = 0; // Backends can optionally permit one to store, probabilistically, up to a // byte associated with a key of an existing entry in memory. // GetEntryInMemoryData has the following behavior: // - If the data is not available at this time for any reason, returns 0. // - Otherwise, returns a value that was with very high probability // given to SetEntryInMemoryData(|key|) (and with a very low probability // to a different key that collides in the in-memory index). // // Due to the probability of collisions, including those that can be induced // by hostile 3rd parties, this interface should not be used to make decisions // that affect correctness (especially security). virtual uint8_t GetEntryInMemoryData(const std::string& key); virtual void SetEntryInMemoryData(const std::string& key, uint8_t data); }; // This interface represents an entry in the disk cache. class NET_EXPORT Entry { public: typedef net::CompletionOnceCallback CompletionOnceCallback; typedef net::IOBuffer IOBuffer; // Marks this cache entry for deletion. virtual void Doom() = 0; // Releases this entry. Calling this method does not cancel pending IO // operations on this entry. Even after the last reference to this object has // been released, pending completion callbacks may be invoked. virtual void Close() = 0; // Returns the key associated with this cache entry. virtual std::string GetKey() const = 0; // Returns the time when this cache entry was last used. virtual base::Time GetLastUsed() const = 0; // Returns the time when this cache entry was last modified. virtual base::Time GetLastModified() const = 0; // Returns the size of the cache data with the given index. virtual int32_t GetDataSize(int index) const = 0; // Copies cached data into the given buffer of length |buf_len|. Returns the // number of bytes read or a network error code. If this function returns // ERR_IO_PENDING, the completion callback will be called on the current // thread when the operation completes, and a reference to |buf| will be // retained until the callback is called. Note that as long as the function // does not complete immediately, the callback will always be invoked, even // after Close has been called; in other words, the caller may close this // entry without having to wait for all the callbacks, and still rely on the // cleanup performed from the callback code. virtual int ReadData(int index, int offset, IOBuffer* buf, int buf_len, CompletionOnceCallback callback) = 0; // Copies data from the given buffer of length |buf_len| into the cache. // Returns the number of bytes written or a network error code. If this // function returns ERR_IO_PENDING, the completion callback will be called // on the current thread when the operation completes, and a reference to // |buf| will be retained until the callback is called. Note that as long as // the function does not complete immediately, the callback will always be // invoked, even after Close has been called; in other words, the caller may // close this entry without having to wait for all the callbacks, and still // rely on the cleanup performed from the callback code. // If truncate is true, this call will truncate the stored data at the end of // what we are writing here. virtual int WriteData(int index, int offset, IOBuffer* buf, int buf_len, CompletionOnceCallback callback, bool truncate) = 0; // Sparse entries support: // // A Backend implementation can support sparse entries, so the cache keeps // track of which parts of the entry have been written before. The backend // will never return data that was not written previously, so reading from // such region will return 0 bytes read (or actually the number of bytes read // before reaching that region). // // There are only two streams for sparse entries: a regular control stream // (index 0) that must be accessed through the regular API (ReadData and // WriteData), and one sparse stream that must me accessed through the sparse- // aware API that follows. Calling a non-sparse aware method with an index // argument other than 0 is a mistake that results in implementation specific // behavior. Using a sparse-aware method with an entry that was not stored // using the same API, or with a backend that doesn't support sparse entries // will return ERR_CACHE_OPERATION_NOT_SUPPORTED. // // The storage granularity of the implementation should be at least 1 KB. In // other words, storing less than 1 KB may result in an implementation // dropping the data completely, and writing at offsets not aligned with 1 KB, // or with lengths not a multiple of 1 KB may result in the first or last part // of the data being discarded. However, two consecutive writes should not // result in a hole in between the two parts as long as they are sequential // (the second one starts where the first one ended), and there is no other // write between them. // // The Backend implementation is free to evict any range from the cache at any // moment, so in practice, the previously stated granularity of 1 KB is not // as bad as it sounds. // // The sparse methods don't support multiple simultaneous IO operations to the // same physical entry, so in practice a single object should be instantiated // for a given key at any given time. Once an operation has been issued, the // caller should wait until it completes before starting another one. This // requirement includes the case when an entry is closed while some operation // is in progress and another object is instantiated; any IO operation will // fail while the previous operation is still in-flight. In order to deal with // this requirement, the caller could either wait until the operation // completes before closing the entry, or call CancelSparseIO() before closing // the entry, and call ReadyForSparseIO() on the new entry and wait for the // callback before issuing new operations. // Behaves like ReadData() except that this method is used to access sparse // entries. virtual int ReadSparseData(int64_t offset, IOBuffer* buf, int buf_len, CompletionOnceCallback callback) = 0; // Behaves like WriteData() except that this method is used to access sparse // entries. |truncate| is not part of this interface because a sparse entry // is not expected to be reused with new data. To delete the old data and // start again, or to reduce the total size of the stream data (which implies // that the content has changed), the whole entry should be doomed and // re-created. virtual int WriteSparseData(int64_t offset, IOBuffer* buf, int buf_len, CompletionOnceCallback callback) = 0; // Returns information about the currently stored portion of a sparse entry. // |offset| and |len| describe a particular range that should be scanned to // find out if it is stored or not. |start| will contain the offset of the // first byte that is stored within this range, and the return value is the // minimum number of consecutive stored bytes. Note that it is possible that // this entry has stored more than the returned value. This method returns a // net error code whenever the request cannot be completed successfully. If // this method returns ERR_IO_PENDING, the |callback| will be invoked when the // operation completes, and |start| must remain valid until that point. virtual int GetAvailableRange(int64_t offset, int len, int64_t* start, CompletionOnceCallback callback) = 0; // Returns true if this entry could be a sparse entry or false otherwise. This // is a quick test that may return true even if the entry is not really // sparse. This method doesn't modify the state of this entry (it will not // create sparse tracking data). GetAvailableRange or ReadSparseData can be // used to perform a definitive test of whether an existing entry is sparse or // not, but that method may modify the current state of the entry (making it // sparse, for instance). The purpose of this method is to test an existing // entry, but without generating actual IO to perform a thorough check. virtual bool CouldBeSparse() const = 0; // Cancels any pending sparse IO operation (if any). The completion callback // of the operation in question will still be called when the operation // finishes, but the operation will finish sooner when this method is used. virtual void CancelSparseIO() = 0; // Returns OK if this entry can be used immediately. If that is not the // case, returns ERR_IO_PENDING and invokes the provided callback when this // entry is ready to use. This method always returns OK for non-sparse // entries, and returns ERR_IO_PENDING when a previous operation was cancelled // (by calling CancelSparseIO), but the cache is still busy with it. If there // is a pending operation that has not been cancelled, this method will return // OK although another IO operation cannot be issued at this time; in this // case the caller should just wait for the regular callback to be invoked // instead of using this method to provide another callback. // // Note that CancelSparseIO may have been called on another instance of this // object that refers to the same physical disk entry. // Note: This method is deprecated. virtual int ReadyForSparseIO(CompletionOnceCallback callback) = 0; // Used in tests to set the last used time. Note that backend might have // limited precision. Also note that this call may modify the last modified // time. virtual void SetLastUsedTimeForTest(base::Time time) = 0; protected: virtual ~Entry() {} }; struct EntryDeleter { void operator()(Entry* entry) { // Note that |entry| is ref-counted. entry->Close(); } }; // Automatically closes an entry when it goes out of scope. typedef std::unique_ptr ScopedEntryPtr; } // namespace disk_cache #endif // NET_DISK_CACHE_DISK_CACHE_H_