// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/timer/timer.h" #include #include #include "base/logging.h" #include "base/memory/ptr_util.h" #include "base/memory/ref_counted.h" #include "base/threading/platform_thread.h" #include "base/threading/sequenced_task_runner_handle.h" #include "base/time/tick_clock.h" namespace base { // BaseTimerTaskInternal is a simple delegate for scheduling a callback to Timer // on the current sequence. It also handles the following edge cases: // - deleted by the task runner. // - abandoned (orphaned) by Timer. class BaseTimerTaskInternal { public: explicit BaseTimerTaskInternal(Timer* timer) : timer_(timer) { } ~BaseTimerTaskInternal() { // This task may be getting cleared because the task runner has been // destructed. If so, don't leave Timer with a dangling pointer // to this. if (timer_) timer_->AbandonAndStop(); } void Run() { // |timer_| is nullptr if we were abandoned. if (!timer_) return; // |this| will be deleted by the task runner, so Timer needs to forget us: timer_->scheduled_task_ = nullptr; // Although Timer should not call back into |this|, let's clear |timer_| // first to be pedantic. Timer* timer = timer_; timer_ = nullptr; timer->RunScheduledTask(); } // The task remains in the queue, but nothing will happen when it runs. void Abandon() { timer_ = nullptr; } private: Timer* timer_; DISALLOW_COPY_AND_ASSIGN(BaseTimerTaskInternal); }; Timer::Timer(bool retain_user_task, bool is_repeating) : Timer(retain_user_task, is_repeating, nullptr) {} Timer::Timer(bool retain_user_task, bool is_repeating, TickClock* tick_clock) : scheduled_task_(nullptr), is_repeating_(is_repeating), retain_user_task_(retain_user_task), tick_clock_(tick_clock), is_running_(false) { // It is safe for the timer to be created on a different thread/sequence than // the one from which the timer APIs are called. The first call to the // checker's CalledOnValidSequence() method will re-bind the checker, and // later calls will verify that the same task runner is used. origin_sequence_checker_.DetachFromSequence(); } Timer::Timer(const Location& posted_from, TimeDelta delay, const base::Closure& user_task, bool is_repeating) : Timer(posted_from, delay, user_task, is_repeating, nullptr) {} Timer::Timer(const Location& posted_from, TimeDelta delay, const base::Closure& user_task, bool is_repeating, TickClock* tick_clock) : scheduled_task_(nullptr), posted_from_(posted_from), delay_(delay), user_task_(user_task), is_repeating_(is_repeating), retain_user_task_(true), tick_clock_(tick_clock), is_running_(false) { // See comment in other constructor. origin_sequence_checker_.DetachFromSequence(); } Timer::~Timer() { DCHECK(origin_sequence_checker_.CalledOnValidSequence()); AbandonAndStop(); } bool Timer::IsRunning() const { DCHECK(origin_sequence_checker_.CalledOnValidSequence()); return is_running_; } TimeDelta Timer::GetCurrentDelay() const { DCHECK(origin_sequence_checker_.CalledOnValidSequence()); return delay_; } void Timer::SetTaskRunner(scoped_refptr task_runner) { // Do not allow changing the task runner when the Timer is running. // Don't check for |origin_sequence_checker_.CalledOnValidSequence()| here to // allow the use case of constructing the Timer and immediatetly invoking // SetTaskRunner() before starting it (CalledOnValidSequence() would undo the // DetachFromSequence() from the constructor). The |!is_running| check kind of // verifies the same thing (and TSAN should catch callers that do it wrong but // somehow evade all debug checks). DCHECK(!is_running_); task_runner_.swap(task_runner); } void Timer::Start(const Location& posted_from, TimeDelta delay, const base::Closure& user_task) { DCHECK(origin_sequence_checker_.CalledOnValidSequence()); posted_from_ = posted_from; delay_ = delay; user_task_ = user_task; Reset(); } void Timer::Stop() { // TODO(gab): Enable this when it's no longer called racily from // RunScheduledTask(): https://crbug.com/587199. // DCHECK(origin_sequence_checker_.CalledOnValidSequence()); is_running_ = false; // It's safe to destroy or restart Timer on another sequence after Stop(). origin_sequence_checker_.DetachFromSequence(); if (!retain_user_task_) user_task_.Reset(); // No more member accesses here: |this| could be deleted after freeing // |user_task_|. } void Timer::Reset() { DCHECK(origin_sequence_checker_.CalledOnValidSequence()); DCHECK(!user_task_.is_null()); // If there's no pending task, start one up and return. if (!scheduled_task_) { PostNewScheduledTask(delay_); return; } // Set the new |desired_run_time_|. if (delay_ > TimeDelta::FromMicroseconds(0)) desired_run_time_ = Now() + delay_; else desired_run_time_ = TimeTicks(); // We can use the existing scheduled task if it arrives before the new // |desired_run_time_|. if (desired_run_time_ >= scheduled_run_time_) { is_running_ = true; return; } // We can't reuse the |scheduled_task_|, so abandon it and post a new one. AbandonScheduledTask(); PostNewScheduledTask(delay_); } TimeTicks Timer::Now() const { // TODO(gab): Enable this when it's no longer called racily from // RunScheduledTask(): https://crbug.com/587199. // DCHECK(origin_sequence_checker_.CalledOnValidSequence()); return tick_clock_ ? tick_clock_->NowTicks() : TimeTicks::Now(); } void Timer::PostNewScheduledTask(TimeDelta delay) { // TODO(gab): Enable this when it's no longer called racily from // RunScheduledTask(): https://crbug.com/587199. // DCHECK(origin_sequence_checker_.CalledOnValidSequence()); DCHECK(!scheduled_task_); is_running_ = true; scheduled_task_ = new BaseTimerTaskInternal(this); if (delay > TimeDelta::FromMicroseconds(0)) { // TODO(gab): Posting BaseTimerTaskInternal::Run to another sequence makes // this code racy. https://crbug.com/587199 GetTaskRunner()->PostDelayedTask( posted_from_, base::BindOnce(&BaseTimerTaskInternal::Run, base::Owned(scheduled_task_)), delay); scheduled_run_time_ = desired_run_time_ = Now() + delay; } else { GetTaskRunner()->PostTask(posted_from_, base::BindOnce(&BaseTimerTaskInternal::Run, base::Owned(scheduled_task_))); scheduled_run_time_ = desired_run_time_ = TimeTicks(); } } scoped_refptr Timer::GetTaskRunner() { return task_runner_.get() ? task_runner_ : SequencedTaskRunnerHandle::Get(); } void Timer::AbandonScheduledTask() { // TODO(gab): Enable this when it's no longer called racily from // RunScheduledTask() -> Stop(): https://crbug.com/587199. // DCHECK(origin_sequence_checker_.CalledOnValidSequence()); if (scheduled_task_) { scheduled_task_->Abandon(); scheduled_task_ = nullptr; } } void Timer::RunScheduledTask() { // TODO(gab): Enable this when it's no longer called racily: // https://crbug.com/587199. // DCHECK(origin_sequence_checker_.CalledOnValidSequence()); // Task may have been disabled. if (!is_running_) return; // First check if we need to delay the task because of a new target time. if (desired_run_time_ > scheduled_run_time_) { // Now() can be expensive, so only call it if we know the user has changed // the |desired_run_time_|. TimeTicks now = Now(); // Task runner may have called us late anyway, so only post a continuation // task if the |desired_run_time_| is in the future. if (desired_run_time_ > now) { // Post a new task to span the remaining time. PostNewScheduledTask(desired_run_time_ - now); return; } } // Make a local copy of the task to run. The Stop method will reset the // |user_task_| member if |retain_user_task_| is false. base::Closure task = user_task_; if (is_repeating_) PostNewScheduledTask(delay_); else Stop(); task.Run(); // No more member accesses here: |this| could be deleted at this point. } } // namespace base